PSX Brasil's Scores

  • Games
For 1,070 reviews, this publication has graded:
  • 65% higher than the average critic
  • 13% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 2.9 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Hades II
Lowest review score: 25 MeteoHeroes Saving Planet Earth!
Score distribution:
1070 game reviews
    • 68 Metascore
    • 70 Critic Score
    Songs of Silence is a fun TBS 4X with a unique visual style and excellent soundtrack. Unfortunately, it suffers from serious technical issues but still delivers a very fun experience for fans of the genre.
    • 65 Metascore
    • 70 Critic Score
    FBC: Firebreak takes players back to the universe of Control, but without many of the traits which made that game so special. The mechanics from this cooperative first-person shooter are functional, but the lack of variety in gameplay coupled with a slow progression system undermine the game, making it a very repetitive experience.
    • 73 Metascore
    • 70 Critic Score
    Although it takes advantage of common mechanics and an almost protocol progression system, which can displease those looking for something different from what we've seen before, Hokko Life, without any shame in its references and inspirations, really stands out for its creation system and customization of items and mainly for the enchantment of its light and childish proposal.
    • tbd Metascore
    • 65 Critic Score
    The first in a long series of games, Never 7 - The End of Infinity didn't age so well like others from the same era and delivers an outdated experience.
    • tbd Metascore
    • 65 Critic Score
    Skautfold: Usurper tries to be a memorable metroidvania, but everything is delivered in such a shallow way that at no time does the game really show what it came for. An "ok" option just in case you are an orphan of the genre and find it in a good sale.
    • 69 Metascore
    • 65 Critic Score
    Slave Zero X is a beat'em up extremely focused on its combat and, consequently, the player's fun will be directly linked to how much you will enjoy exploring combos and perfecting their execution. In case you are not part of this very dedicated subset of players, it's not an easily recommended title.
    • 53 Metascore
    • 65 Critic Score
    Legacy of Kain: Ascendance follows the storyline of a brand new character, who has been retroactively insterted into the main canon in a minimalistic and repetitive side-scrolling game. With strong spin-off vibes, it might not be a good indication of the revival of a classic franchise.
    • 71 Metascore
    • 65 Critic Score
    SAND LAND has its merits in respecting and expanding the original work of the legendary Akira Toriyama. But what it gets right in terms of narrative and design, it fails in combat and exploration systems: , which are as generic and uninteresting as a desert full of sand and... more sand.
    • tbd Metascore
    • 65 Critic Score
    Cats and Seek: Kyoto takes two steps forward with its coloring mode and prettier art than its predecessors. Having only two stages is a step backwards that makes the enjoyable experience even more fleeting, and even the low price isn't well-proportioned in comparison to similar games from the same publisher. In the end, it's pleasant and relaxing enough to make me hope the follow-up, Cats and Seek: Tokyo, already available on PC, also comes to PlayStation.
    • 53 Metascore
    • 65 Critic Score
    Hunter x Hunter: Nen x Impact doesn't really value the rich material it adapts, resulting in limited narrative structures and mediocre visuals, but the traditional 2D gameplay and accessible controls, even without any creative innovation, make the experience fun enough to give it a try.
    • 71 Metascore
    • 65 Critic Score
    No More Heroes 3 is a title that I've been waiting for a long time, but it didn't live up to expectations. It's a game that shows great potential, but never commits to fully realizing them, resulting in an experience that is unique but unsatisfying.
    • 68 Metascore
    • 65 Critic Score
    Dead Island 2: Haus stands out for maintaining the game's basic structure and presenting a new, uncompromising story. With a short duration and little beyond the basics, it lacks enough content to justify a return to the game.
    • tbd Metascore
    • 65 Critic Score
    Neopets: Mega Mini Games Collection appeals to nostalgia, but it may last less than an hour due to an terrible story mode and a weak adaptation for consoles.
    • 68 Metascore
    • 65 Critic Score
    Lollipop Chainsaw RePOP is a game that hasn't aged well: its combat and bad cutscenes show the title's age. It's worth checking out for the absurd story and if you want a not-so-deep action game. It's a shame, however, that there's no licensed soundtrack.
