RPG Fan's Scores

  • Games
For 2,282 reviews, this publication has graded:
  • 70% higher than the average critic
  • 8% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 5.2 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Xenoblade Chronicles X: Definitive Edition
Lowest review score: 25 Arcania: The Complete Tale
Score distribution:
2296 game reviews
    • 93 Metascore
    • 92 Critic Score
    Divinity: Original Sin 2 was over a hundred hours of pure RPG bliss. Memorable from start to finish, I'm somehow unaware of where the time went. My Steam account could have reported half the time I actually spent, and I wouldn't have questioned it for one second. Odd how people gauge the quality of something based on length of time committed and felt. Divinity 2 won't be a title I soon forget, if ever. While I am most certainly done with the experience for now, I have no question that the community has already begun working on some fantastic mods and campaigns. I smell spiritual successors in the near future. Regardless of what the future holds, the present is good, because I've experienced Larian Studios' epic, and I'm all the better for it.
    • 83 Metascore
    • 90 Critic Score
    A sizable new adventure for Aloy in a frozen wilderness that gives Horizon fans more of what they love.
    • tbd Metascore
    • 57 Critic Score
    My immediate thought after playing Fighting Fantasy Legends is that I'd rather reread/replay my old, if dusty, Fighting Fantasy gamebooks. The books had haunting text and astonishing artwork that were captured beautifully in inkle's Sorcery! video games, but were sorely lacking in Fighting Fantasy Legends. This is largely because Fighting Fantasy Legends' repetitive and luck-dependent board game format made me feel completely disconnected from the adventure and did not engross me the way that Sorcery!'s "visual novel with RPG elements" format did. Fighting Fantasy Legends' menu option to increase font sizes pleased me and leveling up my dice was nifty, but I still found the game a disappointing waste of my time.
    • 78 Metascore
    • 88 Critic Score
    Golf Story is well worth the addition to every Switch owner's library. Its zany cast, easy-to-grasp gameplay, and wonderful art design make for an incredibly rewarding experience.
    • 79 Metascore
    • 80 Critic Score
    Monster Hunter Stories is a Monster Hunter game distilled down to a more simple level, but still retains what makes the games fun.
    • 71 Metascore
    • 80 Critic Score
    We're approaching our journey's end with Telltale's GotG series, and the stakes are higher than ever for the Guardians. Player choices bring with them increasingly severe repercussions, and relationships affected by them have strained to the point of breaking. If Episode Three was GotG's low point, Episode Four swoops in to resuscitate and revitalize the series as an entry I personally found the best of the bunch. Let's hope that Telltale comes through on a season finale stacked with great potential.
    • 76 Metascore
    • 92 Critic Score
    An honest insight into the tragedy of loss and growth in youth. I'm torn, because I want so much more of Chloe and Rachel — what a beautiful duo — but I know that all good things must end — some sooner than others. This one, as we all know, will be coming to an end too soon. I'm just not sure I'm emotionally ready for it.
    • 66 Metascore
    • 50 Critic Score
    Nights of Azure 2 was the chance to improve on its predecessors potential, but it completely drops the ball.
    • 83 Metascore
    • 90 Critic Score
    Path of Fire is a much better expansion than Heart of Thorns, and the best part about it is it will only set you back $30. The Guild Wars 2 base game is already free to play, and if you want both expansions, you can get them combined for $50. You are essentially getting years worth of content for the price of one game. If you have already played Guild Wars 2 before but have left for one reason or another and are on the fence about returning, I could not recommend a better time to come back. The Guild Wars 2 of 2017 is a very different game then you probably remember, and that's a good thing. Change in MMOs keeps them fresh and fun for years to come, and Guild Wars 2 embraces this better than any other MMO on the market. Praise Joko!
    • 65 Metascore
    • 68 Critic Score
    It was difficult for me to give a proper overall score for the game. Despite my many criticisms of the game, Fragments of Him definitely succeeded in leaving a lasting impression. At its core, Fragments of Him is a hopeful reminder that death and existence are not mutually exclusive — the fragments we leave behind transcend the border between worlds.
    • 79 Metascore
    • 88 Critic Score
    An excellent follow-up to 2014's The Stick of Truth, but with some positive gameplay changes and less consistent storytelling.
    • 85 Metascore
    • 85 Critic Score
    Although the porting issues affect the experience enough to bog it down a bit, they're not so extreme as to ruin it. PoE is that rare game where each of its components, from the story and writing to the audiovisual aesthetics, are individually exceptional yet manage to combine into something greater still. It presents a level of immersion that leaves a lasting impression, and you owe it to yourself to experience it firsthand.
    • 80 Metascore
    • 88 Critic Score
    A challenging yet accessible dungeon crawler that rewards thoughtful party construction and thorough exploration.
    • 78 Metascore
    • 78 Critic Score
    Bad Apple Wars' lean tale of passionate teenage love in purgatory is, in a word, fine. But fine doesn't leave a lasting impression.
    • 66 Metascore
    • 60 Critic Score
    Blue Reflection's combination of suggestive imagery with childish, performative femininity makes it difficult to ascertain just who its audience is meant to be; it reads like a game about women by someone who's never spoken to a woman before. In short, it's boring, unambitious, and in a year filled with outstanding RPGs, your time is best spent elsewhere.
    • 80 Metascore
    • 90 Critic Score
    In case I haven't said it enough already, the PC port of Trails of Cold Steel is quite simply the best version of the game you can get at the moment. It's also an excellent port on its own that brings many improvements and scales well between a dedicated gaming rig at max settings and an ultraportable laptop squeaking by on low. If you're a fan of the series, this is a no-brainer. If you've never played a Trails game before, this is an excellent place to start.
