PSX Extreme's Scores

  • Games
For 1,504 reviews, this publication has graded:
  • 69% higher than the average critic
  • 5% same as the average critic
  • 26% lower than the average critic
On average, this publication grades 0.2 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Death Stranding
Lowest review score: 18 World Championship Paintball
Score distribution:
1504 game reviews
    • 87 Metascore
    • 90 Critic Score
    The bottom line is that Guacamelee! is one of the most entertaining, engaging, and even innovative titles we’ve seen in the past year, and all avid gamers owe it to themselves to give it a try.
    • 69 Metascore
    • 84 Critic Score
    Battle Princess of Arcadias is a lot of things at once, an action side scroller, a JRPG, and a strategy game. Mostly it's just a great game made of simple, familiar parts.
    • 72 Metascore
    • 75 Critic Score
    That being said, when the overall quality of the production continues to shine through, and those four maps and classes are quite well-developed and presented, and the fun factor is undeniable, I have no choice but to recommend it.
    • 70 Metascore
    • 72 Critic Score
    UFC isn't as polished as it needed to be, but I suppose it'll give avid fans a thrill. There's plenty of content and if you've got the requisite diligence and patience, your training can really pay off. The designers do a good job recreating the tension and invigoration one feels when squaring off against an equally powerful opponent, and the freedom to create and build any fighter you wish is intoxicating. It's just too bad that the control can be extremely difficult to grasp, and the lack of balance concerning the damage inflicted by a strike is disappointing.
    • 59 Metascore
    • 75 Critic Score
    It may not encircle your heart like Journey but it should have an impact, and that’s what matters.
    • 59 Metascore
    • 70 Critic Score
    It’s too bad that the production isn’t more refined but for what it is, it’s a minor achievement.
    • 69 Metascore
    • 80 Critic Score
    Addictive but not quite original, that sums up Sparkle 2 quite nicely. A nice game to play in-between the big releases.
    • 61 Metascore
    • 60 Critic Score
    Drakengard 3 is sort of an enigma. You should either avoid it like the plague or, if your curiosity has been piqued by this review, you should give it a try.
    • 80 Metascore
    • 85 Critic Score
    Watch Dogs has the guts of a masterpiece. This ambitious project had the foundation to be one of the most amazing interactive experiences in history. Therefore, it’s with a somewhat dejected heart that I must deduct points for falling short in several areas. The story and character development isn’t of the strongest stuff, there are a few minor to significant control issues, and multiplayer invasions don’t quite cut the mustard.
    • 83 Metascore
    • 87 Critic Score
    The stellar concept and artistic style of Transistor is nigh-on unparalleled. The mystical aura surrounding and permeating the entire game is original and attractive, the blending of real-time and turn-based gameplay is inspired (and yeah, it works exceedingly well), and there’s a surprising amount of humanity injected into this otherwise sci-fi presentation.
    • 79 Metascore
    • 82 Critic Score
    Wolfenstein: The New Order didn’t just surprise me. It shocked me. My expectations for this one were decidedly low but within the first hour, I was chastising myself for having doubted MachineGames.
    • 57 Metascore
    • 62 Critic Score
    Mugen Souls Z feels like a rehashed, more tedious version of its predecessor that wasn't really needed.
    • 83 Metascore
    • 89 Critic Score
    MLB 14: The Show on PlayStation 4 is certainly the version you’ll want if you’re a hardcore baseball fan. It’s achingly pretty (with only a few minor drawbacks), it sounds great, and the gameplay is top-notch.
    • 53 Metascore
    • 73 Critic Score
    It really just boils down to one question: Can you ignore the missteps and missed opportunities and simply focus on the entertaining gameplay, or will you be unable to get past those flaws? That’s the key. This is why you’re seeing such a discrepancy of scores. Some people can get past the flaws and enjoy themselves; others can’t. It’s that simple.
    • 79 Metascore
    • 76 Critic Score
    Trials Fusion can be addictive and wonderfully intoxicating at times. At other times, it will make you burn with a frustrated rage others might find frightening.
    • 48 Metascore
    • 35 Critic Score
    The gameplay is uninspired and repetitive, the story is a mess, nobody will care about the protagonist, and the challenge is minimal. And the worst part? Nothing about this is scary. You’ll stumble across a few appropriately freaky parts but even those begin to dwindle with time. If you want frightening, play Outlast. Otherwise, save your money and wait for something else.
    • 70 Metascore
    • 70 Critic Score
    It's a good addition to the Vita's lineup of Japanese RPGs for a niche and patient audience.
