Press Start Australia's Scores

  • Games
For 808 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 4.4 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Bayonetta + Bayonetta 2
Lowest review score: 30 Back in 1995
Score distribution:
  1. Negative: 6 out of 808
822 game reviews
    • 76 Metascore
    • 80 Critic Score
    Duck Detective: The Secret Salami sets out to be a quick, breezy mystery and at this it excels. It’s full of fascinating characters with interesting relationships, set in a world brimming with detail to inform your investigation and when at its best makes you truly feel like a detective on the case. While I feel it’s fill-in-the-blanks system could be a smidge more helpful, that’s a small blemish on an otherwise excellent little mystery title that’s well worth settling in with one afternoon with a cup o’ joe and a sleuthing mind.
    • 75 Metascore
    • 80 Critic Score
    House Flipper 2 is a genuinely impressive effort to spin an awkward, viral oddity into a more structured and goal-oriented game that builds on the moreish qualities of the original while honing its visual language and hugely expanding on its possibilities. It's just as good on PS5 too, with solid performance and mostly-intuitive controls making it a great choice of platform for budding flippers out there.
    • 81 Metascore
    • 80 Critic Score
    Even though it’s not the ‘Expanded and Enhanced’ version we were hoping for, Grand Theft Auto V on current-gen is the best way to play the game on console. The PlayStation 5 and Xbox Series consoles showcase their finest traits, improving load times drastically while adding minor technical improvements that make the experience that much better.
    • 80 Metascore
    • 80 Critic Score
    New Super Mario Bros U Deluxe is another great Wii U game to make its way to the Nintendo Switch. Despite the fact that it's full priced and feels a little bit later than it should have been, it's still a great game that would make a great addition to any collection.
    • 79 Metascore
    • 80 Critic Score
    Hardspace Shipbreaker is a sci-fi-inspired sim that puts you in the role of someone that spends their time working in low orbit pulling apart and salvaging old spaceships. And with all great sims, the premise is only a part of the appeal with the end result delivering pure low-orbit job immersion.
    • 71 Metascore
    • 80 Critic Score
    Minecraft Legends is the best Minecraft spin-off yet, offering a wholly unique experience, lathered with a lovingly crafted layer of Minecraft infused paint. From a moreish campaign to ridiculously enjoyable versus mode, Minecraft Legends has something for everyone, and I suspect many will love what it has to offer.
    • 79 Metascore
    • 80 Critic Score
    Rising is without a doubt the best Trials game yet. The community this series has garnered over the span of two decades finally gets a little of the limelight and, quite frankly, serves as the lynchpin of this game. The gameplay is as tight as ever while the tracks themselves are scintillating, showcasing the developer's creativity which is, even at this late stage of the Trials saga, first-rate.
    • 75 Metascore
    • 80 Critic Score
    Eternights is an ambitious and mostly successful swing at the dating-sim/action genre that delivers a cool world and likeable characters with robust combat options and a refreshing take on who you can love at the end of the world.
    • 83 Metascore
    • 75 Critic Score
    Advance Wars 1+2: Re-Boot Camp leverages its already strong foundation with some very nice quality of life improvements to offer an almost definitive version of a Game Boy Advance classic. However, limited multiplayer options and uneven difficulty modes stop it from being the best that if could be.
    • 79 Metascore
    • 75 Critic Score
    While there are many elements of Hyrule Warriors: Age of Imprisonment that don't quite reach the standard set by Age of Calamity, there are just as many that it exceeds. It's another engaging Hyrule Warriors experience that fans are sure to eat up and feels like a fitting goodbye to this chapter of Zelda.
    • 79 Metascore
    • 75 Critic Score
    Persona 5 Tactica is another worthy Persona 5 spin-off that feels justified in its existence. It's always a joy to spend more time with the Phantom Thieves of Hearts but it's Tactica's new characters and puzzle-like combat encounters that I'll remember it for the most. It certainly doesn't reinvent the wheel, but offers a more than competent tactics experience within a framework that's sure to please any Persona fan.
    • 83 Metascore
    • 75 Critic Score
    Whether you’re a Yakuza veteran with a desire to relive the franchise’s previous instalments, or a passive observer who has always wanted to dive into the series, the Yakuza Remastered Collection represents great value in a single package. With the upcoming ‘soft reboot’ of the series due in late 2020, the Yakuza Remastered Collection allows players to experience the full Kazuma Kiryu story on the PS4 – and while the games definitely feel their age, the pack is something that is definitely worth your time if you haven’t experienced the madness that is a Yakuza game.
