PlayStation LifeStyle's Scores

  • Games
For 2,475 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 NHL 11
Lowest review score: 10 Earth Atlantis
Score distribution:
2481 game reviews
    • 63 Metascore
    • 50 Critic Score
    A strange bug meant that I twice lost control of the golems, watching helplessly as they plunged into the nearest hazard. Sometimes when climbing vines, Skully would fall off for no reason. There were invisible walls, times when Skully deflected off platforms at an unnatural angle, and times when the lava would just disappear. A lot of players will likely give up before they reach the end of the game. It’s a shame but completely understandable when the game has a heart that’s let down by myriad problems.
    • 63 Metascore
    • 60 Critic Score
    It doesn’t cover any new ground, or do anything of great significance, but Fat Princess Adventures is a solid and playful RPG experience in its own right.
    • 63 Metascore
    • 65 Critic Score
    The mini-games are a fun new addition to the combat system but don’t totally eliminate the repetitive nature of the fights. The memorable cast of characters and kooky storyline helps to keep things fresh but ultimately this isn’t too different from the first Citizens game.
    • 63 Metascore
    • 50 Critic Score
    Secret of Mana is an entirely skippable remake of a game that was the progenitor for a number of JRPG conventions. That’s a shame. The greater failing, however, is what happens when fans will inevitably pick this title up in the hopes of recapturing some of the feelings of grandeur the original game contained so much of.
    • 63 Metascore
    • 65 Critic Score
    It’s hard to pinpoint why it suffers with fatigue quite so badly but, irrespective, it’s fully worth having in your library, albeit just for that one night in with your friends you’ll all remember for a long time to come.
    • 63 Metascore
    • 55 Critic Score
    Moon Hunters is worth playing, just not on PlayStation 4. The lack of online play is a devastating blow to the overall package. Throw in the constant technical issues, and you have a bad port of what is a really interesting game.
    • 63 Metascore
    • 65 Critic Score
    Playing 8-Bit Hordes then is a bit like walking a tightrope with boredom on one side and frustration on the other. There are occasional moments when the game offers an exciting balance. But most of the time it fails to watch its step.
    • 63 Metascore
    • 60 Critic Score
    The stealth sequences are so bad I could nearly throw out the entire experience.
    • 63 Metascore
    • 55 Critic Score
    Stifled is an exercise in taking a great idea and applying it to a worn out genre. The indie horror tropes bleed through, despite a unique initial premise. Mumbling under my breath to be able to see barely plays into the narrative, and no scare ever got me to scream out loud, so it didn’t quite have the intended effect, seeming more like a gimmick by the end.
    • 63 Metascore
    • 55 Critic Score
    Salary Man Escape is an interesting idea for a puzzle game, but its execution ends up being more along the lines of the very drudgery that it tries to parody, rather than the escape that video games promise.
    • 63 Metascore
    • 80 Critic Score
    This is an immersive game for people who want to sit back — or on the edge of their seat — and let themselves become engrossed in the story of a Knight in turmoil fighting against a supernatural force...It may not be perfect, but The Order: 1886 is an immersive cinematic experience and a damned good ride worth going back to.
    • 63 Metascore
    • 70 Critic Score
    Travis Strikes Again: No More Heroes is an appetizer for the main course that is sure to be No More Heroes III. Indeed, it is best served in short, bite-sized chunks, which its short levels are perfect for consuming in such a way. As a whole, this isn’t the strongest entry in the series, but then it doesn’t feel like it was intended that way. Sitting down with a buddy in local co-op is a fun first for Travis, and a decent smattering of extra game modes helps to stretch play time a bit.
    • 63 Metascore
    • 40 Critic Score
    It’s the kind of game that lacks satisfying substance, the kind of game where all you can say is that you finished it.
    • 63 Metascore
    • 70 Critic Score
    I was surprised that many of the complaints players had with the original PC versions weren’t addressed in this release, but I still had a lot of fun shooting zombies in virtual reality while listening to a nuanced narrative of a survivor fighting to maintain his sanity as the Arizona sun sets on the horizon.
