PSM3 Magazine UK's Scores
- Games
For 1,144 reviews, this publication has graded:
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47% higher than the average critic
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6% same as the average critic
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47% lower than the average critic
On average, this publication grades 5 points lower than other critics.
(0-100 point scale)
Average Game review score: 70
| Highest review score: | LittleBigPlanet | |
|---|---|---|
| Lowest review score: | Thor: God of Thunder |
Score distribution:
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Positive: 548 out of 1144
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Mixed: 442 out of 1144
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Negative: 154 out of 1144
1144
game
reviews
- By Date
- By Critic Score
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- Critic Score
Courses so unmemorable your'e still looking for turns on the third or fourth lap. [May 2008, p.81]- PSM3 Magazine UK
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Polished and perfect for parties. Genius online features cement a great package. [Aug 2008, p.76]- PSM3 Magazine UK
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Fun, but it becomes all too familiar a bit too quickly. [Dec 2008, p.86]- PSM3 Magazine UK
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Despite the low(ish) price, this is far from a no-brainer. [Oct 2008, p.79]- PSM3 Magazine UK
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The ugliest game on PS3 can be entertaining, but it's mostly a mess. [Feb 2009, p.78]- PSM3 Magazine UK
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This is just another mundane Star Wars game to throw on the pile. [Nov 2008, p.74]- PSM3 Magazine UK
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A sillier and simpler game than "Smackdown" but a viable alternative. [Nov 2008, p.70]- PSM3 Magazine UK
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EA have once again upped the ante on an already sterling series. [Oct 2008, p.78]- PSM3 Magazine UK
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It drips atmosphere and style, with great characters and story to boot. [Christmas 2008, p.85]- PSM3 Magazine UK
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There's a solid season mode, but "NHL 09" offers all this and more. [Dec 2008, p.87]- PSM3 Magazine UK
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There's some fun to be had with friends, but none without them. [Oct 2008, p.72]- PSM3 Magazine UK
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Technically weak and slightly scrappy but tons of simple fun. [Nov 2008, p.83]- PSM3 Magazine UK
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Small, but perfectly formed arcade action for a bargain price. [Nov 2008, p.84]- PSM3 Magazine UK
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The puzzles are repetitive, loading times are neverending and with only 40 levels, FS is far too short. [June 2008, p.84]- PSM3 Magazine UK
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It's like having a pro-golfer training you to become better. [Oct 2008, p.78]- PSM3 Magazine UK
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Wonderful, but you'll needs lots of free time to see the best of it. [Mar 2009, p.70]- PSM3 Magazine UK
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We've come to expect big things from full-priced racers and this is just a fair racing sim. [Sept 2008, p.74]- PSM3 Magazine UK
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Four more hours of the classic TOD? Frankly, this is hard to fault. [Oct 2008, p.70]- PSM3 Magazine UK
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There's more quality sports action here than you'll ever need. [Oct 2008, p.74]- PSM3 Magazine UK
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With horribly repetitive gameplay and awful graphics the choice between this and armageddon is still a close one. [Oct 2008, p.78]- PSM3 Magazine UK
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A moderately fun game which is more entertaining to watch than play. [Oct 2006, p.80]- PSM3 Magazine UK
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Not quite the technical equal of "Virtua Fighter" but still brilliant. [Sept 2008, p.64]- PSM3 Magazine UK
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Some episodes are a bit short, but Siren's tense horror is ace. [Sept 2008, p.70]- PSM3 Magazine UK
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It's nothing you haven't seen before, though, and, placed next to the stylish brilliance of "Everyday Shooter," this ultimately lacks the character or variety to make its challenge worth enduring. [Aug 2008, p.81]- PSM3 Magazine UK
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A steep learning curve, but the satisfaction on offer is immense. [Oct 2008, p.78]- PSM3 Magazine UK
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Matches could be longer, but the strategy is top notch. Excellent. [Aug 2008, p.72]- PSM3 Magazine UK
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Complex controls put this out of touch. [Aug 2008, p.80]- PSM3 Magazine UK
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The gameplay is about as much fun as parading your plums through a blender. [Nov 2008, p.85]- PSM3 Magazine UK
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It does make for some great Guitar Hero tracks. [Sept 2008, p.78]- PSM3 Magazine UK
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This lacks imagination, with infernally basic playability. Avoid. [Oct 2008, p.76]- PSM3 Magazine UK
