RPG Fan's Scores

  • Games
For 2,282 reviews, this publication has graded:
  • 70% higher than the average critic
  • 8% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 5.2 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Xenoblade Chronicles X: Definitive Edition
Lowest review score: 25 Arcania: The Complete Tale
Score distribution:
2296 game reviews
    • 74 Metascore
    • 77 Critic Score
    Those really jonesing for a game centered around Japanese mythology or those just wanting a solid SRPG experience could very well find something to enjoy here.
    • 58 Metascore
    • 75 Critic Score
    The Council continues to be unabashedly unpredictable in its twists and turns, but Episode Four's character developments leave much to be desired. Its Social Influence system remains a fun mechanic, but an overpowered Louis renders the skill tree mostly moot.
    • 63 Metascore
    • 60 Critic Score
    Cyanide obviously care very much for the source material, and their earnest desire to do right by the Sisyphean task of a celebratory Lovecraft adaptation is hard to fault. I may have struggled with the poor stealth segments, but I did feel compelled by its campy cast and cosmic intrigue to see the game through to completion — something that can't be said of Infogrames' or Bethesda's attempts. Cyanide's take on Call of Cthulhu is undoubtedly the best yet, for better or worse.
    • 78 Metascore
    • 79 Critic Score
    A brilliantly unique experience later soddened with unusual game design decisions.
    • 83 Metascore
    • 83 Critic Score
    For the most part, this is the same game released fifteen years ago, but with HD graphics. While this game feels and plays like a true classic, players will likely wish the remake went a bit further with its changes, especially when it comes to the controls and sound quality.
    • 64 Metascore
    • Critic Score
    I'm glad I played Seeker, Slayer, Survivor. This is an adequate DLC for an already phenomenal game. At the current $10 price point, I have a hard time recommending it for anyone but the most devoted Pillars fans, but chances are if you've bought and enjoyed Pillars II, as well as the Beast of Winter DLC, you're probably going to buy and enjoy this one as well. Perhaps waiting for a sale would be most appropriate, as it's certainly not going anywhere.
    • 77 Metascore
    • 80 Critic Score
    Although it doesn't quite live up to the original DS version, the Switch port of TWEWY is certainly worth a go for those in search of a fun and unconventional JRPG experience.
    • 83 Metascore
    • 85 Critic Score
    Experience Inc. are on to something exciting with Death Mark; it's a quiet, slow-burning horror the likes of which we rarely see in favor of unrelenting, high octane scarefests. Playing it alone in the dark with headphones on is incredibly affecting, and yet its misguided swerves into fetish territory make me hesitant to casually recommend it. A follow-up to Death Mark that focuses on the scares without getting bogged down with tacked-on titillation could be really special. Hopefully spiritual sequel NG, which recently released in Japan, will be just that.
    • 81 Metascore
    • 90 Critic Score
    It's plain to see I adored my time with Timespinner. Its little niggles couldn't prevent me from going back to New Game Plus, or even experimenting with the level cap mode or higher difficulties. I stopped everything for Timespinner and in return I was rewarded with tight gameplay, a rich, beautiful world and all the queer representation I've ever wanted.
    • 83 Metascore
    • 87 Critic Score
    If Origins left you unsure about the series' new direction as an action RPG, Odyssey will make you a believer.
    • tbd Metascore
    • 69 Critic Score
    EnrightBeats certainly has the skill to create a competent game but played it too safe with The Greater Good. Given how supersaturated and cutthroat competitive the field of retro-inspired JRPGs is, EnrightBeats needs to step it up and take some risks for their next effort to even be worth a look. The Greater Good's balanced gameplay was lovely, but that's not enough to cut the mustard. An edgier plot with dynamic storytelling featuring boldly designed and engagingly deep characters would have elevated this merely serviceable game into something worth recommending.
    • 75 Metascore
    • 75 Critic Score
    Playing Shenmue I & II is a treat for die-hard fans as well as an accessible way for newcomers to experience these renowned titles, though they won't be for everyone. Even though I enjoyed both games, I really struggled to look past the clunky dialogue or even fully invest in Ryu's story, and the controls sometimes made walking around a nightmare. They're seminal products of their time that deserve to be celebrated, and this port does a great job of delivering that authentic Shenmue experience.
    • tbd Metascore
    • 87 Critic Score
    I could praise the team behind Fatal Twelve for passion and effort alone — and I do! — but to see their vision come to fruition with such great results is also a reward unto itself.
    • 75 Metascore
    • 79 Critic Score
    While breaking all of the typical conventions of the genre, Labyrinth of Refrain: Coven of Dusk somehow manages to stay true to the spirit of a JRPG. Although it's held back by repetitive combat and some disturbing cutscenes, the game has a lot to offer for hard-core fans of turn-based, dungeon exploration games, especially those with a darker sense of humor.
