PCWorld's Scores
- Games
For 169 reviews, this publication has graded:
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35% higher than the average critic
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5% same as the average critic
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60% lower than the average critic
On average, this publication grades 0.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 74
| Highest review score: | Starfield | |
|---|---|---|
| Lowest review score: | Bombshell (2016) |
Score distribution:
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Positive: 89 out of 169
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Mixed: 76 out of 169
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Negative: 4 out of 169
196
game
reviews
- By Date
- By Critic Score
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- Critic Score
Playtonic promised a spiritual successor to Banjo-Kazooie, and that’s what we got. It might not suit everyone’s needs, but it suits mine and likely suits the needs of those who’d want a Banjo-Kazooie successor in the first place. That’s an important caveat—but then, that’s why reviews are a subjective process.- PCWorld
- Posted Apr 4, 2017
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It’s mediocre, not awful. This review slants negative because I find the writing mostly bad, but my experience with Andromeda is almost worse in some ways: For much of my 55 hours with it, I felt nothing at all. It just exists, content to let you run from fetch quest to fetch quest, chasing the appearance of importance while saying nothing at all. It’d be easier to just condemn the whole endeavor and write it off, but that’s not entirely fair. I’m mostly ambivalent, or “I’m not mad, just disappointed,” as my parents might’ve said—and ouch, that always stung much worse.- PCWorld
- Posted Apr 2, 2017
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Thimbleweed Park is excellent, both as tongue-in-cheek homage and in its own right. It’s a LucasArts adventure game the way you remember them being, with the same witty humor and, yes, the same sometimes-asinine puzzles. The good and the bad.- PCWorld
- Posted Mar 30, 2017
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Rock Band VR’s not exactly a must-have, but it’s up there—at least for people who haven’t burned out on the plastic instrument genre. Me? As long as Harmonix keeps supporting it with DLC I’ll probably keep checking back in, snagging a few songs, and putting on a show.- PCWorld
- Posted Mar 23, 2017
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Night in the Woods may be a pastiche of influences, but as far as video games go, there’s really nothing else like it, and there’s a lot to be learned from spending a dozen days in Mae’s life—about her and her friends, about yourself, about America and towns forgotten by time.- PCWorld
- Posted Mar 14, 2017
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It’s just a shame so many of these worlds are about as meaningful as virtual bubble wrap. Wildlands is Far Cry, but with a weaker story and more repetition. It is Just Cause, without all the stupid explode-y bits and the potential for pure mayhem. It’s an unsatisfying, repetitive jumble, brilliant to behold and yet so numbingly empty.- PCWorld
- Posted Mar 12, 2017
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But damn, when it’s all working it’s so good. This is a really frustrating review because there’s absolutely a diamond somewhere within this game. You catch a glimmer of it maybe once or twice an hour, when a match has that perfect moment and you’re down to a sliver of health, deflecting every blow, and then manage to throw your opponent off a bridge or something. That! That’s For Honor...It’s also microtransactions though, and “Recovering Network Connection,” and a hundred tiny annoyances that detract from the core conceit.The only honor here is on the battlefield itself.- PCWorld
- Posted Feb 25, 2017
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Halo Wars 2 is just a perfectly average release in a genre suffused with perfectly average releases nowadays. I think every RTS fan is waiting for “That Game,” the one that’ll turn it all around and make us RTS believers again. I know I’m waiting for that moment. Halo Wars 2 isn’t it. It’s competent, it’s shiny, and it’s got the Halo universe to draw people in, but there’s nothing so “Oh wow it’s brilliant!” about this package to really get excited. The one aspect that should do that is Blitz Mode, and it’s hampered by the small PC multiplayer population and the nakedness of its Pay-To-Win-esque systems...On consoles, where the RTS genre is woefully underrepresented, I expect people will be a bit more impressed by Halo Wars 2. But on PC, it’s just another sign of a fading king.- PCWorld
- Posted Feb 23, 2017
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The Warlock of Firetop Mountain is an excellent adaptation. Like Sorcery, it never really transcends the cheesy sword-and-board adventure-fantasy of the original adventure gamebook it sources from, but that’s not really the point is it? Hell, the archetypal characters and straightforward questing are part of the charm. Tin Man’s lovingly reshaped Steve Jackson’s work into a relaxing and lightweight RPG, perfect to run once or twice in a night and hope this time you avoid all Zagor’s traps and make it to the end.- PCWorld