    • 61 Metascore
    • 65 Critic Score
    Fate Seeker II is a game that takes you to the wuxia universe with a good premise, but ends up being overshadowed by performance issues, narrative pacing and boring exploration. Despite being a single-player title, the game follows a structure similar of a MMORPG and with mechanics that, despite being interesting, tend to tire or even frustrate the player.
    • tbd Metascore
    • 65 Critic Score
    Delirium is a game that makes use of several references to be fun, but that ends up suffering the consequences of relying too much on them. Even so, it may please fans of point-and-click games who want a more casual experience that recalls the classic games of the 90s.
    • tbd Metascore
    • 65 Critic Score
    The console version of Dungeon Defenders: Awakened is delivered as a careless port. Although it has an outdated visuals, horrible menus and the impression of an unfinished product, the traditional fun proposed by the game is present and should please veterans and nostalgics alike.
    • 80 Metascore
    • 65 Critic Score
    A product of its time, Sam & Max Save the World is a remaster dedicated to fans of the series and point and click games, but in the current market, the audience might not be much bigger than that.
    • 61 Metascore
    • 65 Critic Score
    With almost no innovation, the first expansion of Dying Light 2 brings more of the same without being really attractive. There are contents that may satisfy some players, but it might not be enough to keep most interested in the game any longer.
    • 60 Metascore
    • 65 Critic Score
    Edge of Eternity has cool ideas and a world that could be very amazing, but it seems that Midgard Studios didn't know how to handle the technical part of the open world very well and all that immersion seems to have died in the presentation trailer.
    • 60 Metascore
    • 65 Critic Score
    Dolmen emerges as a good entry in the world of soulslike and has its value, mainly due to the risks taken by its developer. Even so, the title has positives and negatives points in almost the same proportion, with AI, visuals and interface falling short of what they could be.
    • 66 Metascore
    • 65 Critic Score
    The Cruel King and the Great Hero is a game with interesting ideas, a unique visual style and a lot of potential, but it ends up failing in key points that take it away from its best and force the player to deal with its most negative points, spoiling quite an experience that could have been so much more.
    • 47 Metascore
    • 65 Critic Score
    The Looney Tunes universe is still amazing, with classic characters that haven't lost their charisma. However, the various poorly executed mechanics for sports, the overall refinement of the game, and a visual style that doesn't do justice to the universe presented deliver a mediocre experience.
    • tbd Metascore
    • 65 Critic Score
    Frogun Encore features versatile hookshot mechanics and local co-op mode for two people to have fun together. However, the brevity of the campaign and parallax-induced falls to death can hamper the experience. Those who will benefit most will be speedrun enthusiasts, willing to perfect the paths and find shortcuts in stages that seem to have been made with this audience in mind.
    • 66 Metascore
    • 65 Critic Score
    Harry Potter: Quidditch Champions delivers a simple and unexciting game, but it serves to bring back the spirit of Quidditch that many fans of the wizarding sport have been waiting for over 20 years.
    • 65 Metascore
    • 65 Critic Score
    Cat Rescue Story has its tricks to seduce a younger audience and fans of these mysterious pets. But its simplistic mechanics inherited from its mobile roots, the shallow narrative setting and extremely repetitive cycles make it tiresome quickly, even for the most dedicated.
    • 64 Metascore
    • 65 Critic Score
    Awaken: Astral Blade has managed to grow into an acceptable and entertaining game, but it still has obvious limitations for its production ambitions. Although it fails to stand out among action metroidvanias, it also does not fall below that level and caters to those looking to explore an unknown sci-fi world in command of an anime girl.
    • tbd Metascore
    • 65 Critic Score
    The Library of Babel has great graphic design and setting, but don't expect much more than that. Unless you're one of those players who likes to suffer from tight platforming sessions and a confusing item management system, it's better to avoid it.
    • 80 Metascore
    • 65 Critic Score
    The Legend of Heroes: Trails From Zero is a very bad remaster of a very good game. While the story of the SSS and the journey through Crossbell must be played by any fan of the series and the gameplay holds up surprisingly well even today, the PS4 version leaves so much to be desired that it is only recommended for those who can't afford to play it on another platform.
