PSX Extreme's Scores

  • Games
For 1,504 reviews, this publication has graded:
  • 69% higher than the average critic
  • 5% same as the average critic
  • 26% lower than the average critic
On average, this publication grades 0.2 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Death Stranding
Lowest review score: 18 World Championship Paintball
Score distribution:
1504 game reviews
    • 65 Metascore
    • 71 Critic Score
    Phantom Brave: The Hermuda Triangle has all the elements and aspects of a solid strategy/RPG, and despite the fact that it's more than a few years old, it delivers what it promises. Unfortunately, the whole thing feels a little more muddled than it should've been.
    • 61 Metascore
    • 73 Critic Score
    A decent game that many should enjoy, provided they're familiar with the distinct Japanese flair, and provided they like the drastic gameplay change.
    • tbd Metascore
    • 75 Critic Score
    A decent, entertaining Mini that is a fine way to pass the time.
    • 51 Metascore
    • 54 Critic Score
    It's just way too irritating.
    • 83 Metascore
    • 83 Critic Score
    The online multiplayer can be crazy fun and retribution has never been so satisfying. It's not technically perfect but then again, nothing about this game is "technically perfect." It looks good, though, and certain parts look great.
    • 75 Metascore
    • 80 Critic Score
    The control is a little off and I get this feeling the whole thing would be better on PC but either way, Telltale, Christopher Lloyd, Bob Gale (writer), and the rest of the crew haven't disappointed their fans.
    • 84 Metascore
    • 91 Critic Score
    A game that begs to be played; an experience that begs to be had. It's super intense and is, in many ways, the epitome of nonstop entertainment. You never feel like it's getting too repetitive, you always feel completely involved in what's happening.
    • 87 Metascore
    • 89 Critic Score
    A terrific, amazingly fulfilling game if you are a follower of the genre in question. If you are, there's absolutely no doubt about it; you need to pick it up and play it.
    • 70 Metascore
    • 76 Critic Score
    The AI is silly, there's little challenge – and little urgency or tension – concerning the regular competition, and the technical elements don't have that extra "oomph." But the developers worked hard on that singular environment and atmosphere, the online mode and community offer a wealth of options and freedom, building up your rank and social status can be pretty darn fulfilling, and sometimes, it's just fun to drive around in your favorite car and watch the sunset.
    • 70 Metascore
    • 74 Critic Score
    Two Worlds II takes a big step in the right direction. They've still got to catch up to the rest of the development world when it comes to technical elements, and a better story with more interesting characters would vault this franchise into the 8+ realm.
    • 45 Metascore
    • 68 Critic Score
    It has an interesting cast of characters, a lot of solid diversity in the environment, that patented and crisp anime artistry, and plenty of immersive depth. But on the downside, the combat feels awkward because you have to keep checking your combos, the item system is just plain ridiculous, the story is silly to the max, and despite that aforementioned variety, none of the locales really stand out.
    • 63 Metascore
    • 85 Critic Score
    It isn't about super tight controls, an engrossing storyline, or intensely challenging puzzles that will tax you to the limits. It's about huddling beneath a warm, velvety quilt that imparts a very comforting feeling.
    • 63 Metascore
    • 77 Critic Score
    I'm just not a fan of the new swing mechanic or the jumping, just because it seems to put a serious damper on the pacing and flow of the gameplay.
    • 89 Metascore
    • 90 Critic Score
    Even the co-op multiplayer seems to be a blast; there's very little in the way of technical issues and in comparison to a lot of shooters, this is a whole new thing.
    • 94 Metascore
    • 92 Critic Score
    As it says on the back of the box, it's "a brilliant sci-fi epic." That isn't false advertising, friends.
    • 44 Metascore
    • 47 Critic Score
    If you desperately want to try something new and are willing to put up with a totally disappointing production, maybe you'll want this when it drops down to a budget price.
    • 91 Metascore
    • 95 Critic Score
    As I said, creativity and imagination are essential in any form of entertainment that can be considered artistic in nature. There is nothing, I repeat, nothing, that tops LBP2 in terms of ingenuity, and certainly nothing that makes an entire community dip into a wellspring of prolific inspiration.
    • 57 Metascore
    • 72 Critic Score
    It doesn't excel in all areas and actually disappoints in others but it's still a lengthy, turn-based fantasy RPG that has it where it counts, especially where fans of the genre are concerned.
