PSM3 Magazine UK's Scores

  • Games
For 1,144 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 97 LittleBigPlanet
Lowest review score: 11 Thor: God of Thunder
Score distribution:
1144 game reviews
    • 52 Metascore
    • 48 Critic Score
    It's still wonky like a broken seesaw. [May 2008, p.79]
    • PSM3 Magazine UK
    • 80 Metascore
    • 62 Critic Score
    Showing its age in terms of ingenuity. Shame. [Oct 2007, p.84]
    • PSM3 Magazine UK
    • 53 Metascore
    • 54 Critic Score
    A massive disappointment. [Nov 2007, p.78]
    • PSM3 Magazine UK
    • 75 Metascore
    • 75 Critic Score
    A stiff camera and fiddly paltforming frustrate, but this still proves to be a unique, fun experience. [Nov 2007, p.84]
    • PSM3 Magazine UK
    • 84 Metascore
    • 90 Critic Score
    It's a masterpiece of balance, of design, and the jewel in Sony's online crown.
    • 72 Metascore
    • 65 Critic Score
    Fun online, but a weak single-player, duff quests and some seriously ropey combat make this a disappointment. [Oct 2007, p.82]
    • PSM3 Magazine UK
    • 71 Metascore
    • 64 Critic Score
    Perfectly decent, but an all-too-familiar outing. For raging/insatiable J-RPG addicts only. [Mar 2008, p.78]
    • PSM3 Magazine UK
    • 60 Metascore
    • 49 Critic Score
    We've done this dozens of times before and replacing bearded Chinese men with robots doesn't change a thing. [Dec 2007, p.82]
    • PSM3 Magazine UK
    • 79 Metascore
    • 68 Critic Score
    A quality golf sim, but "Everybody's Golf 5" takes the major this year. [Nov 2007, p.83]
    • PSM3 Magazine UK
    • 84 Metascore
    • 86 Critic Score
    Combines strategy and shooting to excellent effect. Not perfect, but it really <I>feels</I> like war. [Sept 2007, p.64]
    • 58 Metascore
    • 47 Critic Score
    It's all a bit dull. [Dec 2007, p.82]
    • PSM3 Magazine UK
    • 86 Metascore
    • 82 Critic Score
    Polished, completely original and as good as a lot of things that Square Enix have ever done. [May 2008, p.76]
    • PSM3 Magazine UK
    • 81 Metascore
    • 75 Critic Score
    A sweet taste of next-gen NFL, soured somewhat by the fact that the game hates you. [Oct 2007, p.78]
    • PSM3 Magazine UK
    • 78 Metascore
    • 87 Critic Score
    Much better than on PS3. [Oct 2007, p.79]
    • PSM3 Magazine UK
    • 78 Metascore
    • 85 Critic Score
    A near-essential addition to PSP's library. [Aug 2007, p.79]
    • PSM3 Magazine UK
    • 70 Metascore
    • 70 Critic Score
    Laced with enough ingenuity to be worth downloading. [Jan 2008, p.79]
    • PSM3 Magazine UK
    • 64 Metascore
    • 40 Critic Score
    On Dreamcast and PS2 it was slick and colourful. On PSP it's blocky and slow. [Oct 2007, p.84]
    • PSM3 Magazine UK
    • 59 Metascore
    • 57 Critic Score
    It's not a very pleasant experience and there just isn't enough fun to persuade you that you're spending your time wisely. [July 2007, p.84]
    • PSM3 Magazine UK
    • 51 Metascore
    • 45 Critic Score
    Getting from one point on the map to another uses about six brain cells, leaving the rest to bitch about the boring weapons and enemies. [Nov 2007, p.83]
    • PSM3 Magazine UK
    • 63 Metascore
    • 69 Critic Score
    It's old-fashioned, but definitely worth playing for a little bit. [May 2008, p.79]
    • PSM3 Magazine UK
    • 69 Metascore
    • 69 Critic Score
    Despite the dodgy tunes and questionable hair styles it's worth the cash for fans, if only to keep your strum skills strong until "Legends of Rock." [Oct 2007, p.85]
    • PSM3 Magazine UK
    • 57 Metascore
    • 48 Critic Score
    Do yourself a favor and steer clear of this one. [Oct 2007, p.84]
    • PSM3 Magazine UK
    • 66 Metascore
    • 62 Critic Score
