PC Gamer's Scores

  • Games
For 3,862 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3877 game reviews
    • 71 Metascore
    • 79 Critic Score
    It also takes tremendous patience to grow your commercial space empire to a healthy payoff stage, but for many, that's part of this franchise's allure. [Feb 2006, p.90]
    • PC Gamer
    • 71 Metascore
    • 70 Critic Score
    Not too shabby for fans of the comics, but there are better FPS games out there. [Oct 2000, p.114]
    • PC Gamer
    • 71 Metascore
    • 75 Critic Score
    Undoubtedly fun for the run-and-shoot fans, but a low-impact port all the same.
    • 71 Metascore
    • 70 Critic Score
    AI flaws and a limp campaign let down an otherwise-accomplished RTS revival.
    • 71 Metascore
    • 70 Critic Score
    Legends of Eisenwald is a slightly rough-hewn romp through Germanic legend that's engaging and entertaining despite its lack of depth.
    • 71 Metascore
    • 67 Critic Score
    The freedom, and the constant sense that I’d be surprised when I turned the next corner, somewhat smoothed over the frustrations of Death’s Gambit, but it’d be a stretch to say I enjoyed it as a whole. Figuring out the best strategy for each boss fight is satisfying, but actually beating them isn’t fun enough to justify the pain of battling the stingy stamina system. Throwing myself at the same boss 29 times in a row just wasn’t quite worth the hassle.
    • 71 Metascore
    • 67 Critic Score
    It's a good place for casual shooter fans who don't feel like dropping $20 to get the crap kicked out of them in CS. [Nov 2008, p.66]
    • PC Gamer
    • 71 Metascore
    • 73 Critic Score
    A battle royale game that's fun to play in a loose, aggressive style, with melee combat that's trickier than it may first appear.
    • 71 Metascore
    • 75 Critic Score
    Two groups of players should consider buying Notum Wars: High-level diehard clan members, and those who have never played Anarchy Online before but would like to try it. [Mar 2003, p.109]
    • PC Gamer
    • 71 Metascore
    • 79 Critic Score
    The single-player campaign alone is inspiring enough to warrant picking up this space shooter. [Apr 2002, p.84]
    • PC Gamer
    • 71 Metascore
    • 85 Critic Score
    A dark, engrossing, and challenging narrative card and crafting game.
    • 71 Metascore
    • 71 Critic Score
    Social commentary delivered with baseball bat subtlety, Not Tonight owes a huge debt to Papers, Please, but finds its own voice in the bit-parts of post-Brexit Britain.
    • 71 Metascore
    • 87 Critic Score
    A superbly crafted game that serves as storyteller, teacher, and concerned friend.
    • 71 Metascore
    • 66 Critic Score
    An occasionally entertaining detective game blighted by poor writing, rote combat, and a dreary open world.
    • 71 Metascore
    • 58 Critic Score
    VR can’t elevate Edge of Nowhere’s mediocre climbing, shallow combat, and contrived story. [Tested with Oculus Rift]
    • 71 Metascore
    • 81 Critic Score
    A surprisingly fun genre-bending pirate game, equal parts RPG and strategy. [July 2001, p.70]
    • PC Gamer
    • 71 Metascore
    • 59 Critic Score
    If you're dying for an RTS game set in China, here's one. So there. [June 2001, p.80]
    • PC Gamer
    • 71 Metascore
    • 40 Critic Score
    A directionless excercise in solving incomprehensible puzzles. [May 2003, p.70]
    • PC Gamer
    • 71 Metascore
    • 60 Critic Score
    A formidable simulation, but landlubbers are likely to run aground on its steep learning curve. [Oct 2004, p.90]
    • PC Gamer
    • 71 Metascore
    • 65 Critic Score
    Great music, delivered in frustratingly bitty form. A clever rhythm game that doesn't mesh with its prominent story.