- Posted Feb 20, 2017
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Sniper Elite 4 doesn't wholly shed its grindhouse, B-game origins, but it's definitely an ambitious step forward for a stealth series that used to rely more on gimmickry.- PCWorld
- Posted Feb 13, 2017
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Quern – Undying Thoughts is an excellent first-person puzzle game that’s likely to be doubly special to anyone who spent hours with Riven in years past. Reminiscent of both that style of storytelling and of puzzle design, it’s an excellent homage in an era suddenly packed full of Myst homages...A few subpar puzzles and some ill-paced backtracking sometimes get in the way of Quern’s ambitions, but my standard adventure game advice applies: Just check a walkthrough if you really feel the need to. It’s worth seeing through to the end.- PCWorld
- Posted Feb 5, 2017
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Mostly I just lament that we’ve lost 2013-era Telltale. It hasn’t been that long, but the studio’s meteoric rise has seen them ditch The Wolf Among Us and properties of that caliber in favor of huge blockbusters like Batman and the newly-announced Guardians of the Galaxy. And I get it. There’s money to be made...Smaller titles played to Telltale’s strength though, I think. There was a freedom that came from their niche appeal. When you’re handling something as beloved as Batman or Game of Thrones, you just can’t take the same chances, and Telltale’s structure doesn’t work so well when it’s chained to an 800-pound anvil made up of fan expectations, as much as the writers try.- PCWorld
- Posted Dec 19, 2016
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Dead Rising 4 is no classic, nor even a great Dead Rising game. The series sold out. But if you can get yourself past that hurdle, you might find (like me) that you’re pleasantly surprised, at least for a weekend. Sure, almost everything that made Dead Rising unique is gone, but if all you want is bubblegum pop and more time to experiment with the game’s over-the-top weapons? Frank West (or faux-Frank West if you can’t get past the voice actor change) is ready and waiting.- PCWorld
- Posted Dec 13, 2016
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Watch Dogs 2 finally breaks with the "Ubisoft Formula" to create an open-world game that feels somewhat fresh and interesting. What a relief.- PCWorld
- Posted Dec 3, 2016
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Dishonored 2 understands level design. That’s the takeaway here. Not much has been changed, especially if you’re playing Corvo. It’s just a bigger, bolder version of Dishonored, one mastercrafted stealth gauntlet after another paired with some excellent gimmicks. Oh, or it’s a shooter, if you want. But yeah, it’s mostly a fantastic stealth game that deserves better than its generic plot and terrible voice work...It’s a shame the game runs so poorly for so many people, as I just cannot justify giving the game an excellent score when seemingly half the audience (or more) is having issues.- PCWorld
- Posted Nov 23, 2016
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Planet Coaster is an excellent theme park builder. Hell, it’s an excellent builder in general—probably the most player-centric one to date. It’s less about the developers giving you a bunch of stuff to build a theme park with, and more about you taking the stuff the developers give you and building a theme park with it.- PCWorld
- Posted Nov 22, 2016
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Call of Duty: Infinite Warfare occasionally rubs elbows with the best moments of its predecessors, but too much tedium and half-baked multiplayer make this one hard to recommend.- PCWorld
- Posted Nov 19, 2016
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Tyranny is flawed, but more in the vein of a future cult classic than a failure. It's got great ideas, just not the depth to let them shine.- PCWorld
- Posted Nov 10, 2016
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Rusty Lake: Roots is an excellent follow-up to Rusty Lake Hotel—grander, grimmer, and more gruesome than ever. The Rusty Lake games are quickly carving out a niche as my favorite point-and-click series of the modern era, with a bold confidence underpinning their unconventional and inventive world. I highly recommend picking up the pair for a night or two of surreal horror.- PCWorld
- Posted Oct 30, 2016
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Titanfall's second outing has more to offer than the original, but the novelty's worn off a bit and the singleplayer campaign waffles between brilliant and boring.- PCWorld
- Posted Oct 28, 2016
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Civilization VI has room to improve (particularly the AI), but this is the most complete a baseline Civ game has felt in ages and a few smart tweaks on the formula distinguish it from its predecessor.- PCWorld
- Posted Oct 25, 2016
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Battlefield 1's solemn campaign and over-the-top multiplayer may feel like polar opposites, but the complete package is all-around excellent.- PCWorld
- Posted Oct 21, 2016
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Improvements to combat and a raft of new visual gags don’t make up for Shadow Warrior 2's flaccid story and aimless levels.- PCWorld
