RPGamer's Scores

  • Games
For 1,239 reviews, this publication has graded:
  • 26% higher than the average critic
  • 7% same as the average critic
  • 67% lower than the average critic
On average, this publication grades 7.5 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Demon's Souls
Lowest review score: 20 Final Fantasy Crystal Chronicles: The Crystal Bearers
Score distribution:
1244 game reviews
    • tbd Metascore
    • 80 Critic Score
    Darkest Dungeon is a game that absolutely deserves to be played. It is an emotional ride for the player, a fun tactical battler, and an RPG that amazingly manages to live up to its horror theme. The art direction is sublime, the sound remarkable, and the direction astounding. Worth more than its bloated weight may let on, Red Hook Studios manages to deliver a product both mentally challenging and rewarding, complete in the truest sense of the word. Just expect it to take a good long while to get there.
    • 81 Metascore
    • 80 Critic Score
    While I wasn’t fully impressed by Konami’s additions in this remaster collection, I am happy for anyone who can finally access these two classics. The Suikoden series is for those who love political intrigue, gripping storytelling, and a fantastic soundtrack. Suikoden as a series does an amazing job of pulling RPGamers into their war-torn worlds and making them feel invested in what is happening. While I miss some of the quirks of the original localization, such as Jowy having multiple spellings to his name or the Celestial Sword being known as the Sward Dragon Sword (it will always be the SDS of my heart), I cannot deny how much happiness I felt replaying two of my all-time favourite RPGs. Even though this remastered collection is fairly barebones for veteran players, it is absolutely worth grabbing for anyone who has never had the opportunity to play these classic JRPGs.
    • 83 Metascore
    • 80 Critic Score
    I cared more for these characters and the world than I ever did in previous Assassin’s Creed games, and I think that’s part of why this reboot is so successful. Playing Assassin’s Creed Odyssey left me feeling valiant and triumphant as I worked my way up the cultist food chain, and and I was always excited to see what Kassandra was off to discover next.
    • 77 Metascore
    • 80 Critic Score
    This sweet experience is one that can be enjoyed by newcomers and veterans of the Harvest Moon series, as Rune Factory 3's positives definitely outweigh the negatives.
    • 80 Metascore
    • 80 Critic Score
    Ys has always had some of the most entertaining combat married with some of the best soundtracks in the RPG genre. However, Monstrum Nox manages to improve upon that already solid base with the titular Monstrum powers that elevate the exploration and boss battles thereby making both the moment-to-moment gameplay as well as the crowning encounters all the more entertaining. It comes together into an RPG experience that is not to be missed.
    • 83 Metascore
    • 80 Critic Score
    The game is a cohesive and stunning effort that keeps you coming back for more.
    • 81 Metascore
    • 80 Critic Score
    Although it's not going to win over those who struggled to get into Bravely Default from the early going, Bravely Second should hold great appeal for everyone else.
    • 88 Metascore
    • 80 Critic Score
    The base gameplay of Dave the Diver is so engaging and addictive that Mintrocket really did not need to go the extra mile by crafting such a diverse and creative adventure, but doing so takes Dave the Diver from being a great game to a wonderful and memorable underwater adventure.
    • 76 Metascore
    • 80 Critic Score
    While Marvelous hasn’t exactly done anything except add polish to the original Rune Factory 3, it picked a great game to port to modern systems. All the charm and the excellence of the original game shines through, with only a couple of decade-old gameplay elements sticking out. The game offers a great jumping on point for those not experienced with the series while staying quite accessible to those used to the gameplay of later entries. It is an easily recommended blend of life-sim and RPG that many RPGamers can find enjoyment with.
    • 80 Metascore
    • 80 Critic Score
    At the end of the day, despite some presentation and interface issues, Pokémon Conquest does a splendid job of combining two seemingly uncombinable franchises.
    • 80 Metascore
    • 80 Critic Score
    The gameplay loop and humor of Disgaea is not for everyone, but for those curious about Nippon Ichi’s flagship series, Disgaea 7 Complete is a demonically good time and a playground for gamers who can’t get enough of seeing big numbers get even bigger. The move up to the Switch 2 remedies the ill performance of the original game, while the added content is sure to please fans who held out for the complete edition. Like an all-you-can-eat buffet, Disgaea 7 Complete will be heavenly for the hungry and hellish for those with weak stomachs, but one way or another, it’s got something you can’t find anywhere else.
    • 87 Metascore
    • 80 Critic Score
    Sea of Stars is a perfectly balanced modern RPG with a beautiful world to explore. The game’s story is full of heart and charismatic characters that push it forward in emotional and meaningful ways. There is a plethora of amazing music and sounds that contribute to its classic vibe, and some great minigames. Its retro RPG inspirations are used only as a foundation; it comes into its own through clever storytelling ideas and vivid world interactions. Although it never quite reaches the heights of the classic RPGs it takes inspiration from, Sea of Stars stands out as a superb, modern turn-based RPG due to its incredible polish and refinement.