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THQ's platformer handles infuriatingly enough to make you hate - arguably - Pixar's most likeable character yet. [Sept 2008, p.79]- PSM3 Magazine UK
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Far from spectacular, but Overlord is decent, challenging role-player with plenty of charm. [June 2008, p.76]- PSM3 Magazine UK
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Solid single player, and superb online - a decent "COD4" alternative. [Aug 2008, p.62]- PSM3 Magazine UK
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An acquired taste, but more rewarding than 'VT3" over the long term. [Aug 2008, p.70]- PSM3 Magazine UK
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Simplicity incarnate, but, amazingly, turns the age old concept of left, right and fire into a strategic masterclass. [Sept 2008, p.78]- PSM3 Magazine UK
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Clank's first starring role stops short of brilliance because of niggly problems. [Sept 2008, p.72]- PSM3 Magazine UK
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MGS4 is a masterpiece, arguably the best in the series and - though many will fiercely disagree - ever so slightly disappointing.- PSM3 Magazine UK
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Bouts also feel genuinely three dimensional. [Aug 2008, p.81]- PSM3 Magazine UK
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If you're looking for some brainless, thow-away thrills, Wolf Of The Battlefield provides polished, no-frills action. [Aug 2008, p.80]- PSM3 Magazine UK
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A solid Bourne reworking, with so-so combat and flawed design. [Aug 2008, p.66]- PSM3 Magazine UK
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Action packed, content-heavy and very beautiful, GRID sets a new PS3 racing standard. [July 2008, p.76]- PSM3 Magazine UK
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Dull levels and characters, but the Lego block puzzles are as unique as ever. [July 2008, p.74]- PSM3 Magazine UK
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Even if you don't like golf, give it a go because it's one of hte most charming and playable experiences on PSP to date. [Aug 2008, p.80]- PSM3 Magazine UK
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Neat tactical stuff aside, this is still an ugly, unpolished shooter. [Aug 2008, p.78]- PSM3 Magazine UK
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- PSM3 Magazine UK
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The complete party package, made yet more essential by all the new features. [Nov 2007, p.68]- PSM3 Magazine UK
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An improvement on FIFA 2008 in terms of tempo of play, but this still lacks real bite. [May 2008, p.68]- PSM3 Magazine UK
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Traveller's Tales have no excuse for serving up this steaming pile of Minotaur dung. [Nov 2008, p.84]- PSM3 Magazine UK
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Fans might feel confused at first, but they won't be disappointed. [Feb 2008, p.78]- PSM3 Magazine UK
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If you're interested in SNK history, give it a punt - it'll prove a bit too archaic for everyone else. [Issue#174, p.82]- PSM3 Magazine UK
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Overall Flying is sometimes a joy, but Iron Man is basically repetitive, confusing and graceless.- PSM3 Magazine UK
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The most refined puzzle-action game on PS3. Hugely addictive. [June 2008, p.72]- PSM3 Magazine UK
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Imperfect, but the most focused, compelling GTA ever takes 'last -gen' gaming to next-gen highs. [June 2008, p.64]- PSM3 Magazine UK
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Improved, with enough here to keep you busy till "Persona 4." [Feb 2009, p.84]- PSM3 Magazine UK
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But while mising tricks and fighting for the ball is fluid and engaging in one on one games , things don't fare as well with four players. [Aug 2008, p.80]- PSM3 Magazine UK
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The attention to detail is staggering and it handles like a dream. A true technical showcase. [May 2008, p.74]- PSM3 Magazine UK
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If you like the idea of sending a small man through a windscreen in to a giant dartboard, this is worth a look. [Apr 2008, p.82]- PSM3 Magazine UK
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This is a stunning technical achievement, a dark horse, a must-rent and almost a must buy, but it lacks the variety, pacing or innovation to make it truly essential. [Apr 2008, p.18]- PSM3 Magazine UK
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Shame the fighting's bum - collision detection is terrible, there's no sense of impact and shooting feels weedy. But we love the setting and the environments look lovely, with some nice lighting effects. [Oct 2007, p.84]- PSM3 Magazine UK
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Tries too hard to ape other, similar games without following its own path. Shame. [May 2008, p.62]- PSM3 Magazine UK
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Incredible polish, great visuals and slick combat eclipse the random battle wheel and repetitive environments. Just. [June 2008, p.82]- PSM3 Magazine UK
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Gorgeous visuals, tough hand-to-hand combat and insanely creepy. Shame it's so damn dreary. [Apr 2008, p.64]- PSM3 Magazine UK
