Pure Xbox's Scores

  • Games
For 630 reviews, this publication has graded:
  • 41% higher than the average critic
  • 6% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 3.6 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 The Swapper
Lowest review score: 10 Rugby World Cup 2015
Score distribution:
  1. Negative: 46 out of 630
635 game reviews
    • 68 Metascore
    • 70 Critic Score
    Double Fine has given us another charming Xbox first-party title in the form of Kiln, which might be light on content, but nevertheless is a fun time both on and off the battlefield. The pot-creation system is a genius take on a character creation suite, matches are frantic but offer plenty of room for strategy, and the overall presentation is really high quality. Moving forward though, it's going to need regular new content to remain fresh and give players a reason to keeping coming back, otherwise I fear this online-only game might get doused a little too prematurely.
    • 66 Metascore
    • 60 Critic Score
    Treyarch and its development partners have done their best to cobble something together with Black Ops 7, but you just can't get around the rushed nature of this back-to-back Black Ops release. The game's campaign is almost an insult to Call of Duty single player offerings of the past, and while the core of multiplayer is solid, technical issues are dragging that experience down on Xbox at launch as well. Zombies is the highlight for me and I can see myself dipping back into this mode a fair bit - in fact, it's probably the only bit of Black Ops 7 that feels truly finished on day one. It's probably worth checking back on multiplayer down the line when the issues I've mentioned inevitably get ironed out, but campaign can't be saved - and overall, Black Ops 7 just feels undercooked after the care and attention that was put into last year's release.
    • 72 Metascore
    • 60 Critic Score
    The Order of Giants is more Indiana Jones and the Great Circle, for better or for worse. Those of you who liked the base game's slower paced sections should get on well with the DLC, and its puzzles feel satisfying and fair throughout. Combat and exploration are lacking though, and just like the core game, I feel like the pacing is completely off - which definitely takes something away from the sense of adventure here. The Order of Giants is a solid expansion to MachineGames' 2024 title, but don't expect anything wildly different or unique from the team's brand-new DLC.
    • 70 Metascore
    • 70 Critic Score
    NHL 26 introduces some long-awaited improvements to Be A Pro mode, as well as some meaningful gameplay tweaks (particularly when it comes to goalies) that result in the best NHL game of this console generation. There's a lingering feeling that $69.99 is an expensive price tag for a series that's not changing that much from year-to-year anymore, but the development team have still done a commendable job with the seemingly limited resources at their disposal.
    • 68 Metascore
    • 70 Critic Score
    Warhammer 40K: Space Marine Master Crafted Edition (that's a mouthful) is a proper 360 throwback, for better or for worse. The game's tight shooting mechanics make this one worth a play for anyone who's into the genre, but its 2011 foundations are still showing here in this modern remaster. If you're properly into your Warhammer lore I'd expect you to get a little more out of the experience than I have, but the game itself is still a fun time, and we recommend giving it a go on Xbox Game Pass. The short and snappy campaign will take you just a few nights to finish, and who knows, maybe the multiplayer will find a cult following here in 2025. I'll be hopping on in the coming days to find out.
    • 62 Metascore
    • 70 Critic Score
    Getting to play more old-school Tomb Raider titles with the option of modern controls and modern visuals is another win from Crystal Dynamics, and I've had good fun revisiting these Lara Croft adventures. While The Last Revelation is the only game in here I'd consider a classic, both PS1 era games are still worth playing, especially now that Aspyr has given us the option to run through them with OG visuals at 60FPS. Despite being the newest title in here, The Angel of Darkness has aged the worst, and remains a stark reminder as to why the series moved to a new studio after this release. Tomb Raider 4-6 Remastered's adventures might not be essential, but they're worth adding to your library as this era of Lara Croft makes its Xbox debut.
    • 55 Metascore
    • 50 Critic Score
    There will likely be some Jedi out there who succumb to nostalgia and enjoy reliving the events of 'Episode 1' in this game no matter what, but for everyone else, Jedi Power Battles is a tough one to recommend. The co-op mode does offer some fun moments and is perhaps the best way to experience this package, but the overall design hasn’t aged the best and we encountered some technical problems on Xbox. Maybe wait for a sale on this one, if you aren’t the biggest prequel trilogy fan.
    • 72 Metascore
    • 60 Critic Score
    The Thing: Remastered, as expected from Nightdive, nails all of the technical aspects of a superb remaster. It gets full points from us on this front. However, the game itself is very much a tale of what could have been, had the devs stuck to the eerie exploration and atmospheric fear/trust system of the first couple of hours. Get past these opening hours, though, and overwhelmingly poor action sequences become more and more commonplace, resulting in a game that's just not much fun to play once it settles into its depressingly bland action rhythm.
    • 86 Metascore
    • 60 Critic Score
    Ever since we caught wind of MachineGames making an Indiana Jones title, we've been very excited by the prospect, but ultimately - we're a little disappointed in the final product. The overall experience isn't bad, and it successfully sells the Indiana Jones fantasy, but the gameplay elements here just don't match up to the vibe of a fun-time Indy adventure. The pacing is all out-of-whack, the open stealth-driven levels don't work in the context of an Indiana Jones romp, and the game just feels at odds with itself overall. We're always up for trying something different and for teams breaking genre tropes, but in the end, Indiana Jones and the Great Circle is at its most fun in fleeting moments - which is a shame considering the amount of care and attention that's been put into adapting this famous old franchise.
    • 72 Metascore
    • 70 Critic Score
    A Quiet Place: The Road Ahead delivers plenty of spooks throughout its roughly eight-hour adventure, but it does run out of ideas somewhat during the back half of that runtime. When called upon, the cast is well-acted (even if the story is quite threadbare) and the whole thing does enough to cement itself as a worthy entry in the 'A Quiet Place' universe, which is a nice achievement for Stormind Games. Some more late-game variety and additional options for dealing with the enemy could have made this a horror great, but as it stands, The Road Ahead is just a decent romp through what's becoming quite a popular movie universe. Horror game aficionados and A Quiet Place superfans should definitely consider this one, but for those less experienced, there are better options out there on the horror game market.
    • 65 Metascore
    • 60 Critic Score
    Starship Troopers: Extermination is a pulpy, schlocky and suitably violent take on the Starship Troopers universe that gives you big beefy guns and a ton of exploding alien bugs to get busy decimating in online warfare. There are some big old hordes to take down, thanks to some impressive tech on display, and everything looks and feels properly great when you're in the thick of the acid-spewing action. However, there are way too many technical bugs just now, this doesn't feel like a game that just left a prolonged early access, and so for now it's a janky-but-fun experience that, with a couple of patches and content drops, could become a great one.