    • 82 Metascore
    • 90 Critic Score
    With superior balancing and pacing, a unique sense of awe and wonder, and a traditional role-playing theme to boot, it’s hard to complain.
    • 53 Metascore
    • 53 Critic Score
    It's ironic that we get such a lengthy tutorial to start, and then we still have dozens of questions as the game progresses. Then you've got a horrid main character, only mildly intriguing combat mechanics (which could've been very intriguing had they been correctly described and implemented), and a story that, despite its merits, remains juvenile.
    • 83 Metascore
    • 88 Critic Score
    If you are even a mild fan of Bioshock then you should definitely play this expansion, it is single player greatness that redeems the former episode.
    • 80 Metascore
    • 88 Critic Score
    I’m not a fan of the annoying protagonist and the story could’ve been better, but the gameplay keeps you coming back for more. You’re always riveted to the action and you never feel shortchanged or stymied. The environment welcomes your insanity and the game rewards those who love to play games with reckless abandon.
    • 75 Metascore
    • 83 Critic Score
    Metal Gear Solid V: Ground Zeroes is a highly accomplished, technically impressive introduction to a brave new world. Even the most legendary franchises have to adapt and assimilate eventually, and Ground Zeroes is an example of a long-running, established IP embracing new technology and trends while still retaining its core.
    • 91 Metascore
    • 85 Critic Score
    Dark Souls II is a fantastic achievement for those who desire a hefty challenge. To be more specific, you want to enjoy that wonderful sense of accomplishment you only feel when the challenge is steep. You want to face and overcome, and you want to become lost in an amazing, mystical virtual world.
    • 85 Metascore
    • 84 Critic Score
    If you’ve laughed at the no-holds-barred, no-punches-pulled comedy of Matt Stone and Trey Parker, you’ll very likely enjoy this game. It’s not very long but I have a feeling that when it’s done, you’ll say you’ve had your fill…and your face will still sport a smile.
    • 27 Metascore
    • 28 Critic Score
    Then there’s the issue of the game’s awful instability: It’s glitchy, buggy, and just poorly put together. When you combine everything, you get a monumentally disappointing experience that really isn’t worth the price of admission. Plain ol’ nostalgia will only get you so far, Bloober Team.
    • 67 Metascore
    • 70 Critic Score
    I'm disappointed in its lack of cohesiveness in terms of story, its lack of stability and solidarity in terms of technical stuff, and the missed opportunities. At the same time, I never seem to tire of looting the most difficult-to-approach treasure caches, and Garrett is a suitably entertaining character.
    • 63 Metascore
    • 66 Critic Score
    It seems somewhat disjointed in that it lacks focus; in short, it tries to be something it’s not far too often. The modern-day theme simply doesn’t work, the story is muddy and hardly involving, and the stealth segments were just a mistake.
    • 77 Metascore
    • 80 Critic Score
    Strider successfully reinvents a classic. With its tight, super-fluid control, engaging and dynamic 2.5D presentation, and excellent balancing throughout, the game is destined to hook you from the outset.
    • 78 Metascore
    • 81 Critic Score
    A memorable and incredibly effective survival/horror quest. There are so many moments that will make you feel legitimate fear, and that’s no easy feat.
    • 88 Metascore
    • 95 Critic Score
    It's difficult to find any messy balancing or inconsistencies, which is a tremendous accomplishment in and of itself.
    • 66 Metascore
    • 58 Critic Score
    The story is just a bunch of barely understandable gibberish, the characters feel tired and overdone, and the “streamlining” of the combat is only the equivalent of dumbing-down. Nothing more.
    • 70 Metascore
    • 75 Critic Score
    Dustforce is highly entertaining and absolutely unique. It has a few small drawbacks common to lower-budget efforts, but these hang-ups can’t cripple a decent, well-designed game.
    • 85 Metascore
    • 90 Critic Score
    It's a definite step up and that's undeniable. We can argue all day long about whether or not it's "worth it."
    • 85 Metascore
    • 90 Critic Score
    A micromanager’s dream come true. It’s the perfect representation of addictive, in-depth gaming with a simplified visage.
    • 58 Metascore
    • 60 Critic Score
    It’s quick, occasionally rewarding, and if you’ve got a few friends to play with, you can definitely have some fun. The control is fine and despite those technical imperfections, the game flows along relatively well. It’s just largely underwhelming and this free-to-play structure isn’t attractive.
    • 76 Metascore
    • 85 Critic Score
    For R&C fanatics, Into the Nexus is a return to its traditional, glorious form.