    • 81 Metascore
    • 75 Critic Score
    Necrobarista tells a beautiful, heart-wrenching story of the human experience expertly told with dialogue that resonates more than once. I was enthralled by the world and enamoured with its characters, despite minor complaints with the polish of an otherwise impressive visual style. In crafting their 3D visual novel, Route 59 has gambled on a niche genre, eschewing more marketable mechanics and pursuing passion over potential profit. With a brew this good, you can be sure I'll be back for more.
    • 75 Metascore
    • 75 Critic Score
    I feel like more than other games of its kind, Flock rewards those with a scrupulous attention for detail. It’s, of course, a joy to charm and herd these strange critters courtesy of the model, flow state brand of flying. However, a lust for discovery is essential to harvest from these uplands as much delight as a shepherd can handle.
    • 59 Metascore
    • 75 Critic Score
    Unknown 9: Awakening is a thoroughly AA gaming experience. Like a lost gem from the Xbox 360 era, its charm and jank are intermingled in interesting ways, but its commitment to a unique cultural perspective and killer remixing of the stealth/combat loop elevate it above its slightly unpolished wrappings.
    • 80 Metascore
    • 75 Critic Score
    Mario Party Superstars is a fun, nostalgic ride and will provides hours of fun among groups of friends. However, it's hard not to look at what else could be added when there's such a rich pool of content to pull from, and most other games have launched with more on offer.
    • 70 Metascore
    • 75 Critic Score
    Scorn successfully leverages an intense atmosphere with striking artistic direction to offer a horror journey like no other. While combat can get in the way of an otherwise strong offering, and the story takes a back seat to everything else, Scorn is a unique horror experience and a great debut.
    • 67 Metascore
    • 75 Critic Score
    Although Open Roads gives no reason to make this game’s North American road trip an annual fixture on the calendar, the adventure itself is one worth experiencing. It’s a family affair that welcomes you into its inner sanctum and leaves you in a state of adoration over its leading ladies’ sincere performances.
    • 71 Metascore
    • 75 Critic Score
    A stunningly realised rendition of Akira Toriyama’s work, Sand Land matches its aesthetics with fun, breezy systems and a charming, if clumsy, tale of war, friendship, and hope.
    • 74 Metascore
    • 75 Critic Score
    Journey to the Savage Planet is a concise yet well focused adventure that channels the best bits of games like Metroid and Prey. Despite this, some unsatisfying combat and repetitive locales keep it from being the achievement that it could be.
    • 62 Metascore
    • 75 Critic Score
    Concord gets the fundamentals right: unique characters, strong art direction and tightly designed combat make for thrilling matches with Crew Bonuses adding a welcome extra level of strategy. Uninteresting progression, unrealised storytelling potential and a lack of personality hold it back, but a commitment to the content roadmap and worldbuilding could salvage things. I am hopeful Firewalk Studios can turn things around given the chance.
    • 85 Metascore
    • 75 Critic Score
    Metal Gear Solid Delta: Snake Eater makes great effort in updating the original games' presentation with some truly next-gen visuals. However, in that process, performance issues and changes in art direction are bound to be divisive with fans of the original. This remake then, while not quite definitive, is bound to be an acquired taste. Regardless, it's almost impossible to ignore that the game underneath Delta's slick presentation is still one of the strongest experiences you can play, and that's still worth celebrating.
    • 74 Metascore
    • 75 Critic Score
    The value of Saints Row: The Third Remastered will wholly depend on either a heady reverence for the original game/series or a penchant for emphatically stupid antics bolstered by puerile humour. There's no denying that the visual overhaul is thoroughly impressive, but little else has been done to make the game feel like anything other than a throwback to the year that put both Pitbull and LMFAO in the Top 10.
    • 73 Metascore
    • 75 Critic Score
    Disney Illusion Island is a competent and approachable metroidvania-style platformer that does a great job at accommodating players of all skill levels and offers up a great take on Mickey and Friends, but a relatively short runtime combined with overly simple mechanics and some disappointing presentational choices means that it falls just short of true magic.
    • 75 Metascore
    • 75 Critic Score
    High on Life 2, which is both helped along and hindered by the double-edged sword that is its new skateboarding mechanic, is a big, boisterous, and profoundly vulgar video game. Like the original, it’s another for the Adult Swim crowd, delivering the same boorish brand of humour as before. Luckily, I am that crowd and laughed plenty, while finding great joy in the game’s irrepressible need to move from gag to gag, and from moment-to-moment, while never being able to predict what it’d throw at me next.
    • 79 Metascore
    • 75 Critic Score
    Anger Foot has all the makings of a cult classic. Shooting and booting your way through the bonkers assortment of enemies remains exhilarating throughout with plenty of replayability. From the cartoonish flying feet to a vaping, ski-masked adorned girlfriend, it's endearingly quirky if a little juvenile. Levels might blur together and hold it back from greatness, but if there are plans to establish a franchise of ass kickers, I'd wholeheartedly welcome the news.