    • 68 Metascore
    • 50 Critic Score
    SpongeBob SquarePants: The Patrick Star Game feels like another excuse to cash in on the SpongeBob name. The game doesn't do anything offensive, but it's so barebones that it doesn't even really feel like a complete experience, particularly for seasoned gamers. If you absolutely have to try anything with the animated sponge's name on it, then frolicking around in Jellyfish Fields for a few hours or so could be fun - but otherwise, don't bother. It's probably worth just booting up Battle for Bikini Bottom Rehydrated again if you're in the mood for some SpongeBob gaming in your life.
    • 58 Metascore
    • 50 Critic Score
    Starfield: Shattered Space is a big disappointment in almost every way. We loved the base game, for all its flaws, and we were willing this to be the big, exciting DLC drop that'd make us love it all over again. However, what we've got here is a very average narrative expansion that fails to add any big choices, upgrades, new enemies, biomes, loot or anything that could potentially excite or draw in new players. It's buggy, janky, badly acted in places, and there are a myriad of bugs and performance issues to be ironed out. What a missed opportunity.
    • 67 Metascore
    • 60 Critic Score
    Mortal Kombat 1: Khaos Reigns is fun to play through but the quick runtime and light amount of gameplay on offer means you’re far better off waiting until it’s at least half-price or less. Part two only lasts for a handful of hours and Havik's timeline shenanigans never really feel like a high-stakes main mission. The new fighters are a redeeming aspect of this expansion, but the whole package seems overpriced at launch. For now, you might want to save your koins.
    • 58 Metascore
    • 60 Critic Score
    Looney Tunes: Wacky World of Sports is a mediocre collection that does a few things really well - such as the overall presentation and its fun rendition of golf. What drags it down are the other three sports, which are functional but arguably too clunky to attract long-term attention, as well as the lack of online multiplayer and any kind of a proper single-player mode. This game has charmed us for sure, and we'll keep coming back to it now and again, but it's definitely hard to recommend paying £39.99 / $49.99 for it.
    • 73 Metascore
    • 70 Critic Score
    EA FC 25 still plays a fine game of football in all of its online and offline modes, but it's fairly hard to get excited about any of it this year. The new depth to tactics, and ability to switch them up on-the-fly, are welcome additions. However, Rush feels a bit flat and forced, whilst the rest of the modes on offer are overwhelmingly familiar. We can see what EA was going for, and it's worked in some respects, but the focus on Rush, and a lack of big changes elsewhere, make for a bit of an uninspired year in the land of football/soccer.
    • 75 Metascore
    • 70 Critic Score
    Dead Rising Deluxe Remaster pretty much does what it says on the tin, but we were hoping for a little bit more from the game's 'Deluxe' moniker. The new visuals and performance improvements are nice, and the game's fresh control schemes and autosave options make this the best way to play Dead Rising in the modern era. However, the game's ever-controversial timer feels even more restrictive in 2024, and we feel like other dated elements such as the constant load screens could have also been brushed up for this new re-release. If you're looking for an excuse to replay the original Dead Rising, this is it, but if you were hoping for a big modernisation of this Xbox 360 era zombie-slayer, Deluxe Remaster falls short of delivering on that.
    • 58 Metascore
    • 60 Critic Score
    Don’t get us wrong, Lollipop Chainsaw RePOP is a fun fling from start to finish but it was never really a role model student when it arrived on the scene in 2012. Despite the enhancements and improvements in this latest release, the core gameplay and level design can feel quite outdated at times, and the chapter-breaking bugs have been hard to look past. If Dragami's updates resolve these glitches, or you're just a longtime fan of this one, maybe consider giving the zombie slayer an extra star for her efforts.
    • 57 Metascore
    • 50 Critic Score
    Test Drive Unlimited Solar Crown is a really tough game to sum up in its current state. The game's vast open world and asphalt driving physics give the title a solid base to launch from, and we definitely think this series still has something to offer that differs from the likes of Forza Horizon and The Crew. However, Solar Crown's issues run deeper than launch-week server load, and the game needs quite a bit of tweaking to feel properly finished. Nacon and KT Racing are intending for this to be an ongoing live service game, and as long as the teams stick with it, we definitely think this new Test Drive game will be hugely improved months down the line. We can't recommend Test Drive Unlimited Solar Crown right now, but if you're into your big open world racers, we definitely think this one is worth keeping an eye on as it gets fixed up and improved - you should be able to get it on discount that way as well. Solar Crown is yet another rocky launch for the franchise after similar issues plagued TDU2 back in the day - but that game did go on to become a bit of a cult hit, so there's hope for this Test Drive Unlimited title yet. It just needs a bit more time and attention for its solar crown to start to shine.
    • 65 Metascore
    • 70 Critic Score
    If you've played pretty much any Supermassive game in the past — from Until Dawn to The Quarry — you'll know what to expect from The Casting of Frank Stone. This Dead by Daylight tie-in doesn't quite match the lofty heights of those two games in particular, but it gets pretty close, delivering an engaging popcorn horror experience along the way. We'd have been well up for a few more hours in this universe, which certainly says something, but ultimately results in The Casting of Frank Stone sitting just below greatness.
    • 81 Metascore
    • 70 Critic Score
    Kena: Bridge of Spirits is a super solid debut for Ember Labs that serves up an enchanting atmosphere, slick and challenging combat and some very cute companions in the form of the ROT. It does all feel a little muddled in who it’s trying to attract at times, with simple puzzles and streamlined upgrade options attached to combat that pulls no punches. However, a respectful run-time, stellar visuals and a procession of very decent boss scraps ensure that this one still manages to find itself on our recommend pile.
    • 58 Metascore
    • 60 Critic Score
    More than two decades later, Star Wars: Bounty Hunter is a tough one to recommend. If you do have fond memories of this game, you might be more forgiving of its dated design and gameplay, but ultimately there are much better Star Wars offerings out there. Aspyr hasn't changed much beyond adding the modern controls and camera, so unless that's a big enough reason for you to return, this might not necessarily be the Bounty Hunter game you’ve been looking for.
    • 81 Metascore
    • 70 Critic Score
    Dungeons of Hinterberg is a hugely stylish and hipster-cool action-RPG that does a fantastic job in building a world that feels worth exploring, replete with dungeons that require effort whilst remaining fittingly chilled out. This is a puzzle-orientated affair more than an action-heavy thing, and that's a wise choice, as the puzzles here easily trump the fairly average fighting. Make peace with some naff dialogue and simplistic but likeable social aspects, and you've got yourself a unique and addictively atmopsheric adventure that puts vibes over violence.