    • tbd Metascore
    • 65 Critic Score
    NASCAR Arcade Rush is exactly what it promises, delivering a simplified and casual racing game without any specialized complications or the like. Using colors in a charming visuals, it offers a light and simple gameplay, perfect for lazy afternoons, but far from the sophistication that many motorsport fans expect.
    • 71 Metascore
    • 65 Critic Score
    Wonder Boy Collection is a pack with four good classic games from the Wonder Boy series, but it ends up being an incomplete collection, with nothing very new implemented and with a high price.
    • 64 Metascore
    • 65 Critic Score
    Showing good ideas with poor execution, Atlas Fallen is an action RPG with flaws, strange decisions and an underused universe in many ways. It is a better experience when enjoyed cooperatively, but just a decent game nowadays.
    • 62 Metascore
    • 65 Critic Score
    With elements that compromise the experience, Lost Soul Aside is an example of a game that could have been excellent but drags on unnecessarily. The fast-paced combat delivers satisfying combos and the soundtrack is memorable, but even these strengths fall flat during a campaign hampered by a shallow narrative.
    • 68 Metascore
    • 65 Critic Score
    Tales of Symphonia Remastered tries to bring all the experience lived by the players in the past. However, the dated work fails to deliver what it promises and ends up serving only as an average game, without the true brilliance that the franchise has.
    • 57 Metascore
    • 65 Critic Score
    FOAMSTARS is a game of two extremes where not all the foam and style in the world can hide the lack of substance. It shows signs of variety and depth, but ends up being shallow. Its short matches are fun, but they don't keep you engaged in the long term and the repetitiveness in its PvE mode gets tiring before the player sees the best it has to offer.
    • 62 Metascore
    • 65 Critic Score
    Despite a solid and fun gameplay, Concord falls short in several other aspects, including its competitive modes and the lack of charisma of its characters. It's an average experience that can be fun in short doses and rewarding to the player who invests time on it, but it doesn't do enough to keep you hooked.
    • 65 Metascore
    • 65 Critic Score
    CYMACHINA is an RPG with interesting ideas and good combat that ends up suffering from excessive repetitiveness in its enemy and map designs, as well as a story that ends up tripping over itself a little.
    • 57 Metascore
    • 65 Critic Score
    Death or Treat is a game with a very fun combat and setting, capable of guaranteeing a good time for a few hours. But, as a roguelite, it ends up suffering from the lack of challenges and the consequent lack of motivation to continue playing it for many runs.
    • 67 Metascore
    • 65 Critic Score
    Exoprimal has a well-structured and quite fun gameplay. But the lack of variation in game modes and a restricted progression system end up hurting its release. Despite this, if you like multiplayer games, keep an eye on Exoprimal, as Capcom's medium-term support could make it a more interesting option.
    • 68 Metascore
    • 65 Critic Score
    Monster Energy Supercross – The Official Videogame 6 remains a great game in its segment, with solid mechanics, competent visuals and a good level of challenge. However, it innovates very little compared to its predecessors and maintains some of the franchise's chronic problems.
    • tbd Metascore
    • 65 Critic Score
    Rhythm Sprout is a fun game, but it lacks polish in important points of its experience. It's a title that certainly brought some fun and catchy beats during the adventure. It's recommended for those looking for a simple rhythm game to occupy themselves for a few hours.
    • 72 Metascore
    • 65 Critic Score
    Ghost Song isn't a bad experience, but one that shows glimmers of excellence without fully realizing it. With so many metroidvania titles on the market today and with more polished experiences, it's hard to recommend Ghost Song.
    • tbd Metascore
    • 65 Critic Score
    Without any great novelties or innovations, Hiveswap Friendsim's greatest strength lies in its well-written text and unexpected situations. Visually unstable and mechanically simple, it's a recommendation for fans of the genre who don't expect to be involved with a great story, but rather with the misadventures of a fan of making friends.