    • 63 Metascore
    • 40 Critic Score
    Bright Memory: Infinite feels like a tech demo someone made just to prove they could do it. It’s not a bad game, in fact it looks and feels great to play. It just doesn’t feel like a completed game, as you will reach the credits before the 2 hour mark.
    • 63 Metascore
    • 65 Critic Score
    The Occupation is a good game that tells an intriguing story. Unfortunately, that story is lost in jumbled-up storytelling, which ultimately causes the player to be confused and disconnected from the game.
    • 63 Metascore
    • 80 Critic Score
    While the brief campaign didn’t do much to impress, Bungie managed to give plenty of reasons for players to log back in and continue playing. Warmind is the next step in the right direction on an ever-evolving journey.
    • 63 Metascore
    • 80 Critic Score
    The combination of original gameplay, tied in with fantastic retro feel and original soundtrack makes this a must pick up for PSP owners.
    • 63 Metascore
    • 70 Critic Score
    Fuse is a standard cooperative third person shooter developed by a top tier developer, but it is not a life altering experience or a game that will stand the test of time for years to come.
    • 63 Metascore
    • 75 Critic Score
    For a quick splitscreen showdown, Trailblazers is easy to get into and not too heavy on the wallet at around $30 USD.
    • 63 Metascore
    • 60 Critic Score
    As it is now, it’s a bit half-baked and feels rushed.
    • 63 Metascore
    • 90 Critic Score
    There’s no bullshit in Planet Alpha, to put it plainly. It knows exactly what it wants to do, and it does it. There’s no filler, no cheap puzzle solutions, no game-breaking glitches, no gratuitous lean towards overused narrative crutches. It’s just a platformer, but one that emanates a graceful radiance of character and color.
    • 63 Metascore
    • 55 Critic Score
    Madden NFL 21 feels very much like the byproduct of a game being developed in a vacuum, devoid of any true competition. Why bother reinventing the wheel when you are the only person manufacturing them? This lack of inspiration feels like a breeding ground for many of the franchise’s biggest complaints, most of which have been festering for far too long. It’s a good thing that the next generation is on the horizon, because without that new tech boost to hang their hat on, there’s nothing substantial enough to recommend this fumble over last year’s outing.
    • 63 Metascore
    • 70 Critic Score
    Call of Cthulhu is worth playing if you like your Lovecraft. It’s worth playing if you like horror in general, too. However, it isn’t a must-play, despite having the potential to have established itself as one.
    • 63 Metascore
    • 60 Critic Score
    While it doesn’t do anything vastly new for the genre and treads the ground of repetition that puzzle games like to, Shiftlings is a solid puzzle based platformer for both solo and co-op players.
    • 63 Metascore
    • 65 Critic Score
    Combine the puzzles with top-notch graphics and plentiful entertaining dialogue, and you have something worth playing.
    • 63 Metascore
    • 55 Critic Score
    Hidden underneath all the issues with Poker Night 2, there’s an enjoyable game. If Telltale manages to patch Poker Night 2 on the PS3 to a level where it runs smoothly, you should buy it, especially if you’re a fan of the characters features in the game. Since we aren’t at that point yet, hold on to your money.
    • 63 Metascore
    • 65 Critic Score
    This is a cheap game that will entertain those who play it as long as they maintain the right mindset.
    • 63 Metascore
    • 75 Critic Score
    A huge step in the right direction for the series, and is a very enjoyable read.
    • 63 Metascore
    • 70 Critic Score
    Sword Art Online: Lost Song’s story is probably not going to win over non-adherents of the popular anime franchise, but thankfully it’s not required to enjoy the rest of what’s on offer: a fun, lighthearted and breezy run through well-worn action-RPG territory.
    • 63 Metascore
    • 55 Critic Score
    The greater likelihood though, is that confusion and frustration will kick in before the addiction does.