    • 76 Metascore
    • 80 Critic Score
    Whether you're a fan of the series or not, you will very likely enjoy the story of Suikoden Tierkreis and have a blast playing it, if you can get past its flaws. This is the type of game that could have been so much better had Konami put more effort into it, but that doesn't stop it from being a great DS RPG.
    • tbd Metascore
    • 80 Critic Score
    The developers of Blade & Bones intended their game as an entry in the style pioneered by Demon's Souls and perfected by its successors. Although its combat system clearly misses that mark, the game still manages to greatly succeed on other fronts including its Metroidvania design, wondrous world, open-ended exploration, cleverly hidden and densely packed secrets, and magical environment visuals. Players looking for robust, weighty battles with responsive and fluid controls will not find that here, but those craving a beautiful game that entices exploration of every nook and cranny and knows how to reward players with meaningful treasures and discoveries are in for a truly satisfying experience — so long as they remember to avoid the dreadful combat.
    • 80 Metascore
    • 80 Critic Score
    Persona 3 Portable is a classic that all RPG fans should play. Its features aren’t as polished as they are in the latest entries of the series, but it has a peculiar charm that makes it unique and irreplaceable. With an amazing story, great characters to bond with, and an extraordinary turn-based battle system, Persona 3 not only created fertile ground for the subsequent releases, but is back to captivate newcomers.
    • 89 Metascore
    • 80 Critic Score
    While my time with Stormblood started off slow, once I got into Doma and met the characters there, things really took hold for me. What initially seemed like a dull liberation story quickly grew into a full-on, worldwide revolution with characters worth caring about. While the party interactions never match up to what was offered in Heavensward, the world building, villain motivations, and general sense of purpose for the heroes quickly took center stage and never let up. The build-up was worth the trip, especially the final boss, and all of it left me excited to see what's next.
    • 88 Metascore
    • 80 Critic Score
    For me Torchlight II was an immensely enjoyable experience from start to finish. The game is more than welcoming for both fans of the original and newcomers to the series and is high amongst the better gaming experiences I've had this year. It might not bring anything particularly new to the genre, but those who choose to pick it up will be provided with superb value for their money.
    • 72 Metascore
    • 80 Critic Score
    What makes Sparklite noteworthy isn’t so much its gameplay ideas, which will certainly be familiar to fans of the genre. Rather, it does an admirable job of putting an engaging pick-up-and-play spin on a simple formula of roguelike elements fused with classic sensibilities, and becomes something greater than the sum of its parts. It isn’t incredibly lengthy, but each moment feels like progress made toward a larger goal, with plenty of inherent replayability baked right in; a top-tier soundtrack and pixel art presentation are just icing on what’s already a tasty RPG cake.
    • 77 Metascore
    • 80 Critic Score
    If I am being frank, I was expecting a fan-servicey mess from Dragon Quest Heroes. What I got instead was a game that borrowed the Dysnasty Warriors formula and transformed it into something that is distinctively Dragon Quest in so many ways.
    • 74 Metascore
    • 80 Critic Score
    With over sixty hours of content, five major renovation plans, and an addictive customization gimmick, Harvest Moon: A New Beginning shines like no other game in the franchise. While this is certainly a game made for existing fans of the franchise, there's room for newcomers to learn the ropes with the game's many tutorials. Harvest Moon: A New Beginning is a strong and memorable addition to the Harvest Moon family, and a game I know I'll be playing until the wee hours of the evening.
    • 74 Metascore
    • 80 Critic Score
    It's possible to complete version 1.3-chili of The Real Texas in just under 20 hours--longer for fans of classical music and optional quests.
    • 83 Metascore
    • 80 Critic Score
    I Was a Teenage Exocolonist is a game of connections and using one’s heart, mind, and body to unlock their full potential. As the children follow their paths to adulthood, the heavy hitting narrative tugs at the emotional heartstrings in different ways with each new experience. The initial heartbreaks are met with investiture in subsequent playthroughs as regret and knowledge can prevent disasters that befell the colony on previous attempts. Its roguelite nature works excellently and is immensely pleasing to reach a satisfying ending. Add to the mix its simple yet addicting card mechanics and there’s a lot here to be excited for.
    • 83 Metascore
    • 80 Critic Score
    While not significantly different from Diamond/Pearl, the expanded initial Pokédex alone makes the nearly sixty-hour game far more enjoyable.
    • 69 Metascore
    • 80 Critic Score
    .hack//G.U. has remained one of my all-time favorite games for many years, and Last Recode is a wonderful way to reintroduce gamers to this terrific universe. Players both old and new will be able to find something to love about this classic ensemble of games, but for me, the most exciting aspect of Last Recode is a minor conversation players can have with the character Piros the 3rd at the end of Reconnection. As a graphics artist for CC Corp, Piros lets slip that a new project is already underway. While Last Recode is currently the best way for players to experience the world of .hack, the promise of a possible future for the long-absent franchise is the best gift of all.