    • 80 Metascore
    • 81 Critic Score
    Episode 1 is a respectable first step. I'm acquainted with the characters, understand where the story's headed, and want to know if everyone's going to be okay. In short, I care, and that speaks volumes. While I wasn't blown away, I think this is a reliable foundation for some killer storytelling. Given the consistent quality Dontnod presents, I have faith that they will, at very least, meet the expectations of their fans.
    • 69 Metascore
    • 83 Critic Score
    My review of Episode One wasn't as complimentary as I'm used to writing for The Walking Dead, but Episode Two certainly makes up for it with character growth, branching paths, and believable consequences.
    • 61 Metascore
    • 40 Critic Score
    Metal Max Xeno lacks just about all of the characteristics that made the series interesting to begin with.
    • 72 Metascore
    • 82 Critic Score
    A great Sierra-style mystery game. Very enjoyable despite the lack of some major point-and-click gameplay features.
    • 82 Metascore
    • 80 Critic Score
    An enjoyable but extraordinarily safe follow-up that carries the torch for this beloved strategy RPG series into the next generation.
    • tbd Metascore
    • 90 Critic Score
    Heaven Will Be Mine is the no-bones-about-it queer Mobile Suit Gundam we've always wanted.
    • 86 Metascore
    • 85 Critic Score
    CrossCode is one of the most endearing and fun action RPGs I've ever played, though it's not without its frustrations.
    • 85 Metascore
    • 87 Critic Score
    While I really disliked 428's mocking attitude towards women's bodily autonomy, I did like just about everything else. The nonlinear, vignette-based narrative is a perfect fit for the Sound Novel format, and few scenes are wasted. I frequently laughed out loud at 428's script, while at the same time I was hooked to find out what would happen next in its twisty, turny tale. 428: Shibuya Scramble may not be perfect, but it's a title that even the staunchest visual novel skeptic can get a lot of enjoyment out of.
    • 93 Metascore
    • 95 Critic Score
    Sure, the music is infectious to the point where I'd find myself humming it days later. Yes, the dialogue is stunningly well-written. Meeting and experiencing the varied cast is a delight, since you never know what will come next. And okay, yeah, there are countless little touches and fleeting moments that would make me stop and appreciate what was happening. And that's the real secret about Undertale. There isn't one thing that makes it special, because everything makes it special. It has a heart, a soul.
    • tbd Metascore
    • 63 Critic Score
    Frankly, this is not a great visual novel. There definitely are noticeable flaws, and overall, the script needs one or two solid overhauls. But the game contains some potential, and it managed to hold some of my interest. While I cannot recommend Part 1 as a stand-alone entry, Perseverance may be able to reach its missed potential in Part 2.
    • 80 Metascore
    • 92 Critic Score
    Several times during my playthrough of Torna, I found myself thinking that, in some ways, it might actually be a better experience than Xenoblade Chronicles 2, which is perhaps a shocking thing for me to say because I very much enjoyed the original game. The more mature tone, focused cast, and refined gameplay are definite pluses, and even though the scope of both the world and the time you spend in it is far smaller, this can play to the game's strengths. Those who liked the original game will almost certainly like Torna.
    • 83 Metascore
    • 88 Critic Score
    Octopath Traveler is unapologetically old-school, and would not have been out of place if it had released back in the golden age of JRPGs.
    • 89 Metascore
    • 70 Critic Score
    Dead Cells is an absolute blast when the stars align, but that only happens every four or five runs. Everything else feels like a waste of time. I truly don't understand the phenomenon behind this game. Compared to its ilk, Dead Cells is just less.
    • 76 Metascore
    • 78 Critic Score
    Mary Skelter: Nightmares varies nicely from your typical turn-based JRPG. With a darker atmosphere than most games, the art and music is really what defines it. If you can overlook some of the repetitive combat and dialogue, this game has a lot to offer and provides an overall great experience.
    • 81 Metascore
    • 85 Critic Score
    Though it comes with some bugs, ample load times when entering or leaving a dungeon, and an English localization that shows some evidence of the developer's Spanish roots, Moonlighter presents well. While some may shy away from the repetitive formula, I am certain fans of the roguelike genre will find a lot to play with in Moonlighter. That being said, the scant story is not so demanding that players need commit fully to it in one continuous playthrough. Thus, Digital Sun has developed Moonlighter into something that feels as timeless as its role models and will welcome back players delve after delve.
    • 71 Metascore
    • 75 Critic Score
    My initial reaction was that the series may have just gone off the rails, but I've come to accept that The Council requires a healthy suspension of disbelief to extract maximum enjoyment. Beyond the myriad of revelations and confrontations, Ripples forces the player to make what may be the most important choice of the series to date. I really don't know what to expect next from The Council, and that just may be its most alluring quality.

Top Trailers