Play Magazine's Scores
- Games
For 2,350 reviews, this publication has graded:
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65% higher than the average critic
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3% same as the average critic
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32% lower than the average critic
On average, this publication grades 0.8 points higher than other critics.
(0-100 point scale)
Average Game review score: 76
| Highest review score: | Shin Megami Tensei: Persona 3 FES | |
|---|---|---|
| Lowest review score: | Dragon Ball Z: Taiketsu |
Score distribution:
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Positive: 1,523 out of 2350
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Mixed: 684 out of 2350
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Negative: 143 out of 2350
2350
game
reviews
- By Date
- By Critic Score
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- Critic Score
While I really like beating the crap out of my caddy (girl on girl never looked so good), I wish the interface had a few more nuances and a more comphrehensive putting mechanism. [Jan 2003, p.78]- Play Magazine
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- Critic Score
With great control, good graphics, and a very intense level of action, sweat will be dripping from your brow in no time. [Dec 2002, p.84]- Play Magazine
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- Critic Score
The game falls apart in its execution. Quite frankly, it's not very fun to play. [Dec 2002, p.90]- Play Magazine
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- Critic Score
I've just played the most majestic, delicately crafted role-playing game since "Chrono Cross." [Dec 2002, p.77]- Play Magazine
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- Critic Score
The best looking light gun game I have ever seen. This thing is astounding. [Nov 2002, p.94]- Play Magazine
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- Critic Score
The tuning issues associated with the PS2 version have been ironed out and the overall presentation - frame-rate, control, balance, etc. - have all been aptly tweaked for the GameCube version. [Nov 2002, p.96]- Play Magazine
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- Critic Score
Where else can you skate to Iron Maiden, AC/DC, De La Soul, Public Enemy and the Sex Pistols? "Evolution Skateboarding"? Yeah, right! [Dec 2002, p.76]- Play Magazine
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- Critic Score
A great videogame filled with some of the most impressive visuals you'll ever see, dripping with style and oozing with funk-essence. [Nov 2002, p.82]- Play Magazine
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- Critic Score
Where else can you skate to Iron Maiden, AC/DC, De La Soul, Public Enemy and the Sex Pistols? "Evolution Skateboarding"? Yeah, right! [Dec 2002, p.76]- Play Magazine
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- Critic Score
Where else can you skate to Iron Maiden, AC/DC, De La Soul, Public Enemy and the Sex Pistols? "Evolution Skateboarding"? Yeah, right! [Dec 2002, p.76]- Play Magazine
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- Critic Score
It's gritty and grey, a joy to control, and above all, it's unique in its presentation, allowing the player to play as human or dragon. [Dec 2002, p.88]- Play Magazine
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- Critic Score
Aside from the usual -- parts loosening and eventually falling off, real-time deformation, etc. -- the cars in V3 accumulate dirt, mud and snow, in real-time including build up on the windshield that fades in progressively as you complete each leg. [Jan 2003, p.74]- Play Magazine
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- Critic Score
The action is always set on high and the immediacy of the appeal lends itself to strong replay. [Dec 2002, p.86]- Play Magazine
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- Critic Score
The most faithful translation of a classic yet, but there's no denying that the difficulty will turn some off. [Dec 2002, p.56]- Play Magazine
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- Critic Score
It's gritty and grey, a joy to control, and above all, it's unique in its presentation, allowing the player to play as human or dragon. [Dec 2002, p.88]- Play Magazine
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- Critic Score
Subtle touches like added rain and higher resolution go a long way, especially when a game is this beautiful to begin with. [Dec 2002, p.82]- Play Magazine
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- Critic Score
The action is always set on high and the immediacy of the appeal lends itself to strong replay. [Dec 2002, p.86]- Play Magazine
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- Critic Score
I've never experienced so much in the way of trimmings from the source material. [Dec 2002, p.61]- Play Magazine
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- Critic Score
Though the mini-games are all new, things haven't changed much from the previous entries. [Dec 2002, p.82]- Play Magazine
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- Critic Score
Packed with nuances that, for aspiring fans and drivers must really float their Skoal. Drafting, line selection, pitting...this is a great simulation covering 20 seasons. Not for me. [Oct 2002, p.84]- Play Magazine
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- Critic Score
Besides a real lack of polish on the models and backgrounds in Dimension, it just feels mediocre when stacked against competition like "DOA," "Kakuto Chojin," and "MK Deadly Alliance." [Jan 2003, p.81]- Play Magazine
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- Critic Score
Look past the shaky dialogue and you'll find a strong RPG that will especially satisfy fans of the series. [Nov 2002, p.60]- Play Magazine
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- Critic Score
I welled up every time she said "f--ker" or went into her slow-motion death dance after killing a particularly high-ranking official. [Nov 2002, p.77]- Play Magazine
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- Critic Score
Improving upon the original in almost every way - story needs some work - Red Faction 2 is awesome. [Dec 2002, p.54]- Play Magazine
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- Critic Score
It doesn't hold a candle to the Xbox version in terms of visual appeal. [Dec 2002, p.82]- Play Magazine
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- Critic Score
I welled up every time she said "f--ker" or went into her slow-motion death dance after killing a particularly high-ranking official. [Nov 2002, p.77]- Play Magazine
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- Critic Score
Besides a real lack of polish on the models and backgrounds in Dimension, it just feels mediocre when stacked against competition like "DOA," "Kakuto Chojin," and "MK Deadly Alliance." [Jan 2003, p.81]- Play Magazine
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- Critic Score
I welled up every time she said "f--ker" or went into her slow-motion death dance after killing a particularly high-ranking official. [Nov 2002, p.77]- Play Magazine
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- Critic Score
Besides a real lack of polish on the models and backgrounds in Dimension, it just feels mediocre when stacked against competition like "DOA," "Kakuto Chojin," and "MK Deadly Alliance." [Jan 2003, p.81]- Play Magazine
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- Critic Score
A basic first-person shooter with the action quotient set on full throttle, but everything about TimeSplitters 2 is handled skillfully and stylishly, pieced together with a scintillating polish. [Nov 2002, p.64]- Play Magazine