    • 80 Metascore
    • 81 Critic Score
    Tetris HD is a solid entry in the long-running series and while it sometimes doesn't look or feel like any title of old, it still has a lot going for it.
    • tbd Metascore
    • 57 Critic Score
    Monster Jam: Path to Destruction is a low-budget, niche title that might appeal to those who really love monster trucks, but even that's pushing it.
    • 68 Metascore
    • 80 Critic Score
    Prinny 2: Dawn of Operation Panties, Dood! is a solid, capable, entertaining, and super challenging action/platformer, and one that would fit nicely in a PSP collection.
    • 89 Metascore
    • 91 Critic Score
    All in all, FIFA 11 delivers the goods. It's got the presentation down quite well, and the overall fluidity of the gameplay is unmatched.
    • 31 Metascore
    • 50 Critic Score
    But it doesn't hold up well in 2010 and if this genre is to have any future at all, it needs a big ol' update.
    • 63 Metascore
    • 67 Critic Score
    In many ways, the technical achievement is high and should be praised. In other – and more important ways – it feels like an incomplete title.
    • 63 Metascore
    • 66 Critic Score
    Star Wars: The Force Unleashed II is up against all new competition in 2010 and although some of the new stuff is cool, it just doesn't take the necessary steps. Sorry, SW fans.
    • 45 Metascore
    • 56 Critic Score
    The multiplayer mode also feels sort of tacked on; you and a friend can head out and take on the shuffling hordes, but it's basically the same experience.
    • 60 Metascore
    • 59 Critic Score
    Horrid music. Bland, barren landscapes. Overly difficult combo demands.
    • 91 Metascore
    • 90 Critic Score
    Multiplayer is always a blast.
    • 36 Metascore
    • 41 Critic Score
    Everything about playing Power Gig: Rise of the SixString is either disappointing or irksome in some way.
    • 86 Metascore
    • 95 Critic Score
    It's the ultimate example of the full console experience in the palm of your hands.
    • 66 Metascore
    • 80 Critic Score
    It's simple, really- if you want a focused, in-depth flying simulator that puts most all emphasis on intricate gameplay, your game is right here.
    • 59 Metascore
    • 62 Critic Score
    And that's the theme for Splatterhouse: inconsistent, erratic, unreliable and sometimes too unforgiving.
    • 66 Metascore
    • 73 Critic Score
    Superstars V8 Racing works hard. It strives to be a true-blue simulator that sacrifices a few things here and there for the sake of its digital format and price tag. For the most part, it doesn't do a bad job.
    • 61 Metascore
    • 61 Critic Score
    But the platformer/puzzle aspect flops and the overall feel of the game drops a few notches on the overall appeal meter.
    • 45 Metascore
    • 63 Critic Score
    The scary, tingly sensation dies out way too soon when the repetition and predictability kicks in (and that doesn't take long), and although there are plenty of collectibles (puzzle pieces, case files, etc.), you have no big incentive to grab them all.
    • 48 Metascore
    • 48 Critic Score
    Deadliest Catch: Sea of Chaos has a few good ideas and takes a decent stab at producing a fishing RTS of a certain kind. But controlling the boat sucks, the mini-games aren't exactly engrossing, and the total lack of intensity drags the entire experience down.
    • 72 Metascore
    • 76 Critic Score
    But it's a decent game that almost feels like a throwback to a time when 3D action/adventure without much in the way of frills dominated. It's fun, engaging, and that co-op emphasis works out extremely well.
    • 75 Metascore
    • 82 Critic Score
    What remains is a good, stable, rewarding strategy experience.
    • 77 Metascore
    • 85 Critic Score
    The fixed camera isn't 100% perfect, the "sticky" zombies get a little annoying, and the dark environments sometimes have a been-there, done-that feel but this is overshadowed by the good points.
    • 85 Metascore
    • 87 Critic Score
    The Sly Collection is a quality piece of fan service. It's that simple.
    • 89 Metascore
    • 86 Critic Score
    The good absolutely outweighs the bad and I freely admit that my complaints in this review can be deemed as very subjective; other racers may not have been quite as frustrated quite as often.
    • 61 Metascore
    • 60 Critic Score
    In the end, Create might be a decent option for the family, it works well with Move, there's a ton of ingenuity in many of the challenges, and the amount of satisfaction gleaned from completing a tough puzzle is worth the time invested.
