PlayStation Country's Scores

  • Games
For 1,962 reviews, this publication has graded:
  • 35% higher than the average critic
  • 21% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 8.9 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 DOOM Eternal
Lowest review score: 0 My Name is Mayo
Score distribution:
1963 game reviews
    • 75 Metascore
    • 70 Critic Score
    While the original release in 1997 didn't quite live up to the 'classic' status that the Doom franchise is renowned for, the creative sparks that made it a unique entry are still very prevalent to this day. This is helped by a miraculous port that renovates the visuals, controls and speed of the ageing N64 edition. The only thing that Bethesda or Id Software couldn't help, is that the game is quite frustrating at times. Doom 64 is still one to play, if not just for the sake of more Doom, but also because it remains a true continuation to the series that make a commendable attempt at pushing the series into horror.
    • 73 Metascore
    • 70 Critic Score
    Big Ant have managed to enhance last year's effort with some official licensing and, whilst the presentation feels familiar, the player animations look improved and authentic. Fielding remains something of a worry but the batting and bowling experience remains thoroughly engaging and satisfying to succeed at.
    • 64 Metascore
    • 70 Critic Score
    Parcel Corps is a fun throwback to Sega’s Dreamcast days of yore, being a hybrid with the feel of both Jet Set Radio and Crazy Taxi. It doesn’t lend itself particularly well to extended play sessions though. It is generally engaging enough and a fun playground to mess around in.
    • 76 Metascore
    • 70 Critic Score
    Nobody Saves the World is a fun time with a great transformation mechanic. You're constantly making progress, with bars going up and things unlocking but as enjoyable as that can be it does get repetitive. Two player co-op is nice but some other gameplay wrinkles could have really helped to distract from what is ultimately a to-do list.
    • tbd Metascore
    • 70 Critic Score
    Guns 'n' Stories: Bulletproof is an enjoyable PSVR wave shooter that offers humour and chaos in equal measure and that sets it apart from the dozens of slightly similar games that are out there on PSN. Superhot VR remains the best the genre has to offer but this is in a respectable second place position.
    • 71 Metascore
    • 70 Critic Score
    Raw Data offers more than your usual shooting gallery VR game. The ability to move around makes the game feel far more substantial, with the four different characters and their abilities offering plenty of gameplay nuance. The lack of enemy and location variety is a shame, as are the technical limitations brought on by the hardware but if you're a fan of shooting stuff in VR then it's definitely worth checking out.
    • tbd Metascore
    • 70 Critic Score
    Q-YO Blaster is a low-budget shoot 'em up in the classic style that brings Parodius-style visuals to the party but could use a bit of refining in the gameplay department. It's fun and gloriously silly though and worth checking out for some cheap arcade thrills.
    • 62 Metascore
    • 60 Critic Score
    Ninjin: Clash of Carrots is a superb looking game that has an initially fun gameplay loop with the mixture of bullet hell mechanics and scrolling beat-em-ups. Unfortunately, the cracks appear when you hit the midway point and realise that there are no more tricks left and all that is left is repetition and unspent potential.
    • 67 Metascore
    • 60 Critic Score
    The promise of hack and slash action and real moral choices is an enticing one but Hindsight's combat is a little bit clumsy and the game's sub-par graphics do let it down. The moral choices are kind of interesting though and give the game an added layer of interest and a sense that the game was created with love.
    • tbd Metascore
    • 60 Critic Score
    Sociable Soccer '25 can be a lot of fun and we really are enjoying playing it. But compared to the original Sensible World of Soccer this feels like when they take your favourite childhood film and remake it for modern audiences. We don't want all this extra faff when just having a regular transfer market and a normal league structure would have been so much better.
    • tbd Metascore
    • 60 Critic Score
    Space Elite Force 2 in 1 offers up two basic shooters with some nice upgrade mechanics and clean retro presentation but it's easy to the point of being trivial.
    • 66 Metascore
    • 60 Critic Score
    Papa's Quiz uses Jackbox-style technology to offer up some solid quiz gameplay. The stiffness of voice acting hurts the atmosphere though and ultimately the game is a bit too dry to really succeed as a party game.