    • 66 Metascore
    • 65 Critic Score
    With a major imbalance throughout its structure, a clear lack of experience in some decisions, and the need for greater refinement, Echoes of the End is an average action-adventure game that fails to deliver its full potential despite having some good ideas.
    • 70 Metascore
    • 65 Critic Score
    Monster Jam Showdown is, without a doubt, a robust product full of great qualities in transposing this universe to the world of games. However, the lack of diversity in content and especially its identity crisis between realistic elements and pure banter prevent it from being as fun as it could be, inflicting a shameful self-sabotage.
    • 70 Metascore
    • 65 Critic Score
    The prequel to Road 96 introduced substantial gameplay changes, but not everything was for the better. The music rhythm challenges are decent and fun for the most part. However, the game lacks in its adventure format, especially due to the poor narrative and shallow characters.
    • 68 Metascore
    • 65 Critic Score
    The Rumble Fish 2 is an interesting fighting game, featuring unique characters and also distinct mechanics. However, the port for consoles leaves something to be desired, especially in the technical part (there are no graphic filters or options in this regard) and online. At least there are some extra modes (besides Arcade) that should increase its lifespan.
    • tbd Metascore
    • 65 Critic Score
    Souls of Chronos is, overall, a fun adventure. Taking inspiration from the right games to strengthen its base, it manages to bring that special feeling of classic JRPGs, despite being short. Unfortunately, the game is full of technical problems that end up affecting your experience.
    • tbd Metascore
    • 65 Critic Score
    There is no doubt that Potata: Fairy Flower is a good child-themed platform game set in a beautiful fantasy world. Unfortunately, the lackluster mechanics, lack of localization, disjointed puzzles and a bad level design do not make it stand out in a universe full of great other options.
    • 71 Metascore
    • 65 Critic Score
    Deathbound brings some interesting ideas for soulslikes. However, design and technical issues prevent it from achieving a more prominent place in a genre such concepts are fundamental to determining what is really good.
    • 53 Metascore
    • 65 Critic Score
    Custom Mech Wars is a fun game if you like creating and testing mechs and repeating this cycle over and over again. It is a title aimed at this niche of player and, in addition, it lacks important options such as publishing your mechs online or a greater variety of scenarios in the campaign. I hope D3Publisher continues with the idea, as it has the potential to be something special.
    • 62 Metascore
    • 65 Critic Score
    There is no doubt that Stray Blade manages to appropriate well the mechanics that have become popular in recent years and it does so in a game that is concerned with its narrative and its fantasy look. But some flaws in the combat and exploration design end up undermining some of its best ideas, which doesn't take away its merits, but unfortunately overshadows the experience as a whole.
    • tbd Metascore
    • 65 Critic Score
    Despite using a similar formula as the popular games from the Overcooked series, No Heroes Here 2 unfortunately fails to engage the players. Each run is too long for its own good and quickly become a chore, which in turn compromises local multiplayer sessions, which just might be the most important aspect of any game in the genre.
    • tbd Metascore
    • 65 Critic Score
    Barton Lynch Pro Surfing is definitely a game made by surfers for surfers. Even though its technical part is below what we expect from a game nowadays, the gameplay is fun and represents the feeling of surfing very well.
    • 66 Metascore
    • 65 Critic Score
    In an attempt by the developer to reach a wider audience, Monochrome Mobius: Rights and Wrongs Forgotten brings a lot of flaws as a JRPG, with the story being one of its only redeeming qualities.
    • 66 Metascore
    • 65 Critic Score
    Among so many roguelites released in recent years, Yasha: Legends of the Demon Blade ends up being just another one in the crowd. Its visuals and, mainly, its fun gameplay are the highlights, but not enough to make it a memorable game. Repetition, which is usually an ally of the genre, acts as a villain here, wearing down the experience and making the game recommended only for big roguelite fans.
    • 68 Metascore
    • 65 Critic Score
    Zool Redimensioned brings back a brand forgotten in time 30 years after its original release, standing out for its still sharp gameplay, an intense graphic style, and some adaptations to modernize the experience. However, some additions that interfere with the game's dynamics and the lack of other necessary adjustments put the game at a disadvantage, especially in comparison with its rivals of yesteryear and with more recent examples of the genre.
