RPGamer's Scores

  • Games
For 1,240 reviews, this publication has graded:
  • 26% higher than the average critic
  • 7% same as the average critic
  • 67% lower than the average critic
On average, this publication grades 7.6 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 The Legend of Heroes: Trails of Cold Steel IV
Lowest review score: 20 Mugen Souls
Score distribution:
1245 game reviews
    • 78 Metascore
    • 80 Critic Score
    If you enjoyed DeathSpank's first adventure, the second one will be right up your alley.
    • 80 Metascore
    • 80 Critic Score
    Paper Mario: The Origami King is a great title that proves bouncing back from a low point in the series isn’t an impossible task. While not the perfect Paper Mario title, it certainly enshrines itself as one of the best. While the lack of traditional leveling may turn off some players, those who are willing to dive in and see what the game offers will be rewarded with a largely satisfying 30-hour experience with plenty to do. If nothing else, The Origami King does show there’s an identity to be had between the core RPG experience of the Mario & Luigi series and the platforming experience of the mainline Mario titles.
    • 87 Metascore
    • 80 Critic Score
    XCOM 2 doesn't reinvent the wheel, which is a good thing. It takes the lion's share of the gameplay from the last game and embeds it into the new game's foundation, shifting around some pieces to support the new gameplay fixtures without really altering the heart of the experience. With new soldier classes, enemy types, mission objectives, an all-new base, and a story built on losing the invasion the last time around, the new game provides the same intense combat experience and resource management series veterans expect. It ups the ante in terms of difficulty, and the result is a nail-biting game of close calls and narrow victories. While this may turn off some, it provides an amazing feeling of victory when one finds the sweet spot between keeping troops alive and advancing the long-term narrative-driving projects.
    • 81 Metascore
    • 80 Critic Score
    For those who enjoyed Trails in the Sky, Trails from Zero or the Trails of Cold Steel titles, diving into Trails to Azure now that an official release has arrived is an absolute no-brainer. Despite the game’s aging presentation, an excellent story, quality localisation, and multiple quality-of-life improvements will overcome any qualms players may have about minor issues and fills in a critical narrative gap in the overall series. While it isn’t recommended as the first Trails title for newcomers, for established fans of the series, The Legend of Heroes: Trails to Azure is an absolute must-play.
    • 83 Metascore
    • 80 Critic Score
    I usually like more meat in my RPGs, but everything that Cthulhu Saves Christmas tries, it succeeds at. The game constantly put a smile on my face, and it felt like it was Christmas as I played and giggled at the Christmas puns or hummed along with the familiar jingles. It was a jolly time from start to finish, though like Christmas, I wish the experience lasted a tad longer.
    • 77 Metascore
    • 80 Critic Score
    While I was expecting to turn tail and run during my experience with World of Horror, I am happy to report that I couldn’t put the game down. I adore the dark elements in the game’s presentation and storytelling, but the experience forced me to confront some of my personal thresholds, reminding me that pushing boundaries is what I signed up for. Although I wasn’t incredibly keen on the game’s combat and UI, I cannot deny how often I kept crawling back to my computer to play just one more round. World of Horror is a compelling game that begs the player’s attention, providing an addictive experience that one cannot easily run away from.
    • 85 Metascore
    • 80 Critic Score
    Bug Fables: The Everlasting Sapling does an excellent job capturing the Paper Mario spirit while still being its own game and having its own identity, and the journey onto the Switch is essentially flawless. Though some of the platforming sections can be a little frustrating at times, the effort is all worth it to indulge in the fast-paced, well written tale of a trio of bugs.
    • 76 Metascore
    • 80 Critic Score
    SaGa Scarlet Grace: Ambitions is an ambitious game that hides a lot of content beneath its surface whilst offering one of the best combat systems and strongest replay values for an RPG. Its main problem lies in its accessibility to the average RPGamer. The game’s difficulty can be unforgiving at times, and it’s definitely not a game for everyone. But those who like endless party customisation, good battle strategies, rich world-building, and choosing how the adventure plays out will find a very rewarding title here. The SaGa series has always been about going against the grain and innovation, and this one outdoes all its predecessors in that regard and raises the bar for any new entries to come.
    • 74 Metascore
    • 80 Critic Score
    Its combination of inspirations means Tokyo Xanadu may sit in an odd place for RPGamers. The deliberate pacing of the story more in line with The Legend of Heroes focus may frustrate those who want a pure action RPG. However, coming from the other direction, I very much appreciated how the game divided its time between the great charm that one expects from Nihon Falcom's narrative and quick but highly enjoyable dungeon experiences. The game is another excellent showcase of the PlayStation Vita, and the latest strong offering from a developer whose reputation is deservedly at its peak.
