PlayStation LifeStyle's Scores

  • Games
For 2,475 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Red Dead Redemption
Lowest review score: 10 Earth Atlantis
Score distribution:
2481 game reviews
    • 57 Metascore
    • 25 Critic Score
    Combine Undead & Undressed‘s disturbing sexuality and sexism with its poor graphics and combat and $50 price tag, you get a game that not only should definitely not be purchased, but probably never should have been made in the first place.
    • 56 Metascore
    • 45 Critic Score
    Jungle Rumble is a classic example of a game that’s best left to a smartphone.
    • 56 Metascore
    • 50 Critic Score
    There’s a lot of potential to really have Theseus be a great adventure, but it ends before you can get invested at all, a slow burn with an all too rapid conclusion. It feels like the whole middle part of the game is missing, with a long intro leading right into the climax.
    • 56 Metascore
    • 65 Critic Score
    Sacred 3 is by no means a bad game. It’s just not a particularly great game, either. With a linear storyline, no traditional Overworld, and repetitive combat that is too easy to master, there is not much of a challenge to be found here.
    • 56 Metascore
    • 30 Critic Score
    Once the game was in my hands, reality struck me like a Detroit Smash and what I had before me was a mess. Jump Force is ugly, janky, confusing, and far too simple. It does what other games have already done before, but with far less confidence or success. It tries to hide its misgivings behind cool special moves and motion blur, but fails at that too. It’s a total swing and miss.
    • 56 Metascore
    • 60 Critic Score
    I enjoyed the idea of Surgeon Simulator, but the difficulty made the game futile more than entertaining.
    • 56 Metascore
    • 35 Critic Score
    Besides the HD visuals, Ben 10 feels like a licensed title from a decade ago. Most of the game is comprised of inoffensive mediocrity, and rarely is there anything that feels inspired. Kids will likely have some fun smashing around levels as their favorite characters from the show, but there’s simply too little content for it to keep attention spans occupied for too long.
    • 56 Metascore
    • 40 Critic Score
    The story is dull, the combat is bland, and it just feels really repetitive. Overall, it’s not a very challenging game and is unlikely to hold your attention for long.
    • 56 Metascore
    • 55 Critic Score
    Lethal VR fails to dial up the phasers from stun to kill, a decidedly less lethal experience on PlayStation VR than its original Vive counterpart. It has a really fun arcadey core that could make for some great quick VR shooting gallery moments, but is hamstrung on PSVR by a tightened field of action and piss-poor accuracy using the Move controllers.
    • 56 Metascore
    • 45 Critic Score
    Perception is a game of wasted opportunities and poor execution. It presents a unique mechanic only for it turn stale as it lingers without any evolution, it introduces a character that the player has empathy for only to make her unrealistic and unlikable, and its inconsistent design decisions turn a promising adventure into a frustrating one.
    • 56 Metascore
    • 35 Critic Score
    ADR1FT may have atmosphere, but it doesn’t have much else.
    • 56 Metascore
    • 45 Critic Score
    Toren felt like it was just trying to check things off of a “how to make a video game” checklist. Monsters? Check. Armor? Check. Jump button? Check. Scrolls? Check. A dragon? Check. Platforming? Check. Varied environments? Check.
    • 56 Metascore
    • 60 Critic Score
    It’s not frustrating that Gal*Gun 2 uses sex as a theme. It’s frustrating that Gal*Gun 2 is obsessed with sex as a plot point, mechanic, and motivator, in spite of everything else it has going for it.
    • 56 Metascore
    • 55 Critic Score
    It’s colorful and quite ridiculous; it’s simple, accessible and well populated. Hardware: Rivals has most of the ingredients present to cook up a fantastic arcade experience, but it’s missing a vital ingredient: fun. The sluggish pace that permeates everything from movement and destruction to respawning and leveling up constantly holds it back.
    • 56 Metascore
    • 60 Critic Score
    Neptunia Virtual Stars is best served to either VTuber fans, Neptunia fans, or both. There’s little appeal here for other types of gamers. There are many, many better third-person shooters out there, and plenty of JRPGs worthy of a huge timesink. At least you’ll get a full-length, fully-voiced adventure for your trouble with Neptunia Virtual Stars, but unless you’ve really got a thing for the VTube lifestyle mixed with hyper-cuteness, your time is probably better spent elsewhere.