    • 71 Metascore
    • 60 Critic Score
    By the time we rolled credits, that was the prevailing feeling we were left with. While we found more enjoyment in the latter two thirds of Flintlock than in the initial intro and opening area, we couldn't help but feel let down by Flintlock in almost every way. It's still a competent action-RPG that you can have fun with, and the pieces of the experience have been stitched together decently - Game Pass is a great way to check it out. However, so much here feels underdeveloped or half-finished that Flintlock: The Siege of Dawn was likely most damaged by its ambition when the project was in its early days. Now, in July 2024, upon the game's release, we get the sense that the ammo in the development chamber simply ran out.
    • tbd Metascore
    • 70 Critic Score
    Just keep in mind before you make a purchase that none of the other chapters exist yet on Xbox, and depending on how difficult you find it, Chapter 1 could take you less than an hour. We still don't think it's particularly bad value considering the low price point, but you're not getting much longevity here. Hopefully Chapters 2 and 3 will arrive on Xbox in the near future, but until then this is still a decent buy if you're interested. Just don't blame us if you have a nightmare or two.
    • tbd Metascore
    • 70 Critic Score
    All up, Gold Road offers another familiar slice of adventure in the land of Tamriel. If you are going in expecting big things for the 10th anniversary, try to temper your expectations. We've enjoyed our time with the story and what the rest of the expansion has to offer so far, and we're looking forward to seeing what the future holds for Elder Scrolls Online.
    • 81 Metascore
    • 70 Critic Score
    Senua's Saga: Hellblade 2 is the best-looking video game we've ever played. It sounds incredible, Melina Juergens acts herself inside out, and on a purely technical level this is just next-level stuff all round. However, we still don't feel as though extending Senua's plight into a Saga is a good idea. We remain unconvinced, and it's because this sequel feels like diminishing returns, as we had worried it might. It's not as vital or as unique in 2024, and it goes for bombast as a means of smoothing things over, resulting in a good game, an interesting eight hour romp, but nothing that screams must-play. Weak combat and dull puzzles are just more salt in these wounds, unfortunately.
    • 78 Metascore
    • 70 Critic Score
    Little Kitty, Big City is a purrfect addition to Xbox Game Pass and, in our view, is worth checking out if you have a subscription. If we’ve learned anything from our three hour romp through the city, it’s that… we’re glad humans have faces. Also that contributing to a circular economy by recycling cans is important. But most importantly, we affirmed what we thought we already knew: that being a silly cat is very good fun. This is the first ever release from Seattle-based developer Double Dagger Studio, and we think they should feel proud for delivering some much-needed, cat-shaped joy to Xbox.
    • 76 Metascore
    • 70 Critic Score
    Tales of Kenzera: ZAU is a solid debut for Surgent Studios and a genuinely heartfelt and moving piece of art to boot. We love its focus on narrative aspects, and the obvious time and effort that's been put into its characters and dialogue. For anyone who's had to go through the pain of losing a family member there's a genuinely emotional and uplifting adventure to undertake here, regardless of some slight clunkiness along the way.
    • 74 Metascore
    • 60 Critic Score
    Open Roads, in theory, should be another Gone Home-style success story. However, what we've actually got here feels strangely by the numbers, surprisingly short and very light on actual drama, mystery or thrills that genuinely compel. At around two hours long you won't need a lot of compelling to see it through, mind you, but overall this just feels like retreading the same sort of ground with much less of an effect. There's superb acting and it all looks great, but the narrative just isn't doing it for us this time, sadly.
    • 66 Metascore
    • 60 Critic Score
    Alone in the Dark is back, and frankly, it may have been better left alone. THQ Nordic's revival isn't a bad game — we enjoyed chunks of it especially towards the beginning of the adventure — but it doesn't stand out in any meaningful way, and ultimately feels a little pointless in the end. We'd recommend keeping an eye on that launch patch to see how the game is shaping up on release, but it's best not to expect a Resident Evil-level reimagining from this Alone in the Dark reboot - even if it stands as a serviceable third-person adventure.
    • tbd Metascore
    • 70 Critic Score
    Easy Red 2 is a cheap as chips WW2 shooter that serves up a bloody good time amidst all of the expected micro-budget jank. There's a genuinely solid FPS here, with an atmospheric bunch of battle maps and shooter mechanics that require just a little more thought than usual. With tons of period-specific weapons and vehicles, impressively large arenas of engagement and zero bloat, battle passes or micro-transactions, this is a cracking slice of old-school WW2 action for the cost of a cheap lunch. Just ignore the awful menus.
    • 55 Metascore
    • 60 Critic Score
    Taxi Life: A City Driving Simulator is a pretty addictive new addition to the genre, but it's giving us a rough ride at launch. It does the basics well for the most part, and features an impressively large and detailed version of Barcelona to cruise around in, but the unintelligent AI drivers, poor performance and various other irritations are significant drawbacks. This has all the potential to be a good (or even great) game, but it's going to take a few patches to get there.
    • 74 Metascore
    • 60 Critic Score
    The Outlast Trials is a cool idea, a spin-off that funnels players through a gauntlet of twisted levels with a gameshow/Saw movie vibe. However, as good as it all looks and sounds, with plenty of levels and tons of customisation to dig into, the core gameplay here is just way too bland and repetitive, it's in no way scary, and the only real fun to be had is in getting a bunch of pals together to laugh at your misfortunes and all of the violence that ensues.
    • 82 Metascore
    • 70 Critic Score
    Brothers: A Tale of Two Sons Remake is a short, snappy puzzle platformer that's definitely worth playing - if just for the game's engaging, emotional familial tale. Having said that, this remake isn't the biggest technical upgrade we've ever seen, and unless you're desperate to play in local co-op we think the original still holds up mighty fine. However you choose to experience Brothers, it provides some great Sunday afternoon entertainment in a bite-sized package, even if it doesn't have quite the same impact 10 years later. Newcomers will likely have a great time with this one, but returning players shouldn't feel the need to rush out and pick up this remake right away.
    • 63 Metascore
    • 60 Critic Score
    Skull & Bones isn't the disaster we feared, nor is it the definitive take on the genre we hoped it could be given all the money and time that's been pumped into it. Ubisoft has served up reliably decent naval combat, trading and exploration here, but it's marred by a lack of overall direction, by far too many bland early hours, and by endgame fun that requires a whole lot of plodding to reach. If you love the pirate life you will find enough here to keep you entertained, it all looks and feels suitably good, but it's gonna need more content and reasons to stick at it before it earns a more hearty recommendation from us.
    • 75 Metascore
    • 70 Critic Score
    Aspyr's remastered collection doesn't reinvent these classics by any means, and that was probably the best route to take here. While we don't agree with every decision the team has made, these remasters manage to retain the feel of the original trilogy, and options like the classic visuals toggle and a modern control scheme make this well worth a play - especially on Xbox where all three games are making their debuts.