    • 84 Metascore
    • 75 Critic Score
    Crow Country is a quaint compilation of survival horror’s many time-tested tropes, from its tank controls to its labyrinthian network of corridors. For all it loads into a relatively small package, it pays homage to its roots within an irresistible framework from the antiquated era once befitting the original PlayStation.
    • 81 Metascore
    • 75 Critic Score
    In what is effectively Tony Hawk’s Pro Skater meets The Running Man in a war of attrition, full of guns and vibrant colour, Rollerdrome is a well-crafted arena combat-survival game set atop jam skates. Though as solid as the core loop is, the game is let down by a narrative that fails to measure up to the game’s pulsating setting as well as a disappointingly sparse range of arenas that you’ll see far too often.
    • 83 Metascore
    • 75 Critic Score
    The Switch port of Red Dead Redemption is a faithful way to get into the world of Red Dead. It looks good as long as you adjust expectations and consider the game’s age, and performs consistently well in both handheld and docked modes. While many aspects will feel dated, I still had a fun time exploring the old west with John during the last gasps of the American frontier.
    • 84 Metascore
    • 75 Critic Score
    With mildly eldritch themes, eccentric characters and tongue-in-cheek humour reminiscent of the Pirates of the Caribbean franchise, Shadow Gambit: The Cursed Crew has a little something for every type of player. It's not perfect, but Shadow Gambit is just plain fun, and if it can convince a gung-ho, guns blazing player like me to give patience a stealth a go, I think a lot of other gamers out there would do well to dip their toes into these waters.
    • 74 Metascore
    • 75 Critic Score
    At the end of the day, Peril on Gorgon is more The Outer Worlds. Whether that's for better or for worse will largely depend on how much you're itching to re-enter the Halcyon Colony and how satisfied you are with the game as it is. Obsidian have doubled down on delivering best-in-class RPG design backed by fantastic writing and quest structure and a solid gameplay loop, even if it gets there without much of an attempt to break the mould. Hopefully the next expansion throws caution to the wind a little more, but if you're dying to jump back in I can absolutely recommend nipping off to Gorgon for a weekend.
    • 75 Metascore
    • 75 Critic Score
    AFL 26 is filled with new content that you can sink your teeth into for hours, and while there’s nothing groundbreaking about this new iteration, it’s a solid installment that vastly improves upon what Big Ant built with AFL 23. There are still some gameplay gripes to iron out, but given the additional features and modes included, there’s enough here for even the most pessimistic footy fan to find enjoyable. Maybe you might even see Essendon win a final, or is that too unrealistic...
    • 78 Metascore
    • 75 Critic Score
    In terms of quantity, Dying Light: The Beast deserves the upgrade to standalone release, having first been earmarked as DLC. It’s carried mostly by excellent game feel, combat and parkour as enjoyable as ever. However, its quality is where the game suffers, skimping on meaningful upgrades that would set it apart and push the franchise forward. It's worthy of your time, but otherwise a missed opportunity.
    • 77 Metascore
    • 75 Critic Score
    Falling short of its potential, Still Wakes The Deep’s linearity and simplicity of gameplay does disservice to a great concept. Despite this, it’s still well worth a look, owing to its stellar art direction, well-written characters and strong atmosphere. The result is an inviting and alluring world that’s a joy to take in, even if it doesn’t quite scare the player in ways it intended.
    • 73 Metascore
    • 75 Critic Score
    Tales of Arise: Beyond the Dawn is a great way to come back to the excellent 2021 RPG, giving fans the chance to revisit familiar places and faces while also taking a good look at a side of the classic world-saving hero story we don't alway see. It treads a lot of familiar ground, and it's somewhat awkwardly implemented, but it's well worth seeking out for franchise fans and anyone that enjoyed the main game.
    • 83 Metascore
    • 75 Critic Score
    Capcom Fighting Collection 2 does great work in finally bringing both the Capcom vs. SNK games and the Power Stone games to modern platforms. While some of these games are an important part of Capcom's history, they don't stand the test of time. Regardless, it's hard to argue that Capcom Fighting Collection 2 is an excellent treatment of some forgotten classics in the Capcom canon.
    • 74 Metascore
    • 75 Critic Score
    Bar a rather unexciting story, a little lack of nuance in the combat and a couple of misgiving regarding couch co-op, there is a hell of a lot to love and enjoy about Minecraft Dungeons. Rather miraculously, it's managed to pull off being both a game for all types of Minecraft fans and those seeking a challenging dungeon crawler. At launch, it's a little concise sure, but chasing that new loot means I'm not done with it yet, and likely won't be for a while still.