    • 70 Metascore
    • 89 Critic Score
    I remember when the game launched for the PS3, a lot of gamers begged for it to become available on the Vita. Well, here it is and while there aren’t any big surprises, it’s still that immensely fun strat/RPG you fell in love with last year. Ultimately, that’s what matters, right?
    • 82 Metascore
    • 85 Critic Score
    In an industry that has seen the drastic shifting and even outright dissolving of beloved gameplay styles, a game like this reminds us that some developers understand that in fact, the fans were fans for a reason.
    • 81 Metascore
    • 90 Critic Score
    It remains a mammoth achievement because fans can tell, within seconds, just how much TLC has been put into this production. Into every GT production, in truth. That’s what separates this franchise from any other and if you know cars and racing, you’ve been saying this for years. And I’ve got your back.
    • 43 Metascore
    • 42 Critic Score
    NBA Live is a colossal disappointment in more ways then one; the technical aspects are well below average, the physics and animations are some of the worst we’ve seen this year, the AI is mentally deficient, and worst of all, nothing about this feels real.
    • 87 Metascore
    • 90 Critic Score
    FIFA 14 is a rip-roaring success on the PlayStation 4. The older version is great, too; it’s just an understated greatness when compared to the upgraded version.
    • 84 Metascore
    • 87 Critic Score
    The visual and auditory effects are sweet, the challenge is appreciated (even if you occasionally want to throw the controller), the strategy is a nice twist, and the overall presentation is to be commended. Above all else, this is one of those games that can hook you and never, ever let go.
    • 87 Metascore
    • 90 Critic Score
    Tearaway is a triumph of the imagination. It’s a showcase for gifted minds that seek to entertain and even enlighten via quirky creativity.
    • 80 Metascore
    • 85 Critic Score
    It looks great, it plays great, and it’s one of those games that you can just pick up and play at a moment’s notice. That’s precisely what I ask for from this series, so I’d have to say I’m quite satisfied.
    • 59 Metascore
    • 70 Critic Score
    Contrast is aptly named. Its disappointing instability contrasts sharply with its wonderful ambiance and concept, and you’re left feeling somewhat unsatisfied.
    • 54 Metascore
    • 55 Critic Score
    The game is fun, and it’s even more fun when playing co-op. It has a boatload of charm. The fighting is fast-paced and occasionally rewarding. But where’s the rest of it? Where’s the robust skill set, the varied combat challenges, the compelling story and character development? We’ve come to expect this and we certainly expect it from a new era of gaming.
    • 73 Metascore
    • 80 Critic Score
    A good game, and it hints at a rosy future for shooters and video game in general. I remain disappointed at the surprisingly outdated drawbacks, such as audio balancing, silly AI and occasionally unconvincing acting, but the result is still agreeable.
    • 76 Metascore
    • 78 Critic Score
    An excellent side/future plot to Infinite, Burial At Sea is a must for all true Bioshock fans. I don't think it is as accomplished as Minerva's Den and both the story and gameplay feels highly compacted.
    • 71 Metascore
    • 79 Critic Score
    We have to realize that even the most successful packages reach a point where only minor tweaks and additions attempt to masquerade as innovation. That doesn’t work and hopefully, Activision will realize that CoD is on the downward slope and it’s once again time to reinvent. It must be done in the next generation.
    • 88 Metascore
    • 91 Critic Score
    It’s one of those games that draw you in with its unparalleled atmosphere and style.
    • 80 Metascore
    • 86 Critic Score
    Battlefield 4 is like a big, jovial belly laugh. It’s intense, flashy, amusing, and explosive, and it doesn’t bother about having a brain. It doesn’t need one, either, as the multiplayer is dense, involving and ultimately enjoyable from top to bottom. Still, I refuse to completely disregard the campaign, which, as entertaining as it often is, remains a disappointment for me.
    • 61 Metascore
    • 66 Critic Score
    Blackgate isn’t the top-tier AAA portable production I was hoping for. The map is borderline useless, the repetition and fetch quests get tiresome, the rewards for diligent exploration aren’t high, and that 2.5D perspective is definitely problematic in certain combat situations. Still, if you’re a big fan of the old-school side-scrolling style of game, and you’re a big Batman fan, you should give Blackgate a whirl.
    • 76 Metascore
    • 77 Critic Score
    Batman: Arkham Origins is a bit of a letdown for me. That’s mostly because the previous two titles from Rocksteady Studios weren’t merely great games, they were legitimate Game of the Year contenders. Although Origins has a lot going for it, most of that was expected and in truth, I anticipated much more. And this really feels more like a hybrid open-world/linear game, which is a little disconcerting.