    • tbd Metascore
    • 60 Critic Score
    Drug Dealer Simulator is surprisingly interesting take on the licit substance machine. It's a repetitive treadmill that takes place in an ugly and empty city. It makes a rotten first impression with its humour but it does abate to reveal a weirdly considered experience. I do think it wears out its welcome but it has left an impression on me. It feels like a rough draft of something more refined. Hopefully the sequel can provide that.
    • 66 Metascore
    • 60 Critic Score
    To be honest, Phantom Spark does well to provide the tools to achieve perfection. The racing controls precisely how I'd want it and the track locations echo the zen-like sensibilities the writing wants to promote. It has a clear vision and executes on it. Unfortunately, it feels lacking in content. The main levels go by quickly and, as someone not desperate to climb leaderboards, there was very little reason for me to return. It's worth checking out if you're up for the post-game self-improvement, but I was hoping for more levels to conquer.
    • 63 Metascore
    • 60 Critic Score
    Beholder: Complete Edition initially impresses with its strong style and theme. The challenge and multiple choices, although welcome, require you to repeat the same actions to get to those interesting moments and if you want to succeed the game forces your hand to play a certain way. A great concept that stutters slightly on the execution.
    • 54 Metascore
    • 60 Critic Score
    Buildings Have Feelings Too! is a bit of a misnomer, this is more Urban Regeneration Simulator, but that’s not quite so snappy. Hamstrung by not explaining its more complex mechanics that well before burying them in a sub-menu, this feels like it needs a little more polish to be a success.
    • 68 Metascore
    • 60 Critic Score
    Carmen Sandiego is at once a tie-in to Netflix’s recent series as well as a throwback to Broderbund’s 1985 classic edutainment title. It doesn’t quite know who its aimed at though, whether it be current kids or their parents. Some minigames are fun, others are turgid. It’s best left to shorter play sessions anyway. We just fear it won’t do quite as well outside of America as the brand doesn’t quite hold the same cache on this side of the Atlantic.
    • tbd Metascore
    • 60 Critic Score
    If you've got three mates who have an appreciation for this kind of arcade party game, and they don't mind coming over to yours, then this tank-based arena shooter might keep you all busy for an hour or so. But if they just want to play FIFA then you won't get a whole lot of single-player fun out of Treadnauts.
    • 53 Metascore
    • 60 Critic Score
    Take away the VR compatibility and Loading Human would be sailing somewhere under a five in the scoring but Untold Games have entirely embraced the tech with this game and while the gameplay falters occasionally, the story and the setting carry it through. Loading Human has a lot of potential, lets hope the later chapters build on what’s here.
    • 63 Metascore
    • 60 Critic Score
    Fighting Force is still fun, in a dated and clunky kind of way. Fighting Force 2 is still awful, in every way.
    • 42 Metascore
    • 60 Critic Score
    Rainbow are back in the saddle and there's signs they are a little out of practice. There's nostalgic decisions at play which don't always work out in 2018 but can still raise a smile. Modes are what you'd expect and the visuals look occasionally impressive but the game struggles to keep things steady on the Playstation 4. The novelty of cross-vehicle madness still has hooks and races provide fantastical, open racing. Unfortunately, you'll have to overlook the ever-present performance issues.
    • 74 Metascore
    • 60 Critic Score
    Greak: Memories of Azur is a solid puzzle platformer that is broken by the save system and crappy inventory management. We hope you like replaying sections over and again as you'll be well catered for.
    • tbd Metascore
    • 60 Critic Score
    Despite the shortcomings in Nefarious' platforming and combat, there's a great likeability to its tone and writing. The controls aren't particularly precise and you'll need some character upgrades just to tolerate some of the harder challenges. If you have the patience, there's an interesting experience with plenty of charm here.
    • tbd Metascore
    • 60 Critic Score
    More Dark is a tight little puzzler that lacks some punch. Mechanically, it's interesting and really lets you use the most of your tools at the climax. Unfortunately, the presentation is basic and doesn't draw much inspiration. It's a short experience and whilst there are secrets to find, I struggle to find an incentive to do it. If you're in for a decent, short effort to stretch your grey matter, it's alright but it won't live long in the memory.