    • 79 Metascore
    • 75 Critic Score
    Despite feeling somewhat inconsequential for a majority of its runtime, Like a Dragon: Pirate Yakuza in Hawaii is a whacky and welcome romp with Majima and his motley crew of buddies. Between RGG's signature action combat, a plethora of worthwhile side content, and surprisingly robust ship systems, this swashbuckling adventure is one worth undertaking.
    • 74 Metascore
    • 75 Critic Score
    Metal Gear Solid: Master Collection Vol. 1 does precisely what it claims to do - bring the first three Metal Gear Solid games to all major platforms after a much-felt absence. While the technical updates given to each game are scarce, this still represents a great way to get into one of the most important and prolific series in video games. Could there be some more touch-ups to modernise these games? Absolutely. But it’s hard to ignore the quality of the games included in this package, and it’s a testament to their strengths that, even with slight improvement, they’re still as compelling as ever.
    • tbd Metascore
    • 75 Critic Score
    With an atmospheric world underpinned by a lively, thumping soundtrack, Nullstar: Solus is a tight, frenetic, precision-focused platformer that brings a few new tricks, however imperfectly executed, to the genre. With one hundred levels, including a particularly punishing set of master levels that beg for your blood, sweat, and tears, Nullstar: Solus is a homegrown indie gem.
    • 76 Metascore
    • 75 Critic Score
    While the changes to the ending and some quality-of-life improvements do great work in improving this remake, System Shock still brings with it the thirty years of baggage that the original game did. Despite its resounding influence and its impact on a genre it arguably helped to carve out, the System Shock remake does best with what it has to offer an experience that's authentic to the original game, for better or for worse.
    • 88 Metascore
    • 75 Critic Score
    Although the story of Cody and May doesn’t meet the standards set by the game’s varied gameplay, It Takes Two sees the continued form of Josef Fares and his team at Hazelight in crafting wonderfully creative and engaging worlds for players to share and collaborate in. It Takes Two is a co-op experience that’s second to none, which offers more ways than you can imagine to experience these larger than life play spaces.
    • 76 Metascore
    • 75 Critic Score
    RAIDOU Remastered: The Mystery of the Soulless Army is a worthwhile throwback to a time where ATLUS was doing anything and everything with Shin Megami Tensei. Some changes may take away from the original experience, but this remastering makes for a novel adventure that I sincerely hope ATLUS expands on in the future.
    • 76 Metascore
    • 75 Critic Score
    It’s unfortunate that pervasive online requirements and microtransactions sully what is otherwise a chilled out, holiday vibe in The Crew Motorfest, but I had a good time regardless. Hanging out on O’ahu, learning about various car cultures and driving some awesome-feeling vehicles over varied terrain and event types is just damned good fun.
    • 87 Metascore
    • 75 Critic Score
    Super Mario Galaxy + Super Mario Galaxy 2 is a straightforward compilation that brings two of the most celebrated platformers to modern hardware. Together, they form one of the strongest adventures in the Mario canon. But with some barebones upgrades and inconsistent visual improvements, these are hardly the definitive versions of either Galaxy or Galaxy 2. Regardless, despite the visual presentation, it's hard to deny the strength of the core at this compilation. Both games boast inventive and engaging level design that, with (mostly) improved controls, are easy to enjoy today.
    • 79 Metascore
    • 75 Critic Score
    Ghostrunner II, for half of a game, manages to recapture the lightning in a bottle that made the first a high-octane thrill ride. The other half is a dull, albeit thematically rich, journey to an outside world that is, in theory, worthy of the runtime but fails in practice for the kind of game Ghostrunner is.
    • 79 Metascore
    • 75 Critic Score
    It’s clear that Untitled Goose Game is a labour of love from House House. It’s an entertaining honk-filled romp that’s guaranteed to satisfy anyone’s wanting to become a goose. Your first playthrough will no doubt be your best due to the restrictive design, but the hidden objectives and unique environments offer plenty of reason to explore and experiment with its charming world and characters. There’s never been a better way to simulate being a goose.
    • 77 Metascore
    • 75 Critic Score
    Though it does little to stray from the formula, Banana Rumble is a worthy original entry in a series that has somehow survived decades on a fairly simple concept. With a worthy Adventure Mode full of fun stages and addictive challenges, some great inclusions for approachability, a healthy suite of unlockables and some amusing, if not particularly compelling, multiplayer Battle modes, this is a decent overall package for Monkey Ball vets and newcomers alike.
