Playstation Official Magazine UK's Scores

  • Games
For 2,964 reviews, this publication has graded:
  • 37% higher than the average critic
  • 5% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 7.3 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 The ICO & Shadow of the Colossus Collection
Lowest review score: 10 Leisure Suit Larry: Box Office Bust
Score distribution:
2966 game reviews
    • 75 Metascore
    • 80 Critic Score
    MOH survives its weaknesses because when it's good, it's excellent. [Issue#51, p.100]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    An odd but very welcome addition to PSN. [Apr 2009, p.97]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    While in one sense this has perfectly recaptured the past, in another - the fighting - it's also resolutely stuck in it. [June 2010, p.104]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    The hooning that ensues is heavily derivative of both Mario Kart and also ModNation Racers, copping the funky weapon pickups of the former and the screaming drift mechanics of the latter. It plays just like you're imagining, with the added gimmickry of the "Transformed" bit in the title giving rise to certain moments where your car will literally transform into a hovercraft (boring) or jet (radical). [January 2013, p70]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 80 Critic Score
    Tasi’s story is a well-balanced nightmare littered with delicious scares. While, like her ill-fated aeroplane, it doesn’t quite stick the landing, it should still sate your desire for atmospheric terror. [Issue#182, p.150]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 60 Critic Score
    A deeply flawed online penalty system and lack of content, solo and online, fail to support Gran Turismo's best-ever driving model. Here's hoping the online side, at the very least, develops further. [Christmas 2017, p.84]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    A survival game that gets way more right than wrong. Resources are genuinely scarce, a real sense of danger permeates the whole thing, and the post-apocalyptic setting has been well crafted. That a game with such a troubled development has turned out so well is impressive, and as a different gaming experience it's well worth a play – even if it does feel like a warm up for The Last Of Us.
    • 75 Metascore
    • 70 Critic Score
    A refreshing dip. Things don’t look as impressive under this virtual sea as they do in the video clips, but there’s still plenty to keep you gently bobbing along. [Issue#178, p.83]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 80 Critic Score
    While far from pushing PS5 to its technical limits, this is definitely one of the most delightful launch titles. Dial ‘D’ for ‘different’ to learn how you can begin your own Snaktooth adventure. [Issue#182, p.134]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 80 Critic Score
    The best couchplay game since TowerFall. [June 2016, p.94]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    A world worth inhabiting; one full of intrigue and murky consequences. [March 2015, p.92]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    This is still a fine package, though. A new Country Clubs feature enables you and your friends to compete against one another and rival clubs, boosting your XP and coin-earning potential all the while, and the career mode is still huge. There's also the new Tiger Legacy Challenge, where you relive Eldrick's career from the age of two right into the future – it's a massive, well-executed addition narrated by the man himself.
    • 75 Metascore
    • 70 Critic Score
    This is a fairly immersive and rewarding experience, but more variety would help keep you hooked. The AI generated levels do make Cloudberry an interesting place, but the princess might have to wait a little longer than expected for you and Bob to get around to rescuing her.
    • 75 Metascore
    • 80 Critic Score
    Pretty offensive, truly disgusting, and in utterly terrible taste. Making it one of the best excuses you've ever had to buy a Move controller. [Christmas 2011, p.94]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    It's got multiplayer appeal that deserves a busy community, pick-up-and-play appeal for the casual speedster, and a clear sense of character that gives even experienced players a genuine challenge (and a unique play style). So while it stands out for lack of serious competition rather than ingenuity, new Dirt is nonetheless a show worth buying a ticket for.