    • 74 Metascore
    • 82 Critic Score
    It’s intricate, complex, rewarding, and always addictive. It keeps you coming back for more because you simply must power up just a little more. It’s the hook that makes it dangerous for me to play any Disgaea game, damnit.
    • 70 Metascore
    • 80 Critic Score
    The acting is top-notch, the writing is good, the design and implementation of the life sequences is excellent, and the mechanics are functional and ask you to remain vigilant and timely. It’s just that it doesn’t feel as cohesively polished as one would hope, and there are limitations to the QTE concept, even when it’s expanded upon.
    • 80 Metascore
    • 85 Critic Score
    Puppeteer is loads of zany, beautifully crafted entertainment. It’s original and amazingly creative, and the ambiance and atmosphere is second-to-none.
    • 72 Metascore
    • 83 Critic Score
    The story loses us every now and then, the control isn’t always spot-on, and there were missed design and gameplay opportunities. But the result is what matters. What matters is that we feel as if we’re part of something attractively surreal, an interactive endeavor with intrigue and a bit of philosophy, a distinct style and ambiance that is simple yet memorable.
    • 80 Metascore
    • 76 Critic Score
    The AI is rough around the edges and the animations aren’t quite right but overall, this year’s NHL offering is worth a hardcore hockey fan’s time.
    • 97 Metascore
    • 95 Critic Score
    Grand Theft Auto V is a gargantuan accomplishment, with an emphasis on the word “gargantuan.” It may still have an assortment of inconsistencies, idiosyncrasies and eccentricities, but one could argue that such missteps still give this franchise a singular character.
    • 78 Metascore
    • 82 Critic Score
    Killzone: Mercenary proves that portable shooters can be great. It proves that even with a few shortcomings and flaws, some indigenous to the platform, many players will be more than satisfied with the purchase. Some gorgeous visuals, cracking effects, a cash-based system that emphasizes the “mercenary” part, tight and responsive control, and riveting multiplayer make this production shine.
    • 76 Metascore
    • 78 Critic Score
    The game is chock full of content, the new animations are awfully sweet (despite the repetition of use), a few of the new gameplay mechanics are intriguing, and multiplayer with the right peeps is great. But why are all QBs Joe Montana? Why does even the best defensive line struggle to get any penetration? Why do all the crowd-pleasing moves and additions do little to fix this lack of realism? Why is the interface so slow? Why am I still seeing brain-dead AI?
    • 64 Metascore
    • 54 Critic Score
    Killer is Dead has a lot going for it. The foundation is there. But the positives are mired beneath a poor gameplay mechanic that makes even simple control a chore. The story isn’t allowed to shine due to simplistic writing and stereotypical characters, the difficulty can be very erratic, and too many deaths feel cheap and unfair.
    • 76 Metascore
    • 81 Critic Score
    The new super abilities and weaponry makes for a ceaselessly fun experience, even if the gameplay does tend to drag at times. The appreciated creativity and inventiveness is what saves the day; the often unique and twisted mission types, the overarching desire to enforce your own brand of justice, the world itself, etc.
    • 69 Metascore
    • 67 Critic Score
    The Bureau: XCOM Declassified isn’t a bad game by any stretch, but it fails to live up to its predecessor. It has the aesthetic personality but it doesn’t have the gameplay personality. The control is fine, the music is a fantastic touch, and the fulfillment one feels after a properly executed mission is significant. But the story, despite glimpses of greatness, lets you down, and there’s just a general feeling of monotony that permeates the entire experience.
    • 67 Metascore
    • 70 Critic Score
    Do Not Fall can be frustrating, especially during later levels, and I did have a few small issues with the somewhat floaty control. Despite the nice additions, it also feels repetitive, which may be unavoidable. However, there’s lots to like.
    • 78 Metascore
    • 80 Critic Score
    Tales of Xillia might feel somewhat underwhelming. There’s nothing I can point to and say, “that’s absolutely fantastic.” It’s all pretty good, even great in some ways, but the overall package isn’t especially impressive. But hey, it’s catnip for JRPG fans.
    • 82 Metascore
    • 90 Critic Score
    Dragon’s Crown is an extremely well-constructed blend of old-school action elements and role-playing depth. It looks great, the gameplay is rewarding for the hardcore and accessible to newcomers, the control is rock solid, and the amount of content is worthy of the $50 price tag in my eyes.
