PSM Magazine's Scores

  • Games
For 1,326 reviews, this publication has graded:
  • 56% higher than the average critic
  • 4% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Metal Gear Solid 3: Subsistence
Lowest review score: 20 Sonic the Hedgehog
Score distribution:
1326 game reviews
    • 85 Metascore
    • 90 Critic Score
    If you've never plaed the series before, this is the one to try. If you have played it, you won't want to miss this amazing finale. [July 2004, p.20]
    • PSM Magazine
    • 65 Metascore
    • 80 Critic Score
    This is unapologetically brainless fun at its most brainless and fun. Give it a shot. [June 2004, p.30]
    • PSM Magazine
    • 54 Metascore
    • 40 Critic Score
    There's nothing here you didn't already pay for with "UFC Throwdown." [July 2004, p.34]
    • PSM Magazine
    • 72 Metascore
    • 60 Critic Score
    For those with a lot of patience and perseverence, Siren has its share of chilly moments. For most folks, though, the game is hellish in ways that simply aren't fun. [June 2004, p.26]
    • PSM Magazine
    • 80 Metascore
    • 80 Critic Score
    Be ready for loads of violence, a short running time, and all the production value and quality gameplay that you need. [June 2004, p.24]
    • PSM Magazine
    • 73 Metascore
    • 60 Critic Score
    Fun, but weakened by a lack of variety, strangely long load times, and motion perception that's a bit too unforgiving, even on the easiest level. [May 2004, p.38]
    • PSM Magazine
    • 68 Metascore
    • 60 Critic Score
    A valiant try, but Sony's latest rendition of "the beautiful game" lacks the true gameplay depth and subtlety to challenge champions like "Winning Eleven 7" or "FIFA." [June 2004, p.29]
    • PSM Magazine
    • 72 Metascore
    • 70 Critic Score
    ASB 2005 will dazzle you with flashes of brilliance. Yet seconds later, it will infuriate you with its many rough edges. [May 2004, p.25]
    • PSM Magazine
    • 64 Metascore
    • 60 Critic Score
    Jennifer Garner is hot - sizzling hot - to be exact, but sadly, her game is just lukewarm. As a result, even die-hard Alias fans may be let down by this game. [June 2004, p.29]
    • PSM Magazine
    • 83 Metascore
    • 80 Critic Score
    It's not quite up to the standards set by "NBA Street Vol. 2," but it's definitely in the same league. [June 2004, p.28]
    • PSM Magazine
    • 85 Metascore
    • 80 Critic Score
    The graphics and animation are solid, the camera is well-balanced, and knockdown replays capture all the sweat, blood, and punishment the sport offers. [May 2004, p.24]
    • PSM Magazine
    • 57 Metascore
    • 70 Critic Score
    Lots of arcade-style crash and bash, but the offline game's rather thin, so online play is probably the deciding buy-or-rent factor. [May 2004, p.40]
    • PSM Magazine
    • 71 Metascore
    • 70 Critic Score
    In both single and online modes, it definitely has its problems, but as an attempt to expand the scope of the RE universe, it isn't all bad. [June 2004, p.22]
    • PSM Magazine
    • 75 Metascore
    • 70 Critic Score
    Repetitive and somewhat cliched, the action is still pretty intense and the multiplayer options really help the fun. [May 2004, p.32]
    • PSM Magazine
    • 65 Metascore
    • 80 Critic Score
    It's not a true sequel, nor is it meant to be; it's more a kind of "Super Smash Bros"-type multiplayer madness. It's also good fun. [Apr 2004, p.37]
    • PSM Magazine
    • 70 Metascore
    • 70 Critic Score
    If you don't own an Xbox, this is probably worth your while. If you do own one, get the Xbox version. [May 2004, p.30]
    • PSM Magazine
    • 59 Metascore
    • 60 Critic Score
    The graphics are both faithful to the source material and overly primitive, but the main problems with Samurai Jack are its short duration and solid, but too basic, gameplay. [May 2004, p.32]
    • PSM Magazine
    • 85 Metascore
    • 80 Critic Score
    It's hampered by some of the MMORPG genre's cliche weaknesses - it's a real level grinder with a de-emphasized plot - but the FF magic is still here. [June 2004, p.18]
    • PSM Magazine
    • 53 Metascore
    • 80 Critic Score
    Cy Girls has more than a few new tricks up its sleeve, adopting a "Matrix"-style "Some rules can be bent; others can be broken" philosophy. [Apr 2004, p.28]
    • PSM Magazine
    • 67 Metascore
    • 70 Critic Score
    It's not the next "Fatal Frame 2," but "X-Files: Resist or Serve" is a decent game infused with an awesome license and a very fair price. [June 2004, p.30]
    • PSM Magazine
    • 70 Metascore
    • 80 Critic Score
    The heavy use of sniping scopes provides an exciting sense of realism, as do the look, feel of recoil, and reload animations of the guns. [Mar 2004, p.32]
    • PSM Magazine
    • 78 Metascore
    • 70 Critic Score
    Despite incredible depth and improvement, hardcore baseball fans will be frustrated with the game's AI failures. [May 2004, p.37]
    • PSM Magazine
    • 52 Metascore
    • 60 Critic Score
    A reasonably solid brawler, but bad dialogue, slowdown, and button-mashing cheapness bring this opus almost to a grinding halt. [Apr 2004, p.39]
    • PSM Magazine
    • 70 Metascore
    • 60 Critic Score
    The series' charm is pretty intact, and the random game generator gives it legs (so to speak), but there's no online and the switch to 3D is really ragged. [Apr 2004, p.383]
    • PSM Magazine
    • 77 Metascore
    • 80 Critic Score
    Despite one or two mechanical wobbles, this is a good mix of action and dark adventure, with some nifty extras. [May 2004, p.22]
    • PSM Magazine
    • 63 Metascore
    • 70 Critic Score
    The pressure and redundancy might annoy some gamers, but it looks and feels appropriately hectic - and it's a morally upstanding, heroically-themed videogame. [Apr 2004, p.40]
    • PSM Magazine
    • 90 Metascore
    • 90 Critic Score
    Extreme depth and innovative controls make MVP 2004 great. We'll have to wait until next issue to be sure, but this may have just become the best baseball game out there. [Apr 2004, p.22]
    • PSM Magazine
    • 65 Metascore
    • 70 Critic Score
    The control scheme is a bit clumsy, especially when trying to perform resource management or save a game. The graphics aren't exactly first cabin, either, although the sound effects are stellar. [Apr 2004, p.40]
    • PSM Magazine
    • 77 Metascore
    • 70 Critic Score
    Fast, furious, but difficult to master, this game will have players cleaning dirt out of their PS2s. [May 2004, p.40]
    • PSM Magazine
    • 61 Metascore
    • 80 Critic Score
    A wonderfully innovative game that provides a completely unique experience. Bring a Thesaurus and ennunciate clearly, and you'll love this new gameplay sensation. [Apr 2004, p.30]
    • PSM Magazine

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