    • tbd Metascore
    • 60 Critic Score
    Super Life of Pixel may be another retro indie platformer, but it does have heart. It presents a cool recreation of some classic graphical styles from yesteryear gaming platforms, with some slick chiptune audio to go with it. Sadly, the gameplay doesn't quite match up to the presentation. Despite this, there is still plenty to enjoy if you fancy a trip down memory lane, just expect a challenge if you do pick this one up.
    • 53 Metascore
    • 60 Critic Score
    Daymare 1998 wears its influence firmly and proudly. It's a decision that stifles creativity and invention when it comes to enemy and environmental design. Whilst a poor imitation in terms of quality and polish, there's some charm to this. The voice acting and writing have an appropriately goofy tone whilst the combat is competent. It feels too linear for my liking but the inventory management has some interesting quirks.
    • tbd Metascore
    • 60 Critic Score
    A Summer with the Shiba Inu has a narrative that shows some early promise. Sadly the main mystery is sidelined for some more focused character work. It's welcome but it makes the ending feel presented without much effort to earn a conclusion. It's written well enough although I found the dog puns insufferable and Syd's accomplices are all very accommodating. It does feature some strong art and the portraits convey a great degree of charm and character. Sadly, the genre does struggle to show action and this game takes ample opportunity to imply dog on dog violence. It's clumsy but there's things to enjoy from this.
    • tbd Metascore
    • 60 Critic Score
    Runs N' Guns is a playable but frustrating platformer which feels a little lacking when it comes to the running and gunning side of things but it does a reasonable job of feeling like a game from the '90s, for better and worse.
    • 55 Metascore
    • 60 Critic Score
    As a pool game, Sports Bar VR nails it. It’s as close to the real thing as you can get without leaving your house. The other modes are variable though and while the setting is quite nice in VR, the package is a little thin right now. However, it gives you more than Hustle Kings VR but maybe less than you might have expected overall.
    • tbd Metascore
    • 60 Critic Score
    Busway Islands – Puzzle is a minimalist puzzle game with no frills and a mere thirty-five levels for your £3.99. It’s OK, but can be a bit boring on occasion. At least you can save your progress on those levels where you might get stuck and resume later.
    • 61 Metascore
    • 60 Critic Score
    Fast Striker is a reasonably credible arcade-style shoot 'em up that should have some appeal to fans of the genre but this is a port of an old indie game and as such probably won't turn too many heads or attract new fans to this style of game.
    • tbd Metascore
    • 60 Critic Score
    Cats Around Us: Giant Cat is another Silesia hidden cat game, but rather slim pickings. Fleshed out a little bit by the jigsaw puzzles you have to do to unlock three out of four levels, but this is generally a weaker entry into the sneaky feline pantheon.
    • tbd Metascore
    • 60 Critic Score
    The Legend of Dark Witch is a cheap and cheerful platform shooter with a wafer thin plot and a punishing difficulty. I doubt if it would hold anyone’s attention for long but, for a quick blast, it is perfectly serviceable.
    • 59 Metascore
    • 60 Critic Score
    StarDrone offers some competent puzzle action on the cheap but never really feels at home on PSVR.
    • 67 Metascore
    • 60 Critic Score
    There are moments where this game hits it stride as you ride in concentrated silence. Clean laps and new records are accompanied with a great sense of satisfaction. It's a pity the riding model and animation contain some omissions that limit your ability to read the bike under you. The environments are greatly detailed and the sensation of speed is fantastic. I wish this felt more comprehensive as a package and the AI was smarter but there's an enjoyable core to TT Isle of Man – Ride on the Edge.
    • 75 Metascore
    • 60 Critic Score
    The Long Dark manages to fine-tune its survival aspects over a long development into something very compelling. With some great audio and visual work, the basic act of living alone out in a frigid, desolate landscape becomes an intriguing undertaking. I'm saddened the new narrative content falls flat, though. The pacing feels inconsistent with the objectives devolving into an elongated, brutal fetch quest. I'm growing into it but the real fun is in the sandbox rather than the tailor-made adventure.