    It just lacks a strong personality or story. [Nov 2007, p.84]
    • PSM3 Magazine UK
    • 70 Metascore
    • 75 Critic Score
    Cute, accessible and fun, but lacking oomph. [May 2007, p.78]
    • PSM3 Magazine UK
    • 67 Metascore
    • 75 Critic Score
    A fantastic game, but a short, limited one. Not really worth the asking price, and not as good as "Gitaroo Man." [May 2007, p.66]
    • PSM3 Magazine UK
    • 74 Metascore
    • 72 Critic Score
    Not just for Rugby experts. [Oct 2007, p.76]
    • 73 Metascore
    • 74 Critic Score
    Beats "Madden," but looks ugly doing it. [Dec 2007, p.84]
    • PSM3 Magazine UK
    • 68 Metascore
    • 64 Critic Score
    It's a decent enough shot at the title, but there are better tennis games already on court. [July 2007, p.64]
    • PSM3 Magazine UK
    • 68 Metascore
    • 78 Critic Score
    A perfect example of a generic J-RPG. [July 2008, p.78]
    • PSM3 Magazine UK
    • 88 Metascore
    • 80 Critic Score
    Rewarding, tight, polished, challenging, brutal and goreous. Excellent stuff. [Aug 2007, p.66]
    • PSM3 Magazine UK
    • 85 Metascore
    • 79 Critic Score
    It can get a bit hard to see where you're going with so much happening, and progression doesn't feel as though it's entirely in your hands, but for enjoyment, sparkle and that 'one more go' factor, this is a hard one to turn down. [July 2007, p.85]
    • PSM3 Magazine UK
    • 86 Metascore
    • 76 Critic Score
    A fine, methodical shooter. If you work for it, you'll find a pot of gold at the end of this Rainbow. [Aug 2007, p.70]
    • PSM3 Magazine UK
    • 54 Metascore
    • 52 Critic Score
    A lazy film tie-in, barely redeemed by some fan-pleasing extras. Only satisfies in brief flashes. [Sept 2007, p.70]
    • PSM3 Magazine UK
    • 67 Metascore
    • 39 Critic Score
    An interesting gaming artifact, and very lovable...but essentially rubbish. [May 2008, p.79]
    • PSM3 Magazine UK
    • 79 Metascore
    • 59 Critic Score
    The mechanics of the combat system are fine, but it doesn't have the scale of "Disgaea" and you'll long for more depth with every click. [Nov 2007, p.83]
    • PSM3 Magazine UK
    • 80 Metascore
    • 71 Critic Score
    The gorgeous visuals, incredible atmosphere, unique subject matter and immense production values are let down, and ultimately made redundant, by the abysmal pacing, sloppy design and criminal lack of length. [Aug 2007, p.60]
    • PSM3 Magazine UK
    • 67 Metascore
    • 55 Critic Score
    It has promise, but poor missions scupper the magic. Potter fans may persist, mind. [Aug 2007, p.72]
    • PSM3 Magazine UK
    • 61 Metascore
    • 56 Critic Score
    One for younger gamers and franchise obsessives only. [Aug 2007, p.73]
    • PSM3 Magazine UK
    • 64 Metascore
    • 70 Critic Score
    It's more user-friendly than the other PSP brain trainer "Mind Quiz." [Sept 2007, p.80]
    • PSM3 Magazine UK
    • 47 Metascore
    • 39 Critic Score
    A dull, uninspired car crash of a game. A complete waste of PlayStation 3's power. [Aug 2007, p.74]
    • PSM3 Magazine UK
    • 62 Metascore
    • 64 Critic Score
    While Go! Puzzle works well in places, it ultimately feels like the cheap download it is. [May 2007, p.77]
    • PSM3 Magazine UK
    • 73 Metascore
    • 78 Critic Score
    You'll be hard pressed to find a beat-'em-up that feels as frenetic as this. [Dec 2007, p.82]
    • PSM3 Magazine UK
    • 60 Metascore
    • 51 Critic Score
    Not totally charmless, but the sprogs would be better off with "SSX Tricky." [Nov 2007, p.84]
    • PSM3 Magazine UK
    • 83 Metascore
    • 90 Critic Score
    Overall Intelligent, inventive... Crush's main drawback is its steep learning curve. But that's what brains are for, right?