    • 75 Metascore
    • 60 Critic Score
    Avatar: Frontiers of Pandora sticks closely to the established Ubisoft open world formula, serving up a lush environment in which players can get busy skulking around, levelling up, gathering resources and taking out enemy compounds. Stealth and ground combat get the job done without any surprises, aerial combat is turgid, and there's a reasonable parkour system in the mix. However, the narrative here is a letdown; it's bland stuff all the way along, side missions are cookie-cutter stuff and really - unless you're a huge Avatar/Far Cry Primal fan or a younger gamer, there isn't much here you haven't seen before from this dev.
    • 61 Metascore
    • 60 Critic Score
    Modern Warfare 3 is quite a tough game to judge. Its campaign is good old Call of Duty fun, even if it's too short, and the game's multiplayer is a great time - built on the solid foundations of two different versions of Modern Warfare 2. However, Zombies is a complete miss this year, and the admittedly-great multiplayer is based on past triumphs more than anything else. If you love playing some CoD multiplayer every year then MW3 is another solid entry in that regard, but if you usually stick to one of the other modes or are looking for a more complete Call of Duty experience, we don't recommend picking this one up just yet. Either wait for a price drop, or bide your time in anticipation of its eventual arrival on Xbox Game Pass.
    • 74 Metascore
    • 60 Critic Score
    Metal Gear Solid: Master Collection Vol. 1 presents Kojima's genius in a package that could, and should, have been so much more. There's a bunch of stellar games to dig into here, you're guaranteed a great time once you're actually playing this iconic series, but this is a franchise that deserved more. Where's the TLC? Where's the resolution bumps, refined controls, visual upgrades and so on? Konami has managed to add a few nice extras, and there's a good showing in terms of how many titles are packed in here, but the overall performance and presentation, given the power and potential at the dev's disposal, leaves much to be desired.
    • 76 Metascore
    • 70 Critic Score
    RoboCop: Rogue City is a very average shooter that becomes more than the sum of its parts through an exacting attention to detail displayed by its developers. There's some excellent world-building here, lovingly crafted recreations of places, people, cars and weapons that'll immediately excite fans and, although it's hardly electrifying, the shooter action undeniably gives you RoboCop in all his slow-moving, smart-assed glory. If you've got a love for the movie, you'll likely have a good time roleplaying here, and it's great to see Peter Weller reprise his role. However, if you've got no stake in the franchise, you may be left wondering what any of the fuss is about as this one deals in wholesale nostalgia.
    • 84 Metascore
    • 70 Critic Score
    The high point of Jusant is definitely its well-designed climbing mechanics, which are endlessly enjoyable aside from some occasional (but minor) issues. Sadly we weren't quite as taken by the game's story, but we still wanted to reach its summit regardless. It's the kind of Game Pass title we think some fans will absolutely fall in love with, while others will bounce off it pretty quickly. In any case, it's a worthy addition to Xbox's fantastic subscription service.
    • 72 Metascore
    • 70 Critic Score
    NHL 24 feels like a positive step in a new direction, but there's more work to be done. The gameplay this year is really good, bolstered by the inventive new Exhaust Engine feature, and we're also liking a lot of the new presentation improvements. Because of all this, we're willing to overlook some of the new features that haven't worked so well, and now it's up to EA to listen to the community and shape their feedback into something truly special with next year's entry. This is a good game that will keep us entertained far longer than NHL 23 ever did, and we're very intrigued as to what the future holds for NHL 25 and beyond.
    • 68 Metascore
    • 60 Critic Score
    The Lamplighters League is a stylish and smart turn-based adventure from a team that absolutely knows its way around this sort of tactical action affair. There's plenty to like about this game's melding of XCOM-styled combat with a tarot card system that gives you lots of variables to play with as you build out your team of misfits and rogues. However, as things currently stand on Xbox, there are some fairly notable performance issues here that drag the experience down from one we'd love to recommend to something that's a harder proposition in its current form. With a few patches in place you're looking at another decent addition to Xbox Game Pass, but for now we recommend hanging back and waiting for these Lamplighters to receive a little more polish post-launch.
    • 76 Metascore
    • 70 Critic Score
    In many ways, Immortals of Aveum feels like an old school FPS. It may be modern in how it lays on dozens of systems, skill tree options and character abilities, but fast-paced combat in a bright & colourful alien world is definitely the order of the day here. The game's story is a huge miss admittedly, and a more cohesive narrative would have surely bumped our score up a notch, but as it stands Immortals of Aveum is still a slick first-person shooter that's definitely worth a playthrough. Its $70 price point is questionable, but we still recommend playing this one, especially when it eventually drops onto Xbox Game Pass via EA Play.
    • 66 Metascore
    • 70 Critic Score
    AEW Fight Forever is an enjoyable and competent wrestling game that we've been having a good time with so far. The Road to Elite career mode is fun, and the wild match types with their huge varieties of weapons are a blast to play with friends. There are definitely some downsides such as the barebones creation suite along with a general lack of game modes, but if you're an AEW fan or you're simply looking for a decent alternative to WWE 2K23, Fight Forever is well worth adding to your wishlist this summer.
    • 83 Metascore
    • 70 Critic Score
    Bramble: The Mountain King is a dark and brooding slice of Nordic folklore that's well worth digging into, despite some notable technical shortcomings. There's an inherent jankiness to the gameplay here that permeates its platforming, boss battles and exploration. However, if you can make peace with these rough edges, you'll find a tale that's still dripping in atmosphere, packed full of wonderful details and a menagerie of foul fairy-tale beasties that draw you in and keep the short campaign well and truly interesting.
    • 72 Metascore
    • 60 Critic Score
    Layers of Fear 2023 is an odd remake and is ultimately one we don't really recommend. This new package is beautiful no doubt, but the first game just doesn't really hold up these days, and while the sequel marks a decent improvement in our eyes, the 2019 version is a much better looking game than 2016's Layers of Fear anyway - making the remake feel a bit pointless. If you've never played the series and are interested in a couple of one-time trippy horror experiences this package could be worth a shot once it enters your ideal price range, but the Xbox One versions often go dirt cheap on sale and remain an ideal way to face your fears - especially when you have the option to just grab the superior sequel on its own.