    • 71 Metascore
    • 58 Critic Score
    The final insult is the atrocious console save-system. The game saves automatically between each level and a couple of times during each level, but if you stop playing, you have to restart teh entire level. [Jan 2005, p.86]
    • PC Gamer
    • 71 Metascore
    • 88 Critic Score
    Wild! is a must-buy for critter lovers and coaster-builders alike. [Apr 2006, p.100]
    • PC Gamer
    • 71 Metascore
    • 65 Critic Score
    Half enjoyable adventure, half clunky mess, Beat Cop is a talented rookie in need of a long talk with HR.
    • 71 Metascore
    • 70 Critic Score
    Fun sniping and great mission design just barely eclipse bugs, exploitable AI, and other issues that would make a lesser game impossible to recommend.
    • 71 Metascore
    • 55 Critic Score
    It's still better than the first episode, but its weaknesses will leave you wishing you could go back in time to stop yourself from playing it--space time continuum be damned. [Sept 2011, p.73]
    • PC Gamer
    • 71 Metascore
    • 54 Critic Score
    Combine the inability to skip cut scenes with a checkpoint save system, and you have the straw that broke the panda's back. [Oct 2008, p.67]
    • PC Gamer
    • 71 Metascore
    • 70 Critic Score
    A "Jurassic Park" spin on an otherwise old-school RTS. [Holiday 2006, p.70]
    • PC Gamer
    • 71 Metascore
    • 84 Critic Score
    A deep, surprisingly sticky, truly free-to-play mashup of what you like from a bunch of other survival MMOs.
    • 70 Metascore
    • 89 Critic Score
    It doesn't redefine the action RPG, but in a genre laden with derivative games, Hellgate is a refreshing concoction that's likely to have enduring appeal. [Dec 2007, p.48]
    • PC Gamer
    • 70 Metascore
    • 65 Critic Score
    A magnificent city full of exciting assassination missions, marred by broken co-op and technical issues.
    • 70 Metascore
    • 70 Critic Score
    A smart, peculiar city builder that ends in a gruelling uphill battle against a rival city.
    • 70 Metascore
    • 72 Critic Score
    Satisfying, pen-and-paper-style zombie storytelling that's somewhat blandly presented and burdened by bugs. A worthy RPG that would've benefited from more budget.
    • 70 Metascore
    • 72 Critic Score
    A bloated, grindy mess, but so packed with options that a better game is hidden inside it.
    • 70 Metascore
    • 67 Critic Score
    A fine RTS in the classic tradition, but it takes players far too long to get to the good parts--even if you pay. [Dec 2011, p.76]
    • PC Gamer
    • 70 Metascore
    • 68 Critic Score
    Life is Strange 2 promises a classic roadtrip, but fails to put you in the driving seat.
    • 70 Metascore
    • 57 Critic Score
    In expanding on its predecessor, Layers of Fear 2 sinks into a state of deep confusion.
    • 70 Metascore
    • 62 Critic Score
    Flat writing and a confused plot fail to deliver on some promising ideas.
    • 70 Metascore
    • 70 Critic Score
    A smart, funny, heartfelt narrative game that tells a killer story, but doesn't do much beyond that.
    • 70 Metascore
    • 58 Critic Score
    A good idea that get tripped up in boring details. [Feb 2001, p.73]
    • PC Gamer
    • 70 Metascore
    • 68 Critic Score
    Extremely social chatters will enjoy it, but everyone else will be thumb-twiddling. [Mar 2003, p.96]
    • PC Gamer
    • 70 Metascore
    • 62 Critic Score
    It's strong on setup but extraordinarily weak on payoff. [Jan 2003, p.101]
    • PC Gamer
    • 70 Metascore
    • 76 Critic Score
    The game's dimly lit rooms, haunting musical score, and aggressively edited cut-scene sequences (reminiscent of the movie "The Ring") more than compensate for the lackluster models and animation. [Feb 2004, p.71]
    • PC Gamer
    • 70 Metascore
    • 76 Critic Score
    Still, this is only a problem in the first place because Sanctum is a tricky and exciting game that left me wanting a whole lot more. [Sept 2011, p.81]
    • PC Gamer
    • 70 Metascore
    • 70 Critic Score
    A beautiful JRPG that captures the spirit of the genre's early hits while playing things a tad too safely.