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As cheery as it's possible to be mumbling to a Radiohead song. [Oct 2007, p.84]- PSM3 Magazine UK
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Addictive minigames, great arcade tennis and sunny visuals. But a bit basic at its core. [Apr 2008, p.68]- PSM3 Magazine UK
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The idea of having the custom-character system working across the entire gme is a solid one, and the improvement in team-mate behaviour makes the single-player mode easier to digest. But as a sequel, Vegas 2 fails to deliver. [Apr 2008, p.58]- PSM3 Magazine UK
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The gaming equivalent of rocking in a corner sucking your thumb - comforting at first, but repetitive and the behaviour of those who are soft in the head. [June 2008, p.85]- PSM3 Magazine UK
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You know how when you're going through a traumatic experience, time seems to slow down as you take in the full horror of what's happening? [May 2008, p.78]- PSM3 Magazine UK
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A backward step in some ways. But it's still PES, and so remains horrifyingly addictive. [Dec 2007, p.62]- PSM3 Magazine UK
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Still class, but more or less the same as last year. [Jan 2008, p.79]- PSM3 Magazine UK
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Much the same in terms of gameplay, but still ace. We're not sure there's enough new here, though. [Mar 2008, p.72]- PSM3 Magazine UK
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Visually, what might have looked quite adequate on the small screen looks slightly old and tired on the bigger console. [June 2008, p.68]- PSM3 Magazine UK
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Army Of Two has even managed to innovate on a small scale - the non-magnetic cover system (which allows you to fire over and around walls without gluing you to them) makes combat feel fast and fluid, while the Aggro combat system (which draws the enemies towards the most dangerous player, making the other player effectively invisible) turns an MMORPG staple into a pretty effective combat mechanic.- PSM3 Magazine UK
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Too slight to rank among PSP's elite, but Chains of Olympus is as sweet as it is short. Terrific. [May 2008, p.70]- PSM3 Magazine UK
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Still compelling, but it was more suited to PSP. [June 2008, p.84]- PSM3 Magazine UK
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Dumb AI, stupidly linear, crap guns... a disaster. [May 2008, p.79]- PSM3 Magazine UK
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Worst of all, Via Domus fails to work as a decent game - thanks to its refusal to let you explore, dull puzzling and an appalling ending that was already cheesy when "Dallas" did it 20 years ago. [Apr 2008, p.78]- PSM3 Magazine UK
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Yes, it's monotonous at times but you've never experienced anything like this. Completely unique. [Mar 2008, p.70]- PSM3 Magazine UK
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The odd mindblowing set-piece aside, Lost Planet is rarely truly exciting - just functional. [Mar 2008, p.64]- PSM3 Magazine UK
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The Club is pretty ballsy, and tears up the shooters' rule book to provide something unique. The arcade-style blasting is instantly fun and it looks and feels meaty, but the enjoyment quickly wears thin due ot a lack of variety. [Feb 2008, p.74]- PSM3 Magazine UK
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- PSM3 Magazine UK
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It looks and plays nicely, but we prefer "NBA Homecourt" because it has more depth. Still, it's a welcome change from "PES." [Mar 2008, p.68]- PSM3 Magazine UK
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Timewarp RPG sends us to sleep. [May 2008, p.81]- PSM3 Magazine UK
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Developers take note - this is how games for PSP should be made. Keep the controls simple. Structure the action fo rshort, sharp play sessions. And cater for PSP's criminally overlooked online functions. [Nov 2007, p.83]- PSM3 Magazine UK
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A disastrous entry for a previously well-regarded franchise. Not even for "Conflict" nuts. [Mar 2008, p.74]- PSM3 Magazine UK
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Entertaining enough to capture your king for a bit. [July 2008, p.78]- PSM3 Magazine UK
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It would have benefited from a better structure and more unlockables. [Mar 2008, p.81]- PSM3 Magazine UK
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A decent shooter, but fails to capture the series' classic feel due to a lack of fresh ideas. [Feb 2008, p.68]- PSM3 Magazine UK
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There are bits in DMC4 that you'll absolutley love, and bits that you'll hate...Impossible to recommend to everyone, but the purest expression of the series' style yet. [Feb 2008, p.18]- PSM3 Magazine UK
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The combat's too easy, and the lead characters are horrible. [May 2008, p.78]- PSM3 Magazine UK
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A rip-roaring ride, but it's a shame it feels so familiar. [Dec 2007, p.83]- PSM3 Magazine UK
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- PSM3 Magazine UK