    • 56 Metascore
    • 45 Critic Score
    Nobody is playing this game because it’s a technical mess, and I can’t recommend it to anyone due to that. If you want to play Verdun, then pick it up on PC. Sadly, the PlayStation 4 version is an inferior version that launched dead on arrival.
    • 56 Metascore
    • 30 Critic Score
    When all is said and done, the handful of people sitting in the middle of the Venn diagram marked “doesn’t own a PC” and “wants a hardcore train simulation” still deserve a game that isn’t buggy, runs well, respects their time as a user, and one that provides more for their money than this one does.
    • 56 Metascore
    • 75 Critic Score
    100ft Robot Golf is an ambitious title that doesn’t take itself too seriously. It’s far better due to this, and while it’s not the most polished golf you can play on PS4, it’s certainly the most fun.
    • 56 Metascore
    • 40 Critic Score
    I sincerely wanted to enjoy this adventure. Everything I had read about it excited me but here I am, feeling as though I wasted too many hours and grew a dozen new white hairs stressing over a game that was just not ready to be released. From in-game glitches to progression-halting bugs, what little fun there was ended up marred by a game that just didn’t feel finished. Who knows, maybe the other versions of the game don’t have as many problems as the PS4 version. That’s just not a theory I want to spend time to test myself.
    • 56 Metascore
    • 50 Critic Score
    It’s a game that, on the surface, seems built for you to ask questions about what it presents, but once you dig a little deeper you realize it was never prepared to give you the answers. It’s not a conversation; it’s a speech.
    • 56 Metascore
    • 50 Critic Score
    Though there is plenty to like in the art style and core level design, there are many other key elements like merely passable controls and unfulfilling combat that drive home its lack of polish and balance. On paper, enthusiastically diving into a sophomoric world of teenage angst seems like an fun concept. However, it doesn’t take long to realize that there’s a damn good reason why most people grow up. Maybe Drawn to Death should do the same. It needs to report to detention, immediately.
    • 56 Metascore
    • 55 Critic Score
    Unfortunately, everything that could be used to make Inversion a unique and standout game - if not a sleeper hit - has such a small presence in the game that it just feels like a squad shooter with decent mechanics and some different ideas.
    • 56 Metascore
    • 55 Critic Score
    Predator: Hunting Ground is a haphazard collection of intriguing yet incomplete concepts slapped together into a mediocre experience.
    • 56 Metascore
    • 60 Critic Score
    There’s just far too little to enjoy, and what is here feels like low-budget copy and paste of the last half decade of horror titles if you decide to play without the PSVR headset. Virtual reality escalates the atmosphere to a much more sustainable level, but there’s nothing about Don’t Knock Twice that makes it a must play horror game, inside of virtual reality or out.
    • 56 Metascore
    • 75 Critic Score
    Breakpoint has the recipe for being a fun, tactical game to play with friends and strangers alike. While playing solo will remain a decent enough way to experience the game, playing with a group of dedicated friends is what it was made for. The continuity of using the same player character across all game modes makes for a coherent package.
    • 55 Metascore
    • 70 Critic Score
    Core gamers looking for a deep experience, or loners wanting a solo affair will be gravely disappointed in Start the Party. However, those of you who buy it for what it is meant to be are in for a real treat.
    • 55 Metascore
    • 55 Critic Score
    At its core, Ghost Warrior 3 is easily enjoyable but its issues just as easily breaks the experience.
    • 55 Metascore
    • 15 Critic Score
    Just because it’s for kids doesn’t mean they deserve a super low-quality product phoning it in on a known IP.
    • 55 Metascore
    • 70 Critic Score
    The Shore is a prime example of what a walking sim done right can look like. Despite its occasional hiccups, it shows that a strong story can convey a story that players will remember long after they have laid their controllers down.
    • 55 Metascore
    • 70 Critic Score
    A fun stealth game with tons of depth, innovative use of Vita tech, and some very interesting systems.

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