    • 38 Metascore
    • 65 Critic Score
    Faithful for fans, low on thrills for everyone else. [July 2007, p.84]
    • PSM3 Magazine UK
    • 57 Metascore
    • 79 Critic Score
    Looks gorgeous, but the obsessive focus on combat can be as irritating as it is exciting. [Aug 2007, p.76]
    • PSM3 Magazine UK
    • 83 Metascore
    • 89 Critic Score
    The sweetest eye candy around, low on strategy but alive with punchy action. First-rate. [Apr 2008, p.80]
    • PSM3 Magazine UK
    • 55 Metascore
    • 55 Critic Score
    The early promise soon fades, leaving a repetitive slash-'em-up. A shame, frankly. [July 2007, p.66]
    • PSM3 Magazine UK
    • 41 Metascore
    • 41 Critic Score
    Kazook is like "Ape Academy", but without the apes. Oh, and the fun. [Dec 2006, p.95]
    • PSM3 Magazine UK
    • 60 Metascore
    • 48 Critic Score
    Sadly there's little to capture the imagination of modern day gamers. [Jan 2008, p.80]
    • PSM3 Magazine UK
    • 67 Metascore
    • 85 Critic Score
    It won't convince some, but the more open-minded will revel in these calm, cheerful, engaging fields. Gorgeous. [May 2007, p.68]
    • PSM3 Magazine UK
    • 74 Metascore
    • 78 Critic Score
    Fast and frantic, and great fun with friends. The price irons out the flaws. Get it. [July 2007, p.82]
    • PSM3 Magazine UK
    • 57 Metascore
    • 72 Critic Score
    It doesn't do too much to suggest it's anything more than a Costcutter GTA, but it's a fun nostalgia-soaked affair. [July 2007, p.80]
    • PSM3 Magazine UK
    • 59 Metascore
    • 60 Critic Score
    Only Hawk nuts are likely to appreciate this one. [Sept 2007, p.81]
    • PSM3 Magazine UK
    • 60 Metascore
    • 72 Critic Score
    A buffed-up Central Park can't distract from some upsetting gameplay blunders. [July 2007, p.72]
    • PSM3 Magazine UK
    • 49 Metascore
    • 50 Critic Score
    The duck-related puns ("Quacked it" and "Billiant", anyone?) soon start to lose their appeal, much like the rest of the game. [May 2007, p.76]
    • PSM3 Magazine UK
    • 72 Metascore
    • 72 Critic Score
    It's aged badly. The PS3 version looks like the PC version running on low detail...It's a fair attempt, but in no way essential. [Apr 2007, p.79]
    • 72 Metascore
    • 71 Critic Score
    Worth 20 quid? For no-nonsense arcade thrills, just about. Worth two years' wait? Sadly, not quite. [May 2007, p.70]
    • PSM3 Magazine UK
    • 53 Metascore
    • 43 Critic Score
    There's no real fun to be had. [Oct 2007, p.85]
    • PSM3 Magazine UK
    • 74 Metascore
    • 75 Critic Score
    The controls are excellent and instinctive and the graphics are really rather stunning, although they're just too dark to enjoy fully. [Jan 2007, p.85]
    • PSM3 Magazine UK
    • 64 Metascore
    • 68 Critic Score
    It provides some fun. [June 2007, p.68]
    • PSM3 Magazine UK
    • 73 Metascore
    • 71 Critic Score
    It's still the post-pub game of choice. [May 2007, p.78]
    • PSM3 Magazine UK
    • 45 Metascore
    • 50 Critic Score
    Predictable and uninspiring. Best leave it well alone. [Dec 2006, p.96]
    • PSM3 Magazine UK
    • 78 Metascore
    • 75 Critic Score
    A decent update to a solid game. [June 2007, p.70]
    • PSM3 Magazine UK
    • 80 Metascore
    • 79 Critic Score
    There's no denying that it's repetitive, but it retains its arcade-style toughness. [July 2007, p.84]
