Play Magazine's Scores
- Games
For 2,350 reviews, this publication has graded:
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65% higher than the average critic
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3% same as the average critic
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32% lower than the average critic
On average, this publication grades 0.8 points higher than other critics.
(0-100 point scale)
Average Game review score: 76
| Highest review score: | Shin Megami Tensei: Persona 3 FES | |
|---|---|---|
| Lowest review score: | Dragon Ball Z: Taiketsu |
Score distribution:
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Positive: 1,523 out of 2350
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Mixed: 684 out of 2350
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Negative: 143 out of 2350
2350
game
reviews
- By Date
- By Critic Score
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- Critic Score
The framerate clicks in at a slow 30-fps, the controls are shifty, and the graphics are ordinary. [Feb 2002, p.61]- Play Magazine
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- Critic Score
An extended session with Misters Been There Done That. [Dec 2005, p.66]- Play Magazine
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- Critic Score
It’s also home to some of the most pathetic voice acting I’ve ever heard. [Feb 2002, p.59]- Play Magazine
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- Critic Score
The game falls apart in its execution. Quite frankly, it's not very fun to play. [Dec 2002, p.90]- Play Magazine
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- Critic Score
Flat control, annoying fish-eye perspective, and a schizophrenic camera that never settles down. [Jan 2003, p.80]- Play Magazine
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- Critic Score
There's a big list of moves and attacks, but you never find any worthwhile ways to use them as the game devolves into tiresome plough-ahead combat. [June 2005, p.56]- Play Magazine
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- Critic Score
Testosterone carries Warning. It does not carry it very far, nor very fast. [Nov p.88]- Play Magazine
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- Critic Score
There's a big list of moves and attacks, but you never find any worthwhile ways to use them as the game devolves into tiresome plough-ahead combat. [June 2005, p.56]- Play Magazine
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- Critic Score
For the GBA, 'Zilla should have been planned as a no-nonsense 2D beat-'em-up. This just isn't fun. [May 2003, p.63]- Play Magazine
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- Critic Score
Graphics and sound it has, but fun is in short supply. [April 2002, p.66]- Play Magazine
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- Critic Score
Flat control, annoying fish-eye perspective, and a schizophrenic camera that never settles down. [Jan 2003, p.80]- Play Magazine
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- Critic Score
Exasperating mini-games; bad AI, camera jams, and a slap in the face story to any fan...This is not good...no--this is really not good. [Apr 2006, p.63]- Play Magazine
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- Critic Score
Mundane battle exercises. [Aug 2006, p.64]- Play Magazine
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- Critic Score
I think it's time somebody rethought this license. DBZ fans deserve much better. [May 2005, p.50]- Play Magazine
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- Critic Score
I think it's time somebody rethought this license. DBZ fans deserve much better. [May 2005, p.50]- Play Magazine
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- Critic Score
The game, like the movie it was also inspired by, has failed to properly tap into the vivid, dark energy of the comic book. [Feb 2005, p.62]- Play Magazine
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- Critic Score
It's almost like they picked parts of the first that worked really well, and then broke them. [Feb 2005, p.67]- Play Magazine
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- Critic Score
The game, like the movie it was also inspired by, has failed to properly tap into the vivid, dark energy of the comic book. [Feb 2005, p.62]- Play Magazine
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- Critic Score
The game, like the movie it was also inspired by, has failed to properly tap into the vivid, dark energy of the comic book. [Feb 2005, p.62]- Play Magazine
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- Critic Score
The thrill of the series has always resulted from engaging in semi-realistic dogfights amidst some of the most gorgeous visuals ever seen - features that are sorely lacking in the GBA version. [Feb 2005, p.81]- Play Magazine
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- Critic Score
Although the game holds an intriguing and extremely likable protagonist in the plucky slacker Zoe Castillo, the rest of the game in the gritty parlance of the streets, blows enormous monkey chunks. [Jun 2006, p.49]- Play Magazine
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- Critic Score
It's hard to find the fun in Mutant Melee, whether playing alone or with friends. [May 2005, p.54]- Play Magazine
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- Play Magazine
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- Play Magazine
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- Critic Score
It's hard to find the fun in Mutant Melee, whether playing alone or with friends. [May 2005, p.54]- Play Magazine
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- Play Magazine
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- Critic Score
Although the game holds an intriguing and extremely likable protagonist in the plucky slacker Zoe Castillo, the rest of the game in the gritty parlance of the streets, blows enormous monkey chunks. [Jun 2006, p.49]- Play Magazine
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- Play Magazine
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- Critic Score
All dogs go to heaven? Not hardly. This one rots somewhere else. [Dec. 2006, p.86]- Play Magazine
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- Play Magazine