    • 88 Metascore
    • 88 Critic Score
    The product perseveres on the strength of its "oomph" alone and in short, it's not everything it could've been but nevertheless, the entire experience is one well worth your time.
    • 84 Metascore
    • 99 Critic Score
    There are simply features and options that Gran Turismo offers that no other racing game does.
    • 66 Metascore
    • 84 Critic Score
    This is one hell of a stress reliever.
    • 71 Metascore
    • 83 Critic Score
    If you loved the old-fashioned 2-on-2 style pioneered by the very first Jam titles, and didn't like any of the series departures since then, you'll love this one. Yes, regardless of price.
    • 90 Metascore
    • 94 Critic Score
    It may not take the same giant step forward as ACII did in comparison to the original title, but there's no doubt that if you loved ACII, you're gonna adore Brotherhood.
    • 65 Metascore
    • 75 Critic Score
    It's almost too accessible, even on the regular difficulty setting.
    • 82 Metascore
    • 80 Critic Score
    Kingdom Hearts: Birth by Sleep is a game that sticks to its roots and expands upon a winning formula. It still can't quite put long-standing problems to rest (or sleep, whatever) but it presents fans with a cohesive, satisfying adventure and in truth, there are three of them.
    • 76 Metascore
    • 78 Critic Score
    I liked the twists to battles we usually find in the Naruto games; with the items and spells and other exploration/RPG elements – not to mention the focus on character development and plot – I was able to enjoy myself for quite some time.
    • 81 Metascore
    • 81 Critic Score
    There's no doubt you'll get plenty of bang for your buck with this one, but again, it has to be your cup of tea.
    • 82 Metascore
    • 77 Critic Score
    One massive issue Fallout: New Vegas has besides all of its technical problems is that price tag. Let's face it, this is a game built on the original where the mechanics were barely touched. It's an expansion that's being charged full price for.
    • 58 Metascore
    • 53 Critic Score
    But the Story Mode is just plain broken; directing with the Move and actually moving with either the left analog stick of the wireless DS3 or the Nav controller doesn't work well at all. It's just unbelievably irritating.
    • 86 Metascore
    • 88 Critic Score
    It nails down its position as a multiplayer-oriented (and thus, party-oriented) game and succeeds beautifully. Still, there's a part of me that resents the lacking single-player campaign, and the learning curve may prove frustrating (or maybe it's just me).
    • 89 Metascore
    • 89 Critic Score
    Provided you're willing to work at it, and you can look past a dash of cheap AI, you can easily spend the entire NBA season with this game and love every minute of it. If you're wondering if it's better than NBA 2K10, the answer is a big fat "YES."
    • 80 Metascore
    • 84 Critic Score
    Enslaved really fits the "fun" label. It's not as technically proficient as it should've been, one may question the built-in ease of certain aspects of the gameplay (i.e., hand-holding), and there can be camera and frame rate issues. This is what keeps it from being an elite production. At the same time, the characters, story, atmosphere, design, presentation, and acting make it a must-try.
    • 84 Metascore
    • 85 Critic Score
    Vanquish is technically proficient and does a lot of things extremely well. What it does best is give the player a continual sense of urgency and immersion, two traits that are often difficult to maintain.
    • 75 Metascore
    • 86 Critic Score
    Sound is utterly fantastic.
    • 85 Metascore
    • 81 Critic Score
    All in all, Castlevania: Lords of Shadow is a really good game. Only because the hype and anticipation was so high might the score be considered a cause for concern.
    • 65 Metascore
    • 82 Critic Score
    Atelier Rorona: Alchemist of Arland is a darn good RPG with an admitted emphasis on item creation, which won't be alien to those familiar with the Mana Khemia or past Atelier titles.
    • 58 Metascore
    • 66 Critic Score
    I really do understand the intention behind the franchise's overhaul but sadly, it just doesn't work as well as it could've. I'm just not sure who they're going to satisfy. The strategy/RPG fans won't touch it with a ten-foot cattle prod and the action fans don't usually flock to mech titles, which dominate the Japanese culture but aren't as big here.
    • 80 Metascore
    • 69 Critic Score
    The weapons and the kinds of weapons you can put together really make for some really kick ass kills. Additionally, there are some RPG-esque elements which I liked, as well. But what really killed it for me was the clunky and often unresponsive controls, in addition to the repetitive combat which could've used a lot more diversifying.