    • 63 Metascore
    • 60 Critic Score
    The best thing that Pop-Up Pilgrims does is present a fascinating papercraft pop-up world that more VR developers should explore. Had it offered a more consistent growth on mechanics and rapid change between the variety, it would have stuck with me more than it did. Instead it was a monotonous and repetitive 60 levels that didn’t offer anything memorable during the five or so hours that it took to complete. Pop-Up Pilgrims isn’t a bad game by any stretch, but it’s not all that interesting or engaging either.
    • 63 Metascore
    • 50 Critic Score
    Developer Clever Beans started with a great idea in Gods Will Fall, it just doesn’t seem like they fully worked it out. The game could have been more than what it is, and right now it just felt like a simplistic dungeon crawler that would feel right at home on a mobile device. It played well, it looked fine, it just could have been much more.
    • 63 Metascore
    • 75 Critic Score
    Astria Ascending will take many gamers back to the heyday of classic RPGs. This is a single-player turn-based game that is easy to grasp, with perhaps not enough challenge for veterans of the genre. But with an entertaining story, great musical score, and pleasing art style, there is plenty of enjoyment to be had for any RPG fan. Play Astria Ascending when you want to be completely absorbed into a game with no strings (or services) attached.
    • 62 Metascore
    • 70 Critic Score
    Takes a great kart racing series, and adds a much easier to use creating system. Touch screen controls make the track studio much more intuitive and easier to use. Not adding in head-to-head online racing is inexcusable in this day and age. While it doesn't totally ruin the experience, it does take away from the overall series.
    • 62 Metascore
    • 80 Critic Score
    It is about forcing players to make strategic moves and plan accordingly, all while giving them a limited amount of time to do so. It’s fast, it’s smart, and it’s absolutely worth picking up, especially if you dig party games.
    • 62 Metascore
    • 50 Critic Score
    While I understand it’s trying to emulate the movie, this ultimately makes Groundhog Day: Like Father Like Son not any fun to play. Having to repeat the same tedious, overly lengthy, and often difficult, minigames over and over is just not fun. While I can say I was impressed with the storytelling and voice acting, and it really did feel a lot of effort went into making the game feel just like the movie. I just wish it was actually fun to play.
    • 62 Metascore
    • 65 Critic Score
    There’s a lot to love in Agents of Mayhem, which makes the pitfalls harder to swallow. An imaginative story and cast of characters is burdened by an uninspired and soulless open-world. Exciting character combat gets pushed out of the limelight by notable slowdown and other bugs that inhibit gameplay.
    • 62 Metascore
    • 65 Critic Score
    Destruction AllStars is loaded with style, flair, and a great core concept, but what you see is what you get. While that’s not a bad thing at all, there are very few surprises and no sense of depth lurking beneath the surface. I want more to do. I want more to chase. I want more reasons to want to jump into another match than just leveling up to earn coins for character color swaps. As a PlayStation Plus free game, there’s a lot of potential, hopefully something that Lucid Games can expand upon before asking people to pay a premium up front. In a sea of multiplayer games begging for people’s attention, Destruction AllStars has a bit more work to do to earn it.
    • 62 Metascore
    • 60 Critic Score
    Blind banks a lot on, well, the blindness being the big draw, but I don’t think using it as simply an extra hurdle on top of familiar puzzle-solving elements does much to elevate the experience as a whole.
    • 62 Metascore
    • 60 Critic Score
    Kane and Lynch 2: Dog Days suffers from many issues. Everything from choppy gameplay to bland character design plague what could have been a semi-decent title. Simply put, these are definitely dog days for Kane & Lynch and after this sequel, let's hope they stay dead men.
    • 62 Metascore
    • 60 Critic Score
    Dangerous Driving can be fun in short spurts. The lack of car manufacturers’ licenses is expected when any game is priced at half the cost of bigger-scale games. But the lack of even a time attack mode means that once players have beaten the campaign, there is little reason to go back besides the inclusion of online leaderboards.
    • 62 Metascore
    • 70 Critic Score
    It’s not always fun to read or look at, but I can get lost in grinding, evolving, and purifying more demons for hours.
