PSM3 Magazine UK's Scores

  • Games
For 1,144 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 97 LittleBigPlanet
Lowest review score: 11 Thor: God of Thunder
Score distribution:
1144 game reviews
    • 47 Metascore
    • 32 Critic Score
    Courses so unmemorable your'e still looking for turns on the third or fourth lap. [May 2008, p.81]
    • PSM3 Magazine UK
    • 80 Metascore
    • 81 Critic Score
    Polished and perfect for parties. Genius online features cement a great package. [Aug 2008, p.76]
    • PSM3 Magazine UK
    • 75 Metascore
    • 72 Critic Score
    Fun, but it becomes all too familiar a bit too quickly. [Dec 2008, p.86]
    • PSM3 Magazine UK
    • 68 Metascore
    • 67 Critic Score
    Despite the low(ish) price, this is far from a no-brainer. [Oct 2008, p.79]
    • PSM3 Magazine UK
    • 39 Metascore
    • 29 Critic Score
    The ugliest game on PS3 can be entertaining, but it's mostly a mess. [Feb 2009, p.78]
    • PSM3 Magazine UK
    • 71 Metascore
    • 59 Critic Score
    This is just another mundane Star Wars game to throw on the pile. [Nov 2008, p.74]
    • PSM3 Magazine UK
    • 62 Metascore
    • 63 Critic Score
    [Christmas 2008, p.87]
    • PSM3 Magazine UK
    • 64 Metascore
    • 69 Critic Score
    A sillier and simpler game than "Smackdown" but a viable alternative. [Nov 2008, p.70]
    • PSM3 Magazine UK
    • 88 Metascore
    • 85 Critic Score
    EA have once again upped the ante on an already sterling series. [Oct 2008, p.78]
    • PSM3 Magazine UK
    • 77 Metascore
    • 76 Critic Score
    It drips atmosphere and style, with great characters and story to boot. [Christmas 2008, p.85]
    • PSM3 Magazine UK
    • 70 Metascore
    • 77 Critic Score
    There's a solid season mode, but "NHL 09" offers all this and more. [Dec 2008, p.87]
    • PSM3 Magazine UK
    • 53 Metascore
    • 48 Critic Score
    There's some fun to be had with friends, but none without them. [Oct 2008, p.72]
    • PSM3 Magazine UK
    • 72 Metascore
    • 76 Critic Score
    Technically weak and slightly scrappy but tons of simple fun. [Nov 2008, p.83]
    • PSM3 Magazine UK
    • 77 Metascore
    • 80 Critic Score
    Small, but perfectly formed arcade action for a bargain price. [Nov 2008, p.84]
    • PSM3 Magazine UK
    • 62 Metascore
    • 49 Critic Score
    The puzzles are repetitive, loading times are neverending and with only 40 levels, FS is far too short. [June 2008, p.84]
    • PSM3 Magazine UK
    • 82 Metascore
    • 80 Critic Score
    It's like having a pro-golfer training you to become better. [Oct 2008, p.78]
    • PSM3 Magazine UK
    • 78 Metascore
    • 82 Critic Score
    Wonderful, but you'll needs lots of free time to see the best of it. [Mar 2009, p.70]
    • PSM3 Magazine UK
    • 71 Metascore
    • 71 Critic Score
    We've come to expect big things from full-priced racers and this is just a fair racing sim. [Sept 2008, p.74]
    • PSM3 Magazine UK
    • 76 Metascore
    • 87 Critic Score
    Four more hours of the classic TOD? Frankly, this is hard to fault. [Oct 2008, p.70]
    • PSM3 Magazine UK
    • 87 Metascore
    • 79 Critic Score
    A rare retro game that's improved with age. [Oct 2008, p.79]
    • PSM3 Magazine UK
    • 85 Metascore
    • 89 Critic Score
    There's more quality sports action here than you'll ever need. [Oct 2008, p.74]
    • PSM3 Magazine UK
    • 55 Metascore
    • 38 Critic Score
    With horribly repetitive gameplay and awful graphics the choice between this and armageddon is still a close one. [Oct 2008, p.78]
    • PSM3 Magazine UK
    • 53 Metascore
    • 70 Critic Score
    A moderately fun game which is more entertaining to watch than play. [Oct 2006, p.80]
    • PSM3 Magazine UK
    • 80 Metascore
    • 76 Critic Score
    Money well spent for a few hours of fun. [Nov 2008, p.84]
    • PSM3 Magazine UK
    • 85 Metascore
    • 85 Critic Score
    Not quite the technical equal of "Virtua Fighter" but still brilliant. [Sept 2008, p.64]
    • PSM3 Magazine UK
    • 78 Metascore
    • 80 Critic Score
    Some episodes are a bit short, but Siren's tense horror is ace. [Sept 2008, p.70]
    • PSM3 Magazine UK
    • 69 Metascore