    • 75 Metascore
    • 80 Critic Score
    This is a satisfying shoot-'em-up. It won't grip you for hours on end, but its combat will keep you dipping back in occasionally to blast your friends off the leaderboards. [Oct 2017, p.87]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    This mysterious mish-mash doesn't always work but nonetheless has my interest piqued and keeps my ears pricked up for the next bit of juicy gossip. [May 2018, p.94]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    A bright, invigorating spin on the arcade racer with a few foundational issues it never quite manages to overcome, Onrush's fizzy free-for-alls are best enjoyed in small doses. [Issue#151, p.91]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    Some may enjoy a thoroughly planned itinerary but the brochure led us to believe this fine establishment would allow us to go with the flow just a little more. [Issue#164, p.88]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    Despite the pratfalls, it’s fun to swing into action here. [Issue#187, p.85]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    Sadly, things get rather grindy towards the end, and Anodyne 2’s refusal to be clear about anything can make finding the last few items you need harder than it should be. Nonetheless, this is an enjoyable trip unlike any other. If you’re looking for something that differentiates itself from the ocean of grim shooters and angsty apocalypses, you won’t be disappointed with this. [Issue#187, p.81]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    Any wrestling fanatic worth his salt will be in as soon as he sees the roster. [May 2011, p.108]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 80 Critic Score
    Simplicity and repetition may turn off those looking for a challenge, but Last Day of June boasts a heartfelt poignancy that makes for a richly affecting experience. [Oct 2017, p.89]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 80 Critic Score
    Grab your pimp cup and step up to the battle, and you'll find not only some serious karaoke, but the best online set-up for any music game yet. [Issue#51, p.104]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 60 Critic Score
    More often than not you can mosey on over, scooping up power-ups and territories on the way. Servants’ special attacks are flashy and their character artwork lovingly rendered, but there’s little to recommend to those not already likely to stare longingly at Cú Chulainn’s ruddy great big spear. [Issue#161, p.83]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    There are moments when it feels like it's on the cusp of greatness, threatening to make you an offer you can't refuse, but the inevitable letdown is never far behind. [Sept 2010, p.104]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    If Just Dance 3 was another girl on a nightclub dancefloor, I'd probably be a bit intimidated by her. I can practically feel her derision seeping from the TV as I awkwardly flail my limbs, Move controller in hand, in an attempt to emulate the steps shown on-screen.
    • 75 Metascore
    • 80 Critic Score
    Gets the big moments right. [Sept 2014, p.105]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 80 Critic Score
    Unlimited? Not quite. Expansive But Ultimately Shallow would be better, but that probably wouldn't fit on the box. [Mar 2007]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    The story, while wonderfully trope-y, takes time to fully lean into its own absurdity. [March 2018, p.93]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 80 Critic Score
    When you and Patapon 2 are on the same page of its rhythmic song book, this is a treat of a dance party. You won’t be able to resist getting down to this sick beat. [Issue#173, p.89]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 80 Critic Score
    It's lean, with few repeated ideas, and boasts one of the best save rooms you'll ever experience. [Christmas 2014, p.88]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    A beautiful restoration of a classic setting, but clumsy combat and a more constrained style make us with even harder for a mainline return to Vvardenfell. [Aug 2017, p.90]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    One of the most esoteric, charming and satisfying adventures on PS3 so far. [Nov 2007, p.90]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    Solid shooting and a handful of suicide-inducing party tricks can only get you so far, and it's this absence of atmosphere and lack of connection to your surroundings that holds Syndicate back from becoming a fulfilling experience.
    • 75 Metascore
    • 50 Critic Score
    Too little bang for your buck. [Feb 2009, p.103]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 80 Critic Score
    It’s hard not to be won over by a game all about bringing out the best in places and people through creativity. Concrete Genie impresses with flying colours. [Issue#168, p.73]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 90 Critic Score
    The most well-rounded Rock Band on PS3. [Jan 2010, p.115]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 80 Critic Score
    A superb bundle. [Issue#158, p.92]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 90 Critic Score
    Places the emphasis back on racing over contrived storylines - and leaves its peers eating its dust in the process. [Aug 2014, p.88]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 80 Critic Score
    A limited game, but an unforgettable VR experience. [Aug 2017, p.88]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    Excellent fighting, but not great at anything beyond the core hack, slash, and gas-powered aerial maneuvering. [May 2018, p.76]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 60 Critic Score
    Why would anyone make a game with not one but two sets of crippled controls? [Aug 2008, p.102]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 50 Critic Score
    It's mostly rubbish; the focus is on combat, and the combat's tied to a camera that flops around like, well, a brain in a jar. [Dec 2007, p.114]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 80 Critic Score
    Reinventing the multiplayer sports game as a squirmily tactile wrestling bout between humanoid worms, Push Me Pull You is bizarre, baffling and kind of brilliant. [July 2016, p.83]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 80 Critic Score
    "Quotation Forthcoming"
    • Playstation Official Magazine UK
    • 75 Metascore
    • 80 Critic Score
    Sadly, the central story missions are where Thieves in Time trips up a little. [March 2013, p.117]
    • 75 Metascore
    • 80 Critic Score
    A no-frills fan favourite. [Christmas 2008, p.96]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    The technical improvements are so minor, especially on the base PS4, you honestly might as well just play the PS3 version from ten years ago. Both are lots of fun. [Issue#182, p.138]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    This first season doesn't skimp on shocks. [Jan 2016, p.93]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 80 Critic Score
    Luckily, the standard of presentation on Stories is as high as it's ever been, from the first rate acting right down to the epoch-defining soundtrack. Try <I>not</I> grinning idiotically as you attempt to time a unique jump in a powder-blue convertible to the chorus of "Easy Lover."[Apr 2007, p.94]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 80 Critic Score
    The objective-based Architect mode is especially satisfying. [Dec 2009, p.18]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    It just doesn't feel quite as fun or innovative as the original. [May 2010, p.103]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 60 Critic Score
    The unravelling of a tightly focused classic. [May 2015, p.84]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 80 Critic Score
    Sub-par writing holds it back from greatness, but My Time At Portia is still a slice of life well worth tasting. And remember, you can start fights with strangers. [Issue#162, p.83]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    While its intriguing concept is slightly let down by simple puzzles and empty maps, Carto still offers a weekend’s worth of cosy fun for players of all ages. [Issue#182, p.154]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    While nobody could accuse this £11.99 PSN offering of being smart or original, like a fancy-dress night out in an animal onesie it still provides plenty of act-first-think-later thrills.