    • 77 Metascore
    • 70 Critic Score
    Amnesia: The Bunker is Frictional Games' scariest title since the team made a name for itself with 2010's Amnesia: The Dark Descent. The game's new approach to an 'open world' style environment is welcome in enabling player freedom, even if we'd have liked the team to push that design principle even further. You don't get as direct of a storyline told here as you do in Amnesia: Rebirth, but the game is certainly spookier as a result of its new setting and its move to free the player of any linear shackles. We reckon fans of the original — or horror game aficionados in general — will very much enjoy exploring this monster-filled bunker on Xbox Game Pass.
    • 72 Metascore
    • 70 Critic Score
    LEGO 2K Drive is at its best when it focuses on the last word of its title - driving around and taking part in wild and wacky side missions as you run into them is the best way to tackle this open world racer. The actual racing lets it down a touch, and we think the game is a bit pricey for its presentation levels, but this is still a fun and varied affair for all the family. If you're itching for a bonkers LEGO-themed take on Forza Horizon this pretty much nails it, just don't expect the same levels of AAA sheen as you'd get from the Xbox exclusive series.
    • 56 Metascore
    • 60 Critic Score
    Redfall sees Arkane experiment with melding genres, to mixed results. There's plenty of flashes of the style and narrative flair we've come to expect from this incredible studio as you explore the town and face off with its undead inhabitants. However, the mixing of FPS action and story beats with open world exploration and a relatively relaxed pace leads to a balancing act that may leave hardcore shooter aficionados and Arkane super fans alike wanting more. If you come at it looking for a chilled out bit of vampire hunting there's still plenty to enjoy here, but some irksome AI issues and a lack of clarity over what it really wants to be leave it feeling a little lost in a limbo of its own making.
    • 73 Metascore
    • 60 Critic Score
    Sherlock Holmes: The Awakened is a remake made under difficult circumstances and for that reason its shortcomings are certainly more than understandable. However, the fact remains that the resulting game falls short of the standard we've come to expect from Frogwares' excellent sleuthing series. There's still some reasonable investigative work and a nice atmosphere for fans to enjoy should they decide to bite the bullet here, but rough edges, a lack of scares, dialled back level design (compared to Chapter One) and detective work that plays it too safe makes for a Holmes outing that's rather hard to fully recommend.
    • 76 Metascore
    • 70 Critic Score
    The fact that Dead Island 2 is finally here and enjoyable to play is nothing short of a miracle given the game's 10+ year development cycle. We feared this one may end up being a real mess, but Dambuster has largely delivered on what you'd expect from a sequel to Dead Island - just not much more than that. We'd have loved to see the team expand on things a little more to fully capitalise on the game's absurdity, but a safe sequel will do just fine in this case. Dead Island 2 won't blow you way, but it's shiny and dumb and fun, and definitely worth a play if you're looking for a light hearted zombie romp on Xbox.
    • 71 Metascore
    • 70 Critic Score
    Minecraft Legends looks like Minecraft and somewhat feels like it, as you would probably expect, but it really does play like its own proper game with the action strategy elements - even if it doesn't quite match the depth of certain other titles within the strategy genre. Overall, Mojang and Blackbird Interactive have done a good job adapting this mega video game IP to yet another category, and have definitely provided a fun multiplayer experience, despite some learning curves which might be a challenge for younger Minecraft fans and newcomers. This is a welcome introduction to the strategy genre and is worth a look if you're seeking more adventures in the Minecraft universe.
    • tbd Metascore
    • 70 Critic Score
    Tales of Symphonia is a wonderful experience if you’re a fan of classic Japanese-made RPGs and has aged surprisingly well for a game that's now two decades old. Its real-time 3D combat is still just as enjoyable and the way the story and characters evolve throughout the journey remains just as compelling. Returning players are likely to feel the most let down here, as this really doesn’t feel like the proper remastered experience it could have been. In saying this, the fun battles & RPG elements shine through, which might be enough for some players to overlook the shortcomings of this remaster.
    • 64 Metascore
    • 60 Critic Score
    Project Zero: Mask of the Lunar Eclipse is a reasonably decent time if you can come to terms with its plodding traversal, clunky gameplay mechanics and repetitive exploration. There's an enjoyable mystery to uncover at the heart of this one, it's got some genuine scares along the way, snapping ghouls is as fun as ever and the whole thing has a deeply unsettling vibe that still feels unique to the franchise. However, as far as remasters go, beyond a bit of a visual revamp, it feels like additional work could have been done to make this remastered version of the game feel like a more modern and polished survival horror experience.
    • 73 Metascore
    • 70 Critic Score
    So, yeah, where do we even start with summing this one up? To be honest, a recommendation depends on your own interest with the world of Atomic Heart, we must admit. The game's premise remains intriguing throughout, and its main missions provide some great combat scenarios to get stuck into, especially when it comes to using powers and the skill tree system to create different characters builds. Yet, the game's overworld is largely skippable which is a huge bummer, and its main storyline does little to enhance the incredibly interesting world Mundfish has created. Atomic Heart is well worth a play for the immersive FPS fanatics out there, but it's wise to temper your expectations when names like BioShock and DOOM are being thrown around in comparison. Atomic Heart is a solid alternate-history shooter, but it takes a bit more than building an intriguing world to become a true great in the genre.
    • 76 Metascore
    • 70 Critic Score
    If you’re hungry for a new hunter-style experience that isn't Capcom's premier franchise, Wild Hearts is probably as good as it’s going to get right now. It's perhaps an easier entry point with fewer things to overwhelm newcomers and has plenty of fun moments for sure. For veteran hunters, it does bring some new ideas to the table – especially with the building mechanics, but it might not necessarily meet your expectations in other areas of gameplay, and can be rough around the edges at times. If Wild Hearts does have a future beyond this (and there's DLC on the way, we should mention) it would be nice to see it form its own proper identity.
    • 70 Metascore
    • 60 Critic Score
    The Callisto Protocol really is a game of two halves. Striking Distance Studios has served up a slice of sci-fi/horror that gets off to a reasonably strong start, introducing a jaw-dropping world and punchy new combat system that impresses until it becomes strained by busy enemy encounters, a handful of miserable boss confrontations and a narrative that goes absolutely nowhere. As much as this one dazzles from a graphical perspective, overall it's a shadow of the game that it most closely seeks to emulate. With little in the way of replayability and a final act we genuinely never want to sit through again, we'll be returning to the USG Ishimura for our action horror kicks long before we set down on Callisto again.
    • 56 Metascore
    • 70 Critic Score
    Gungrave G.O.R.E feels like a perfect title to release on Xbox Game Pass, the kind of thing most people really will want to try before they buy. It's absolutely not for everyone, it's old-fashioned, obnoxiously loud and highly repetitive, but if you fall under its spell, if you get into the murder rhythm of it all, you may well find yourself thoroughly addicted. It's a shame there's not better feedback when you take damage, and we wish there was an option to hold in the trigger for continuous fire, but beyond these shortcomings this one absolutely nails what it sets out to do. This is a loud, silly and gratuitously violent slice of old-school arcade action.