    • 62 Metascore
    • 50 Critic Score
    When taking a step back to holistically look at Super Monkey Ball Banana Blitz HD, the word that comes to mind most prominently is “underwhelming.”
    • 62 Metascore
    • 65 Critic Score
    The game is a great fit for younger children who might not be ready to navigate the open-world Gotham, or for gamers who would like a LEGO Batman 2 fix on the go and are open to its more condensed offerings. However, gamers looking for a game that offers everything that the home console version does and nothing else should pick up that version, as LEGO Batman 2 Vita won't quite be what they're looking for.
    • 62 Metascore
    • 80 Critic Score
    Orgarhythm does a great job of blending two genres together in a perfect celebration of music and strategy.
    • 62 Metascore
    • 85 Critic Score
    It’s undeniably a weird package, but Monster of the Deep: Final Fantasy XV manages to make its eccentricities work for it, rather than against it. Not only is it the best fishing game I’ve played in virtual reality, but it’s also a true delight for Final Fantasy fans.
    • 62 Metascore
    • 70 Critic Score
    NASCAR 2011: The Game has its highs and its lows, and while the overall career mode is pretty shallow and the presentation can sometimes be quite inconsistent, the core gameplay, specifically the sense of immersion, is what will be bringing players back.
    • 62 Metascore
    • 65 Critic Score
    The bad writing, poorly done plot, and awful camera controls makes me wonder if the gorgeously remastered graphics were even worth the time.
    • 62 Metascore
    • 70 Critic Score
    A competent twin-stick shooter that lacks true depth. Local cooperative play is always appreciated, however, and the inclusion of such a rare feature is something that newly-minted developer Blazing Badger absolutely deserves commendation for. But with only one level layout, gameplay can become repetitive fairly quickly.
    • 62 Metascore
    • 30 Critic Score
    I spent every minute in Small Radios Big Televisions waiting for it to become enjoyable, and then before I knew it the credits had hit. There was no magic moment where everything clicked, nor did the worlds I was viewing ever become something more than just a cool visual. This may be an audiovisual treat, but there’s absolutely no substance backing it up.
    • 62 Metascore
    • 70 Critic Score
    There are many problems with Outward, but it also scratches an itch that many western RPGs simply do not. Outward will test the skills of any seasoned player, but the journey can be a rewarding one, if you want to risk it.
    • 62 Metascore
    • 45 Critic Score
    Zombie Army Trilogy may only be a patch or two away from being a decent co-op affair, but in its current state it is a mess of a game.
    • 62 Metascore
    • 80 Critic Score
    A refreshingly simple 3D tower defense game. It blends the strategy of building and upgrading your units with action-packed third-person shooting, and the result is unadulterated mayhem with a lot of visual charm.
    • 62 Metascore
    • 80 Critic Score
    The brevity actually solidifies how stellar the narrative truly is, and I can’t recommend it enough to all gamers who love a good story, especially a good mystery.
    • 62 Metascore
    • 60 Critic Score
    With Here They Lie, I stared long and hard into the abyss, only this time it didn’t stir; instead, I was left gazing at an under-cooked horror experience that while surreal, fails to deliver a fulfilling end product. Horror games should present an exercise in nerve-shredding tension whether they’re built for virtual reality or not. Sadly, Here They Lie leans too heavily on VR as a novelty to justify a by-the-numbers entry into the genre.
    • 62 Metascore
    • 40 Critic Score
    The game is fun when you first begin, however loses that fire when you get further into it.
    • 62 Metascore
    • 60 Critic Score
    Deep down, Torchlight III could be a great game. If the developers revamp the map and UI issues I pointed out I’d be over the moon. But in its current state I can’t in good conscious tell you to pay full asking price. Hold off until this is either patched or on sale.
    • 62 Metascore
    • 70 Critic Score
    The easy move set, complemented by the addition of a dodge roll; combined with the Action RPG elements and encased by really good local and online ease of entry make for a truly fun title to keep any player busy for at least an afternoon.