    • 66 Metascore
    • 65 Critic Score
    Fairy Fencer F: Refrain Chord is recommended for those who simply want more Fairy Fencer F, years after the last release. The SRPG gameplay is new to the series, but it's not a big enough novelty to recommend the title to those looking for something focused on strategy.
    • 68 Metascore
    • 65 Critic Score
    Goat Simulator 3 is full of unfunny jokes, several once-funny exaggerations, and pretty obvious references. Underneath all this mess, we have an interesting gameplay. But still, Goat Simulator 3 is basically an open world game made entirely of bad sidequests.
    • 60 Metascore
    • 65 Critic Score
    By trying to deliver a looter shooter in an already consolidated universe but showing another side and approach, Rocksteady Studios only proved that fans were right from the first glimpse of the game. There are notable positives despite everything, as enjoying it cooperatively is fun for a while, but the decisions made didn't prove to be the most appropriate and Suicide Squad: Kill the Justice League fails to stand out as a whole, being a half baked product without much creativity.
    • 57 Metascore
    • 65 Critic Score
    Gungrave GORE was a title that surprised positively, but ended up disappointing. It is certainly a recommendation for when it is at a more affordable price and, above all, for the public that likes titles with intense action and has an open mind to accept the game's flaws. Frankly, we hope we see more versions of the series eventually and that it utilizes the full potential demonstrated by GORE.
    • tbd Metascore
    • 65 Critic Score
    Quite limited in gameplay and short in length, Back Then is supported by its well-presented theme and an interesting story about Alzheimer's disease. Even so, it lacks content even to expand and delve deeper into such a sensitive topic.
    • 64 Metascore
    • 65 Critic Score
    Whether or not to recommend the interactive film Dead Reset is not a simple task, because enjoying it depends on whether you're willing to accept certain questionable tastes. If you're expecting a production with cinematic standards, this is definitely not the place to visit. But if you're looking for fun with typical 1980s B-movie performances, a delightfully cliché narrative, and increasingly absurd choices, there's a gem to be discovered here.
    • 59 Metascore
    • 65 Critic Score
    Dated and flawed in several aspects, Unknown 9: Awakening is a half-delivered proposal without much quality. There are positive points to praise, such as the universe presented and an interesting combat system, but the overall package is mediocre and below what it could be.
    • 69 Metascore
    • 60 Critic Score
    REVEIL features a rich, evocative and vintage art direction, with detailed, well-made scenarios. Unfortunately, everything else is tied together in an average package that struggles to stand out from the myriad of games in the same subgenre.
    • 62 Metascore
    • 60 Critic Score
    Monster Menu: The Scavenger's Cookbook is a game with interesting ideas, but one of the most uninteresting executions possible. Nothing in the game goes beyond competent and some points reach the objectively bad, making it certainly a game that exists, but will hardly be remembered.
    • 74 Metascore
    • 60 Critic Score
    Bounty Star sounds more like a pile of ideas that don't mesh well, resulting in an uneven execution. The game doesn't stand out much, even though it has some interesting qualities.
    • tbd Metascore
    • 60 Critic Score
    Blazing Strike isn't bad, but it fails to stand out in a market as competitive as fighting games. The characters and graphics are good, but the gameplay isn't very appealing and the story mode is terrible.
    • 58 Metascore
    • 60 Critic Score
    PAC-MAN, the classic, is impeccable. Adding multiplayer concepts through the lens of Battle Royale is a great idea. However, PAC-MAN Mega Tunnel Battle: Chomp Champs proves that not even this mix has a guarantee of success if care is not taken with the content offered. Without a life of its own, the tribute is a good memory, but it doesn't go much further than that.
    • tbd Metascore
    • 60 Critic Score
    The Mobius Machine is, in essence, a decent metroidvania hampered by the disproportion between the enormous size of its map and the low variety of backgrounds, discoveries, rewards and even resources that help to revisit the world more efficiently. Those who like challenges will have something to find here, but for the rest, the real challenge will be to maintain interest and patience in this adventure.
