PC PowerPlay's Scores

  • Games
For 976 reviews, this publication has graded:
  • 40% higher than the average critic
  • 5% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 The Witcher: Enhanced Edition
Lowest review score: 0 Infestation: Survivor Stories (The War Z)
Score distribution:
  1. Negative: 74 out of 976
977 game reviews
    • 77 Metascore
    • 70 Critic Score
    Despite pacing issues, Teslagrad's strange blend of science and fantasy prove that opposites do indeed attract. [Apr 2014, p.58]
    • PC PowerPlay
    • 77 Metascore
    • 70 Critic Score
    It's slowly getting there, just like mould. Except this is better. [Nov 2009, p.56]
    • PC PowerPlay
    • 77 Metascore
    • 80 Critic Score
    Life consuming strategy - after you beat that learning curve. [Nov 2009, p.60]
    • PC PowerPlay
    • 77 Metascore
    • 80 Critic Score
    Supreme Commander in name only, this new take on the franchise has a refreshing focus on macro-strategy. [May 2010, p.62]
    • PC PowerPlay
    • 77 Metascore
    • 40 Critic Score
    Big Brother may be watching, but if I was him I would have switched off from boredom. [Issue#257, p.65]
    • PC PowerPlay
    • 77 Metascore
    • 70 Critic Score
    The kind of eccentric humour and senseless attention to detail makes this worth a look, even if it can seem somewhat short, repetitive and claustrophobic. [Aug 2008, p.61]
    • PC PowerPlay
    • 77 Metascore
    • 80 Critic Score
    Gorgeous graphics combine with a fantastic combat system to deliver a pretty unique experience. [June 2014, p.60]
    • PC PowerPlay
    • 77 Metascore
    • 70 Critic Score
    There are some strong gameplay elements in Watch Dogs, but overall it's merely an adequate open world game. [July 2014, p.46]
    • PC PowerPlay
    • 77 Metascore
    • 60 Critic Score
    Such well-executed atmosphere and level design could greatly improve with just a few tweaks to the items and systems. [Nov 2013, p.86]
    • PC PowerPlay
    • 77 Metascore
    • 80 Critic Score
    Such incredible innovation deserves to be experienced. [Feb 2010, p.54]
    • PC PowerPlay
    • 77 Metascore
    • 70 Critic Score
    Beautiful to look at, challenging to master, over in the blink of an eye. [Jan 2013, p.84]
    • PC PowerPlay
    • 77 Metascore
    • 70 Critic Score
    Unique puzzle mechanics provide some intriguing conundrums, but things end up stuck in the flat dimension. [Aug 2012, p.62]
    • PC PowerPlay
    • 77 Metascore
    • 70 Critic Score
    At times too slavish a recreation of tabletop action, Armada is nonetheless entertaining and challenging. [Issue#250, p.68]
    • PC PowerPlay
    • 77 Metascore
    • 80 Critic Score
    A damn fine - if at times somewhat unforgiving - turn-based game with strategic depth and hours upon hours of play. [Christmas 2011, p.52]
    • PC PowerPlay
    • 77 Metascore
    • 90 Critic Score
    Jumping out of nowhere with a confidence that beggars belief, Endless Space is galactic strategy at its best. [Aug 2012, p.54]
    • PC PowerPlay
    • 77 Metascore
    • 80 Critic Score
    Not for everyone, but if you like a mix of solo and co-op play, and big monsters, Evolve is very solid indeed. [Apr 2015, p.55]
    • PC PowerPlay
    • 77 Metascore
    • 80 Critic Score
    Flawed but satisfying combination of epic turn-based tactical gameplay and incredible fidelity to the source material. [Issue#266, p.62]
    • PC PowerPlay
    • 77 Metascore
    • 60 Critic Score
    Great card game, and dangerously addictive, but fails to realise the potential of both the Magic system and platform. [Sept 2011, p.70]
    • PC PowerPlay
    • 77 Metascore
    • 70 Critic Score