    • 62 Metascore
    • 70 Critic Score
    As seems to be the case with most Minis, this will not likely convert those of you who are not fans of this genre, but any dart-heads out there should definitely give this one a shot.
    • 62 Metascore
    • 50 Critic Score
    Perhaps if Conception II added some challenge to combat and handled the plot and characters less like side attractions and more like plot and characters, the game could have been an above average title.
    • 62 Metascore
    • 30 Critic Score
    MySims SkyHeroes is just another game out there that does nothing special in it's delivery.
    • 62 Metascore
    • 60 Critic Score
    Though animations are nicely captured, the way they blend into each other is extremely wonky; herky-jerky movements are the norm, and getting temporarily stuck on another wrestler of part of the environment is nearly as common.
    • 62 Metascore
    • 70 Critic Score
    One of those games that you will enjoy playing but will leave you wanting just a bit more from the developer.
    • 62 Metascore
    • 85 Critic Score
    I don’t often play a game and immediately go through it again after finishing it, but I did that with Color Guardians. Thanks to its fun and bright graphics, truly difficult levels, and different scoring systems, I found myself playing each level again and again in an effort to get all three stars or get a high score for the leaderboards.
    • 62 Metascore
    • 70 Critic Score
    The conversion from mobile to console is perhaps only noticeable in its length, but the surreal art style wowed me, especially on a big screen. It is a tiny game with a unique, yet brief and understated impact.
    • 61 Metascore
    • 80 Critic Score
    Despite the limited number of courses to play on and the limited number of golfers to choose from, Rory McIlroy PGA Tour is still worth buying. Each course is visually breathtaking, and the various gameplay styles and game modes allow for completely different game experiences each time you play.
    • 61 Metascore
    • 65 Critic Score
    For those that miss the ’90s and its truly classic FPS titles, then Gunscape is going to be a real treat.
    • 61 Metascore
    • 45 Critic Score
    Friday the 13th: The Game shouldn’t have been released in the sad state it currently is in. From glitches that make players invincible to terrible matchmaking that had me waiting over 10 minutes to get into a room, it’s putting it nicely to call the end product a mess. It’s really heartbreaking to see since there are still positives that manage to shine through if one can look past the galling lack of polish. The core gameplay, when it works properly, can be fun when played with friends, and there are some refreshing ideas underneath the jank. Several months from now it may become the multiplayer hit it strives to be, but right now it’s an embarrassing release that can’t be recommended.
    • 61 Metascore
    • 75 Critic Score
    Saints Row is the game to play when you want to turn your brain off and enjoy some mayhem. With many criminal ventures to run through, there is always something to do, some other bar to progress as you help the Saints reach their true potential. It’s a shame a few technical issues show up, but thankfully most of these can be overcome by restarting the game. This may not be as over-the-top as previous Saints Row games, but it could be the start of something great.
    • 61 Metascore
    • 60 Critic Score
    Naruto to Boruto: Shinobi Striker is a good start and will provide you with a good time, just don’t be surprised if you find yourself growing tired of the rinse and repeat of VR missions and PVP.
    • 61 Metascore
    • 65 Critic Score
    For some, local co-op may be worth the price of admission, but for those without others to play with, the asking price may be a bit too steep at launch.
    • 61 Metascore
    • 70 Critic Score
    Giving players only a tiny laser to kill bad guys with puts a unique and interesting spin on the typical top-down shooter model, and beautiful visuals offer a nice retro feel.
    • 61 Metascore
    • 60 Critic Score
    Despite being rather rough around the edges, Tannenberg’s unique nature breaks from the trends of most AAA first-person shooters today. It’s hardly what I would call a “good” game, and the console version needs a lot of work to feel like more than just a quick PC port, but in spite of all that, I enjoyed the time I spent with it. It was a refreshing breath of fresh air, something just a little bit different. To that end, I commend the development team for not making yet another action-packed blockbuster-style FPS. While it’s not going to replace my old multiplayer standbys of Warzone or Destiny 2, Tannenberg is a game I’d definitely consider going back to if I’m craving a bit of a different approach. I’m just hoping for a bit more polish and console accessibility by the time I return to the Eastern Front.
