PSM Magazine's Scores

  • Games
For 1,326 reviews, this publication has graded:
  • 56% higher than the average critic
  • 4% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 3.9 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Metal Gear Solid 3: Subsistence
Lowest review score: 20 Sonic the Hedgehog
Score distribution:
1326 game reviews
    • 80 Metascore
    • 80 Critic Score
    Be ready for loads of violence, a short running time, and all the production value and quality gameplay that you need. [June 2004, p.24]
    • PSM Magazine
    • 80 Metascore
    • 75 Critic Score
    MLB
    You'll see random errors too frequently on routine plays. [July 2005, p.88]
    • PSM Magazine
    • 80 Metascore
    • 90 Critic Score
    An astonishingly fun game that even non-wresting fans will have a blast with. There's nothing remotely like it in the fighting or wrestling genres. [Apr 2003, p.24]
    • PSM Magazine
    • 80 Metascore
    • 75 Critic Score
    The type of game that'll bless those patient players who persevere. [Dec 2004, p.84]
    • PSM Magazine
    • 80 Metascore
    • 85 Critic Score
    In the end, the meat of the game is easier to get into and far less nit-picky, while still providing an excellent strategic kicck. [Apr 2006, p.86]
    • PSM Magazine
    • 79 Metascore
    • 70 Critic Score
    A solid, if somewhat slow-paced, shooter that offers up loads of ship variety and a good amount of challenge. [Mar 2004, p.37]
    • PSM Magazine
    • 79 Metascore
    • 75 Critic Score
    The camera is a frequent problem and some of the battles and level designs are unbalanced, but these feel just like classic X-Men battles. [Holiday 2004, p.82]
    • PSM Magazine
    • 79 Metascore
    • 90 Critic Score
    The best and most important change is in the driving model, which corrects the overly touchy control seen in last year's "MX Unleashed." [Apr 2005, p.72]
    • PSM Magazine
    • 79 Metascore
    • 80 Critic Score
    Fun, fresh, and fantastic. [Aug 2007, p.85]
    • PSM Magazine
    • 79 Metascore
    • 80 Critic Score
    Pucelle's rather excellent localization brings the game world to hyper-kinetic, over-the-top life and that, (coupled with many, many gameplay hours), is more than enough to entice RPG fans into Pucelle's worthy fold. [July 2004, p.32]
    • PSM Magazine
    • 79 Metascore
    • 80 Critic Score
    Each character actually has their own dedicated training session that does a wonderful job of teaching you the basic gameplay fundamentals. [Holiday 2002, p.51]
    • PSM Magazine
    • 79 Metascore
    • 80 Critic Score
    It's great for non-hockey fans, and a good break from your "ESPN" or "NHL 2004" season. [Nov 2003, p.43]
    • PSM Magazine
    • 79 Metascore
    • 60 Critic Score
    The game slows down when songs change during the race. [Holiday 2005, p.98]
    • PSM Magazine
    • 79 Metascore
    • 80 Critic Score
    Street Fighter Alpha Anthology packs a lot of kung-fu fighting into one handy package, making it an excellent excuse for inviting your fighting buddies over for a brawl. [July 2006, p.84]
    • PSM Magazine
    • 79 Metascore
    • 90 Critic Score
    The gameplay isn't terribly innovative, but C:Lol takes everything we love about Castlevania, and moves it into lush, gorgeous 3D. And that's a fantastic accomplishment! [Dec 2003, p.66]
    • PSM Magazine
    • 79 Metascore
    • 70 Critic Score
    It's more like chess, where forward thinking is imortant, rather than immediate reaction. [Nov 2002, p.52]
    • PSM Magazine
    • 79 Metascore
    • 70 Critic Score
    A solid overall game, but it doesn't feel like it every really gelled. [May 2004, p.36]
    • PSM Magazine
    • 79 Metascore
    • 80 Critic Score
    You know, we have to say that Def Jam Fight for NY has aged rather well. Two years later. and it's just as fun as ever. [Nov 2006, p.78]
    • PSM Magazine
    • 79 Metascore
    • 80 Critic Score
    It just seems that there's been little improvement to the overall fighting system and single-player experience. [Oct 2002, p.34]
    • PSM Magazine
    • 79 Metascore
    • 80 Critic Score
    A music-editing tool that is both powerful and easy to use, MTV Music Generator 3 is a likely hit with all music lovers. Too bad there isn't more variety in the song list, though. [Aug 2004, p.30]
    • PSM Magazine
    • 79 Metascore
    • 85 Critic Score
    It all adds up to be the finest Tiger yet, but the lack of innovation means we'll hold on to our copy of "Hot Shots Golf." [Holiday 2006. p.81]
    • PSM Magazine
    • 79 Metascore
    • 80 Critic Score
    For an intense, concentrated dose of blast-em-up chaos with pyrotechnics to spare, look no further: Black is the new black for the winter season. [Apr 2006, p.71]
    • PSM Magazine
    • 79 Metascore
    • 80 Critic Score
    Being the only hockey game on the PS3 this year helps NHL 2K7's appeal, but that notwithstanding, it's still a really great game. [Feb. 2007, p.79]
    • PSM Magazine
    • 79 Metascore
    • 80 Critic Score
    It's not sloppy, but it lacks a polished tightness. [Nov 2007, p.76]
    • PSM Magazine
    • 79 Metascore
    • 80 Critic Score
    The improved online features should add significant legs to an already full-featured product. [Nov 2007, p.78]
    • PSM Magazine
    • 79 Metascore
    • 80 Critic Score
    Hockey fans looking for a major overhaul of this series won't find one, but that's not necessarily bad. [Dec 2002, p.46]
    • PSM Magazine
    • 79 Metascore
    • 80 Critic Score
    Giant robots have never felt so huge and real. [Holiday 2002, p.46]
    • PSM Magazine
    • 79 Metascore
    • 85 Critic Score
    The simple explanation for what makes this game rock is that it just plain looks, feels, and plays remarkably like its full-sized siblings. [May 2005, p.84]
    • PSM Magazine
    • 79 Metascore
    • 90 Critic Score
    This game looks fantastic, sounds awesome, has tight controls and even tighter gameplay, and accurately blends racing, stunts, and "Road Rash." Play it. [Aug 2003, p.22]
    • PSM Magazine
    • 79 Metascore
    • 80 Critic Score
    The bigger prize here is "Part II." It features improved graphics, better choreography, and greater musical variety, including some guitar slinging and a "waltz battle" with a giant plant. At this price - $30 - it's a steal. [Nov 2003, p.48]
    • PSM Magazine

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