    • 80 Metascore
    • 85 Critic Score
    Wicked fun.
    • 77 Metascore
    • 75 Critic Score
    In short, if you’re a big college football fan and you know what to expect, go for it. Otherwise, wait until next generation.
    • 87 Metascore
    • 88 Critic Score
    Hotline Miami doesn’t apologize for what it tries to do. It’s a throwback to the golden age of gaming but at the same time, it reminds us that over-the-top violence was always tongue-in-cheek in those days.
    • 61 Metascore
    • 63 Critic Score
    Some of the humor is genuinely amusing, the combat can be rewarding at times and what you unlock is pretty damn cool. But beyond that, don’t bother unless you’re a hardcore Deadpool fan.
    • 82 Metascore
    • 82 Critic Score
    Grid 2 is an entertaining, nicely polished racing game. With many fantastic locales, awesome cars, nicely devised events, and a really attractive presentation, there’s a lot to like.
    • 72 Metascore
    • 69 Critic Score
    Remember Me aims high but sadly falls well shy of the intended goal.
    • 95 Metascore
    • 98 Critic Score
    The writing is great, the acting is superb, the characters are beautifully designed and developed, there’s a riveting sense of authenticity, and the immersion one feels is unmatched.
    • 75 Metascore
    • 77 Critic Score
    It also makes no bones about what it is: A rock-‘em, sock-‘em shoot-‘em-up that pulls no punches – or in this case, bullets – and is unabashedly stupid.
    • 63 Metascore
    • 72 Critic Score
    There just isn’t enough top-quality goodness here to warrant a $60 purchase because really, one feels as if the developers were restricted. In short, they were too in love with the multiplayer idea.
    • 77 Metascore
    • 77 Critic Score
    Soul Sacrifice is a game that rewards the patient and those who enjoy wide open worlds with lots to do. If you don’t mind putting those stories aside for the sake of more action, and you can tolerate the tediousness of some of the optional missions, you’re good to go.
    • 74 Metascore
    • 81 Critic Score
    Resident Evil: Revelations is engrossing and legitimately frightening. The important control option, coupled with the drastically upgraded graphics and excellent atmosphere, makes this a very playable experience.
    • 80 Metascore
    • 84 Critic Score
    I see a missed opportunity with the story, the AI can be iffy, and the game isn’t as stable as one would like. Still, there’s no denying that Last Light is worth your money and your time, particularly because you won’t soon find another game quite like it.
    • 63 Metascore
    • 76 Critic Score
    The matches are cerebral and tense but the nature of the game keeps it more fun than struggle. You'll need wits, brains, and a superior strategy to overtake your enemy. Though the goal makes it sound simple you can actually wind up in some exciting spots while you struggle to defend the territories and buildings you gained that give you the extra strength needed to punch through enemy lines.
    • 82 Metascore
    • 83 Critic Score
    There are some games that are best described with the simple “fun” adjective, and this is definitely one of them. The action is fast and satisfying, the control is solid, the 80s humor is usually spot-on (and makes some of us all sorts of nostalgic), and the combination of the gameplay and totally sweet retro atmosphere makes for the ultimate guilty pleasure.
    • 45 Metascore
    • 40 Critic Score
    Has a few flashes of quality and originality, but it’s ultimately mired beneath a multitude of disappointing flaws. The entire game is just plain dull and the experience suffers from a distinct lack of refinement. The technical aspects are well below par, the plot and characters are of little interest, the controls and camera are wonky, and the AI is poor.
    • 78 Metascore
    • 85 Critic Score
    Fighting fanatics and comic lovers alike should love the effort and attention to detail. The control is fast and reliable, the production values are high throughout, there’s appreciated accessibility combined with great depth, and experimenting with each character is awesome.
    • 62 Metascore
    • 57 Critic Score
    If you’ve got several friends who loved the first one and you don’t mind terribly repetitious missions, give it a try. There’s just very little improvement or advancement, many of the same issues from the first title still exist, the story is ridiculous and poorly written, the campaign is dull and drawn-out, and the combat is almost as tedious as the mission objectives.
    • 59 Metascore
    • 81 Critic Score
    For the time being, Defiance has started off on a relatively good note. The depth and longevity will undoubtedly cater to the MMO aficionados, the speed of the action-oriented TPS gameplay will interest some of the shooter fans, and sci-fi followers will definitely like the style and ambiance.