    • 52 Critic Score
    It's nothing you haven't seen before, though, and, placed next to the stylish brilliance of "Everyday Shooter," this ultimately lacks the character or variety to make its challenge worth enduring. [Aug 2008, p.81]
    • PSM3 Magazine UK
    • 70 Metascore
    • 74 Critic Score
    A steep learning curve, but the satisfaction on offer is immense. [Oct 2008, p.78]
    • PSM3 Magazine UK
    • 85 Metascore
    • 86 Critic Score
    Matches could be longer, but the strategy is top notch. Excellent. [Aug 2008, p.72]
    • PSM3 Magazine UK
    • 58 Metascore
    • 57 Critic Score
    Complex controls put this out of touch. [Aug 2008, p.80]
    • PSM3 Magazine UK
    • 51 Metascore
    • 43 Critic Score
    The gameplay is about as much fun as parading your plums through a blender. [Nov 2008, p.85]
    • PSM3 Magazine UK
    • 70 Metascore
    • 78 Critic Score
    It does make for some great Guitar Hero tracks. [Sept 2008, p.78]
    • PSM3 Magazine UK
    • 47 Metascore
    • 40 Critic Score
    This lacks imagination, with infernally basic playability. Avoid. [Oct 2008, p.76]
    • PSM3 Magazine UK
    • 51 Metascore
    • 42 Critic Score
    THQ's platformer handles infuriatingly enough to make you hate - arguably - Pixar's most likeable character yet. [Sept 2008, p.79]
    • PSM3 Magazine UK
    • 72 Metascore
    • 72 Critic Score
    Far from spectacular, but Overlord is decent, challenging role-player with plenty of charm. [June 2008, p.76]
    • PSM3 Magazine UK
    • 84 Metascore
    • 80 Critic Score
    Solid single player, and superb online - a decent "COD4" alternative. [Aug 2008, p.62]
    • PSM3 Magazine UK
    • 75 Metascore
    • 79 Critic Score
    An acquired taste, but more rewarding than 'VT3" over the long term. [Aug 2008, p.70]
    • PSM3 Magazine UK
    • 47 Metascore
    • 47 Critic Score
    Tired, inconsistent and just plain ugly. [Sept 2008, p.78]
    • PSM3 Magazine UK
    • 63 Metascore
    • 64 Critic Score
    It has the power, but lacks the performance. [July 2008, p.78]
    • PSM3 Magazine UK
    • 84 Metascore
    • 82 Critic Score
    Simplicity incarnate, but, amazingly, turns the age old concept of left, right and fire into a strategic masterclass. [Sept 2008, p.78]
    • PSM3 Magazine UK
    • 72 Metascore
    • 73 Critic Score
    Clank's first starring role stops short of brilliance because of niggly problems. [Sept 2008, p.72]
    • PSM3 Magazine UK
    • 94 Metascore
    • 95 Critic Score
    MGS4 is a masterpiece, arguably the best in the series and - though many will fiercely disagree - ever so slightly disappointing.
    • 71 Metascore
    • 70 Critic Score
    Bouts also feel genuinely three dimensional. [Aug 2008, p.81]
    • PSM3 Magazine UK
    • 55 Metascore
    • 55 Critic Score
    Smashing is fun, but there's no real depth. [Sept 2008, p.78]
    • PSM3 Magazine UK
    • 66 Metascore
    • 68 Critic Score
    If you're looking for some brainless, thow-away thrills, Wolf Of The Battlefield provides polished, no-frills action. [Aug 2008, p.80]
    • PSM3 Magazine UK
    • 70 Metascore
    • 65 Critic Score
    A solid Bourne reworking, with so-so combat and flawed design. [Aug 2008, p.66]
    • PSM3 Magazine UK
    • 87 Metascore
    • 90 Critic Score
    Action packed, content-heavy and very beautiful, GRID sets a new PS3 racing standard. [July 2008, p.76]
    • PSM3 Magazine UK
    • 76 Metascore
    • 72 Critic Score
    A surprisingly deep multi-player mode. [Sept 2008, p.78]
    • PSM3 Magazine UK
    • 77 Metascore
    • 70 Critic Score
    Dull levels and characters, but the Lego block puzzles are as unique as ever. [July 2008, p.74]
    • PSM3 Magazine UK
    • 82 Metascore
    • 88 Critic Score
    Even if you don't like golf, give it a go because it's one of hte most charming and playable experiences on PSP to date. [Aug 2008, p.80]
    • PSM3 Magazine UK
    • 60 Metascore
    • 50 Critic Score
    Neat tactical stuff aside, this is still an ugly, unpolished shooter. [Aug 2008, p.78]
    • PSM3 Magazine UK
    • 55 Metascore
    • 71 Critic Score
    So Haze, as a PS3 exclusive, is far from a reason to own a PS3.