- Posted Oct 13, 2016
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Gears of War 4 struggles with pacing issues and a bland protagonist, but it works well as a passing-the-torch installment bridging the old and new trilogies.- PCWorld
- Posted Oct 6, 2016
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Virginia's extensive use of jump and match cuts makes it the meeting point of games and film, though it's not the most successful of experiments.- PCWorld
- Posted Oct 3, 2016
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The Forza Horizon series has long been the best arcade racer of the modern era, and this third iteration keeps that streak alive.- PCWorld
- Posted Sep 27, 2016
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Event[0] isn't perfect by any means, but it might just be the most important indie game of 2016. It's certainly the most ambitious.- PCWorld
- Posted Sep 14, 2016
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ReCore features adorable robot companions and snappy platforming, but a chore of an end-game, bugs, and terrible load times make it a hard sell.- PCWorld
- Posted Sep 12, 2016
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I don’t want to disparage The Turing Test too much. It suffers by nature of comparisons with other similar games, but perhaps unfairly. With its lightweight puzzles and plot, The Turing Test is one of those “Great-For-An-Afternoon” games, the ones that scratch a specific itch and go down easy. In this case, it’s the “I need something like Portal, but I’ve already played Portal” itch.- PCWorld
- Posted Sep 1, 2016
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Myst's spiritual successor Obduction drags its heritage into the modern age with aplomb, though the puzzles aren't quite as fiendishly hard as Riven's.- PCWorld
- Posted Aug 24, 2016
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Unfortunately Deus Ex: Mankind Divided falls apart at the end, and I don’t mean this in a “The ending is bad,” sort of way. It literally doesn’t have an ending, in the traditional sense.- PCWorld
- Posted Aug 23, 2016
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It’s a good start. I’m not hooked like the first season of The Walking Dead or Wolf Among Us, but it’s looking like more of a slow burn with a lot of potential. Telltale sets up a lot of plot threads in this first episode, and it’s actually pretty impressive how many bit players they’ve introduced in just an hour and a half.- PCWorld
- Posted Aug 3, 2016
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Headlander's retrofuturist aesthetic is creative enough to make up for the fact its underlying mechanics are anything but.- PCWorld
- Posted Jul 27, 2016
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Song of the Deep is gorgeous and has some creative ideas, but lacks the polish to make it a must-play.- PCWorld
- Posted Jul 12, 2016
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The Technomancer has all the appearances of an epic sci-fi RPG, but it's surface level sheen over a cavalcade of boredom.- PCWorld
- Posted Jun 28, 2016
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Three weak cases, one decent, and a lackluster finale make Sherlock Holmes: The Devil's Daughter a marked step back from its predecessor.- PCWorld
- Posted Jun 20, 2016
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Cinematics start, they stutter off and on for the first few seconds, then performance plummets and both the video and audio will start to skip around and desync. Then you’re forced to listen to Edgy Revolution Guy give a sermon at half-speed.- PCWorld
- Posted Jun 6, 2016
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But it’s so much more than just Total War. Even with Attila making good on some of Rome II’s promise, I found myself dreading drawn-out engagements and increasingly bored with the Total War formula. Total Warhammer doesn’t tamper with much, but it injects enough personality to revive a series that’s been steadily collapsing under its own weight.- PCWorld
- Posted May 24, 2016
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Homefront: The Revolution ends up a more fitting sequel than I think anyone could’ve predicted. Like its predecessor, this is a kludged-together mish-mash of trendy design ideas from other, better games, glued to a story that punches far above its weight and aspires to something much greater...It’s a shame the finished product feels like a work-in-progress, because there’s so much to want to like here. I just can’t.- PCWorld
- Posted May 18, 2016
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It may not be as influential or creative as either the original Doom or Doom 3—which, although it hasn’t aged well, ushered in a dozen monster-closet copycats. Still, Doom in 2016 is successful because it knows it’s dumb and leans into the fact. There are no pretensions towards artistry here, no delusions of grandeur. It’s a popcorn flick where the main character can only speak in gunshots.- PCWorld
- Posted May 13, 2016