    • PSM3 Magazine UK
    • 63 Metascore
    • 73 Critic Score
    A good old-fashioned FPS. It looks scrappy and it's short on innovation, but the combat makes up for it. [May 2007, p.74]
    • 79 Metascore
    • 80 Critic Score
    Despite the niggles, this is still the usual brilliance. [May 2007, p.79]
    • PSM3 Magazine UK
    • 80 Metascore
    • 85 Critic Score
    No giant leap for the series, but enough improvements to be a must-buy for VT fans...Our only major complaint is the absence of online play. [Mar 2007, p.66]
    • PSM3 Magazine UK
    • 75 Metascore
    • 85 Critic Score
    A consuming driving experience that's not the most exciting, but makes up for it with its mellow side. [Mar 2007, p.56]
    • PSM3 Magazine UK
    • 65 Metascore
    • 77 Critic Score
    Customisation options make this the best AC yet, but it's not very user-friendly. [July 2007, p.76]
    • PSM3 Magazine UK
    • 93 Metascore
    • 93 Critic Score
    An incredible open-ended experience, but you're going to need patience to truly savour it. [May 2007, p.54]
    • PSM3 Magazine UK
    • 73 Metascore
    • 77 Critic Score
    A good effort. [June 2007, p.82]
    • PSM3 Magazine UK
    • 70 Metascore
    • 66 Critic Score
    A game that's as easy to refuse as the Playstation 2 version was. [Apr 2007, p.86]
    • PSM3 Magazine UK
    • 72 Metascore
    • 67 Critic Score
    The Champions League is a amazing showcase of the drama and passion of the beautiful game, but EA have botched its transition to PS2 by simply repackaging "FIFA 07" with minor tweaks and insubstantial additions. Quite simply, a wasted opportunity.
    • 61 Metascore
    • 56 Critic Score
    Unimaginative level design, creaky collision detection and an overall lack of polish hold it back. Shame. [May 2007, p.78]
    • PSM3 Magazine UK
    • 65 Metascore
    • 61 Critic Score
    Voice acting keeps the story interesting, but you can skip it all in Arcade mode. [Aug 2007, p.78]
    • PSM3 Magazine UK
    • 93 Metascore
    • 93 Critic Score
    Like running eyes-first into a wall of beauty, GOW2 is yet another of PS2's last minute masterpieces. [Apr 2007, p.62]
    • PSM3 Magazine UK
    • 64 Metascore
    • 70 Critic Score
    Good set pieces and decent controls, but minor flaws mean it wins a battle, not the war for PSP shooters. [May 2007, p.72]
    • PSM3 Magazine UK
    • 58 Metascore
    • 66 Critic Score
    Not as good as "Fight Night" PSP, nor even the old PS2 "Rocky" games. So no title contender, but not bad either. [Mar 2007, p.68]
    • PSM3 Magazine UK
    • 81 Metascore
    • 80 Critic Score
    Don't worry about not "getting" B-ball - this is more of a showing-off sim, and a fun one at that. [May 2007, p.64]
    • PSM3 Magazine UK
    • 68 Metascore
    • 49 Critic Score
    The exploding levels are a barely-veiled, needlessly complicated, rip-off of Mortal Kombat's hotspots, while fighting lacks imagination and characters blur into one. We'd have settled for a shinier version of Def Jam: FFNY - complete with Blazin' moves (inexplicably taken out here) - instead of this disappointing effort.
    • 76 Metascore
    • 81 Critic Score
    Dominator is, truly, excellent fun and we've concentrated on the negatives because we're so disappointed it's not up to the stellar heights of previous games. But there's no doubt that this is easily the worst Burnout yet. Shame.