    • 50 Metascore
    • 60 Critic Score
    Viva Ex Vivo is back. It was always waiting for PlayStation VR and now it feels like an essential purchase if you’ve got some spare change in your PSN account. It’s still a shallow, and occasionally obtuse, game but now it’s a good one.
    • tbd Metascore
    • 60 Critic Score
    Rayland is a fun little lightbeam puzzler with a neat concept, but sadly it doesn't last particularly long. There's a double dip platinum for the trophy whores into the bargain.
    • tbd Metascore
    • 60 Critic Score
    Spaceland may look like an XCOM clone but it offers a more puzzle focused take on the strategy genre. The limited ammo and level challenges make each short level a problem to be solved rather than a battle to endure. The variety suffers a little for it as does the lack of base management to break up the action but it's a fun game to dip in and out of.
    • 68 Metascore
    • 60 Critic Score
    GORN was an early game on the VR scene and it shows. This is a simple, short game which can feel great when it works but can also frustrate when things don't act as you'd expect.
    • tbd Metascore
    • 60 Critic Score
    Halls of Torment is pretty good and this DLC is an affordable way to add some more content. The new level and characters aren't the best though.
    • tbd Metascore
    • 60 Critic Score
    UltraGoodness 2 is a sequel to a game that never made it to consoles. The king hates everything, so it must die. We're not quite sure why, but it's a fun shooter all the same. Just a shame it gives up its entire trophy haul in less than a third of the levels. It's a fair game but it's hamstrung a bit by no checkpoints on later levels.
    • tbd Metascore
    • 60 Critic Score
    Train Station Renovation is not looking to surprise you. Through over a dozen environments, cleaning and repairing a deserted area feels very tactile. It's rewarding as an area improves one small step at a time. The visuals look cheap and unpolished but there is some satisfaction and opportunities for creativity here. It's not for everyone but anyone looking for a very relaxed, specific experience, could find it here.
    • 65 Metascore
    • 60 Critic Score
    Serious Sam 4 is exactly what you'd expect from a Serious Sam game but not what we've come to expect from a PS5 game. It's a simple but action-packed FPS that is full of enemies and carnage but it hasn't been ported across very well.
    • 54 Metascore
    • 60 Critic Score
    Time Carnage may be just another wave shooter and the graphics won't be winning any awards but the smart control set up elevates it and leads to some enjoyably frantic shooting action.
    • tbd Metascore
    • 60 Critic Score
    It's Puzzle Bobble in 3D and on your PS5. Fundamentally it does all work but the twitchy controls do spoil the fun a little. PSVR gamers will probably get more out of it but the sharp PS5 visuals are probably the high point of this version of the game.
    • tbd Metascore
    • 60 Critic Score
    Floor Plan is a fun little experience which brings point-and-click gameplay to PSVR with a simple charm that doesn't push the technology too hard. Know what you're getting into and you'll have a fun, but brief, time.
    • 64 Metascore
    • 60 Critic Score
    Deadcore is a game built for speed runners, but people lusting after the fastest times will likely be hampered by the controls on the PlayStation 4. It is also a very hard game to learn and get good at, this imposing difficulty will likely put many people off. However for £6.49 this is priced well and will offer some diversion, just don’t expect to be playing this for months to come.
    • 56 Metascore
    • 60 Critic Score
    Train Sim World is relaxed effort that, despite the visual inadequacies and technical issues, proves enjoyable for fans and newcomers. There's a fairly robust package with a decent variety of trains and scenarios. Above all, anyone curious about rail simulators would get what they need out of this. The controls are consistent and operating a unit feels tactile and methodical. The adherence to schedules and protocol give the game a nice, routine feel but you never feel pressured by it.
    • tbd Metascore
    • 60 Critic Score
    Thunderflash does a good job of mimicking some classic arcade games and offers the player decent, and challenging, run and gun action but you can bypass a lot of that challenge by running past a lot of the enemies or with the game's generous stage select option. It's short-lived fun but fun nonetheless.