    • 75 Metascore
    • 40 Critic Score
    Special moves are simply executed but look feeble, so you never get the sense that you're shellacking the snot out of your opponent. [Aug 2007, p.114]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    Although Scrooge’s pogo-stick jump is a tad unresponsive, this is a handsome, crisp platformer that occasionally makes me happier than a duck doing backstroke in a giant bin full of bullion. Well, in-between doing all the swears.
    • 75 Metascore
    • 70 Critic Score
    Some aspects, like the tanky controls, definitely feel tired these days. But there’s still an undeniable charm to this low-key adventure that focuses on investigation rather than too many fights. There’s still nothing else quite like it, and this package makes it easier than ever to miss out no longer. [Issue#154, p.90]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    A rather lovely reminder of how satisfying a good old fashioned puzzle game can be without squeezing your brain dry of every drop of spurious logic. [Apr 2015, p.87]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 60 Critic Score
    Great when it’s delivering gripping, cinematic moments. It’s just a shame that the bits when you’re controlling a slightly menacing AI aren’t the highlights. [Issue#164, p.91]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 60 Critic Score
    There's no denying that the technology has serious potential, it's just a shame that the first game to use it ends up being a busted flush. [Dec 2007, p.100]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 60 Critic Score
    As a Lord of the Rings property, this is disappointing. [Feb 2013, p.112]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    Artistically it's a bit gaudy. [Feb 2014, p.87]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    Lingering problems from the old PS3 games remain, but this is a return to form for the legendary spookster. [Apr 2015, p.92]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 80 Critic Score
    With a beautiful ambient soundtrack, and a warm story wonderfully told, it’s one that will stick with you for a while. [Issue#155, p.78]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 80 Critic Score
    Playing solo it can feel too casual but Hard mode stages with a friend (or four) fare better. Ultimately, the inclusion of the original arcade game is a saving grace and is as addictive as ever. [Issue#183, p.65]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 60 Critic Score
    Judged purely on its mechanical merits, Last Round can be considered a narrow success. [Apr 2015, p.94]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 80 Critic Score
    After a decade of failures, all those extra lives Sonic's collected over the years have finally come to fruition. [Issue#51, p.119]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 70 Critic Score
    The striking visuals and varied soundtrack can't change the fact that every level is essentially the same. [Mar 2007, p.112]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 80 Critic Score
    A worthy successor to Guardian of Light, this isn't enough for us to forgive Lara's betrayal but it's a - small - start. [Jan 2015, p.94]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 50 Critic Score
    You’re never up against more than one opponent, though (if you have an opponent at all), meaning you’ll usually have an empty road ahead of you whether you’re ahead or behind, which can kill the sense of competition. This burning rubber cries out tobe a group activity, if you catch our– ahem – drift. Perhaps online play would transform the experience into a thrill, but we’d need to actually find somebody playing to check. As it stands, it’s stuck in first gear. [Issue#181, p.94]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 80 Critic Score
    An intense hit for Batfans, this is an incredible example of what PS VR is capable of. You'll want more, of course, but this is clearly Rocksteady's love letter to the series. [Dec 2016, p.84]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 80 Critic Score
    It's like a "Max Payne" knockoff designed by Robert Rodriguez in the middle of an all-night peyote-bender...It's a stupid, loud, relentless mix of guns and chuckles. [Mar 2007, p.118]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 70 Critic Score
    Dead Nation's plot is as substantial as a slice of Bernard Matthews turkey ham. [May 2014, p.86]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 80 Critic Score
    Worth every penny. [Dec 2011, p.108]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 80 Critic Score
    It's unbelievable fun with four people in the same room, and likely to become one of teh most popular network games. [July 2007, p.104]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 70 Critic Score
