PSM Magazine's Scores
- Games
For 1,326 reviews, this publication has graded:
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56% higher than the average critic
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4% same as the average critic
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40% lower than the average critic
On average, this publication grades 3.9 points lower than other critics.
(0-100 point scale)
Average Game review score: 71
| Highest review score: | Metal Gear Solid 3: Subsistence | |
|---|---|---|
| Lowest review score: | Sonic the Hedgehog |
Score distribution:
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Positive: 618 out of 1326
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Mixed: 644 out of 1326
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Negative: 64 out of 1326
1326
game
reviews
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- Critic Score
Its lack of any really well-designed puzzles makes playing the game a bit more repetitive [than "Soul Reaver 2"] and too combat-based. [Feb 2002, p.42]- PSM Magazine
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- Critic Score
As a completely turn-based RPG with heavy strategy elements, Gladius's incredibly deliberate pace will try all but the most hardcore RPG'er's patience. Still, if you give it a chance, there's a lot to love. [Dec 2003, p.50]- PSM Magazine
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- Critic Score
If you're looking for the most enjoyable baseball game of the year, you'll be hard pressed to beat this one. [Apr 2003, p.38]- PSM Magazine
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- Critic Score
Leading your opponent, playing the ball to space, and plenty of modifier options (chip passes, various dribble moves) are all present and accounted for, giving the game the realistic tempo the series has become famous for. [Mar 2006, p.84]- PSM Magazine
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- Critic Score
At $20, Liberty City Stories is an offer that's very difficult to refuse. [Sep 2006, p.82]- PSM Magazine
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- Critic Score
The game is long and play is grindingly slow, hampered further by too-frequent loads, iffy translation, and interminable cut scenes. [Dec. 2006, p.82]- PSM Magazine
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- Critic Score
A strangely captivating experience and a very strong entry in a sadly underserved genre. It's a huge improvement over the first game in numerous categories. [Nov 2003, p.41]- PSM Magazine
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- Critic Score
Skating, controls, and even star players with star moves all make it very obvious that the inspiration for this year's hockey sim came from ["NHL 94"], the legendary dozen-year-old iteration of the series. [Sept 2005, p.81]- PSM Magazine
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- Critic Score
In the best surprise we've had in months, The Simpsons: Hit & Run is a massive action adventure that truly rocks, proving that you can never judge a game by its licensed cover. [Nov 2003, p.43]- PSM Magazine
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- Critic Score
With a tale as classic and expertly told as Lunar's, and packed in with enough goodies to make even the most stingy fanboy weak in the knees, Lunar: SSSC comes highly recommended for fans and newbies alike. [July 1999]- PSM Magazine
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- Critic Score
Does a good job of making a game out of the exercises, but "Yourself!Fitness" is a much more robust and adaptive fitness package. [Dec 2005, p.110]- PSM Magazine
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- Critic Score
Success, however, is equally rewarding, as gameplay quickly becomes absolutely addicting. [jan. 2007, p.83]- PSM Magazine
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- PSM Magazine
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- Critic Score
It's corny, but the solid "Hawk"-inspired gameplay cannot be denied. [Nov 2003, p.48]- PSM Magazine
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- Critic Score
In addition to virtually lag free racing (broadband), there's full support for player rankings, chat, voice, and even clans. [Jan 2005, p.74]- PSM Magazine
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- Critic Score
It's like a mash-up of the old and new control schemes, which works pretty well. [Jan. 2007, p.82]- PSM Magazine
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- Critic Score
Yes, it looks childish, is a bit too easily beaten, and is based on the lackluster Star Wars prequels (all three of them) - but it's also a fun game with charm to spare. [May 2005, p.74]- PSM Magazine
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- Critic Score
The whole experience is definitely still good, but undeniably anticlimactic. [July 2007, p.84]- PSM Magazine
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- Critic Score
Way more than a bargain bin-worthy roster update from last year's game. [Nov 2007, p.81]- PSM Magazine
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- Critic Score
With frequent cheap deaths and enemy shot sthat are often lost amid the hordes of bad guys, the difficulty is just unholy. [Holiday 2004, p.88]- PSM Magazine
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- Critic Score
A rather enjoyable, if not totally innovative, experience. [June 2002, p.39]- PSM Magazine
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- Critic Score
On the one hand, you have these lightning-fast bikes to ride; on the other, you spend most of the time making them slow down. [Mar 2002, p.30]- PSM Magazine
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- Critic Score
Give Ridge Racer 7 a test drive and find out why it's one of the most underrated PS3 games at launch. [Jan. 2007, p.76]- PSM Magazine
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- Critic Score
06 earns a lone caution flag: the sense of speed is still stuck in Sunday-driver gear. If EA fixes that and pretties up the graphics a bit more (though the framerate has improved notably), NASCAR 07 will be something really special. [Oct 2005, p.91]- PSM Magazine
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- Critic Score
We love its potential, but wish for more depth. However, SCEE is making baby steps i nthe right direction. [Sept 2005, p.81]- PSM Magazine
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- Critic Score
The controls are fast and tight and there are enough play modes to keep you coming back to the pitch for quite some time. [Feb 2003, p.30]- PSM Magazine
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- Critic Score
The inexplicable decision to replace last year's classic Dynasty Mode with a less intuitive, less enjoyable version left us heartbroken. [Holiday 2004, p.88]- PSM Magazine
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- Critic Score
You're left with a simple arcade shooter cloaked in WWII guise that completes every prerequisite. [Jan 2006, p.76]- PSM Magazine
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- Critic Score
Aside from "Fight Night," there isn't a better two-player sports game than "NBA Live 06."[Nov 2005, p.78]- PSM Magazine
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- Critic Score
Extreme's additions are extensions, not reinventions, and that's actually good news. With DDR Extreme, you know what you're getting; you're just getting more of it. [Oct 2004, p.33]- PSM Magazine