    • 75 Metascore
    • 60 Critic Score
    More of the same, River City Girls 2 offers an expansion for the price of a sequel. More time was needed in the oven, either to offer more novelty or to break the mold and bring something completely new.
    • 58 Metascore
    • 60 Critic Score
    REYNATIS is a title that could be truly excellent and an interesting attempt by FuRyu to make a modern RPG, but its dissonant elements result in an average experience that prevents it from fully reaching its potential.
    • 63 Metascore
    • 60 Critic Score
    Shadow Warrior 3 has good combat, but its content is too short to recommend it at launch. It is certainly a title to keep on the radar if you are a fan of this type of FPS.
    • 72 Metascore
    • 60 Critic Score
    ROMEO IS A DEAD MAN is a unique, intriguing, and at the same time unfocused and frustrating experience. It's a difficult game to recommend, as I imagine a niche audience will love the title and ignore its worst quirks, while the vast majority will find themselves confused about what exactly the game wants to be.
    • tbd Metascore
    • 60 Critic Score
    As a rescue and preservation of less popular games from a very important developer, Accolade Sports Collection is a beautiful piece of history. However, the set of productions gathered here is not very appealing in practice, even considering the notably niche sports genre. Balancing qualities and limitations, it's a package that simply fails to be fun.
    • 71 Metascore
    • 60 Critic Score
    Full Metal Schoolgirl delivers a great satire on Japanese "Black Companies" and has a solid foundation, but it needs more polished gameplay to justify its roguelike aspect, which quickly becomes very repetitive.
    • 67 Metascore
    • 60 Critic Score
    Post Trauma tries to bring back the horror of the 90s in a mix with the current. However, the way it was done made the game generic and without identity. Although it is not terrible, it is not worth the investment.
    • 62 Metascore
    • 60 Critic Score
    Slitterhead has a narrative that we can consider as an OK, however, it brings a generic and crazy mix of the Parasyte anime with a flavor of Beyond: Two Souls. With reasonable gameplay, half-assed graphics, a very weak battle system and bad audio, this game is not worth of your time or your money.
    • 53 Metascore
    • 60 Critic Score
    There are several issues that end up leaving the Test Drive Unlimited Solar Crown experience far below expectations. However, none are worse than the entire technical aspect present, delivering a game in a depressing way upon its release. Racing game fans and those who are more patient in waiting for improvements can still enjoy the positive points if they decide to face the game in its current state.
    • 64 Metascore
    • 60 Critic Score
    Alfred Hitchcock: Vertigo is a beautiful tribute to the style that immortalized one of the greatest filmmakers of all time, offering an interesting and unusual suspense plot in games. However, even full of good intentions, it fails by offering extremely simple mechanics, which end up hindering immersion instead of favoring it.
    • tbd Metascore
    • 60 Critic Score
    Despite being mechanically decent, Labyrinth of Zangetsu is uninspired and basic, becoming a hard sell, even for fans of the genre.
    • 68 Metascore
    • 60 Critic Score
    Dusk Diver 2 isn't necessarily a bad title, but it's not a title to recommend either. The combat has competent mechanics, but its balance makes the player experience go from interesting to tedious in a few hours. It's a game that had big ambitions, but didn't have the polish to carry them out properly.
    • 69 Metascore
    • 60 Critic Score
    Dark Auction attempts an ambitious move with certain themes, but due to its use of generative AI, its focus on an abominable figure, and its disjointed ending, it falls flat.
    • 68 Metascore
    • 60 Critic Score
    Ghostbusters: Spirits Unleashed has its positive points and could be an option for fans of the franchise and those who like asynchronous multiplayer. Other than that, the lack of content, evolution and variation reaffirms a shallow and uninteresting game to dedicate several hours to.
    • 63 Metascore
    • 60 Critic Score
    Extremely short, with almost no story development and being a rather limited experience, Bright Memory: Infinite stands out for a good gameplay that may not be enough to justify its price.