    • 61 Metascore
    • 70 Critic Score
    MX vs. ATV Alive takes what was new about Reflex and tweaks it subtly, though the lack of a traditional career mode ends up hurting the game more than helping it.
    • 61 Metascore
    • 80 Critic Score
    For gamers who don't enjoy the realism from EA's Skate, Shaun White Skateboarding delivers an enjoyable break from reality. However, hardcore fans of the genre may not find their fix here. Still, Shaun White Skateboarding adds its own unique twist as well as much needed innovation to the skateboarding genre.
    • 61 Metascore
    • 40 Critic Score
    A repetitive game lacking depth and variety. The motion controls are mediocre, especially when compared to Sports Champions or other Move titles. The on-rails nature of the title limits exploration and restricts any movement, leading to a frustrating experience. What little fun there is to be had, starts to fade quickly thanks to difficulty spikes.
    • 61 Metascore
    • 60 Critic Score
    While The Good Life has its charms, most of the gameplay just feels really sluggish. Many of the story quests will have you making your way to a point on the map to watch a cutscene, you’ll then have to make your way somewhere else to watch the next one, and so on until the quest ends. The side quests also end up feeling repetitive and while it can be pretty relaxing to go through all the quests and slowly tick them off, for many players this will get tiresome pretty quickly.
    • 61 Metascore
    • 70 Critic Score
    The Zero-G gameplay remains fun throughout, and a wide assortment of weapons and tools helps to allow players some freedom in the way they dispatch enemies. With death being meaningless, and a story told without any real clues to go off, some players may not feel rewarded enough by simply progressing to the next room.
    • 61 Metascore
    • 60 Critic Score
    Godfall is a beautiful game with a shallow story, but could have been so much more had someone taken the time to really hash it out and tie each Valorplate into a different character and expand on the realms. Instead we are given a confusing story that doesn’t fit the equipment and realms that really don’t care which suit you are wearing. While the weapons and armor gave the game a serious chance at success, I’m afraid the storyline and repetitive gameplay will doom this game to the bargain bin. It is beautiful, though, and that is its greatest achievement as a launch day PS5 title.
    • 61 Metascore
    • 65 Critic Score
    The balance of symbiotic nature of environment, narrative, and puzzle design means that Obduction constantly feels riveting and natural. It’s a delight to experience a modern game with that classic Cyan design, but the technical issues detract from the experience far too much, even going as far as artificially increasing the time it takes to complete some puzzles. I managed to really enjoy the experience that was crafted, but it wasn’t without a fair amount of annoyance at little optimization problems that make Obduction far from perfect.
    • 61 Metascore
    • 55 Critic Score
    While the ties to the AMC series are fun and interesting, Saints & Sinners is simply a better game.
    • 61 Metascore
    • 75 Critic Score
    The price agrees with the limited scope, but I would have loved to see each attempt at survival find a more varied tack. Island Time VR is a fun little vacation for a short time, but I wouldn’t want to take up permanent residence.
    • 61 Metascore
    • 80 Critic Score
    It’s refreshing in its earnest nature, and is actually more hopeful than nihilistic. But it is still on the simple and tropey side.
    • 61 Metascore
    • 75 Critic Score
    Online play is very rewarding, but is over-emphasized at times. With such a massive world to explore, and an addictive leveling system, fans of this genre will be busy for months to come.
    • 61 Metascore
    • 60 Critic Score
    A great throwback aurally and visually, but the frustratingly tight timing required and delay of PaRappa’s audio samples make it a chore to play. It’s a shame that the menu wasn’t reworked to highlight the additional arrangements or to take advantage of how control schemes were updated over time, and I’d rather just listen to the songs than hear PaRappa freestyle his own messy groove over the tracks for the sake of a high score.