    • 82 Metascore
    • 81 Critic Score
    The complete party package, made yet more essential by all the new features. [Nov 2007, p.68]
    • 79 Metascore
    • 67 Critic Score
    An improvement on FIFA 2008 in terms of tempo of play, but this still lacks real bite. [May 2008, p.68]
    • PSM3 Magazine UK
    • 77 Metascore
    • 81 Critic Score
    An exquisite football game. [June 2008, p.85]
    • PSM3 Magazine UK
    • 56 Metascore
    • 37 Critic Score
    Traveller's Tales have no excuse for serving up this steaming pile of Minotaur dung. [Nov 2008, p.84]
    • PSM3 Magazine UK
    • 69 Metascore
    • 80 Critic Score
    Fans might feel confused at first, but they won't be disappointed. [Feb 2008, p.78]
    • PSM3 Magazine UK
    • 68 Metascore
    • 60 Critic Score
    If you're interested in SNK history, give it a punt - it'll prove a bit too archaic for everyone else. [Issue#174, p.82]
    • PSM3 Magazine UK
    • 42 Metascore
    • 36 Critic Score
    Overall Flying is sometimes a joy, but Iron Man is basically repetitive, confusing and graceless.
    • 81 Metascore
    • 83 Critic Score
    The most refined puzzle-action game on PS3. Hugely addictive. [June 2008, p.72]
    • PSM3 Magazine UK
    • 98 Metascore
    • 96 Critic Score
    Imperfect, but the most focused, compelling GTA ever takes 'last -gen' gaming to next-gen highs. [June 2008, p.64]
    • PSM3 Magazine UK
    • 89 Metascore
    • 90 Critic Score
    Improved, with enough here to keep you busy till "Persona 4." [Feb 2009, p.84]
    • PSM3 Magazine UK
    • 54 Metascore
    • 67 Critic Score
    But while mising tricks and fighting for the ball is fluid and engaging in one on one games , things don't fare as well with four players. [Aug 2008, p.80]
    • PSM3 Magazine UK
    • 80 Metascore
    • 87 Critic Score
    The attention to detail is staggering and it handles like a dream. A true technical showcase. [May 2008, p.74]
    • 74 Metascore
    • 70 Critic Score
    If you like the idea of sending a small man through a windscreen in to a giant dartboard, this is worth a look. [Apr 2008, p.82]
    • PSM3 Magazine UK
    • 72 Metascore
    • 76 Critic Score
    This is a stunning technical achievement, a dark horse, a must-rent and almost a must buy, but it lacks the variety, pacing or innovation to make it truly essential. [Apr 2008, p.18]
    • 60 Metascore
    • 61 Critic Score
    Shame the fighting's bum - collision detection is terrible, there's no sense of impact and shooting feels weedy. But we love the setting and the environments look lovely, with some nice lighting effects. [Oct 2007, p.84]
    • PSM3 Magazine UK
    • 65 Metascore
    • 64 Critic Score
    Tries too hard to ape other, similar games without following its own path. Shame. [May 2008, p.62]
    • PSM3 Magazine UK
    • 83 Metascore
    • 73 Critic Score
    Incredible polish, great visuals and slick combat eclipse the random battle wheel and repetitive environments. Just. [June 2008, p.82]
    • PSM3 Magazine UK
    • 82 Metascore
    • 81 Critic Score
    Gorgeous visuals, tough hand-to-hand combat and insanely creepy. Shame it's so damn dreary. [Apr 2008, p.64]
    • 73 Metascore
    • 70 Critic Score
    As cheery as it's possible to be mumbling to a Radiohead song. [Oct 2007, p.84]
    • PSM3 Magazine UK
    • 81 Metascore
    • 83 Critic Score
    Cute, sweet and massively entertaining. [May 2008, p.80]
    • PSM3 Magazine UK
    • 67 Metascore
    • 73 Critic Score
    Addictive minigames, great arcade tennis and sunny visuals. But a bit basic at its core. [Apr 2008, p.68]
    • PSM3 Magazine UK
    • 81 Metascore
    • 78 Critic Score
    The idea of having the custom-character system working across the entire gme is a solid one, and the improvement in team-mate behaviour makes the single-player mode easier to digest. But as a sequel, Vegas 2 fails to deliver. [Apr 2008, p.58]
    • 50 Metascore
    • 44 Critic Score
    The gaming equivalent of rocking in a corner sucking your thumb - comforting at first, but repetitive and the behaviour of those who are soft in the head. [June 2008, p.85]
    • PSM3 Magazine UK
    • 30 Metascore
    • 41 Critic Score
    You know how when you're going through a traumatic experience, time seems to slow down as you take in the full horror of what's happening? [May 2008, p.78]
    • PSM3 Magazine UK
    • 74 Metascore
    • 86 Critic Score
    A backward step in some ways. But it's still PES, and so remains horrifyingly addictive. [Dec 2007, p.62]
    • PSM3 Magazine UK
    • 82 Metascore
    • 78 Critic Score
    Still class, but more or less the same as last year. [Jan 2008, p.79]
    • PSM3 Magazine UK
    • 80 Metascore
    • 81 Critic Score
    Much the same in terms of gameplay, but still ace. We're not sure there's enough new here, though. [Mar 2008, p.72]
    • PSM3 Magazine UK
    • 62 Metascore
    • 68 Critic Score
    Visually, what might have looked quite adequate on the small screen looks slightly old and tired on the bigger console. [June 2008, p.68]
    • PSM3 Magazine UK
    • 74 Metascore
    • 87 Critic Score
    Army Of Two has even managed to innovate on a small scale - the non-magnetic cover system (which allows you to fire over and around walls without gluing you to them) makes combat feel fast and fluid, while the Aggro combat system (which draws the enemies towards the most dangerous player, making the other player effectively invisible) turns an MMORPG staple into a pretty effective combat mechanic.