    • 76 Metascore
    • 75 Critic Score
    FC 25 is an enjoyable, yet unexciting entry with welcome additions such Rush and big updates to Manager Career. Those expecting notable changes anywhere else will be left disappointed, though there’s more than enough here to keep the annual title kicking along.
    • 71 Metascore
    • 75 Critic Score
    While there's still many stumbling missteps as Game Freak try to find their footing in the future of Pokémon, Scarlet and Violet is an endearing, and enjoyable attempt at a fundamentally different Pokémon experience. New ideas, some quality of life improvements, and some excellent new Pokémon designs make the trip to Paldea worthwhile.
    • 68 Metascore
    • 75 Critic Score
    The Chant combines a unique setting and premise with striking art direction to offer an experience that feels wholly unique as a game. While it lacks scares and doesn't quite capitalise on it's unique stats system, The Chant is still a game that any self-respecting horror fan shouldn't miss.
    • 77 Metascore
    • 75 Critic Score
    Mario & Luigi: Brothership is the classic Mario & Luigi experience fans have longed for since Bowser's Inside Story. While there are significant pacing issues that really drag down the first half, an incredibly intriguing second half and a simple, engaging battle system help keep Brothership on course.
    • 75 Metascore
    • 75 Critic Score
    A compelling concept and a beautifully realised world, Ghostwire: Tokyo leverages Japanese folklore and a unique combat system to provide a unique open-world experience. While some aspects of the combat feel underdeveloped and the game structure has been done-to-death, Ghostwire: Tokyo’s uniqueness helps it stand well above where you’d expect it to.
    • 77 Metascore
    • 75 Critic Score
    The product of a one man team, Olija is a tight and entertaining seafarer’s voyage that manages to be memorable despite not bringing anything particularly revolutionary to the table. Instead, it’s in the atmosphere and tone that Olija excels, proving that the deep blue sea isn’t full of just terrors.
    • 76 Metascore
    • 75 Critic Score
    Penny's Big Breakaway is a melting pot of fresh ideas and slow-cooked nostalgia that'll caress the palate of the speedrunners and score-chasers out there, while potentially cooling a little thanks to some technical flubs and awkward controls. If you've got a hunger for Saturn and Dreamcast-era 3D platformers you'll be more than satiated here.
    • 83 Metascore
    • 75 Critic Score
    Dirt 5 isn’t at all the game I thought it would be. Far from a clinical rally sim, what it is is a simple, fun off-road racer that has a big personality. While it doesn’t dive too deep underneath the hood, it still tears up a huge number of tracks across a great number of race types—it does more than enough to keep players firmly in the driver’s seat.
    • 73 Metascore
    • 75 Critic Score
    Mario Strikers: Battle League is a fun time that is easy enough for anybody to pickup and play but still without depth to mean it should keep an audience engaged for a long period of time. It's a little lacking in the single player department, but it's doing some interesting things in the online space to make up for it.
    • 72 Metascore
    • 75 Critic Score
    While there's still many stumbling missteps as Game Freak try to find their footing in the future of Pokémon, Scarlet and Violet is an endearing, and enjoyable attempt at a fundamentally different Pokémon experience. New ideas, some quality of life improvements, and some excellent new Pokémon designs make the trip to Paldea worthwhile.
    • 64 Metascore
    • 75 Critic Score
    AEW: Fight Forever’s focus is clear right out of the gate. It sacrifices things it can’t deliver due to budget to serve up a wrestling video game that is so shamelessly rooted in Iwashita’s genetic code with No Mercy. Despite its shortcomings, Fight Forever feels as time-honoured and classic as Hulk Hogan’s trunks.
    • 67 Metascore
    • 75 Critic Score
    Blair Witch is the best Blair Witch game yet. However, its willingness to get you lost can be frustrating despite being so authentic to the franchise. Regardless, despite some uneven presentation, Blair Witch is a passionate love letter to the first and third films in the franchise. It manages to maintain its scares from beginning to end, even if it becomes a little predictable.
    • 64 Metascore
    • 75 Critic Score
    Forspoken offers a unique and thrilling experience with its impressive combat and smooth traversal mechanics. The story and open world may fall victim to the pitfalls of its genre and the largely formulaic side quest design only shines occasionally, but it's an overall satisfying and well-crafted action RPG with fast-paced and energetic gameplay.
    • 72 Metascore
    • 75 Critic Score
    It’s no surprise given Milestone’s pedigree that Hot Wheels Unleashed is a mechanically sound and confident racing title as it boils down the true essence of Hot Wheels and puts on a showcase exactly why they’re a beloved pastime. The bloated story mode does little to obfuscate the game’s skeleton crew of modes, though I think the game will find resilience through a community of online racers and their wonderful, imaginative creations.