    • 70 Metascore
    • 76 Critic Score
    Beyond a fairly daunting control and difficulty curve, Brigador is a gorgeous top-down shooter with a remarkable level of strategy.
    • 70 Metascore
    • 73 Critic Score
    Maquette has enough interesting ideas to push any adventure gamer past the finish line.
    • 70 Metascore
    • 72 Critic Score
    It's refreshing to be able to just jump into a strategy game and play. [Feb 2006, p.49]
    • PC Gamer
    • 70 Metascore
    • 79 Critic Score
    The killing-lots-of-zombies genre is overcrowded, but Dead Rising 3 is one of the best, with a lovable dedication to fun, and some of the most inventive, hilarious weapons on PC.
    • 70 Metascore
    • 81 Critic Score
    Cygni: All Guns Blazing is a rollicking bullet hell-inspired blockbuster that never lets off the gas.
    • 70 Metascore
    • 74 Critic Score
    If you're a more casual type who's not anal about realism, Desert Rats will satisfy your inner tank commander. [June 2004, p.66]
    • PC Gamer
    • 70 Metascore
    • 65 Critic Score
    Onimusha 2: Samurai’s Destiny represents the design tenants of a bygone era, more often for worse than better.
    • 70 Metascore
    • 70 Critic Score
    Both land and space combat lack punch, but there's a fun if predictable 4X game waiting underneath.
    • 70 Metascore
    • 65 Critic Score
    It's just a shame the journey from infant to megashark isn't populated with a wider variety of activities. Like Hooper said, sharks just swim and eat, and that's unfortunately not enough to fill even a short action-RPG like Maneater.
    • 70 Metascore
    • 71 Critic Score
    All three of me agree, there's nothing quite like it. Quantum League is worth your time.
    • 70 Metascore
    • 81 Critic Score
    I endured a lot of frustration in some of the more challenging levels, but for the quick-witted and cool-headed, Vertex is full of cerebral, frantic fun. [Nov 2011, p.77]
    • PC Gamer
    • 70 Metascore
    • 70 Critic Score
    An entertaining superhero power fantasy, let down by awful Batmobile combat, a laughable villain, and serious performance issues.
    • 70 Metascore
    • 69 Critic Score
    An intricate, beautiful playground for some enjoyably open-ended assassinations.
    • 70 Metascore
    • 60 Critic Score
    A serviceable slice of Soulslike fantasy that doesn’t do enough to stand out from an overcrowded genre.
    • 70 Metascore
    • 62 Critic Score
    With less loot to grab, simplified platforming and easy puzzles, Darksiders 3 leans harder on its combat than previous games. And while Fury packs a punch, the wonky camera makes fights more frustrating that they should be. It doesn’t condemn Darksiders to oblivion, but it’s the lowlight of the series so far.
    • 70 Metascore
    • 77 Critic Score
    Excellent writing and vibrant characters help to overcome prominent technical issues and unwelcome repetition.
    • 70 Metascore
    • 78 Critic Score
    The interface itself is just plain bizarre: A complete lack of mouse support makes manipulating your rosters and searching through stats more of a chore than it should be. [June 2003, p.72]
    • PC Gamer
    • 70 Metascore
    • 75 Critic Score
    Thrillville is family friendly enough for younger gamers, but has enough creative content to entertain your inner child. [Mar 2008, p.72]
    • PC Gamer
    • 70 Metascore
    • 81 Critic Score
    Engrossing, lovely to look at and with a potentially healthy shelf-life, if the multiplayer gets a toehold and gels cross-platform.
    • 70 Metascore
    • 68 Critic Score
    Steep costs and microtransactions taint an otherwise dreamy life sim.
    • 70 Metascore
    • 60 Critic Score
    It has a fresh look going for it, but Brink's fancy footwork and terrible AI Interfere with its fast-paced gunplay. [Aug 2011, p.70]
    • PC Gamer
    • 70 Metascore
    • 75 Critic Score
    Minecraft Dungeons is a breezy dungeon crawler that reproduces Minecraft's playful attitude.
