- Publisher: Playtonic Friends
- Release Date: Oct 5, 2021
- Also On: PC, PlayStation 4, Switch
- Summary: BPM is a rhythm-action FPS rogue-like where you must shoot, jump and dodge to the beat of an epic rock soundtrack. Delve into a randomly generated dungeon where one missed note can lead to your death. Gain game-changing abilities and loot powerful weaponry to defeat your ancient enemy: Nidhogg.
- Developer: Awe Interactive
- Genre(s): Action, Rhythm, Shooter, First-Person, Music, Arcade
- # of players: No Online Multiplayer
- Cheats: On GameFAQs
- More Details and Credits »
Trailer
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Score distribution:
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Positive: 1 out of 3
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Mixed: 2 out of 3
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Negative: 0 out of 3
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Oct 6, 2021BPM is an amazing concept, realised wonderfully. It's not the easiest of recommendations due to the game's brutal difficulty level and heavy metal skew, but if you're on board with those things, willing to learn something new (and get your ass handed to you repeatedly in the process), and prepared to overcome the whims of some random elements to bring down Nidhogg, you're in for one hell of a time. Honestly, well executed passages are next-level satisfying, from triple-tap kill combos to the beat to the simple act of reloading some of the fiddlier weapons. Completionists beware, though — the list is a bit silly.
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Oct 5, 2021Despite its shortcomings, we were always drawn to come back for 'one more run'. It nails the roguelite gameplay hook and has a unique gameplay mechanic to support it all. While it at times feels as though the game's fighting against you when everything comes together, there's nothing quite like it. Clearing a room of monsters in time to the guitar shredding soundtrack never gets old and the constant progression of unlocking new characters and skills is an incentive to keep trying. It's not a home run, but those who buy into BPM: Bullet Per Minute's charm will certainly have a good time.
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Oct 20, 2021I don’t mind a challenge, but the difficulty is mind-blowing, the mechanics are hard to get used to, and BPM: Bullets Per Minute is just so unforgiving, both in terms of rhythm and combat, that it’s hard to find much enjoyment. That said, the concept is great yet whilst the idea seems like a good one, in execution it’s tougher to sell.
Score distribution:
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Positive: 1 out of 1
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Mixed: 0 out of 1
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Negative: 0 out of 1
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Oct 7, 2021
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