PSM Magazine's Scores

  • Games
For 1,326 reviews, this publication has graded:
  • 56% higher than the average critic
  • 4% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 3.9 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Metal Gear Solid 3: Subsistence
Lowest review score: 20 Sonic the Hedgehog
Score distribution:
1326 game reviews
    • 81 Metascore
    • 65 Critic Score
    Too much frustration in baserunning and defense in particular. [Apr 2005, p.64]
    • PSM Magazine
    • 81 Metascore
    • 70 Critic Score
    Its similarity to last year's game could put off players who've seen an done this all before. [Sept 2002, p.31]
    • PSM Magazine
    • 80 Metascore
    • 80 Critic Score
    Not only is it an accurate technical recreation, but also a surprisingly engaging one. [Mar 2002, p.26]
    • PSM Magazine
    • 80 Metascore
    • 80 Critic Score
    Delivers an engaging adventure for an instant role-playing classic.
    • PSM Magazine
    • 80 Metascore
    • 90 Critic Score
    This year's PSP Tiger has cut its load times down to a mere eight or nine seconds per hole. That alone is enough to make this a "must buy." [Nov 2005, p.98]
    • PSM Magazine
    • 80 Metascore
    • 90 Critic Score
    A deceptively deep golf game. [Nov 2004, p.85]
    • PSM Magazine
    • 80 Metascore
    • 80 Critic Score
    Street Fighter Alpha 3 Max tales everything the PS version of “Street Fighter Alpha 3” had, miniaturizes it, and adds a couple of new features. [Mar 2006,p.86]
    • PSM Magazine
    • 80 Metascore
    • 60 Critic Score
    The combat is actually the biggest letdown: while relying on an interesting mechanic, it just doesn't hold up for an entire game. [August 2002, p.23]
    • PSM Magazine
    • 80 Metascore
    • 70 Critic Score
    Great for parties and provides a very unique experience, but there's not a lot of replay potential for solo players. Still, the concept is definitely exciting. [Nov 2003, p.44]
    • PSM Magazine
    • 80 Metascore
    • 80 Critic Score
    Although the more mundane tasks get tiring by the end, the boss battle rock, and the joy of simply cruising from building to building is a thrill no gamer should miss. [Sept 2004, p.25]
    • PSM Magazine
    • 80 Metascore
    • 90 Critic Score
    The rowdy juice that gave "NBA Street" its flavor has been poured on a football. It has the playability of a "Madden" game, but the wilder action will have you whoopin' it up. [Mar 2004, p.36]
    • PSM Magazine
    • 80 Metascore
    • 80 Critic Score
    The best WWE game ever made for the PS2. Why didn't I score it higher? Despite the extra polish and new additions, it isn't that different from what's come before. [Dec 2004, p.70]
    • PSM Magazine
    • 80 Metascore
    • 85 Critic Score
    This PSP racing port of a port delivers the incredible mileage and deep features of the console version, save some graphical downscaling and minor tweaks. [June 2007, p.80]
    • PSM Magazine
    • 80 Metascore
    • 80 Critic Score
    Competition or not, there isn't a better PS3 basketball game. [Feb. 2007, p.79]
    • PSM Magazine
    • 80 Metascore
    • 95 Critic Score
    With this UMD, you get a wonderful piece of history and two of the best action adventures ever programmed. [Nov 2007, p.82]
    • PSM Magazine
    • 80 Metascore
    • 90 Critic Score
    Even fans who dislike racing games will be impressed with MX Unleashed. [Apr 2004, p.24]
    • PSM Magazine
    • 80 Metascore
    • 90 Critic Score
    Top-notch control. [Dec 2005, p.114]
    • PSM Magazine
    • 80 Metascore
    • 85 Critic Score
    Sure, it doesn't do anything really new, but it doesn't have to: it's just a lot of fun, and that's more than enough reason to recommend it. [May 2007, p.76]
    • PSM Magazine
    • 80 Metascore
    • 85 Critic Score
    A jaw-dropping arcade shooter - think "SOCOM" with drivable tanks and vehicles. [Dec 2005, p.112]
    • PSM Magazine
    • 80 Metascore
    • 80 Critic Score
    It may only be a year or so from topping "Winning Eleven." [Nov 2005, p.92]
    • PSM Magazine
    • 80 Metascore
    • 65 Critic Score
    A big step backwards from "SSX 3." [Dec 2005, p.102]
    • PSM Magazine
    • 80 Metascore
    • 80 Critic Score
    Yes, Call of Duty 3 has its share of problems, but the action is appropriately intense and cinematic in scope, and the new features are great. [Jan. 2007, p.78]
    • PSM Magazine
    • 80 Metascore
    • 60 Critic Score
    A decent game for players new to the genre, but there is little to be found behind its shiny façade. [Oct 2003, p.38]
    • PSM Magazine
    • 80 Metascore
    • 80 Critic Score
    It's rare that game arrives that looks this good, plays this well, and feels this fun and fresh. [Feb 2003, p.26]
    • PSM Magazine
    • 80 Metascore
    • 70 Critic Score
    MotoGP 3's main fault, if you can call it that, is that the game is all too similar to "MotoGP 2." [Apr 2003, p.27]
    • PSM Magazine
    • 80 Metascore
    • 85 Critic Score
    Even with these kinks, this is still undoubtedly the best WWE SmackDown game yet, and is well worth playing, even if you played the hell out of last years's game. [Holiday 2006, p.73]
    • PSM Magazine
    • 80 Metascore
    • 90 Critic Score
    Its story, gameplay, and presentation are so good and so unique, it's easily the best RPG to hit the PSP, not to mention one of the best of the last two console generations. [Sep 2006, p.79]
    • PSM Magazine
    • 80 Metascore
    • 90 Critic Score
    The Darkness is brutal in its violence, language, and dark tone. [Aug 2007, p.70]
    • PSM Magazine
    • 80 Metascore
    • 80 Critic Score
    The graphics are pretty outstanding. [May 2002, p.32]
    • PSM Magazine
    • 80 Metascore
    • 80 Critic Score
    While the graphics are generally well done, the framerate gets sketchy when there’s a lot going on. [Feb 2002, p.46]
    • PSM Magazine

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