    • 75 Metascore
    • 60 Critic Score
    Evil West is a thoroughly old-fashioned shooter that manages to entertain in short bursts but can't overcome how lacklustre and unoriginal its level design and narrative feels. If you've got a pal to play through this one with in co-op you could probably stick another star on the final score, otherwise we'd steer clear unless you absolutely must indulge in some seriously last-gen cowboy vs. vampire action.
    • 67 Metascore
    • 60 Critic Score
    Somerville is a super-stylish slice of sci-fi that nails its aesthetic and provides a solid narrative that comes to a pleasingly surreal and fantastical end. However, all of this good stuff is bogged down by dull gameplay, performance issues and the addition of a third dimension that, while certainly very cool to look at, leads to awkwardness as you attempt to solve puzzles and interact with environments. If you can make peace with the gameplay, you'll still find a story worth experiencing here, it's just a shame there wasn't as much creativity in those puzzles as there is in every other aspect of what Jumpship has served up.
    • 71 Metascore
    • 60 Critic Score
    NHL 23 feels a bit more like NHL 22.5. It plays a good game of hockey without a doubt, but everything else around it doesn't feel meaningfully improved enough to justify another $70 purchase on day one. We really wanted to see some more ambition out of the series this year, and instead it seems to be quietly trudging along with relatively minor new features. You'll still have fun with it, but maybe it's worth waiting until it hits EA Play / Xbox Game Pass Ultimate.
    • 70 Metascore
    • 70 Critic Score
    Scorn may make a few missteps here and there, with some short-lived but shoddy combat sequences and puzzles that grow a little repetitive as the game reaches its climax, but none of this really takes away from the artistic achievement at core of this adventure. Ebb Software's debut is one of the most gruesome, thought-provoking and completely alien experiences we've had in a very long time. It's a game that flings you headlong into a blood-soaked nightmare, leaves you to push and prod and make your own way forward, to draw your own conclusions, and it's one that's left a lasting impression on us as a result of some truly superb world-building and startling imagery. It's absolutely not for everyone, but if it sounds like your cup of tea, we urge you to give this one a whirl.
    • 77 Metascore
    • 70 Critic Score
    No More Heroes 3 is a solid addition to Xbox's growing library of games by Japanese creators. If you've not played a NMH title before, this is worth a look, but you will get more out of it if you start from the original game. As for returning fans, the third outing plays better on Xbox, and while it might not necessarily be the standout chapter for everyone, it’s still a fun send off for Travis Touchdown.
    • 80 Metascore
    • 70 Critic Score
    For the first entry in a brand-new series, Frontier has done a great job with F1 Manager 2022. The 3D race engine is consistently engaging and visually stunning for a management game, the user interface is well-designed, and even the controls are easy enough to get to grips with on Xbox. There are definitely balancing issues that need to be ironed out at launch, but if Frontier can add some updates pretty sharpish, we'll happily bump this review up to at least an [80].
    • 72 Metascore
    • 60 Critic Score
    Destroy All Humans! 2 - Reprobed is exactly what you'd expect, a sprucing up of a game that's so obviously from another era it can be painful at times. However, strip some of that back and the core idea is pretty fun and still works on a basic level, albeit with a few caveats as mentioned. If you played the old version and have some nostalgia for it, this remake will no-doubt scratch that itch and take you back, but those after a more comprehensive 'remake' of such an effort will probably be left wanting a bit more modernisation. It's time to retire the probe for another 15 years, then.
    • 71 Metascore
    • 70 Critic Score
    For anyone looking for traditional Pac-Man, you’re better off with something like Pac-Man Museum+. However, if you are hungry for some 3D platforming, or just want to relive old times, Pac-Man World Re-Pac should be enough to keep you invested until the credits roll. Sure, it’s not up there with the likes of Mario, but it’s a part of Pac-Man’s own unique history as one of the video game industry’s leading mascots that we’re happy to welcome back with open arms.
    • 72 Metascore
    • 60 Critic Score
    Thymesia has all the ingredients necessary to make for a solid indie Soulslike experience, but it falls short due to messy implementation of mechanics, bland level design, weak lore and issues with difficulty balancing. There are some really neat ideas here, for sure, with the game's plague weapons providing lots of variety in how you go about dealing with your enemies, but unnecessary and awkward elements such as an overly tricky deflection system and dodge mechanics that need tightening up sully the overall combat experience. With a little more TLC this could have been a banger, but as things stand it's a fairly average effort that's hard to recommend if you're not a huge fan of the genre.
    • 70 Metascore
    • 60 Critic Score
    What's here in Bright Memory Infinite is impressive, and the shooting feels super smooth throughout. However, even though the first Bright Memory was classed as a demo-of-sorts, Infinite still feels like an Xbox Series X|S tech demo, all things considered. It's still incredibly short at just two hours long, and the game's story, systems and world need more work for it to feel like a full game. We dig what's here, no doubt, but we were hoping Bright Memory Infinite would feel more like a full game than it ultimately does.
    • 59 Metascore
    • 60 Critic Score
    Matchpoint: Tennis Championships deserves your attention on Xbox Game Pass, as it's genuinely one of the better Xbox tennis games we've seen in years. It has its drawbacks, particularly in the presentation department, but it's also good fun when you get out on the court. Unfortunately, some of that enjoyment has been taken away for us because even on the highest difficulty, the game just feels far too easy at launch, rendering a lot of the strategic elements and Career Mode's features somewhat useless for now. It's still a pretty good game regardless, but definitely in need of a couple of balancing tweaks over the coming weeks and months.
    • 56 Metascore
    • 60 Critic Score
    With a little more time in the oven and attention to detail, MX vs ATV Legends could have been a fantastic off-road racer. As it is at present, it's just an okay one, with a general lack of both polish and event variety letting things down somewhat. The bugs and glitches currently present in the game have knocked our score down a tad as well, although hopefully, they'll be sorted soon after release. The game's cut-price $40 entry point makes this one that bit more appealing, but we can only really recommend it once the bugs have been fully ironed out. 'Legends'? Not just yet.
    • 75 Metascore
    • 70 Critic Score
    If you can make peace with a few missing options and don't mind the paid DLC aspect you'll still have a great time here, and if you're coming to these games fresh you're in for an almighty treat, it's just a shame that SEGA has chosen to sully the endeavour with unnecessary greed and a few glaring functional omissions that could so easily have been included. So there you have it, Sonic Origins has got it where it counts but a little more TLC would have seen our score bumped up by a few points. Maybe next time, SEGA.