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Stellaris is great. Maybe not Crusader Kings II great yet—give it a few expansions to fill out—but it’s a compelling bit of player-directed science fiction. Freed from the chains of history Paradox has created something creative and bold and inspiring, something that illuminates just how vast and unknowable space is and how tiny our place in it...Still there’s something reassuring, watching the decades and centuries tick by and the tendrils of civilization creep across the galaxy, thinking “That could be us someday.” Maybe.- PCWorld
- Posted May 9, 2016
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There's not much substance here, and certainly not enough for this game to stand on its own as a work of fiction. It's an episode, presented as not-an-episode. Judged on its own merits—not the plot lines it wraps up from the first game and not those it sets up for the last— The Banner Saga 2 is underwhelming.- PCWorld
- Posted May 8, 2016
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Day of the Tentacle is a classic, but not in the old musty way where you brush off a copy of some old SNES game and realize it isn’t as good as you remember. This is still one of the finest point-and-clicks ever made, with a witty story and some brain-bending puzzles. Also, a hell of a lot of dumb puns...As with Grim Fandango, the big news is that Day of the Tentacle’s on sale at all. The fact that Double Fine’s put in so much work as caretaker to bring it up to modern—or at least mostly modern—standards? Even better.- PCWorld
- Posted Apr 23, 2016
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This is the most frustrated I’ve been with a shoddy port in years. There have been other high-profile trainwrecks in the recent past, like Batman: Arkham Knight and Assassin’s Creed: Unity. But I didn’t LIKE those games, aside from their obvious PC woes...I love Quantum Break.- PCWorld
- Posted Apr 17, 2016
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Unlike the Xbox, the PC version looks great without compromising performance. I’ve been pushing the game at maximum on my GeForce GTX 980 Ti and it’s generally maintained a steady 60 frames per second, though I’ve noticed a few loading stutters occasionally. Never anywhere important.- PCWorld
- Posted Apr 4, 2016
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Will it please every purist? Of course not. As with any beloved series, passions run high and nostalgia’s a hell of a drug. There are bound to be those who wish Beamdog had stuck to a purely conservationist role. But Siege of Dragonspear won me over, and I’d like to see what the team does next. Go for the eyes, Boo.- PCWorld
- Posted Mar 31, 2016
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Skip it for now if you’re just looking to one-and-done each level, but if you were hoping for a sandbox experience? You’ve got one.- PCWorld
- Posted Mar 10, 2016
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This is certainly the best Need for Speed PC port in years, but the game itself isn't that great. Come for the racing, stay for the dumb live-action scenes.- PCWorld
- Posted Mar 9, 2016
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I don’t think it’s very good, especially if you’ve a mind to play by yourself. It’s certainly addictive, and it certainly has plenty of stuff for you to do. That goes doubly for people who plan to roll with a squad of friends. As in Borderlands, the general tedium of loot-grinding is more fun when you’ve got people to chat with. If you’re looking for a mindless way to kill a few days/weeks, The Division exists...But don’t expect to remember much of it when it’s over.- PCWorld
- Posted Mar 8, 2016
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Shardlight is pretty damned decent though. The story’s a bit more straightforward than some other Wadjet Eye games, it ends a bit too abruptly, and a few of the secondary characters needed fleshing out, but all-in-all it makes for an engaging six or seven hours in a world with some great ideas—a bit like Dead Synchronicity, except with an ending. Very grim. Very adult...I just wish Wadjet Eye’s tech matched its talents.- PCWorld
- Posted Mar 8, 2016
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Far Cry Primal starts with a great premise and then falls into the same, increasingly-tedious groove as its predecessors.- PCWorld
- Posted Feb 29, 2016
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Superhot's time-freezing antics are finally a full-length game. No plot. No nothing. Just killing red guys.- PCWorld
- Posted Feb 25, 2016
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Unravel looks beautiful, but it's ultra-slick sheen with nothing much to say. Faux-emotional, if you will.- PCWorld
- Posted Feb 24, 2016
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Layers of Fear masterfully toys with your sense of reality, when it's not throwing cheesy jump scares in your face.- PCWorld
- Posted Feb 20, 2016
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The White March's second half salvages the slow pacing of the first and ultimately redeems Pillars of Eternity's expansion.- PCWorld
- Posted Feb 16, 2016
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This massive expansion refines Dying Light's yummy formula, though it still suffers from some of the main game's faults. And at just $20, it's a steal.- PCWorld
- Posted Feb 9, 2016
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Firewatch is full of excellent dialogue, breathtaking moments, and stunning vistas, but ultimately amounts to nothing much at all.- PCWorld
- Posted Feb 8, 2016