    • 70 Metascore
    • 60 Critic Score
    Planet of the Eyes presents a colourful world that you whisk through with some responsive platforming and the occasionally clever puzzle. Unfortunately, the pace and light story don't allow things to sit long in the memory and, whilst the time you've spent playing might feel well spent, there's not a lot of value in returning to it.
    • tbd Metascore
    • 60 Critic Score
    The Humans is a decent port of a fairly obscure retro puzzle game and it's given a very respectful treatment here with the PC, Mega Drive and Game Boy versions all included. However, it can test your patience with some unforgiving levels and controls that will most likely frustrate anyone who attempts to play it but with a lot of patience and concentration there is fun to be had here.
    • 45 Metascore
    • 60 Critic Score
    Tetsumo Party does offer some thrills, despite the small package and cheap price tag. There's fun to be had with a chaotic coop mode and single player does offer some returning value. It runs out of gas fairly quickly but, in short bursts, it can be enjoyable. I do wish the game was more pleasing to look at but there's definitely something to this. Pity there's not more meat to it.
    • tbd Metascore
    • 60 Critic Score
    There's some clever ideas in GoobnBalloonsDX but not all of them feel fully baked. I find the arcade mode to feel sluggish with the basic scoring system really slowing down progression. On the other hand, the campaign mode shows a delightful amount of variety. I enjoy how the movement and shooting feels but, on the rare occasions where being shot-shy is an advantage, it can't quite deliver. When it works, there's a smart, enjoyable game that really is trying to expand the core balloon-popping experience.
    • tbd Metascore
    • 60 Critic Score
    Drunken Fist 2: Zombie Hangover is a bite-sized novelty which is fun enough while it lasts. If you try to persevere too far you'll be the one bringing your fists to a gunfight and finding yourself coming off worse most of the time.
    • 69 Metascore
    • 60 Critic Score
    Akane is one tough little hack and slasher where death comes easily to everyone involved. However, it's so badly lacking in variation that ultimately we can't see most players sticking with it for long.
    • tbd Metascore
    • 60 Critic Score
    As a visual novel, Kamikaze Lassplanes doesn't grab me. Once I got past the absurd premise of transforming women into planes that you would pilot, the remainder feels safe within the genre. There's a war going on but there's enough downtime to make you forget until the next shooter section comes into view. I do think the shoot-em-up stages are genuinely decent. Whilst it lacks variety in weapons, the core shooting feels good and the stage design isn't too devious. Unfortunately, it's not turning this into a game I'd recommend.
    • 68 Metascore
    • 60 Critic Score
    Disgaea 6 finally arrives on PlayStation consoles in the West and brings all its DLC with it in this Complete edition. It has the majority of what you expect from a Disgaea but certain elements are lacking whilst others that have been introduced maybe aren't for the best. Ultimately I can see some enjoying the additions and others resenting them so approach with caution and you may be pleasantly surprised.
    • 67 Metascore
    • 60 Critic Score
    Isonzo injects some much needed verticality and colour into attritional World War I conflict. The class types allow players plenty of ways to contribute, although online competition can feel like a meat grinder. A way to gradually introduce new faces would've been very welcome, although there isn't that much to Isonzo as a package. For offline combatants, the bots do provide a more forgiving opposition, if a touch predictable. Online with strangers, I struggled to find organisation amongst players. Still, there are moments where it shines with a mix of tension and victory. More maps are forthcoming and it is cheap which could entice someone to give it a shot.
    • 54 Metascore
    • 60 Critic Score
    Much like the warring tribes in the board game that this title is based on, the various ideals that make up this game don't quite work together as you would hope they would. Werewolf: The Apocalypse – Earthblood tries valiantly to tell a story while getting you to think and move smart. Ultimately however, the game boils down to a technically proficient, yet repetitive button masher with minimal next gen trimmings and a sense that this game could have been a whole lot more than it is.