    • 80 Metascore
    • 80 Critic Score
    I have reviewed a ton of life-sim titles here at RPGamer, but I can say with certainty that Consume Me is a unique one. I found myself both completely invested in Jenny’s story, wanting to help her find success, and yelling at myself whenever I failed her goals. While the gameplay has some blemishes, the overall experience is as stressful as it is fun, especially in its short runtime of six hours to complete. Consume Me is a heartfelt look at personal struggles, finding courage, and finding compassion in a world obsessed with physical appearance. Consume Me is a difficult, hopeful experience worth playing, reminding anyone going through these motions that they are not alone.
    • 75 Metascore
    • 80 Critic Score
    For those planning to pick up one of the versions of Tokyo Xanadu, eX+ would be the recommended one for the extra event scenes and character interactions that come with it. Its improvements — including an assortment of minor quality of life upgrades — mean that it is the better release, but those who prefer to play on handheld shouldn't feel at all shortchanged by the original; the extras are more a bonus than anything and players are getting a substantial and greatly absorbing experience either way. Nihon Falcom's charm permeates throughout and its incredibly easy to get attached to Morimiya City and its residents.
    • 77 Metascore
    • 80 Critic Score
    Dragon Quest Monsters: Joker 2 is great, not just for fans of catch-em-all games, but also for anyone enamored with the Dragon Quest series.
    • 78 Metascore
    • 80 Critic Score
    Thanks to its new localization and higher resolution, Rebirth is unquestionably the definitive version of the game, and anyone who enjoyed the original would be foolish to not experience this improved version.
    • 83 Metascore
    • 80 Critic Score
    SteamWorld Heist II is a swashbuckling tale that always points its compass towards something fun. There’s a refreshing amount of freedom to how players can enjoy the title from its adjustable difficulty to the twist of naval combat. A little more work could be done with the character’s personalities, but they all get moments to shine and with lovely visual designs as well as adorable vocal ticks they’ll find a way to enter player’s hearts all the same. The wonderfully catchy music always brings a smile with lots sights and small things that make the world delightful. SteamWorld Heist II is beaming with sunshine that readily lights up anyone’s day.
    • 84 Metascore
    • 80 Critic Score
    In the end, Might and Magic: Clash of Heroes HD is fantastic port of the original DS game. Featuring astounding 2D visuals, improved multiplayer, and a battle system that will provide an impressive amount of challenge to players, it is a tremendous downloadable value that will provide at the very least twenty hours of gameplay, if not many more. There are some hang-ups with the presentation, music, and story that prevent it from being a true classic. However this should not deter people from trying what is the best puzzle-RPG mash-up to date.
    • 81 Metascore
    • 80 Critic Score
    However, don't go into Muramasa expecting an impressive story. For gamers that want an experience full of beautiful scenery and engaging gameplay, Muramasa will provide just that.
    • tbd Metascore
    • 80 Critic Score
    Ultimately, The Ivalice Chronicles brings a classic masterpiece to modern systems in a manner that is both highly reverent to the original, while also adding some modern gameplay concessions and other additions. The Classic version of the game offered is also sure to please traditionalists or RPGamers looking for a more nostalgic experience. The gameplay is a bit rough around the edges, particularly in difficulty and class balancing, but everything holds up remarkably well. More importantly, the story and themes of Final Fantasy Tactics have aged like fine wine, and the voice acting does wonders at fully fleshing out and finally bringing this classic tale to modern audiences.
    • 67 Metascore
    • 80 Critic Score
    At the end of the day, Legend of Legacy provides a satisfying experience, with plenty to explore, and lots of challenging combat to experience.
    • 75 Metascore
    • 80 Critic Score
    On the Rain-Slick Precipice of Darkness: Episode 2 is really just a continuation of the first game. While minor upgrades have been made, the core game remains pretty much the same, and it isn't likely to change the opinions of those who weren't fond of the first.
    • 74 Metascore
    • 80 Critic Score
    Viking isn't the most refined game, with limited camera control, repetitive graphics that lack detail, and a lack of high-production presentation. It nevertheless succeeds in immersing the player in its world through an intriguing main story focused on local politics and motivations and driven by realistic struggles and constraints. Viking effectively impresses upon the player its main themes about the illusion of choice and the binding chains of circumstance, and also offers a multitude of poignant side-stories and strong character development. To top it off, the game features a unique combination of combat mechanics and abilities that allow creativity and enable some very interesting and satisfying strategies, as well as a novel take in timed and deliberate progress and out-of-combat party maintenance. Players looking to take part in a realistic and historically-inspired world with an engaging politically-driven story should look past the game's lack of technical polish and definitely pick up Expeditions: Viking.