    • 83 Metascore
    • 80 Critic Score
    Considering Yakuza 5 was my most anticipated game of 2015, it offered me everything I wanted in a game: a great story, tons of action, and wide areas worth getting lost in. While I wouldn't recommend that newcomers start with this installment, even with the reminisce option, there's enough for both novice and veterans of the series to enjoy. Sega offered me the best Christmas present, and it was completely worth the wait.
    • 84 Metascore
    • 80 Critic Score
    While I think Apocalypse is much better than its predecessor, a part of me wishes more had been done to make this game feel a bit more fresh.
    • 77 Metascore
    • 80 Critic Score
    Avowed is a surprising title, less in how entertaining it is and more in the ways it is entertaining. Obsidian set out to take the Pillars of Eternity franchise in a big, dumb action direction and largely it succeeded. It’s a blast to play, reducing a lot of the friction in the RPG mechanics while gaining strides in the action department. It feels good in the hands in ways that its contemporaries don’t, zipping the player all around the map. Even with a less-intriguing script, the decision-making doesn’t feel compromised. Every other issue with the game feels as though it can be addressed without having to crack the foundation open, leaving curious thoughts of what a sequel might be able to accomplish. Ignoring that, Avowed is still absolutely an adventure worth the time.
    • 79 Metascore
    • 80 Critic Score
    Persona 5 Tactica offers a captivating tale in a really cute world. The game is solid in every aspect, but the battle system and the soundscape are undoubtedly where the game shines brightest. The simpler mechanics may be initially dismaying for veterans of the series, but they fit the game nicely once the player gets used to them. Persona 5 Tactica is an easy recommendation for both fans of the series, while newcomers who want to dip their toes into its stylings will find it very welcoming.
    • 80 Metascore
    • 80 Critic Score
    While the gameplay provides a strong loop that makes it easy to jump in, it’s the immersive atmosphere that grabs hold and keeps players engaged for multiple runs. The emotional struggles of the characters resonate, and there are important messages about how helpful the support of others can be. Reaching its proper conclusion may require more work than is warranted, but the overall experience of Dreamscaper is such that it remains a strong recommendation for those looking for an atmospheric hack-and-slash title.
    • 83 Metascore
    • 80 Critic Score
    This handful of nitpicks notwithstanding, NieR Replicant is a resounding success and a great opportunity to experience a remastered version of this hidden gem. It is absolutely a product of its time, as well as one of the more notorious design minds active in the industry, and it carries these marks on its sleeve, from forced repetition necessary to unlock its multiple endings, to action gameplay that doesn’t shy away from incorporating the occasional side-scrolling platforming or even visual novel section. Of course, new content is always a plus for returning players, but ultimately a hauntingly beautiful score and tons of amazing voice work that brings the unique characters to life for an unforgettable adventure are the true stars of the show, and make sure that no one, first-time players included, walks away as anything less than well satisfied.
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This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • tbd Metascore
    • Critic Score
    It’s not trying to be big, flashy, or grandiose. There is no greater message it is trying to convey. It is simply a game wherein cute puppy dogs run around blowing stuff up with machine guns and missile launchers, and that is all it needs to be.
    • 73 Metascore
    • Critic Score
    Provided the rest of the game keeps up with its strong opening, Phantom Doctrine is very well set up to be one of this year’s pleasant surprises and one that strategy fans be will happy to sink many hours into throughout multiple campaigns.
    • 62 Metascore
    • Critic Score
    Fans of games such as older Elder Scrolls titles and even Legend of Zelda: Breath of the Wild will likely find this an enjoyable experience. While Outward lacks the polish of those titles, it shares the vision of making a harsh, open-world experience into something memorable. It makes every victory feel like an accomplishment, and it allows the player to write their own story in a new and unforgiving land. And, for some, that is all they need from their RPGs to feel happily satisfied.
    • 59 Metascore
    • Critic Score
    I had a good time with Keepers of the Void, and appreciated the feeling of puzzling my way through a dungeon, as well as the spike in boss difficulty by the end. Even though it doesn’t add much, if anything, in terms of lore or storytelling to the game’s world, it’s a dungeon experience that Darksiders III overall benefits from. It doesn’t have many long-term rewards for those that have already cleared the main game, but it’s a worthwhile return trip to the world of Darksiders III nonetheless, even if only for a few hours, and the kind of thing I’d love to see integrated into the base game design for future outings in the franchise.
    • 69 Metascore
    • Critic Score
    Miasma Chronicles is more than just a solid tactical RPG experience; it’s a game that’s both tongue-in-cheek fun and darkly mature, chronicling a humankind on the brink of extinction. The world-building and presentation offer much to take in and enjoy, while the combat is deep and sound, with tons of variables to constantly keep up with that can turn the tide of battle at a moment’s notice. It also has quite a keen edge, and those who enjoy a firm challenge will be well-served by what’s on offer. Despite a few technical hiccups in its current state, Miasma Chronicles has a lot to love, and is an easy recommendation for those wanting to scratch their next tactical itch with a game that asks much of its players, but also offers a wealth of quality in return.

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