    • 91 Metascore
    • 88 Critic Score
    Too slight to rank among PSP's elite, but Chains of Olympus is as sweet as it is short. Terrific. [May 2008, p.70]
    • PSM3 Magazine UK
    • 69 Metascore
    • 76 Critic Score
    Still compelling, but it was more suited to PSP. [June 2008, p.84]
    • PSM3 Magazine UK
    • 42 Metascore
    • 37 Critic Score
    Dumb AI, stupidly linear, crap guns... a disaster. [May 2008, p.79]
    • PSM3 Magazine UK
    • 54 Metascore
    • 42 Critic Score
    Worst of all, Via Domus fails to work as a decent game - thanks to its refusal to let you explore, dull puzzling and an appalling ending that was already cheesy when "Dallas" did it 20 years ago. [Apr 2008, p.78]
    • PSM3 Magazine UK
    • 86 Metascore
    • 81 Critic Score
    Yes, it's monotonous at times but you've never experienced anything like this. Completely unique. [Mar 2008, p.70]
    • 67 Metascore
    • 69 Critic Score
    The odd mindblowing set-piece aside, Lost Planet is rarely truly exciting - just functional. [Mar 2008, p.64]
    • 72 Metascore
    • 72 Critic Score
    The Club is pretty ballsy, and tears up the shooters' rule book to provide something unique. The arcade-style blasting is instantly fun and it looks and feels meaty, but the enjoyment quickly wears thin due ot a lack of variety. [Feb 2008, p.74]
    • 59 Metascore
    • 40 Critic Score
    It's old. It's lame. Kill it. Now. [May 2008, p.78]
    • PSM3 Magazine UK
    • 63 Metascore
    • 71 Critic Score
    It looks and plays nicely, but we prefer "NBA Homecourt" because it has more depth. Still, it's a welcome change from "PES." [Mar 2008, p.68]
    • 56 Metascore
    • 28 Critic Score
    Timewarp RPG sends us to sleep. [May 2008, p.81]
    • PSM3 Magazine UK
    • 82 Metascore
    • 84 Critic Score
    Developers take note - this is how games for PSP should be made. Keep the controls simple. Structure the action fo rshort, sharp play sessions. And cater for PSP's criminally overlooked online functions. [Nov 2007, p.83]
    • PSM3 Magazine UK
    • 51 Metascore
    • 50 Critic Score
    A disastrous entry for a previously well-regarded franchise. Not even for "Conflict" nuts. [Mar 2008, p.74]
    • 64 Metascore
    • 62 Critic Score
    Entertaining enough to capture your king for a bit. [July 2008, p.78]
    • PSM3 Magazine UK
    • 42 Metascore
    • 59 Critic Score
    It would have benefited from a better structure and more unlockables. [Mar 2008, p.81]
    • PSM3 Magazine UK
    • 67 Metascore
    • 71 Critic Score
    A decent shooter, but fails to capture the series' classic feel due to a lack of fresh ideas. [Feb 2008, p.68]
    • PSM3 Magazine UK
    • 84 Metascore
    • 80 Critic Score
    There are bits in DMC4 that you'll absolutley love, and bits that you'll hate...Impossible to recommend to everyone, but the purest expression of the series' style yet. [Feb 2008, p.18]
    • 64 Metascore
    • 50 Critic Score
    The combat's too easy, and the lead characters are horrible. [May 2008, p.78]
    • PSM3 Magazine UK
    • 73 Metascore
    • 72 Critic Score
    A rip-roaring ride, but it's a shame it feels so familiar. [Dec 2007, p.83]
    • PSM3 Magazine UK
    • 55 Metascore
    • 45 Critic Score
    Bomberman Land just blows. [May 2008, p.78]
    • PSM3 Magazine UK

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