    • 75 Metascore
    • 87 Critic Score
    Utawarerumono: Mask of Truth is a beautiful conclusion to a 14-year long narrative. While it still has its flaws, it is a journey worth seeing through to the end.
    • 88 Metascore
    • 90 Critic Score
    With tons of difficulty options and a wonderful mod community, XCOM 2 War of the Chosen is the perfect game for just about any ambitious armchair general. You can tough it out in a super calculated ironman campaign on legendary or, should you choose, tone down the difficulty a bit and save scum as you learn the ebb and flow of war. XCOM 2 may have gotten off to a rough start back in 2016, but between Firaxis' dedication and this amazing expansion we now have one of the best strategy RPGs around.
    • 80 Metascore
    • 85 Critic Score
    Danganronpa V3: Killing Harmony is a wild ride which will leave you feeling both hope and despair, and that's exactly what I was looking for
    • 83 Metascore
    • 96 Critic Score
    Whether you liked Muv-Luv or not, if you're a fan of visual novels you owe it to yourself to experience this absolute genre-defining crown jewel of a story.
    • 85 Metascore
    • 84 Critic Score
    Ubisoft treated this game with the respect that a franchise like Mario deserves. So while control issues plague what might have been an absolutely amazing experience, this is still a game that Switch owners should really consider picking up. This is not the game we asked for, but a game that more than deserves to exist.
    • 73 Metascore
    • 60 Critic Score
    That pervasive feeling of emptiness more or less encapsulates Egglia in a nutshell — er, eggshell. Lovely art and localization aside, it just feels like there isn't much game here. I have an aversion to mobile games precisely because so many are built around waiting for things to happen (or worse, paying money to make them happen faster). I hoped Egglia, backed by an experienced team of talented creators, might buck that trend. It doesn't. I was right to be wary.
    • tbd Metascore
    • 80 Critic Score
    I've got some hang-ups with Ys VIII: Lacrimosa of Dana, but ultimately it's a beautiful and exhilarating little game that's worth your time. Falcom has managed to craft a lovely series out of excellent combat, endearing characters, and snippets of story; that formula has worked well in the past, but some of the risks haven't paid off in this entry. The Vita version is sadly missing all of the PS4 and PC additions, such as the extra forms for Dana, but what you do get is a beautiful adventure in the palm of your hands. Everyone should try at least one Ys game, and this is yet another entry in the series I recommend — just expect something a bit different this time.
    • 77 Metascore
    • 92 Critic Score
    I really couldn't be happier with what we've been given. Deck Nine gets Life is Strange, but more than that, it capitalizes on the material to make it even better. By the end of this first episode, I was not only awe-struck, but a little misty. Completely blown away by the sheer quantity (four hours!) and quality of this first episode, I absolutely cannot wait for the next two installments in this three-episode series. I may know what's going to happen, but it's all about the details. This is more than a love letter — it's a brewing tempest of adolescent insight.
    • 79 Metascore
    • 79 Critic Score
    Despite my issues with the game, I did ultimately enjoy Cat Quest. Its brevity actually works in its favor, making the issues outlined above feel less egregious than they would if the game were longer. I still wish the story wasn't quite so bland and the gameplay wasn't as repetitive, but I also find myself wanting to jump back in to finish the handful of side quests I have left, so the game definitely does something right. If you just want to kill monsters as an adorable cat and experience as many cat puns as possible, Cat Quest may be the game for you!
    • 80 Metascore
    • 70 Critic Score
    Fun can definitely be had with Kiwami. I know there are people out there who are going to love roaming the streets of Kamurocho to beat up baddies, stopping to take a break only because they passed by an arcade and want a new prize from the claw machine. Unfortunately, from a mechanical perspective, everything about the game seemed completely shallow. In the end, Yakuza Kiwami felt more like a novelty experience than it did a rewarding one.
    • tbd Metascore
    • 73 Critic Score
    If I had to come up with an example of a simply good visual novel, Symphonic Rain would be it. While its dabbling in the rhythm game sections does it more harm than good, it takes just enough risks and twists in its writing to keep you engaged throughout the five-to-seven odd hours it takes to finish a route. Symphonic Rain hits a little too close to the monotony of life at times with its gameplay, but the great quality of the writing certainly makes it a visual novel worth checking out.
    • tbd Metascore
    • 90 Critic Score
    Visual novel fans have enjoyed a feast of quality titles this year, but The Last Birdling needs to be on your list of games to try. I have not been this emotionally affected by a game in years and cannot express how powerful the storytelling was to me. If my review doesn't convince you to check this game out, there is an available demo on the InvertMouse website you can sample. Truth be told, playing the demo months ago is what sold me on this game. As soon as the demo ended on its tense cliffhanger, I simply had to know what happens next. I had a feeling the full version would be a good game, but did not expect it to be something this special.
    • 85 Metascore
    • 82 Critic Score
    I admit my expectations were perhaps a little high for Ys VIII, particularly because I'm such a fan of this series and this developer. Its weak writing is a grievous misstep, one that stunts the emotional impact of its narrative and characterization by imparting a generic, been-there-done-that tone that is uncharacteristically underwhelming for this series. Those frustrations are mitigated by the joy of discovery, in combing Seiren Isle's nooks and crannies for gorgeous vistas and missing castaways; it's when the action grinds to a halt in service of tedious dialogue that I feel my most keen frustration with Ys VIII.
    • 80 Metascore
    • 85 Critic Score
    I was happy to have the chance to revisit Ys SEVEN with fresh eyes. Falcom and XSEED have pulled off an excellent port that runs like a dream even on my (far-)below spec laptop. As far as Ys titles available on PC, we're spoiled for choice, and this is an especially fine one to revisit.

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