    A competent but confused and occasionally irritating shooter with wavering tone and unashamed intent to set up for the final installment. [March 2012, p.54]
    • 77 Metascore
    • 50 Critic Score
    Plays like MOBA, smells like Heresy. [Issue#262, p.51]
    • 77 Metascore
    • 70 Critic Score
    A charming, multi-genre-hybrid experience, that will appeal to those who don't mind the sometimes tedious underlying gameplay. [July 2011, p.75]
    • PC PowerPlay
    • 77 Metascore
    • 70 Critic Score
    Incredible work went into the design of almost every element of Risk of Rain, shame that the gameplay couldn't have been more inspired. [March 2014, p.60]
    • PC PowerPlay
    • 77 Metascore
    • 80 Critic Score
    Red Tide rewards patience and planning with immense satisfaction. [Nov 2010, p.62]
    • PC PowerPlay
    • 76 Metascore
    • 90 Critic Score
    An unusual yet beautiful game bound to remind you of nature's power. [Oct 2011, p.50]
    • PC PowerPlay
    • 76 Metascore
    • 90 Critic Score
    Addictive and completely engrossing - you'll lose time playing Galacide. [Sept 2015, p.64]
    • PC PowerPlay
    • 76 Metascore
    • 90 Critic Score
    A bold, ambitious step forward for the - hnngh - "walking simulator." [Issue#266, p.54]
    • 76 Metascore
    • 60 Critic Score
    Borrows so much but pays back so little. Seems to learn nothing from games half a decade old. Fun for a weekend. [Sept 2010, p.54]
    • PC PowerPlay
    • 76 Metascore
    • 70 Critic Score
    Excellent fighting mechanics and an incongruously good story hampered by serious performance issues. [June 2015, p.56]
    • PC PowerPlay
    • 76 Metascore
    • 80 Critic Score
    Writhing out of its niche, slithering, roiling tentacles endlessly grasping for the larger audience it most definitely deserves. [Issue#264, p.64]
    • 76 Metascore
    • 80 Critic Score
    Exceptionally clever, thoughtful, exciting and even heartbreaking. An excellent point-and-click adventure. [Aug 2012, p.64]
    • PC PowerPlay
    • 76 Metascore
    • 80 Critic Score
    A brief, gentle puzzle adventure tinged with melancholy. [Issue#264, p.71]
    • PC PowerPlay
    • 76 Metascore
    • 70 Critic Score
    A series we're glad to see come to a close. But if you like games with HEAPS of graphics, or for the multiplayer. [Apr 2013, p.82]
    • PC PowerPlay
    • 76 Metascore
    • 90 Critic Score
    Hob
    A gorgeous action-adventure that transports you to a magical world. [Issue#267, p.74]
    • PC PowerPlay
    • 76 Metascore
    • 40 Critic Score
    If you will play literally anything featuring Total War and Rome in the same title and don't value your time, this is for you. [Nov 2013, p.80]
    • PC PowerPlay
    • 76 Metascore
    • 80 Critic Score
    Not as nuanced as The New Order, Wolfenstein: The Old Blood is still a great FPS. [July 2015, p.54]
    • PC PowerPlay
    • 76 Metascore
    • 60 Critic Score
    Hard to see long-lasting appeal amongst the grind and lag. [Christmas 2009, p.48]
    • PC PowerPlay
    • 76 Metascore
    • 60 Critic Score
    Evokes the spirit of Riven, but fails to recapture its soul. [Issue#256, p.60]
    • 76 Metascore
    • 70 Critic Score
    Amazing rich gameplay that is sadly let down by an overly complex UI and hidden barely there tutorials. Sure to be a long term hit. [Issue#260, p.60]
    • 76 Metascore
    • 70 Critic Score
    Smaller in scope than its predecessor, but still a competent psuedo-sim. [Christmas 2009, p.56]
    • PC PowerPlay
    • 76 Metascore
    • 70 Critic Score
    A pure distillation of old-school gameplay, decanted into a laser-cut crystal goblet of 21st Century awesome. [June 2012, p.66]
    • 76 Metascore
    • 90 Critic Score