    • 79 Metascore
    • 80 Critic Score
    Rift of the Necrodancer continues finding ways to integrate amazing music into fun gameplay that creates a lovely blend of art and artist interaction that is just a joy to experience. It can be difficult to find a perfect spot of tempo matching hand dexterity for some, but each song ages beautifully as practice matches zip by, with incremental mastering. There’s challenge every step of the way as mini-games and boss battles throw in some curveballs along with the rifts. As a result getting lost in a soundtrack has never felt more fun, challenging, and rewarding then it does here with these well composed tunes leading the way.
    • 79 Metascore
    • 80 Critic Score
    Although DeathSpank is only roughly ten to fifteen hours long, it provides plenty of bang for your buck.
    • 66 Metascore
    • 70 Critic Score
    Monochrome Mobius: Rights and Wrongs Forgotten is an enjoyable game with a good story and a couple of interesting ideas in its battle system. It is an easy recommendation for fans of the series and those looking for a traditional RPG that does not try to invent the wheel. Monochrome Mobius: Rights and Wrongs Forgotten does nothing wrong yet nothing remarkably right to make it memorable.
    • 68 Metascore
    • 70 Critic Score
    Lapis x Labyrinth is for those looking for some straightforward enjoyment. The swift progression through levels and missions, combined with a highly appreciable visual style and polish provides plenty of satisfaction. It won’t do much for those looking for a strong challenge or deep gameplay, but it succeeds in what it sets out to do.
    • 78 Metascore
    • 70 Critic Score
    The Great Villainess: Strategy of Lily can be rough going at times, and especially in the final act of the “Happy Ever After” path, but it’s also an entertaining adventure with plenty of strategic twists all the way through. It’s colorful in more than one sense, as well as modern in its themes and mechanics, and the overall package is cuter than the wrapping on a birthday pipe-bomb. It’s still just as explosive, though. RPGamers interested in giving more strategy-oriented titles a try will have some fun with this one.
    • 73 Metascore
    • 70 Critic Score
    At twenty-some hours to completion, Children of Zodiarcs can feel like a long row to hoe. The weight of the story drags it down a bit, as it increasingly becomes obvious that the only character who isn't fundamentally broken in some fashion is the weird foreign kid who only appears in the side story. Everyone else is a bundle of neurotic fears and psychotic motivations, shaken hard and unleashed on an unsuspecting narrative. But negatives for characters aren't always negatives for the game as a whole, and Zodiarcs puts it all together well. It's a good game, and I'm glad to have finished it, but I cannot stop wondering if certain points weren't actually branching paths or plot flags in disguise, if there weren't some way to eke out a happier ending from it all. That may be wishful thinking on my part, but it's a small hope nonetheles. In a city as messed up as Torus, we need all the hope we can get.
    • 75 Metascore
    • 70 Critic Score
    On the whole, Black Book is a fun adventure that does enough to stand out from the crowd. The combat and card play are different enough from its contemporaries that those looking for a more traditional entry point into deck-building can give it a shot, even if the game begins to wear out its welcome by the end of its thirty or so hours. The real reason to stick with it is the great attention to detail regarding Slavic folklore and how it weaves into the gameplay in ways that can make the player feel clever. It won’t be the flashiest game anyone plays this year, but there is a good time to be had.
    • 78 Metascore
    • 70 Critic Score
    With all the Arland and Dusk games re-released on PlayStation Vita, I am happy to have completed this journey all over again. Replaying the Dusk series in particular reminded me why I enjoy this series so much, and Atelier Shallie has a lot of wonderful qualities, even if it isn't the wrap up to the subseries that it needed to be. I still maintain that if you are a newcomer, the Dusk subseries is a great way to start, as the learning curve isn't as high as the Arland games. Atelier Shallie isn't the perfect conclusion, but it offers so much heart and a grand adventure that it's almost forgivable.
    • 83 Metascore
    • 70 Critic Score
    In the end, Guardian Heroes, despite showing signs of age in the graphics department, plays just as well as it did back in 1996. More of a brawler with RPG elements than an RPG, it provides quick and fun entertainment, with plenty of features to encourage many rounds of replay. With the addition of online play for the story and versus modes, the multi-player elements of the game can finally show their worth. The remix mode provides updates to the original gameplay, meaning that those both new and old to Guardian Heroes will find plenty to love.
    • 76 Metascore
    • 70 Critic Score
    Overall, Black Myth: Wukong is a good game. Developer Game Science delivered on its promise of high-quality graphics, though some of its greatness was lost on the PlayStation 5. The action gameplay is entertaining and easy to learn, but despite its clever attempts to innovate, it still feels repetitive after dozens of hours. Crafty players can alternate builds to modulate and refresh their battle experience, but it’s only a temporary solution.

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