    A lot of love has gone into this game. Jokes and nuggets of DC lore are scattered throughout – they’re glittering little studs of care and attention. Sadly, they don’t build into such a wonderful whole. [Issue#156, p.84]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 80 Critic Score
    Expect the usual Everybody’s Golf experience, and we’re afraid you’ll be disappointed. Instead, wood you kindly expect some great VR golf that’s impressively deep and very addictive. [Issue#164, p.94]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 70 Critic Score
    What this package lacks in character, it makes up for in fan service, content and incredible mechanics. [May 2013, p.104]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 90 Critic Score
    A rag-doll requiem of destruction, so gratuitous that it defies moral probity. Like all the best shock and awe titles, the vice is polished so sweetly you'll barely notice you've gone to hell. [Apr 2008, p.105]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 60 Critic Score
    There are only 15 levels, but it's a neat little idea. [Aug 2010, p.113]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 80 Critic Score
    Once you hit the sweet spots, it's the most satisfying ting on PSP. [May 2011, p.102]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 60 Critic Score
    Elegance and simplicity is the intent, but in (virtual) reality, it soon gets old. [Dec 2016, p.94]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 80 Critic Score
    The trilogy ends with Dracula’s Curse, which adds four playable characters and multiple routes, taking us even closer to the metroidvania approach we love. Arguably the best game in this collection, it demonstrates why director Hitoshi Akamatsu is one of the unsung heroes of the 8-bite, erm, -bit era. [Issue#164, p.96]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 50 Critic Score
    "Quotation Forthcoming"
    • Playstation Official Magazine UK
    • 74 Metascore
    • 60 Critic Score
    Rad
    It isn’t bad but we’re sad that there’s not more to it. Mutations are pretty gnarly and this VHS vision is pleasingly neon but unfortunately there’s little to this roguelike beyond its ’80s infatuation. [Issue#166, p.90]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 60 Critic Score
    You never feel dangerous, and no amount of mangled urban concrete can make up for fundamentally hobbled weapons. [Apr 2008, p.98]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 70 Critic Score
    The frustrating thing is that with a bit of judicious trimming, this could have been a smaller, tighter and significantly better game.
    • 74 Metascore
    • 60 Critic Score
    Sadly, many monsters end up feeling repetitive, and the environments are bland. You only have three true party members too (characters from the first game become usable, but to all intents and purposes aren’t an actual presence in your squad). As enthralling as the horrors in La Choara may be, it can be a slog to reach credits even when the game’s only 17 hours or so long. [Issue#179, p.76]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 50 Critic Score
    Star Ocean is essentially a long corridor filled with too many enemies. [Apr 2010, p.100]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 90 Critic Score
    As a means of getting both your head and hands around Vita and its multitude of interfaces, there's nothing better. Forget the pre-loaded Welcome Park – within a few minutes of loading Frobisher Says, you feel at home stabbing, smudging and shaking away at the handheld.
    • 74 Metascore
    • 80 Critic Score
    Beneath this modest exterior lies an absorbing adventure. Its endearing narrative will draw you in and its superb fusion of action and tactics will keep you hooked. [June 2018, p.96]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 70 Critic Score
    It's just a shame that ploughing through the rest of the content is essentially gaming busywork. [Mar 2010, p.117]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 60 Critic Score
    Fun with friends, but best avoided like the press gang alone. [Feb 2009, p.103]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 60 Critic Score
    I awarded the PS3 version 8/10 and while this is a marginally better game, the final product has to be considered a disappointment when weighted against its lofty expectations – and sphere-kicking stablemate, which has already set the bar high for PS4 sports sims.
    • 74 Metascore
    • 50 Critic Score
    Over-complicated. [Christmas 2013, p.94]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 60 Critic Score
    Despite a few dodgy accents, Omensight sounds decent and looks even better. [Issue#151, p.88]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 60 Critic Score
    Formula One is far from terrible, but it simply can't compete with the balls-out brilliance of "Motorstorm." [May 2007, p.88]
    • Playstation Official Magazine UK

Top Trailers