    A fresh take on the survival simulator with a few key innovations that instil contrasting moments of zen and sheer terror. [Feb 2013, p.76]
    • PC PowerPlay
    • 76 Metascore
    • 80 Critic Score
    Best of all, the only real resource you need to manage is the Multiwinians, so the game becomes much less about who has the best build order and more about crushing the two-dimensional skulls of your brightly coloured foes. [Christmas 2008, p.82]
    • PC PowerPlay
    • 76 Metascore
    • 80 Critic Score
    Volgarr does difficulty really well - but there's nothing here for anyone who doesn't like the taste of their own tears. [Nov 2013, p.87]
    • PC PowerPlay
    • 76 Metascore
    • 80 Critic Score
    Inventive, funny and a whole lot of fun. An excellent way to break up the over-serious grind of most strategy titles. [Oct 2013, p.82]
    • PC PowerPlay
    • 76 Metascore
    • 80 Critic Score
    It's as though someone took military shooters and asked why their protagonists aren't psychological trainwrecks. [Aug 2012, p.66]
    • PC PowerPlay
    • 76 Metascore
    • 70 Critic Score
    A mix of good ideas, but they come off a little half-baked. [Feb 2010, p.59]
    • PC PowerPlay
    • 76 Metascore
    • 50 Critic Score
    Despite its pretty engine and originality, RUSE's slow pace and tedious control makes it a game with little appeal. [Nov 2010, p.64]
    • PC PowerPlay
    • 76 Metascore
    • 70 Critic Score
    An unflinchingly hardcore RPG that trades promises of "realism" for just another fantasy. [Issue#270, p.49]
    • PC PowerPlay
    • 76 Metascore
    • 80 Critic Score
    An entertaining 12 hour romp with some seriously powerful modding tools that promise many more campaigns to come. [Sept 2013, p.82]
    • PC PowerPlay
    • 76 Metascore
    • 80 Critic Score
    Make no mistake; this game is hard. You will die, and die often. [July 2010, p.62]
    • PC PowerPlay
    • 76 Metascore
    • 80 Critic Score
    The perfect game to sit back and relax with while pondering the end of the world. [Feb 2011, p.63]
    • PC PowerPlay
    • 76 Metascore
    • 80 Critic Score
    When it's at half price or less thanks to a Steam sale, grab it. [Issue#262, p.64]
    • PC PowerPlay
    • 76 Metascore
    • 80 Critic Score
    A solid alternative to the deluge of twitch-based multiplayer shooters, with great potential to draw in new fans to the realism shooter scene. [Nov 2011, p.42]
    • PC PowerPlay
    • 76 Metascore
    • 60 Critic Score
    A return-to-roots competitive FPS romp, let down a little by its niche target audience and our smaller local community. [June 2013, p.89]
    • PC PowerPlay
    • 76 Metascore
    • 60 Critic Score
    The difficulty makes Furi pretty inaccessible, but if you like to be punished, this is the game for you. [Issue#253, p.64]
    • PC PowerPlay
    • 76 Metascore
    • 70 Critic Score
    An innovative genre bending game with loads of replay value. [Aug 2009, p.56]
    • PC PowerPlay
    • 75 Metascore
    • 70 Critic Score
    Addictive, nerdy and totally epic strategy. [Dec 2010, p.56]
    • PC PowerPlay
    • 75 Metascore
    • 60 Critic Score
    A few poignant moments make this worth checking out, but what you'll truly feel is the emptiness of unfulfilled potential. [March 2012, p.48]
    • 75 Metascore
    • 90 Critic Score
    A short, sharp dose of boardgame action, that has a disarmingly sweet art style and great mechanics. [Oct 2015, p.62]
    • PC PowerPlay
    • 75 Metascore
    • 80 Critic Score
    Authentically strange, and effortlessly entertaining. [Sept 2012, p.56]
    • PC PowerPlay
    • 75 Metascore
    • 90 Critic Score
    With enough tweaks to make the game feel fresh, and enough of the same formula to keep the game comfortable, this is a great Total War entry.