    • 84 Metascore
    • 88 Critic Score
    Tough, dynamic racing. A blistering thrill ride that makes good on PlayStation 3's promises. [JPN Import; Jan 2007, p.58]
    • PSM3 Magazine UK
    • 75 Metascore
    • 83 Critic Score
    For 20 notes, though, you can't really complain. Played the PSP version to death? Leave this on the shop shelf. But if you're looking for a sunny spot to fritter away the hours until you get a PS3, then GTA is still the only vacation we'd recommend.
    • 82 Metascore
    • 84 Critic Score
    The depth and variety on offer in this deluxe editon of Tekken 5 is superb. [May 2007, p.76]
    • PSM3 Magazine UK
    • 63 Metascore
    • 51 Critic Score
    With loading times between battles lasting an age, you'd be better off playing the real-life card game equivalent. [Sept 2007, p.80]
    • PSM3 Magazine UK
    • 74 Metascore
    • 48 Critic Score
    This really very attractive game is hand-wringingly dull. Here's why: the handling is terrible. In fact, it's so flawed there's simply never a time when it's fun, or even satisfying, to drive these cars.
    • 74 Metascore
    • 80 Critic Score
    Throwaway, stupid, huge amounts of fun and you won't be able to resist its colourful charms. Just don't expect the novelty to last for more than a few hours.
    • 71 Metascore
    • 82 Critic Score
    Mesmerising and beautiful. Just excellent. [May 2007, p.77]
    • PSM3 Magazine UK
    • 78 Metascore
    • 72 Critic Score
    It's entertaining, amusing and its screen-filling boss battles are impressive, but it's completely throwaway. [Dec 2006, p.96]
    • PSM3 Magazine UK
    • 85 Metascore
    • 87 Critic Score
    Best scrapper ever? Perhaps, but VF5 is <I>such</I> an acquired taste. Great, but not one for all. [Mar 2007, p.64]
    • PSM3 Magazine UK
    • 65 Metascore
    • 79 Critic Score
    Only a slight lack of personality and a few motion sickness issues stop this [from] scoring higher. [Apr 2007, p.86]
    • PSM3 Magazine UK
    • 85 Metascore
    • 86 Critic Score
    Not small and not perfectly formed, but packs a wicked punch. Accomplished, but stops short of brilliance. [May 2007, p.60]
    • PSM3 Magazine UK
    • 54 Metascore
    • 58 Critic Score
    There’s nothing ground-breaking going on here, but the mix of combat - shooting and hand-to-hand - and simple obstacles - jump over, slide under - is diverting enough. Of course it’s nowhere near enough to stop Ghost Rider from being another totally forgettable licensed-game experience.
    • 49 Metascore
    • 65 Critic Score
    Unusually, the PSP version of Ghost Rider actually has a little more to it than its PS2 counterpart. [Mar 2007, p.60]
    • PSM3 Magazine UK
    • 81 Metascore
    • 77 Critic Score
    The Warriors retains its inherent "coolness" and remains more than decent fun. [Apr 2007, p.86]
    • PSM3 Magazine UK
    • 78 Metascore
    • 70 Critic Score
    If its girly nature doesn't put you off, you'll have a good time. Otherwise, you'd better look elsewhere. [July 2007, p.85]
    • PSM3 Magazine UK
    • 65 Metascore
    • 38 Critic Score
    Enjoy "Super Puzzle Fighter" - it's ace. Just a shame the rest of CPW is such balls. [Mar 2007, p.78]
    • PSM3 Magazine UK
    • 81 Metascore
    • 84 Critic Score
    It's by no means perfect, but PES6 is the best footie game on PSP and is essential for fans of the series. [Christmas 2006, p.88]
    • PSM3 Magazine UK
    • 83 Metascore
    • 77 Critic Score
    DQ and FF do things better than Rogue Galaxy but if you've finished both this will fill a hole. [June 2007, p.74]
    • PSM3 Magazine UK

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