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Bombshell is more "bomb" than anything else, with anemic shooting and lackluster exploration—when bugs aren't tossing you back to the desktop.- PCWorld
- Posted Jan 29, 2016
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It took eight years for Jonathan Blow to create his follow-up to Braid. It was worth it. We're obsessed.- PCWorld
- Posted Jan 25, 2016
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The Westport Independent has important lessons about ethics in journalism, but the game's tendency towards caricature leaves it feeling like it just barely grazed the truth of the matter.- PCWorld
- Posted Jan 23, 2016
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Homeworld is just as revolutionary in 2015 as it was in 1999—and now it looks great too.- PCWorld
- Posted Jan 21, 2016
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Cities: Skylines somehow lives up to the unfair expectations heaped upon it, presenting one of the best city builders in years.- PCWorld
- Posted Jan 21, 2016
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Starships condenses Sid Meier's knack for turn-based strategy into a short, two-to-five hour burst of board game-esque tactics that's as satisfying as it is approachable.- PCWorld
- Posted Jan 21, 2016
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Play Rogue if you want more Black Flag. Play Rogue if you want to learn about the complex relationship between the Assassins and Templars. Play Rogue if you hated Unity and want a better Assassin's Creed experience this year.- PCWorld
- Posted Jan 21, 2016
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Dead Synchronicity: Tomorrow Comes Today is the type of game to give you nightmares, and not just because of that mangled title. Though that's probably part of it.- PCWorld
- Posted Jan 20, 2016
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Dungeons 2 is neither a great RTS nor a great Dungeon Keeper game. It’s just “pretty good” at both.- PCWorld
- Posted Jan 20, 2016
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Old Blood is a good expansion to a great game. I wanted more Wolfenstein, and that’s exactly what I got here. Sure, it’s neither as inventive nor as heartfelt as New Order, but it’s a solid piece of content that’s still leagues better than most shooters. If you liked New Order, I’d recommend checking it out.- PCWorld
- Posted Jan 20, 2016
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I am Bread is clever but ultimately shallow, relying on its gimmick more than anything else. But it's a pretty hilarious gimmick.- PCWorld
- Posted Jan 20, 2016
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Broken Age's first act was mediocre but had potential. Potential that its conclusion squanders.- PCWorld
- Posted Jan 20, 2016
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Kerbal Space Program isn't just a fantastic space game. It's one of those games that makes you glad you play on PC, because it could only come to exist on PC.- PCWorld
- Posted Jan 20, 2016
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- Posted Jan 20, 2016
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The simulator aspects are co-opted and somewhat compromised by a desire to simultaneously appeal to the arcade racer crowd—without actually being an arcade racer.- PCWorld
- Posted Jan 20, 2016
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It’s really Car Mechanic Simulator Lite because I don’t think I could actually reassemble an engine from scratch, but I can certainly do so with the help of a nifty alternate-reality interface showing me where each part goes.- PCWorld
- Posted Jan 20, 2016
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Probably the best open-world RPG ever made, but it still falls prey to some of the genre's worst traps.- PCWorld
- Posted Jan 20, 2016
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Technobabylon's cyberpunk world isn't groundbreaking, but there's still plenty to love in this point-and-click adventure.- PCWorld
- Posted Jan 20, 2016
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It's not the most ambitious Lego game ever made, but you can make dinosaurs fight other dinosaurs. And really that's all that matters.- PCWorld
- Posted Jan 20, 2016
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Traverser looks beautiful, but it's not nearly as fun to play as it is to look at.- PCWorld
- Posted Jan 20, 2016
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If you played 10,000,000 and want more (or even think you might want more), then You Must Build a Boat is the game for you. If you like match-threes, You Must Build a Boat is the game for you. And if you want to forget all your social and professional obligations, stay up way too late for about a week straight, and feel tired all the time? Well, You Must Build a Boat is the game for you.- PCWorld
- Posted Jan 19, 2016
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Victor Vran carves itself a healthy niche in the aRPG genre, making up for a silly story with excellent (and addictive) combat. "Click-and-watch-things-die" has never felt this good.- PCWorld
- Posted Jan 19, 2016
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OlliOlli 2: Welcome to Olliwood is the Tony Hawk's Pro Skater 2 of side-scrolling skateboarding games. And yes, that's a good thing.- PCWorld