    • 61 Metascore
    • 70 Critic Score
    The humor is why I stayed up late playing, and it’s that humor that prods me to recommend this title to Vita owners. Even if you don’t like toilet humor, which did get rather old about halfway through, there is an option to cut it down or remove it entirely. It’s still just as funny without it. The important thing to remember about this Big Cynical Adventure is to not expect a deep story throughout. It’s about as deep as a toilet.
    • 61 Metascore
    • 75 Critic Score
    If you are looking for a personality soaked nostalgia piece, that is as charming as it is challenging, then 8Days should fit the bill quite nicely. Though far from perfect, its charm helps cut through the frustrating quirks and lackluster checkpoint system. For some reason, even war crimes are more fun in 8-bit.
    • 61 Metascore
    • 60 Critic Score
    There are neat bits and pieces here, but it all feels messy and undercooked.
    • 61 Metascore
    • 60 Critic Score
    Is it a great game? No, not really. I’d struggle to even call it good at times. However, it’s a bizarre and sort of charming throwback title that seems to have been made in a completely different era.
    • 61 Metascore
    • 60 Critic Score
    Dynasty Warriors 9 Empires is tailor-made for super fans of the franchise. While players may feel like a lackey at the start of any new Conquest campaign run-through, rising up the ranks and having the Prime Minister agree with your suggestions can feel rewarding. If you enjoy making decisions about whether to increase ration development or to collect tribute on a monthly basis, or politicking in general whereby interacting with important people gets your heart racing, then by all means check out Dynasty Warriors 9 Empires. The rest of us will get by on regular Dynasty Warriors 9 just fine.
    • 61 Metascore
    • 70 Critic Score
    A decent game that should find a home with people wanting a solid JRPG. A couple of nagging flaws keep this game from fully reaching its potential, but even with those, there is still plenty to enjoy here. A serviceable story provides good balance between humor and drama but is killed at times by awkward dirty jokes.
    • 61 Metascore
    • 65 Critic Score
    If you want a game with decent combat, it might be a good idea to check J-Stars out. However, if graphics are important to you, you might want to take a pass on this one.
    • 61 Metascore
    • 55 Critic Score
    Deadpool is a weekend rental for sure, or pick it up on sale; just don’t rush to buy it at full price.
    • 61 Metascore
    • 70 Critic Score
    The story may put some off given its plodding pace and numerous quirky side stories, but most people who are interested in this game likely enjoy exactly that kind of storytelling.
    • 61 Metascore
    • 65 Critic Score
    If you can get through the glitches and barebones plot, there is a good game to be played. I had fun with Blackgate. I will be playing through it again because this is the style of game I really like. It certainly could have been better, but Blackgate is still an above average experience.
    • 61 Metascore
    • 40 Critic Score
    Hardcore Hatsune Miku fans might find something redeeming here, but even then they won’t be getting much for their $15 or more they spent. Even within its limited scope of being a virtual concert, Hatsune Miku: VR Future Live is a disappointment.
    • 61 Metascore
    • 65 Critic Score
    Bus Simulator is honestly more entertaining than I thought it would be. Driving a bus, picking up passengers, and ensuring you give them the correct change may not be as thrilling as traversing planet Pandora in search of loot in Borderlands 3, or surviving Hell on Earth in the upcoming Doom Eternal, but Bus Simulator is an immersive experience that I can see myself revisiting on a rainy day.
    • 61 Metascore
    • 55 Critic Score
    On one side of the coin, Outcast: Second Contact is a warranted revisit of a beloved title. It has a fantastically well-constructed narrative that’s a genuine treat to delve in to. However, on the other side of the coin are the terrible combat controls, embarrassingly low-fidelity voiceovers and a bland, bug riddled world design.
    • 61 Metascore
    • 80 Critic Score
    Need for Speed Payback feels like the natural evolution of the series, and that’s a good thing considering the game ends with a great tease for a potential sequel. While I finished the story in around 15 hours, it’s worth noting that there are a ton of side events and collectibles that I failed to collect in that time. I could see myself easily doubling my time within Payback, and do so with a smile on my face the entire time.

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