    • 84 Metascore
    • 87 Critic Score
    It's one of the most accomplished downloadable games we've seen to date, and it goes beyond the appealing graphics, on-point sound, and relatively long length. It features much of the professional refinement we just don't normally see in the digital universe.
    • 43 Metascore
    • 35 Critic Score
    Quantum Theory is the epitome of awful game design. Uninspired. Underdeveloped. Gray. Some of the worst story telling this generation has seen, coupled with some of the worst visuals you'll find on your beautiful PS3 or Xbox 360, in addition to level design that'll bore you the minute you lay your eyes on it.
    • 74 Metascore
    • 79 Critic Score
    Guitar Hero is a franchise that's showing a lot of age. Plain and simple.
    • 50 Metascore
    • 60 Critic Score
    Sonic Team really did do a good job with what they had at their disposal and this new release still maintains its charm. It really does. But that charm just isn't enough for us to ignore the negatives that rear their ugly heads from the get-go, and it's tough to recommend it with so many great PSN originals and PS1 classics.
    • 59 Metascore
    • 55 Critic Score
    Blade Kitten is one of those good ideas that stumbles due to mediocre execution and almost mindless repetition, in terms of both gameplay and technical aspects.
    • 78 Metascore
    • 80 Critic Score
    Cladun: This is an RPG is made for the old-school RPG lover who appreciates nostalgic throwbacks with a dash of modern glazing and almost endless smile-inducing comedy.
    • 74 Metascore
    • 83 Critic Score
    But every level is really well done, the combat mechanic is loaded with potential and is almost endlessly entertaining, the variety and diversity keep your enjoyment high, and the voiceovers, characters, and patented Spidey flair are all big bonuses. The positives definitely outweigh the negatives and with a touch more polish, this could've been an elite title.
    • 70 Metascore
    • 72 Critic Score
    The flying itself is what matters most and despite the drawbacks, you'll still feel your palms getting sweaty during some of the more dynamic, challenging missions. That being said, the AI spikes halfway through, the control can be iffy during specific actions, the graphics are a little inconsistent, and the special non-flying objectives don't quite cut the mustard.
    • 76 Metascore
    • 79 Critic Score
    It really is too bad that the Campaign has to fall so far short of expectations. If they had only managed to refine that entire mode, and allow us to dive into the nuts and bolts of the game earlier, R.U.S.E. could've been a great – perhaps even an elite-level – RTS.
    • 76 Metascore
    • 80 Critic Score
    Sports Champions is a solid piece of entertainment that gives us a glimpse of what is to come. You really do have to "move" and many of the available events highlight Move's super advanced reliability, precision, and responsiveness.
    • 70 Metascore
    • 76 Critic Score
    The interaction between yourself and EyePet is tremendously accurate and responsive, and I think that's what counts most.
    • 83 Metascore
    • 85 Critic Score
    Extra depth, more classes, more missions, more customization, the same gameplay the fans fell in love with back in 2008, and attractive multiplayer options make it a must for those who…well, you know who you are.
    • 75 Metascore
    • 74 Critic Score
    It's just that the story and atmosphere reign supreme and the entire production doesn't quite have the chops to support added immersion.
    • 75 Metascore
    • 80 Critic Score
    Co-op is undeniably fun, though. I enthusiastically recommend the game provided one takes the following caveat into account: it's gonna piss you off. You might bust a controller. If you're good with that, and you still want to partake of the aforementioned pluses, be my guest.
    • 62 Metascore
    • 77 Critic Score
    Better than the first title, but due to lackluster visuals (lights above can even leave visible bars on the screen), erratic AI, and the frustration level enhanced by foes that never miss and guns that suck, it still falls shy of the "must-try" plateau.
    • 49 Metascore
    • 64 Critic Score
    Top Gun is okay, but it certainly doesn't impress.
    • 87 Metascore
    • 86 Critic Score
    BlazBlue: Continuum Shift is about as excellent as fans would expect. If you liked the first, there's almost no chance you won't like the sequel; the only question – as I stated before – is whether or not you think it's enough of an upgrade to warrant a purchase.
    • 61 Metascore
    • 65 Critic Score
    It just isn't as refined as it could've been and even kids will easily notice the problems, which is why the game falls short of the goal. Even so, it's a darn sight better than the Backyard options and next year's installment might end up being…you know, good.