    • 69 Metascore
    • 60 Critic Score
    Kitaria Fables offers some fun exploration and combat in the quest for materials and better equipment. The quest distribution is slow enough to needlessly prolong the game whilst the farming is a necessary chore if you want to make money. There's a cute game here for those who like to take their time, especially if they have a friend for the couch co-op, but the busy work and slow pace may put off some.
    • 63 Metascore
    • 60 Critic Score
    The House of the Dead: Remake is a faithful port of a classic light gun game. The graphics have been improved a lot and there is plenty of replay value for what is ultimately a short arcade experience. Unfortunately none of the controller options come close to how it was originally meant to be played.
    • tbd Metascore
    • 60 Critic Score
    Aside from the graphics, which are nice and cartoony, everything else about this roguelike auto-battler is a little off. The tweaks they've made to the usual formula just feel like a barrier to fun but when you get past all of that, there's some entertainment on offer here.
    • tbd Metascore
    • 60 Critic Score
    Football, Tactics and Glory is a genuinely interesting mix that takes the fundamentals of football and uses them to make a novel turn-based strategy game. It could be slicker, more rewarding and bit fairer at times and it can feel like a step down from the likes of FIFA but actually it's an interesting evolution for the football management genre and while we personally didn't love it, we do love what it is trying to do.
    • tbd Metascore
    • 60 Critic Score
    UglyDolls: An Imperfect Adventure is pretty inoffensive, just like the film it has the licence for. It's alright, but just like the film it's hard to garner much enthusiasm for it unless you're already a fan. A by-the-numbers movie tie-in with a straightforward platinum trophy.
    • 75 Metascore
    • 60 Critic Score
    The Medium is a linear experience with an interesting if underutilised split dimension mechanic. The story is complex but can also be predictable whilst not providing enough in the way of intrigue. Temper your expectations and you may just get something out of it.
    • 40 Metascore
    • 60 Critic Score
    Tamarin is a cute monkey with a gun. It's as jarring as it sounds. Not helped by a wayward camera and some awful checkpointing, this isn't quite the Jet Force Gemini spiritual successor it could be. More like Git Force Gemini.
    • 64 Metascore
    • 60 Critic Score
    Scars Above is a game that struggles to flesh out some of its ideas. Combat can become a fun tangle of status effects but it withholds the arsenal for so long. Environments and enemies can look generic but there are some moments of beauty as the game speeds along. The cast lacks a personality but rewarding scientists for discovery does twist progression in a neat way. It's a shame so much of this doesn't hit harder. Only the atmosphere is truly done well.
    • tbd Metascore
    • 60 Critic Score
    Titanium Hound has an interesting mechanical twist on a side-scrolling shooter but, in exchange, it loses out on so much momentum. The detailed visuals and excellent voice acting can only go so far as I stumbled towards any fleeting enjoyment. The shooting feels fine but aiming has a restrictive quality and the crafting elements can largely go unnoticed. Ultimately, this just didn't click for me.
    • 78 Metascore
    • 60 Critic Score
    Irony Curtain: From Matryoshka with Love is a well produced point and click adventure that wears its influences in plain sight, but somehow comes up short of its lofty predecessors. Perhaps nostalgia simply ain't what it used to be.
    • 65 Metascore
    • 60 Critic Score
    Rock of Ages 3: Make & Break manages to add some creativity to the familiar framework. Unfortunately a frustrating, repetitive campaign stifles any real sense of progression. The level editor can feel cumbersome but persistence can lead to some interesting creations. Multiplayer and the community levels deliver the more intriguing content but that might not be enough to keep fans invested.
    • 66 Metascore
    • 60 Critic Score
    At its best, Riverbond is a simple, charming dungeon crawler with good pacing. Unfortunately, the experience is short-lived with the simplistic combat lacking any real depth or challenge. Whilst there's variety in the locales, it doesn't extend to mission structure or encounters. It can be fun to thrash through an area with friends but there's little reason to return to something that feels so disposable.
    • tbd Metascore
    • 60 Critic Score
    It's great to see Ever 17: The Out of Infinity released officially in English but, as a novel, it doesn't really hit its stride. There is a constant danger throughout the story but each day feels laboured. You spend most of the game away from the rest of the cast and that can make it hard to forge connections or a camaraderie. The new visuals are crisp and clear but the darker setting leads to a less colourful adventure. The story is still worth reading but it's not sticking with me after the credits roll.