    • 75 Metascore
    • 80 Critic Score
    Fan service of the highest level, though feels a little samey at times. [Nov 2014, p.54]
    • PC PowerPlay
    • 75 Metascore
    • 80 Critic Score
    Outlast 2 may have proven to be controversial, but it's also proven to be a genuinely unnerving survival horror game. [Issue#262, p.60]
    • 75 Metascore
    • 70 Critic Score
    Don't write this off as glorified shareware. Avadon has charm, as if it were an old gem unearthed. [Sept 2011, p.58]
    • PC PowerPlay
    • 75 Metascore
    • 70 Critic Score
    If you've always wanted to do Rick's laundry, this is the game for you. [Issue#262, p.59]
    • 75 Metascore
    • 80 Critic Score
    Over the top hacking action combined with open world exploration, but with a social conscience and a very welcome sense of humor. [Issue#258, p.60]
    • 75 Metascore
    • 80 Critic Score
    Synergistic puzzle gameplay is headmeltingly addictive (and beautiful), though it's more like gardening than being a god. [Aug 2013, p.82]
    • PC PowerPlay
    • 75 Metascore
    • 70 Critic Score
    Inoffensive, easy and relatively fun. [Sept 2010, p.60]
    • PC PowerPlay
    • 75 Metascore
    • 80 Critic Score
    The galaxy may be a bit empty, but there's still a lot to love about Rebel Galaxy. [Dec 2015, p.64]
    • PC PowerPlay
    • 75 Metascore
    • 90 Critic Score
    The way the game is a whole response to the shortcomings of the original just goes to demonstrate how GSC believes in this title and IP. [Nov 2008, p.51]
    • PC PowerPlay
    • 75 Metascore
    • 60 Critic Score
    At times entertaining, but for the most part Shadow of War is an exercise in frustration and exploitation. [Issue#268, p.62]
    • PC PowerPlay
    • 75 Metascore
    • 80 Critic Score
    The world of Adol keeps you at arm's length, but the intricate and clever fighting will pull you right in. [Issue#266, p.56]
    • PC PowerPlay
    • 75 Metascore
    • 80 Critic Score
    Haemimont's third Tropico game brings welcome changes while not diverging too much from the well worn path. [July 2014, p.60]
    • PC PowerPlay
    • 75 Metascore
    • 70 Critic Score
    A more-than-capable shooter that is a blast to play. Shame about the pings. [Sept 2012, p.59]
    • PC PowerPlay
    • 75 Metascore
    • 80 Critic Score
    If you enjoyed Dishonored for its supernatural systems alone, Dunwall City Trials is worth its meagre price. [Feb 2013, p.79]
    • PC PowerPlay
    • 75 Metascore
    • 80 Critic Score
    It may not impress with clever mechanics, but Jazzpunk is a genuinely funny comedy romp that will put a smile on your face. [Apr 2014, p.55]
    • PC PowerPlay
    • 75 Metascore
    • 80 Critic Score
    A unique take on the zombie apocalypse, and one we would love to see more of in the future. [June 2011, p.67]
    • PC PowerPlay
    • 75 Metascore
    • 70 Critic Score
    Incredibly, not terrible! [Feb 2011, p.56]
    • PC PowerPlay
    • 75 Metascore
    • 60 Critic Score
    A fun, light-hearted romp, but one that pales in light of its predecessors. [Aug 2011, p.68]
    • PC PowerPlay
    • 75 Metascore
    • 70 Critic Score
    If you can come to grips with the controls and the rather unhelpful upgrading UI, Ring Runner can be a very rewarding experience. [March 2014, p.59]
    • PC PowerPlay
    • 75 Metascore
    • 80 Critic Score