    • tbd Metascore
    • 60 Critic Score
    With the commendable boldness of mixing the format of visual novels with the language of Latin telenovelas, Destino Indomable has a passionate idea limited by all the barriers of the genre and the lack of diegetic resources that could explore all that is best and most cheesy in this genre, so recognizable, especially for those of us who grew up watching these productions on TV every day.
    • tbd Metascore
    • 60 Critic Score
    Mediocre, Farmagia is much more of an interesting concept than a well-finished product. With a beautiful story in a well-designed background, the game suffers from efficient but uninspired mechanics, repetitive cycles and empty combat and farming models, which together never reach the potential that seemed promising.
    • tbd Metascore
    • 60 Critic Score
    Rocket Rumble is based on a promising system that combines racing and combat, with great references and a different theme. However, it stumbles over an uninspired art style, an unbalanced interface and, above all, a lack of content to renew interest.
    • 60 Metascore
    • 60 Critic Score
    Mortal Kombat 1's story expansion is disappointing. A weak plot and an even worse conclusion. On the other hand, Cyrax, Sektor and Noob Saibot have interesting gameplay that doesn't make the DLC as a whole dispensable.
    • 65 Metascore
    • 60 Critic Score
    Although inspired by important classics of the genre and with good ideas, The Legend of Legacy HD Remastered fails to deliver an experience that engages the players enough to keep them interested in completing a journey. Much less seven of them.
    • 73 Metascore
    • 60 Critic Score
    Calm and aesthetically pleasing, SCHiM has good ideas for using shadows in 3D platforms, but doesn't make efficient use of them enough to stand out as it could.
    • 77 Metascore
    • 60 Critic Score
    Clash: Artifacts of Chaos manages to bring fresh air in the face of the countless attempts at innovations within the fever of soulslikes. Its visual identity, atmosphere and narrative gain a prominence that can envy competitors. Unfortunately, the lack of politeness and technical issues end up detracting from the experience.
    • tbd Metascore
    • 60 Critic Score
    Pesterquest is a direct continuation, in terms of theme, story and mechanics, of the previous game. Without any substantial improvements, what's left is the same sharp text, but it doesn't venture beyond what we've seen before in the franchise. Even with some visual improvements, it's just "more of the same".
    • 66 Metascore
    • 60 Critic Score
    Killer Klowns From Outer Space: The Game uses an already established formula from a different source material. It's a simple game that could be interesting for those who like asymmetrical multiplayer, but there are numerous problems with balance and variety that greatly affect the game itself.
    • tbd Metascore
    • 60 Critic Score
    Josh Journey: Darkness Totems has positive highlights in its artistic part as a whole, but serious gameplay problems prevent any success in the final experience.
    • tbd Metascore
    • 60 Critic Score
    Kaichu: The Kaiju Dating Sim is inventive in its proposal, but it turns out to be a better in paper. With functional but shallow mechanics, story, and visuals, the game has very little to offer other than curiosity about the topic and runs out of steam very quickly, before we even get attached to its friendly little monsters in love.
    • 53 Metascore
    • 60 Critic Score
    Teenage Mutant Ninja Turtles Arcade: Wrath of the Mutants takes inspiration from one of the biggest classics of its genre, but fails to attempt to modernize the experience with its shallow gameplay and presentation. The outcome is a weak and repetitive game, even though it's a short one.
    • 59 Metascore
    • 60 Critic Score
    MARS 2120 has potential to become a good game and succeeds in terms of visuals and the versatile tools, but execution problems and a premature launch prevent it from, in its current state, reaching the average in a genre as prolific as the metroidvania is nowadays.
    • 54 Metascore
    • 60 Critic Score
    Even with the frustration of the near absence of an obvious collecting element, Funko Fusion is essentially an average game in terms of both its combat and exploration mechanics, although it does offer some good adventurous passages. Its biggest problem is a certain identity crisis, with questionable choices of franchises having little to do with each other and complicating the establishment of a cohesive tone for this project full of potential.
    • tbd Metascore
    • 60 Critic Score
    Aluna: Sentinel of the Shards has important cultural inspirations, but its protocol narrative structure, the plastered gameplay model, and visuals that fall short of the work on which it is based weaken its full potential and make it an ordinary and forgettable game.

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