    • 85 Metascore
    • 85 Critic Score
    It isn't without a few flaws here and there, but almost none of them are new (i.e., we've seen them before) and the pros continually make one forget about the cons. That's the mark of a game worth playing, right?
    • 77 Metascore
    • 84 Critic Score
    A game well worth playing. It's an entertaining experience with nicely implemented gameplay elements, many of which will make you grin at the impossible power with which you are bestowed.
    • 62 Metascore
    • 71 Critic Score
    It's just underwhelming.
    • 43 Metascore
    • 38 Critic Score
    Naughty Bear is just another game that features a great concept but fails miserably in execution, which is why you really shouldn't bother paying full pop for this one.
    • 77 Metascore
    • 82 Critic Score
    At this point, I'd say that any game made by High Moon Studios should probably be given your due attention; this is the second time they've managed to crush our skepticism and come through in fine shape.
    • 78 Metascore
    • 80 Critic Score
    You can spend plenty of time doing a variety of things, and Avalanche does a good job of capturing the colorful hilarity of the film series. It feels like "Toy Story" and that's really all we require.
    • 86 Metascore
    • 92 Critic Score
    Joe Danger surprised the crap out of me. I'll freely admit that. It's just so much fun and so ridiculously addictive.
    • 58 Metascore
    • 68 Critic Score
    It's just the lack of visibility and a pervading feeling of not knowing where the opposition is that brings this game down, along with that virtually useless offensive line.
    • 64 Metascore
    • 58 Critic Score
    Nothing seems catastrophically bad but at the same time, nothing seems right, either. This game feels and looks very, very outdated and anyone who plays it will recall many games that did something better; we've seen far better role-playing, action, and stealth mechanics and in all honesty, I doubt this game would've been considered anything special even four or five years ago.
    • 66 Metascore
    • 75 Critic Score
    There’s definitely a bit of lag when playing online but it’s also a big bonus and certainly the biggest addition to the franchise in question.
    • 81 Metascore
    • 80 Critic Score
    The A.I. can be absolutely unfair, the sound is lackluster, and the car detail could've been much cleaner. But, the multiplayer is great fun, as is the gameplay, and there's a decent amount of variety as far as cars and tracks.
    • 77 Metascore
    • 84 Critic Score
    Soldner-X 2: Final Prototype is a beautifully composed and ceaselessly entertaining shooter, one with an old-school feel combined with modern flash.
    • 95 Metascore
    • 93 Critic Score
    Red Dead Redemption is a triumph and although not entirely devoid of an assortment of little flaws and annoyances, it’s still one of the best of the generation.
    • 84 Metascore
    • 88 Critic Score
    The game boasts terrific heart-racing gameplay, great presentation, awesome game mechanics, very tight controls, solid sense of speed, bright visuals, and a bunch of replay value.
    • 75 Metascore
    • 78 Critic Score
    It does its job well. It presents the gamer with a stable, fluid foundation and builds upon it with nice pacing and even an addictive, "I gotta get through the next part" feel. But the combat is definitely sparse, the Powers aren't as electric as I had hoped, the graphics and sound needed an update to reach top-notch status, and the whole thing just feels too much like yesteryear.
    • 57 Metascore
    • 81 Critic Score
    So if you've got kids who have all the movies in their collections, there's no reason they shouldn't play this game. I'm almost sure they'll really have a blast.
    • 77 Metascore
    • 85 Critic Score
    Everything tends to work really well, it's just as addictive and involving as those old 2D games could often be, and really…guys, this is Zelda.
    • 68 Metascore
    • 76 Critic Score
    In the end, I suppose one could make the argument that Lead and Gold: Gangs of the Wild West would be a great buy at $9.99 and a better-than-average buy at the current $14.99 price point.
    • 60 Metascore
    • 49 Critic Score
    Simply put, this just isn't worth your money. This would've been an acceptable game back on the PlayStation and maybe even early PlayStation 2 days, but the level of shallowness in game mechanics, the poor visuals, the boring story, the lousy audio, and the awful controls make it totally unacceptable for this generation.
    • 68 Metascore
    • 80 Critic Score
    If you're not really into RPGs, you won't be impressed. However, if you are like me (a role-playing veteran), and you've agreed with things I've said in the past about the genre this generation, get it. I can almost promise you won't regret it.

Top Trailers