    • 70 Metascore
    • 75 Critic Score
    Sonic Frontiers is an unsteady first run at the open-world genre for the blue blur but Sonic Team has crafted something endearing and immensely enjoyable all the same. Its core systems are fun, making Sonic’s iconic speed an integral part of traversal and combat alike while paying homage to what has come before in its Cyber Space levels. It’s not perfect, but it tries its heart out and I come away with warm memories of an uneven game.
    • 74 Metascore
    • 75 Critic Score
    Despite its technical woes and pervasive simplicity, there's just enough of a spark in Princess Peach Showtime! that it had won me over by the time the curtains closed. It might not be deserving of a standing ovation but it's certainly got the stage presence to attract an audience. It's good, light, family fun that's consistently charming and perfectly cast.
    • 75 Metascore
    • 75 Critic Score
    Sniper Elite: Resistance offers up just as much, if not more than Sniper Elite 5 did. But despite a new campaign, a new story and a new protagonist, it still doesn't take enough steps to right any of the notable wrongs from Sniper Elite 5. But regardless of its shortcomings, Sniper Elite: Resistance is a fun and satisfying shooter. Just don't expect it to do much more than the previous games.
    • 81 Metascore
    • 75 Critic Score
    With its mammoth Japan heaving with to-do lists to check off, Assassin’s Creed Shadows opts for the safety of familiarity rather than taking any real swings for the franchise’s belated sojourn in the ‘Land of the Rising Sun’. What remains is a fine Assassin’s Creed title that, save for a few clever tweaks, fits snuggly in its template.
    • 77 Metascore
    • 75 Critic Score
    There are parts of XCOM: Chimera Squad that will definitely disappoint long-time fans of the franchise. As a spin-off that departs in some significant ways from the true, mainline experience, XCOM: Chimera Squad is an excellent entry-level strategy game that’ll still provide a decent challenge to those looking to dip their toes in.
    • tbd Metascore
    • 75 Critic Score
    A colourful, vibrant adventure that’s sure to stand out as a true family-friendly option for the next-gen. The platforming feels imperfect when needed the most thanks to limited camera control, however, The Touryst’s puzzles are bound to keep you on your toes throughout. Be sure to soak up the sun, explore at your leisure, and uncover monumental secrets in this unexpected gem.
    • 80 Metascore
    • 75 Critic Score
    Like other precision platformers before it, Shotgun Cop Man takes a deliberate gameplay-first approach and trades even a fun story for a few gags and quips. Its unique approach to movement is enough of a hook to push you through the game’s many, many levels, however, I do think the game will live and die, and perhaps avoid premature damnation, on its custom levels.
    • 73 Metascore
    • 75 Critic Score
    As an approachable, bite-sized introduction to the world of speedrunning through the lens of some bonafide classics, Nintendo World Championships: NES Edition is a decent enough package. It lacks a little added flavour, but the way it gently teaches you to find those perfect lines, hidden quirks and cheesy hacks makes for some very rewarding moments, and it doubles as a surprisingly good party game.
    • 77 Metascore
    • 75 Critic Score
    Hot Wheels Unleashed 2 is great fun in short bursts. The chaotic energy, ridiculous car designs, new abilities and commitment to the miniature racing aesthetic make for a bombastic racing experience, for a while. The campaign storyline left me cold, and the freedom to screw up might be fun in a silly multiplayer session but becomes annoying solo. The sheer amount of track and car customisation options should at least add longevity to the online multiplayer experience.
    • 76 Metascore
    • 75 Critic Score
    Mario vs. Donkey Kong is a great remake – implementing a strong shift in artistic direction, engaging co-op options and well-crafted puzzle and platforming elements. Co-op is an especially clever inclusion, and combined with difficulty options, broadens the appeal of an otherwise niche experience to a wider audience. While hardcore players might be let down by the lack of difficulty, Mario vs. Donkey Kong is a sensational update that fans of the series and even newcomers will enjoy.
    • 75 Metascore
    • 75 Critic Score
    Visions of Mana feels like the RPG equivalent of being young and visiting a park in the summer. It's picturesque, warm and full of hope, inviting you to set out and explore and maybe come home with a couple scratches or bruises but always rewarding the effort with a new adventure or discovery. There's a fantastic balance of old and new ideas here, enough to satisfy patient series fans and newcomers alike, a hugely-enjoyable main story, stunning environments and satisfying combat going a long way to make up for some annoying technical and mechanical foibles.
    • 63 Metascore
    • 75 Critic Score
    Wolfenstein: Youngblood is some of the most fun I've had with the new saga of Wolfenstein games, but that came at the cost of the hallmark storytelling that MachineGames has become synonymous with. It's a gratifying cooperative experience that I can wholeheartedly recommend if you have a friend to blast through it with, but I can't provide the same sentiment if you're a solo player. It suffers from a myriad of issues that keep it from being something extraordinary, but that doesn't mean Youngblood isn't worth experiencing if someone can join you for the ride.