    • 67 Metascore
    • 60 Critic Score
    How We Soar doesn't score highly for gameplay but as a PSVR experience, it is one that owners of the hardware shouldn't miss out on.
    • 70 Metascore
    • 60 Critic Score
    At times, Star Overdrive's hoverboarding exploration can be exhilarating. Unfortunately, it's hampered by on-foot traversal that simply doesn't hold up. Platforming can be clumsy and punishing for a game that really pushes for leniency in other tasks. Combat can be simple but also lacks a consequence for failure. Even the wistful soundtrack is undercut by the rock accompaniment of combat. It's a really frustrating mix that comes up short.
    • tbd Metascore
    • 60 Critic Score
    I'm conflicted about Quintus and the Absent Truth. I think the visuals are really worth seeing but the plot left me cold and there are some weak performances from the voice cast. In contrast, the musical composition works really well and the framing of the Quintus segments fits neatly with the rest of the package. The 'making of' features add a little something extra but the question of value will always hover around a game so short.
    • 63 Metascore
    • 60 Critic Score
    Probably the only sky pirate fishing twin stick shooter you'll ever play. Airheart offers an interesting scenario and a reasonably good, but not remarkable, game.
    • 70 Metascore
    • 60 Critic Score
    A Fisherman's Tale offers a story driven experience with some light, but original, puzzles. It's a short game which doesn't do quite enough with its core idea but is a worthwhile experience for the right price.
    • 68 Metascore
    • 60 Critic Score
    VR Invaders offers a fun, if short lived VR shooter experience. The shooting feels good and the enemy variety keeps things interesting, but the lack of online leaderboards combined with the limited content means it won’t keep you occupied for long.
    • tbd Metascore
    • 60 Critic Score
    World Championship Boxing Manager II offers up a reasonably fun slice of boxing management action but it's a little too casual in its approach to the business of boxing and the sweet science of the sport to really give you a detailed flavour of either.
    • 65 Metascore
    • 60 Critic Score
    Xenoraid hides some good gameplay deep in an initially weak-looking package and it hides it well but fans of the genre who want some cheap, but different, shoot ’em up action may well end up enjoying the game.
    • tbd Metascore
    • 60 Critic Score
    The Plane Effect is a stylish noir adventure about a salaryman's commute gone wrong. But it's let down by fussy puzzles and too much trial and error. You solve it the devs exact way or you're out of luck.
    • 65 Metascore
    • 60 Critic Score
    Dynasty Warriors 9 moves into an open world and suffers because of it. The world itself is lifeless, the hunting gimmicky and missions design repetitive. Wiping out armies single-handedly is still enjoyable however, with plenty of characters to unlock, it's just a shame the game doesn't do more with its obvious potential.
    • 60 Metascore
    • 60 Critic Score
    Eve: Gunjack is a pretty basic game but that doesn’t detract from its charm. Sure it may be over pretty quickly and the mobile trappings may be off putting to some but it stands as a cheap and fun distraction.
    • 69 Metascore
    • 60 Critic Score
    If this was the first EDF game, we'd likely be falling over ourselves to praise it but EDF5 exists and does everything this does but better. Yuke's have done a solid job with it but EDF is Sandlot's baby and they are who you should go to for your alien insect slaying fun.
    • tbd Metascore
    • 60 Critic Score
    VED
    VED is a surprising effort. I've not been hugely won over by it but there's ideas here that show a solid level of execution. I think the narrative tends to rush and the combat is kept on relatively simple terms. The hand-drawn visuals are incredibly polished, although I find Cyrus as a character to be a little one-dimensional. I do appreciate how the story can branch and diverge, although the pacing does impede some aspects from really building.
    • tbd Metascore
    • 60 Critic Score
    In trying to find things to like about this ball-based platformer, there isn't much to say and, yet, it still kept us compelled to keep playing it until it was beaten. It could be improved in many ways but ultimately The Perplexing Orb: Bounce N' Roll is more enjoyable than you'd think.