    Some good old honest space combat fun, with an inoffensive free-to-play model. Worth your time, and possibly even your money. [Apr 2013, p.86]
    • PC PowerPlay
    • 75 Metascore
    • 70 Critic Score
    Anodyne falls between average and perfection, offering a strange, funny, horrifying few hours of old-school action-adventure. [June 2013, p.91]
    • PC PowerPlay
    • 75 Metascore
    • 70 Critic Score
    The best experience is probably on console. [Oct 2010, p.60]
    • PC PowerPlay
    • 75 Metascore
    • 80 Critic Score
    A streamlined action RPG with the emphasis placed firmly on the action. [Sept 2015, p.58]
    • PC PowerPlay
    • 75 Metascore
    • 40 Critic Score
    Dying Light should showcase everything Techland learned from Dead Island. Instead, it showcases everything they haven't. [March 2015, p.57]
    • PC PowerPlay
    • 75 Metascore
    • 70 Critic Score
    Not without some significant problems, Ruiner is still a satisfyingly difficult slice of twin stick grimdorkness. [Issue#267, p.73]
    • PC PowerPlay
    • 75 Metascore
    • 80 Critic Score
    The story is great but the surfeit of ideas means that none are fleshed out particularly well. [Issue#264, p.63]
    • 75 Metascore
    • 90 Critic Score
    We urge you to try and understand Hitman's environment, take action within it and control it as much as you possibly can. [Issue#250, p.60]
    • PC PowerPlay
    • 75 Metascore
    • 80 Critic Score
    A bright and fun side-scroller that you can lose hours in, or just play for a few minutes - either way, it will keep you coming back. [July 2015, p.64]
    • PC PowerPlay
    • 75 Metascore
    • 80 Critic Score
    Same great quality, plus enough subtle tweaks to shake things up for the better. [Aug 2010, p.61]
    • PC PowerPlay
    • 75 Metascore
    • 70 Critic Score
    This is a gorgeous and amusing diversion, even if puzzling feels tacked-on, rather than integral. [July 2011, p.71]
    • PC PowerPlay
    • 75 Metascore
    • 60 Critic Score
    Slow and meandering but gently enjoyable. [Sept 2012, p.54]
    • PC PowerPlay
    • 75 Metascore
    • 90 Critic Score
    With an ambitious concept, it's easy to forgive smaller mistakes - fortunately, Beatbuddy barely has any. [Oct 2013, p.86]
    • PC PowerPlay
    • 75 Metascore
    • 60 Critic Score
    Busy and discordant. [Oct 2012, p.76]
    • PC PowerPlay
    • 75 Metascore
    • 80 Critic Score
    Combat is flawed, but does little to detract from the game's breathtaking depiction of lunacy. [Sept 2011, p.61]
    • PC PowerPlay
    • 75 Metascore
    • 70 Critic Score
    An interesting take on a classic genre, with some great writing and variably rich worlds to explore. [Sept 2015, p.62]
    • PC PowerPlay
    • 74 Metascore
    • 60 Critic Score
    Beautiful but flawed, Sundered is too frustrating early on to be fully satisfying. [Issue#265, p.62]
    • 74 Metascore
    • 80 Critic Score
    You can't go wrong with sticking to Rocksteady's Bat-formula, however it is starting to feel a little played out. [December 2013, p.93]
    • PC PowerPlay
    • 74 Metascore
    • 80 Critic Score
    Gameplay that refused to break any new ground can't tarnish the love and care shown in this nostalgia piece. [Mar 2011, p.68]
    • PC PowerPlay
    • 74 Metascore
    • 70 Critic Score
    Visually spectacular alien-blasting action; another fine port from Volition. [July 2011, p.60]
    • PC PowerPlay

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