    • 71 Metascore
    • 75 Critic Score
    Full of ear-splitting energy, Modern Warfare 2's role in pioneering the cinematic, spellbinding first-person shooter can't be understated. With the world at a standstill, and with their careful and scrupulous translation of an undoubted classic, Beenox ignites the flare and call people back to this middle chapter, and where it all began for so many. Turns out Price was right, it's just like old times.
    • 73 Metascore
    • 75 Critic Score
    The humanisation of Eris Morn, a once bleak caricature shrouded in mystique, along with a number of brave narrative turns help Shadowkeep along to a thrilling conclusion that sets Destiny up for another year to come. Though the core tweaks haven't all landed, Shadowkeep takes a beatseat to only two before it in terms of delivering rounded, high-quality expansion experience.
    • 80 Metascore
    • 75 Critic Score
    On all levels, Toem feels like an homage of sorts to the early days of Nintendo. Through the game itself, it pays respects to Pokémon, while every facet of the presentation feels like a classic touchstone, from the hand-drawn aesthetic to the inaudible warble of the world’s creatures. It’s familiar, accessible and it sets a fun, quirky tone that’ll please anyone who gives it the time.
    • 80 Metascore
    • 75 Critic Score
    Despite some glaring flaws in its pacing and length, I’ve come away from Scarlet Nexus enjoying what it had to offer. It delivers on the promise a brain-punk inspired world with an enjoyable narrative and a stylish albeit simple combat system. The result is a title that’s greater than the sum of its parts and is worth experiencing if you can look past its problems.
    • 82 Metascore
    • 75 Critic Score
    51 Worldwide Games is a solid mini game collection that will definitely be a fun time among family and friends. There’s some inconsistency (as well as some glaring omissions) in the mini games collection as well as some of the confusing control schemes.
    • 81 Metascore
    • 75 Critic Score
    Weaving a tried and true gameplay style with a historic documentary twist, Age of Empires IV reminds us not only how great the series once was, but how much better it can be going forward. Bringing back the excitement of real-time strategy, it keeps both the past and the future in mind - and with that, World’s Edge and Relic Entertainment have created an experience that fans of the original games will love, that is also accessible to newcomers of the series as well.
    • 78 Metascore
    • 75 Critic Score
    After three decades, System Shock still serves up a sci-fi banquet complete with one of the greatest antagonists and features that revolutionised a genre. Classic games are left open to classic stumbling blocks, however, as some of the design shows considerable depreciation.
    • 73 Metascore
    • 75 Critic Score
    While its value proposition is questionable, and its slew of modes are of varying quality, Sonic Superstars delivers a true sequel to the original games where Sonic the Hedgehog 4 failed to. The all-important physics are spot on, each Zone is a thrill to blast through, and inventive new ideas iterate on a tried and true formula.
    • 76 Metascore
    • 75 Critic Score
    NBA 2K22 is a sound step forward for the series. While it doesn’t always hit the mark thanks to the grindy MyCAREER mode and microtransaction-heavy MyTEAM, the gameplay and presentation is still second to none.
    • 72 Metascore
    • 75 Critic Score
    Dragon Quest Treasures is a simple yet wholesome and endearing Dragon Quest experience that stands out among the crowd. It might not retain some of the luster and sheen from mainline entries, but an addictive gameplay loop and enticing exploration makes for an adventure worth undertaking.
    • 67 Metascore
    • 75 Critic Score
    High On Life is the most video game-like video game to come from the minds of Squanch and Justin Roiland to date, and it shows the studio is capable of more than just lightly-interactive experiences packed with fart and cum jokes. Though it has plenty of those, too.
    • 82 Metascore
    • 75 Critic Score
    Little Nightmares II isn’t content with just iterating on its predecessor, instead improving on it in practically every way. The puzzles are challenging and rewarding, combat surprisingly functional, and the imagery is as striking as ever. While trial-and-error design bogs down Little Nightmares II considerably, it’s far and away a better game than the original.
    • 73 Metascore
    • 75 Critic Score
    No Straight Roads has a laundry list of inspirations and it proudly pays homage to them all in one way or another throughout the journey. Though a few of the game’s ideas end up feeling underdeveloped, the game has a lot of heart, a slapping soundtrack and the best boss encounters you’ll see in a videogame this year. Just like Bunk Bed Junction in Vinyl City, I expect Metronomik to chart well within the indie scene.