    • 59 Metascore
    • 60 Critic Score
    Darksiders III - Keepers of the Void is a puzzle-centric DLC with some unique rewards in the form of sub-weapons and armour. Unfortunately the puzzles and environments are very repetitive and so long after release it doesn't really do enough to warrant reinstalling the game.
    • 71 Metascore
    • 60 Critic Score
    BUTCHER pays a visceral tribute to DOOM on a 2D plane. The gameplay can be a bit shallow, the difficulty can result in repetition, but if you enjoy the speed run scene then this could have some legs.
    • tbd Metascore
    • 60 Critic Score
    An odd hybrid of racer and vehicular combat which never quite hits the mark in either category. While there is some chaotic fun to be had in multiplayer the single player ends up becoming a little samey.
    • 71 Metascore
    • 60 Critic Score
    If you want twelve old NES classics treated with respect then this will be a must-buy. Gamers who didn't play these games back in the day may find the quality of the games to be to hard to swallow.
    • tbd Metascore
    • 60 Critic Score
    Plox Neon is an okay option for some Qix-style gameplay for PS4 owners but a lack of difficulty and some technical issues mean it's not the best one.
    • 70 Metascore
    • 60 Critic Score
    Ad Infinitum's message is a worn trope but I still enjoyed how it was delivered. There's some great creature and area design on offer within the trenches. It's a pity the family home offers something more mundane. The lack of combat results in a game feeling linear and littered with simple puzzles. The voice actors carry a decent story but the visual performance can suffer under some heavy loads. It results in an admirable effort that lacks a solid landing.
    • 63 Metascore
    • 60 Critic Score
    This Is the Police is an intriguing story with a decent simulation game to back it up. There is a lot of game here which unfortunately can’t keep things interesting for its whole length. It’s well presented and if it gets its hooks in you then it will keep you occupied for a long time.
    • 81 Metascore
    • 60 Critic Score
    I think Sorry We're Closed has a great sense of style. It's not for everyone and I do think the ubiquitous androgyny is overdone. The survival horror comparisons quickly subside due to combat and the narrative lacking in substance. I do enjoy the quick and snappy gun play but, atmospherically, there's no dread. Narratively, I find the cast to be lacking in nuance. They're all loud, just like the visuals. I think there's some ideas here and it's certainly a memorable game, it just seems more style over substance.
    • tbd Metascore
    • 60 Critic Score
    Ultra Hat Dimension is a ultimately harmless diversion that you’ll likely enjoy. Bonus in that it’s cheap.
    • tbd Metascore
    • 60 Critic Score
    BLACKHOLE: Complete Edition is a very generous offering and packs in hours of gameplay for a reasonable price. It also lives up to the moniker of hardcore platforming as it is difficult and will put a lot of people off. It is unfortunate though that the game gets bogged down in story which consistently breaks the flow and isn’t as funny as it thinks it is. There is fun to be had here but not that much.
    • 64 Metascore
    • 60 Critic Score
    An interesting take on adding interaction to the visual novel genre which is only partially successful. Whilst the story is engaging and the art design is gorgeous, the RPG elements of the game just come across as frustrating. It is worth a look if you like visual novel games, but doesn’t do enough to bring in a new crowd.
    • tbd Metascore
    • 60 Critic Score
    The Count Lucanor is a delightfully quirky game. The excellently designed, and odd, characters make for gentle scares throughout, and some memorable set pieces. With a great script and some interesting puzzles there is a lot to like here. It is only let down by some technical issues, and whilst this stops the game scoring higher, it remains great fun to play.
    • tbd Metascore
    • 60 Critic Score
    Hiveswap Friendsim is a reasonably competent visual novel. The focus on friendship and the short chapters can make the act of relationships a little trivial. It can be a little too convenient at times and the writing lays on the humour thick. At least there's plenty of personality on offer with the friends having their own interests and problems. It's not doing anything special within the genre but fans of whatever the Homestuck universe is will be feel right at home.

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