    • tbd Metascore
    • 70 Critic Score
    Shadowrun Trilogy is an excellent trio of tactical RPG titles that serve up wonderfully atmospheric worlds, well-written stories and entertaining turn-based combat to boot. With surprisingly breezy core mechanics and fairly short running times for all three entries it's a perfect series for newcomers to the genre and tactical RPG veterans alike, and another fantastic addition to Xbox Game Pass that we highly recommend you check out ASAP. Let's just hope that freezing bug gets patched out nice and quickly.
    • 69 Metascore
    • 70 Critic Score
    Kao The Kangaroo is a hard one to sum up, then, because while it definitely feels low-budget, clunky and frustrating at times, it's also a platformer packed with plenty of fun and memorable moments. It feels like the developer went the extra mile to inject some ambition into the series and craft something that deserves a place alongside the behemoths of the genre, even if it can't meet the lofty heights of a Crash Bandicoot or a Super Lucky's Tale. It's nice to see Kao punching above his weight in 2022, and not just being relegated to an easy cash grab.
    • 62 Metascore
    • 60 Critic Score
    Vampire: The Masquerade - Swansong is certainly a super-stylish narrative RPG, and it's one that gets off to a strong start, offering up a truly intriguing premise, before falling victim to tedious investigative gameplay, undercooked conversational aspects and a host of bugs that make progress frustrating at points. There's just too much jank here, levels are too rigid, there's not enough freedom in how you go about your investigations or use your vampiric powers to really make things sing and, as a result, we're left with a game that fails to fully live up to its early promise. It's not a bad effort, but with a little more care and polish, it could have been so much more.
    • 65 Metascore
    • 50 Critic Score
    Eiyuden Chronicle: Rising is a distinctly average prequel/spin-off that gets itself bogged down in busywork and repetitive running in circles, overshadowing its core dungeon-crawling and town-building action in the process. The combat here certainly has some reasonable ideas, the story is decent enough at providing a setup and it all looks very pretty, but there's just far too much in the way of unnecessary padding and jank to make it feel as though it's really worth your time and effort beyond gleaning a few insights into next year's full adventure, even at this budget price point. Fingers crossed 505's main course is much more satisfying.
    • 66 Metascore
    • 70 Critic Score
    Shredders is an ideal Xbox Game Pass game. It's a game most players will get a few hours of enjoyment from, complete the missions and grab some achievements, and then move on. The dedicated fans will keep coming back for the fluid and rewarding gameplay, and maybe to get perfect scores on all those missions. If you go into it expecting a big-budget rival to the likes of SSX and Amped, you might be disappointed with what you find, but taken at face value, Shredders is a fun time and a worthy addition to the sports library on Game Pass.
    • 73 Metascore
    • 70 Critic Score
    Overall, GRID Legends feels like a bit of a missed opportunity. Its on-track racing is really good fun, and with the right AI and event tweaks, and a little more content, it'd be a really solid sequel to GRID 2019. As it stands, it feels very safe and lacks the personality to really stand on its own amongst the competition. It gets real close to mimicking what PGR did so well all those years ago, but something's missing. Sparks often fly out on the track, but Legends doesn't quite have the spark to make its arcade action stick.
    • 76 Metascore
    • 50 Critic Score
    Dying Light 2 is a pretty disappointing sequel to one of our all-time favourite zombie games. The parkour and combat here feels slightly off-point, light, floaty and unsatisfying. The first game's signature tense melee encounters feel diluted in a setting that gives you far too much space to catch your breath and night-time sorties lack the straight-up fear factor that made them so appealing first time around. With a lacklustre campaign that offers little to enjoy in the way of drama, some serious performance issues - which we hope will be patched day one - and an enormous world stuffed full of basic busywork padding, this is one zombie apocalypse we're finding quite hard to recommend.
    • 71 Metascore
    • 70 Critic Score
    Rainbow Six Extraction, while it lasts, is a super solid time, a delightfully warped addition to the Rainbow Six stable of games that is a total blast when played with the right people. It also sweetens the deal that it's available via Game Pass, meaning there's really no reason not to jump in and get down to some good old co-operative strategy action.
    • 61 Metascore
    • 70 Critic Score
    Battlefield 2042 is a bit of a mixed bag as things stand right now with the excellent Portal mode overshadowing almost everything else on offer. The futuristic large-scale battles are spectacular stuff, for sure, but it's all a little disjointed so far with the all-new Specialists underlining a feeling that solo soldiering has somehow taken precedent over the series' signature teamwork. There's still plenty to enjoy in this meaty package for early adopters, and we've no doubt DICE will be busy improving things as the months roll on but, outside of a mode that celebrates the series' history more than it embraces what's new in this latest entry, what's here struggles to feel absolutely essential at launch.
    • 75 Metascore
    • 60 Critic Score
    There are a lot of things to admire in Sherlock Holmes Chapter One, and when it works, it all comes together in a fantastic new way. Unfortunately, there are far too many instances of clues that perhaps made sense to the team that made it, but not the player. Just when you start finding your stride, a roadblock appears as you struggle to figure out your next steps. The jump to an open-world setting ultimately feels unnecessary and adds to the confusion. Sherlock Holmes Chapter One is not a bad game at all, but the experimental gameplay feels like a missed opportunity that a sequel could perhaps refine.
    • 74 Metascore
    • 70 Critic Score
    It may sound like we're being a bit down on this year's Call of Duty, but it's only because we know the franchise has potential. Warzone has proved it with multiplayer and Black Ops Cold War showcased it with its campaign. We hoped this would build upon those foundations, but instead it steps back into familiar territory. It's not a bad game by any means - in fact, even at its worst it's better than most first-person shooters out there - but as the games industry evolves, it's time for Call of Duty to bring something new to the table, and this isn't it.
    • 75 Metascore
    • 70 Critic Score
    Despite these flaws, Demon Turf is still an incredible platformer - one of the best in years. It's easy to learn but hard to master and is filled with content ranging from easy challenges to devilishly challenging gauntlets. With such a fine-tuned platforming experience, it's easy to overlook the boring combat and performance hiccups. While the latter will most likely be ironed out, the combat is here to stay, but if you can get past that hurdle, Demon Turf is a joyous throwback to the platformers of old.
    • 60 Metascore
    • 60 Critic Score
    Project Zero: Maiden of Black Water is the weakest of the Fatal Frame games and this remastered version fails to address its biggest issues, namely clunky traversal mechanics and a seriously wooden cast of characters. However, look past these shortcomings and, especially for fans of the series, there's still a lot to enjoy in the solid ghost-snapping action on offer here. It may not be the best game in the franchise, but this remaster will still give your spine a good tingle if you let it.