    • 77 Metascore
    • 75 Critic Score
    Nobody Wants To Die is a strong detective thriller that does great work in immersing players in its dystopic-as-ever vision of near-future New York. While the gameplay loop is ambitious, a lacking protagonist and a gameplay concept that spreads itself too thin ultimately keeps Nobody Wants To Die from realising the full extent of it's potential. Regardless, it's an incredible-looking, amazingly atmospheric debut from a studio whom I can't wait to see more from.
    • 65 Metascore
    • 75 Critic Score
    FBC: Firebreak features an unexpected mechanical depth that gives it longer legs than a game launching with five levels perhaps deserves. With regards to set up, I think it somewhat squanders its place in the coveted Control universe, however, the parts that do break on through from the other side, like its humour and creativity, make for a surprisingly fun live-service shooter.
    • 72 Metascore
    • 75 Critic Score
    Terminator 2D: No Fate is a faithful retelling of one of cinema’s most iconic blockbuster action sequels. Its pixel art is gorgeous, its action slick. My one regret lies in how it doesn’t go crazy exploring more of the story’s possible canons, opting for the inevitability and passive acceptance of Judgment Day that its characters so strongly rally against.
    • 67 Metascore
    • 75 Critic Score
    Gotham Knights is both something different and something familiar for Batman fans. While the new role-playing elements create some pacing issues throughout the story, the breadth of abilities and ease of progression stop the experience from being as tedious as it could have been.
    • 69 Metascore
    • 75 Critic Score
    Demon Slayer: The Hinokami Chronicles is a loving recreation of the first leg of Tanjiro and Nezuko's journey. It might not push the envelope in any meaningful way, but I can guarantee that this will satiate Demon Slayer fans and maybe even provide some entertainment for newcomers. It delivers on exactly what's promised, and I think that is what most people will want out of The Hinokami Chronicles.
    • 77 Metascore
    • 75 Critic Score
    There's a lot to like in Unbound, but some of the characters and the tedious police chases bring down what is otherwise a thrilling high-speed race through Lakeshore.
    • 81 Metascore
    • 75 Critic Score
    Ghostrunner: Project Hel, fortunately, feels like a carbon copy of what came before it. Hel, like Jack, handles beautifully and makes traversing Dharma City a treat. And while it is brief, it’s exciting to get a window into ways this team can continue to expand upon this great cyberpunk universe.
    • 75 Metascore
    • 75 Critic Score
    Eiyuden Chronicle: Hundred Heroes is a robust remembrance of JRPGs from a bygone era. Despite some of the more archaic design elements of that generation seeping through the cracks, this spiritual successor to Suikoden offers a comforting and familiar experience that feels inherently nostalgic. Between engaging characters, a diverse world, alluring combat, and more, Hundred Heroes is proof that this sub-genre is timeless, even at its roots.
    • 75 Metascore
    • 75 Critic Score
    The Surge 2 successfully builds upon the original game in practically every way – offering a larger roster of bosses, more equipment to pillage, and a bigger, more organic open-world to explore. A few pacing issues and some issues with the visuals aside, The Surge 2 offers a greater variety of experiences over its predecessor and is easily Deck13’s best.
    • 81 Metascore
    • 75 Critic Score
    Arranger takes a type of game puzzle that is often irritating and turns it into something pretty cool – even if some of that frustration remains. It's absolutely gorgeous and full of interesting mechanical ideas, and though its core premise isn't the most exciting, it makes a strong argument for its own existence.
    • 78 Metascore
    • 75 Critic Score
    Borderlands 3 is what you would expect from a Borderlands game, for better or for worse. It does little to innovate on the now ubiquitous looter genre it helped to define ten years ago and plays it safe. While it’s almost the same Borderlands it was those ten years ago, it’s still hard to deny that it’s a great romp with mates.
    • 75 Metascore
    • 75 Critic Score
    Baby Steps is exactly all it’s advertised to be. A clumsy, physics-first walking simulator that places an unwashed oaf at the heart of a very odd world. I don’t feel like it’s as punishing as Getting Over it, but the game’s singular goal of getting through it, step by step, makes for a surprising experience that makes walking, of all things, a lot of fun.
    • 70 Metascore
    • 75 Critic Score
    Tomb Raider IV-VI Remastered continues the high quality treatment that Aspyr have previously set with Tomb Raider I-III Remstered. Despite some heavy visual overhauls and some nice additional inclusions, the truth of the matter is that these games are just not as strong as the original trilogy. Still, regardless of how you feel, it's hard to deny that Aspyr have done good work here, and these are easily the easiest and most accessible way to play some games that many ardent fans would call underappreciated or misunderstood. Just don't come out expecting them to match the heights of the original trilogy.

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