- Posted Jan 19, 2016
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Shadowrun: Hong Kong isn't the best RPG Harebrained Schemes has put out, but it's still a great game in its own right.- PCWorld
- Posted Jan 19, 2016
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Is it a bad game? Absolutely not. On the contrary, Ubisoft's open-world template is perfect for churning out market-friendly games that tick all the boxes of "What People Want." Or, perhaps, "What You Want."...And honestly, Mad Max's formula is still to some extent "What I Want." Just not as much as a few years ago.- PCWorld
- Posted Jan 19, 2016
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Dropsy isn't an amazing point-and-click, but it's clever and it's weird and it stands out—both artistically and thematically. I'm impressed with the game and doubly impressed with the amount of weird mysteries hidden below the surface. Expect to spend four or five hours actually playing and then another hour reading weird theories afterward.- PCWorld
- Posted Jan 19, 2016
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SOMA is not the horror game I expected out of Frictional, but I don’t care and it doesn’t matter. This is an excellent work of science fiction, not necessarily unique but uniquely told through its skillful use of video game conceits. It’s System Shock 2 for a modern sensibility, BioShock freed of its AAA chains. It’s damn good and, for my money, the most cohesive and ambitious game Frictional’s made so far.- PCWorld
- Posted Jan 19, 2016
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80 Days is a modern take on the choose-your-own adventure novel, with a branching story that spans the entire globe. It's a game that practically demands you play it more than once.- PCWorld
- Posted Jan 19, 2016
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Prison Architect's genius is in translating a real-world debate into video game terms, forcing players to make tough choices with no good solutions.- PCWorld
- Posted Jan 19, 2016
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Transformers: Devastation is a B-tier game that succeeds only by expertly capitalizing on its source material and your nostalgia.- PCWorld
- Posted Jan 19, 2016
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Life is Strange is flawed, but this paranormal coming-of-age story is nevertheless refreshing proof that small stakes can still feel important, given strong characters.- PCWorld
- Posted Jan 19, 2016
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Playing as Batman? Awesome. Playing as Batman through repetitive, empty missions? Less awesome. Playing as the Batmobile? Awful.- PCWorld
- Posted Jan 19, 2016
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Anno 2205 is polished, clever, and Tages-free, but falls prey to the same repetitive, micromanagement-heavy end-game grind that's always plagued the series.- PCWorld
- Posted Jan 19, 2016
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This isn’t the step forward I expected, though. Here we are, the first Bethesda game on a new hardware generation, and I can’t help feeling like we’ve regressed—like Fallout 4 really is Oblivion-with-guns. A decade later, it certainly makes many of the same mistakes.- PCWorld
- Posted Jan 19, 2016
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For all that I'm down on Assassin's Creed as a whole, Syndicate is at least one of the better entries in the series. And there is admittedly a certain charm to familiarity—a ritualistic quality, as every year I load up the latest entry and proceed through its bevy of re-skinned content. “Hello, old friend. Nice to see you again. My, you haven't changed a bit."...But Assassin's Creed has long since been surpassed by its imitators, from Mad Max to Arkham City to Shadow of Mordor to Sunset Overdrive to Tomb Raider. What they lack in recreating a period of history, they make up for by offering something a modicum different.- PCWorld
- Posted Jan 19, 2016
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Just Cause 3 is a monument to excess. It’s Hot Shots. It’s Charlie Chaplin in The Dictator, if Charlie Chaplin had rocket-powered C4 in his boots. It’s that scene in Dr. Strangelove where Slim Pickens rides the nuke into Russia, except...well, no, it’s pretty much exactly that scene on repeat for 25-30 hours.- PCWorld
- Posted Jan 19, 2016
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- Critic Score
It’s not that anything Siege does is particularly new—tactical play (Counter-Strike, Arma, et cetera) mixed with a bit of destruction physics (Battlefield, Red Faction). But by taking these two aspects and expanding them to a scope supported by current hardware, Ubisoft has created a compelling game that feels unique.- PCWorld
- Posted Jan 19, 2016
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- Critic Score
Deserts of Kharak achieves its goal: It’s made me tentatively excited for a forthcoming Homeworld 3. By staying largely faithful to the aesthetic of the originals, by recreating the harsh lived-in realism of that universe and the do-or-die exodus and the vast scale of the classics, Deserts of Kharak manages to feel like a proper part of Homeworld canon—even though it’s set on the surface of a planet.- PCWorld
- Posted Jan 19, 2016
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