    • 74 Metascore
    • 70 Critic Score
    It's a transitional year for NHL, then. It's arguably better than ever on the ice, playing a mostly authentic and enjoyable brand of hockey that implements some subtle, but worthy new features to satisfy hardcore fans. It also looks meaningfully improved thanks to the Frostbite engine (and clearly a lot of hard work). But in terms of content and game modes, it's largely the same offering as last year, and that gets pretty old after a while. Hopefully, now that the engine transition is out of the way, we can look forward to some ambitious new modes and features in NHL 23 and beyond.
    • 71 Metascore
    • 50 Critic Score
    There's also just not enough content to sink your teeth into. Outside of arcade, multiplayer and a sports mode, where players must score a goal in the opponent's goal, there's just not much to do. Unlocks aren't particularly exciting either, offering little more than concept art and other goodies. It's all a bit of a shame, as there's honestly some solid mechanics buried beneath the issues. If developers Ludosity and Fair Play Labs can stick with the game post-launch and build it up, it could end up being a completely different story in a year or so, but as it stands, Nickelodeon All-Star Brawl feels like the shell of what it could be.
    • tbd Metascore
    • 70 Critic Score
    Despite its shortcomings, we were always drawn to come back for 'one more run'. It nails the roguelite gameplay hook and has a unique gameplay mechanic to support it all. While it at times feels as though the game's fighting against you when everything comes together, there's nothing quite like it. Clearing a room of monsters in time to the guitar shredding soundtrack never gets old and the constant progression of unlocking new characters and skills is an incentive to keep trying. It's not a home run, but those who buy into BPM: Bullet Per Minute's charm will certainly have a good time.
    • 77 Metascore
    • 70 Critic Score
    Super Monkey Ball Banana Mania isn't going to win any game of the year awards, but it's undeniably fun. While it's perhaps not the entry that will put the series back into the mainstream, fans of the original will likely have a good time and newcomers will see what the fuss is all about. While there are some questionable design choices, such as a finicky camera and microtransactions that feel out of place, this is an enjoyable adventure with AiAi and his friends.
    • 69 Metascore
    • 50 Critic Score
    Ultimately, it's a game full of great ideas and some addictive gameplay mechanics, but clashes with some poor pacing and a complete shift-up in the second half that loses all the charm. For an Xbox Game Pass title, there's undoubtedly some fun to be had in the survival space sim if you can look past its flaws. Just don't go in expecting the Lost in Space experience the game tries to sell.
    • tbd Metascore
    • 60 Critic Score
    With all this said, there is enjoyment to be had in Kitaria Fables if you can look past the clunkiness. The combat, for one, feels really great and gives you a ton of abilities as you progress through. Farming is also a satisfying system. If the game had just lent harder into one aspect, we can't help but think the end result would have been a tighter experience. There were times when it felt like we were playing a classic original Xbox title with its presentation, which lent a nice charm. Unfortunately, there's only so much that can carry you through its 20-or-so hour-long story.
    • 74 Metascore
    • 70 Critic Score
    The Big Con presents a fun, addictive gameplay loop to embrace - despite never truly sitting right with us narratively. Its world is a delight to explore, the characters are fun and the 90s vibes wrap around you like a warm winter's blanket. It's a shame its morals are never presented in a truly challenging way, but if you can look past its messy narrative, you'll find a fun, charming indie adventure that's hard to put down.
    • 70 Metascore
    • 70 Critic Score
    Aliens: Fireteam Elite mostly delivers the goods with a super solid squad-based shooter set in the Aliens universe. There's plenty to enjoy here, lots of fun nods to the movies, tons of lore, impressive attention to environmental detail and slick Xeno-slaying action that's enhanced immensely by taking the fight to the alien hordes with a couple of friends. It may be a little repetitive, there aren't nearly enough surprises and the campaign fizzles out towards its end but, grab some buddies, get your headsets on and crank up the difficulty and there's hours of properly intense, team-based action to get stuck into with this one.
    • 71 Metascore
    • 50 Critic Score
    There's a lovely story bundling all the lesser parts together, but it ultimately feels as though it's been put together with tape and glue. Your enjoyment will stem from how much you gain from its narrative, but in all honesty, other games take a similar concept and run with it so much better. Arcade Spirits comes to mind, and while it doesn't directly allow you to play any titles, is a beautiful visual novel that perfectly encapsulates that 80s arcade energy. We're sorry to say, but Button City is an arcade cabinet that doesn't do too much to justify its existence.
    • 72 Metascore
    • 70 Critic Score
    When you add everything up though, including its lower price point of just £24.99 / $29.99, Lawn Mowing Simulator is a worthy purchase if you're keenly interested. The core gameplay is where it shines brightest, highlighted by intuitive driving controls, and the career mode is just about engaging enough to keep you invested — we'd just love to see a more in-depth version of it with multiplayer support in the inevitable Lawn Mowing Simulator 2.
    • 77 Metascore
    • 70 Critic Score
    While its story falls short, Scarlet Nexus is expertly elevated with stunning combat. The consistent evolution, polished control scheme, and powerful feedback make each fight more satisfying than the last. If only the game had managed to incorporate a stronger story, more depth to its character bonds, and more things to do outside of combat, Scarlet Nexus could have been something special. As it stands, it feels like a solid first step for a new IP, and one where a sequel could really steal the show.
    • 66 Metascore
    • 70 Critic Score
    It's easy to see how a fan of past Olympics games could be put off by Tokyo 2020, but if you're willing to lean into its arcade tendencies, you can have a lot of fun with it. The games are enjoyable for the most part, the presentation is great, and there's enough depth to keep you playing longer than just a few rounds of each sport. It certainly won't be for everyone, but SEGA's willingness to be bold and divert away from the simulation-heavy focus of previous Olympics games makes Tokyo 2020 a refreshingly memorable competitor that deserves some attention.
    • 58 Metascore
    • 70 Critic Score
    If you are a long time D&D player or have played any fantasy action brawlers in the past, you’ll likely enjoy this game – either with friends, or even if you go for the more challenging route of playing alone. It certainly doesn't revolutionise the genre, but considering it’s available on Game Pass at launch, there’s no reason not to give it a go. There’s also some free DLC and a paid expansion on the way, giving Dark Alliance a chance to level up in the future.
    • 72 Metascore
    • 70 Critic Score
    Although the Ninja Gaiden: Master Collection could have been much more, the three games included run better than ever and should still be satisfying enough for returning fans. The bloody and brutal gameplay is just as exhilarating and will keep you coming back for more, and the collection is a great way for newer audiences to learn about Ryu Hayabusa's history.

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