    • 80 Metascore
    • 85 Critic Score
    The story, tutorial, tag-team, online, and general combat are all great features, and the gameplay always runs along at a gloriously solid frame rate. And overall, it’s still an accessible yet relatively deep fighter that offers plenty of bang for your buck.
    • 52 Metascore
    • 62 Critic Score
    Overall, Sniper: Ghost Warrior 2 is better than its predecessor in just about every way possible. It’s just too bad that it needed to be a lot better in order to be considered “good.”
    • 58 Metascore
    • 59 Critic Score
    It’s generic to the core and wholly uninteresting, as the AI isn’t anywhere near good enough, the developers didn’t do enough with the co-op concept (a huge disappointment), and we don’t even get a drop-in, drop-out feature.
    • 94 Metascore
    • 96 Critic Score
    An immensely creative triumph. At various times during this adventure, you will experience completely different emotions and you will face distinctly different situations. In addition to this fantastic variety and diversity, you get a story that is mysterious and satisfying on all counts. Factor in rock solid control, unbelievable design from top to bottom, the joy of powerful experimentation, and an unparalleled atmosphere, and you’ve got one mammoth achievement.
    • tbd Metascore
    • 51 Critic Score
    There are limitations to all hardware and perhaps we have to wait for the next generation before more strides can be taken in the realm of realism. But when you show no progress whatsoever and you appear content to sit on your laurels, the result is an outdated, unsatisfying simulator that is technically flawed and generally unimpressive.
    • 80 Metascore
    • 86 Critic Score
    Despite the greatness of the combat, the new additions that enhance our enjoyment of the brutal battle, the awesome spectacle and sense of scale, and the top-notch graphics, we do feel – to some extent – let down. We seem to be missing the very core of Kratos, the awe-inspiring nature of the series isn’t quite as obvious here, and the multiplayer isn’t up to par.
    • 87 Metascore
    • 87 Critic Score
    MLB 13: The Show is a great simulator, there’s no doubt about it. Baseball aficionados will appreciate the huge amount of depth, reliable and responsive control, top-notch presentation, and added enhancements. The improvements are relatively minor and in general, this is essentially a slightly better version than last year’s game. But there’s nothing wrong with that.
    • 87 Metascore
    • 89 Critic Score
    It's exactly what this franchise needed: A modern-day wake-up call that revamps an outdated character and gives us a role model of whom this industry can be proud. Our pride - however misplaced it may have been before - no longer resides in Lara Croft's chest. The setting is excellent, the character's transformation is emotional and effective, the control and combat is rock solid, and the pacing and variety is top-notch. They could've done more with the ideas they present and the multiplayer is lacking but beyond that, this one is a can't-miss for all serious gamers out there.
    • 93 Metascore
    • 80 Critic Score
    It's a shame the graphics didn't receive an upgrade and we don't understand why the Japanese voices aren't included, but other than that this port of Shin Megami Tensei: Persona 4 is a great PlayStation Vita title. The game still has lots of features and possibilities, and is covered with a tasteful layer of JRPG influences.
    • 77 Metascore
    • 80 Critic Score
    Crysis 3 is a worthy sequel that is highly entertaining on a number of different levels.
    • 80 Metascore
    • 82 Critic Score
    Metal Gear Rising: Revengeance is a visceral action spectacle that puts the emphasis squarely on the well constructed gameplay.
    • 43 Metascore
    • 37 Critic Score
    Aliens: Colonial Marines has little to nothing in the way of redeeming value.
    • 75 Metascore
    • 80 Critic Score
    The technical elements won’t blow you away, the combat can feel tedious, and the story isn’t exactly deep, but the entertainment value remains high throughout. Playing with multiple characters bolsters the game’s variety, the comedy relief is always appreciated, the levels are extremely well designed, and the general feel of the game is just plain warm. It’s goodhearted, lighthearted, warmhearted.
    • 76 Metascore
    • 79 Critic Score
    The environment is continually interesting and involving, the character and enemy designs are highly accomplished, the third-person action is reliable and responsive, and the deep weapon crafting system adds intricacy. But the subtler aspects, the slightly more artistic elements, the more cerebral parts of the production; they take a back seat to the insanity. Hence, the epitome of flash over substance.
    • 72 Metascore
    • 81 Critic Score
    A fun, challenging, well constructed puzzle-based adventure that occasionally drags due to tedious backtracking. The story isn't anything special, either, and some puzzles are goofy to the point of being obscure. But most challenges are extremely well designed and implemented, the attractiveness of the pleasing visual presentation, and the uniqueness of the seven characters makes this game well worth your time.

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