    • 70 Metascore
    • 48 Critic Score
    Unless you're jonesing for an adventure game fix, your time's better spent rearranging your Netflix queue. [Aug 2008, p.72]
    • PC Gamer
    • 70 Metascore
    • 75 Critic Score
    ProStreet delivers a deeply enjoyable ride, but it would have been considerably more rewarding without the restrained(and ultimately compromised)physics. [Feb 2008, p.74]
    • PC Gamer
    • 70 Metascore
    • 60 Critic Score
    In all things, World War Z takes ideas that I've already seen done better elsewhere, gives them an interesting little twist—and then makes that twist not matter. It treads familiar ground, but it's not as clever or fun as what's come before it.
    • 70 Metascore
    • 84 Critic Score
    An inventive Souls-meets-roguelike that frustrates and delights in equal measure.
    • 70 Metascore
    • 83 Critic Score
    Despite being the first The Sims 3 expansion not to include a new town and not adding the biggest load of new clothing and items, The Sims 3: Generations isn't skimping. [Sept 2011, p.76]
    • PC Gamer
    • 70 Metascore
    • 59 Critic Score
    Beautiful graphics and fantastic controls are wasted due to a lack of content and an abundance of bugs. [Dec 2011, p.72]
    • PC Gamer
    • 70 Metascore
    • 70 Critic Score
    Admirably back to basics, eschewing fancypants gimmicks to focus entirely on the ancient, noble art of hitting balls into holes. [Holiday 2014, p.58]
    • PC Gamer
    • 70 Metascore
    • 74 Critic Score
    A fun, if lightweight, stealth combat game. The turn-based fighting isn't perfect, but remains entertaining enough to be worth a look.
    • 70 Metascore
    • 58 Critic Score
    A smart top-down reimagining of the Halo experience, let down by mobile game monetization. [Nov 2013, p.66]
    • 70 Metascore
    • 81 Critic Score
    Filled with what made the original game great, this second trip to Union City has been worth the 26-year hiatus.
    • 70 Metascore
    • 74 Critic Score
    A bit clunky, but it provides a good RPG experience over the long run. [Dec 2000, p.144]
    • PC Gamer
    • 70 Metascore
    • 46 Critic Score
    A good idea executed without a trace of wit, energy, or style. About as dull as dishwater. [Sept 1996, p.138]
    • PC Gamer
    • 70 Metascore
    • 79 Critic Score
    Gates is a fun game. [May 2005, p.67]
    • PC Gamer
    • 70 Metascore
    • 70 Critic Score
    As a PC gamer, I'm frustrated the PC, the most powerful gaming platform, is stuck getting sloppy seconds. [Feb 2008, p.81]
    • PC Gamer
    • 70 Metascore
    • 65 Critic Score
    Lovers of real-world ballistics, cautious tactics and persistent stats will be eager recruits. [Nov 2009, p.80]
    • PC Gamer
    • 70 Metascore
    • 76 Critic Score
    Some issues keep it from being a stand-alone great, but fans longing for a reboot of Dungeon Keeper could do a lot worse than this clever, enjoyable dungeon manager.
    • 70 Metascore
    • 65 Critic Score
    Halo Wars 2's cutscenes are pretty, but the controls remains too console-focused for PC and the strategy is a little thin.
    • 70 Metascore
    • 74 Critic Score
    Making History may not be the deepest historical epic out there, but it is one of the most playable and a good way to whet your appetite for something more filling. [Aug 2007, p.66]
    • PC Gamer
    • 70 Metascore
    • 80 Critic Score
    Checkpoint woes and a short runtime couldn't keep this body horror sci-fi game from burrowing into my skull.
    • 70 Metascore
    • 79 Critic Score
    Great in places, but never quite lives up to its potential. A competent sequel let down by inconsistency.
    • 70 Metascore
    • 80 Critic Score
    An immensely satisfying mix of platforming, stealth, action, and resource management, with character.
    • 70 Metascore
    • 66 Critic Score
    Never-quite-stellar puzzling fare punctured by erratic physics and makework. The scenery is nice, though.
    • 70 Metascore
    • 60 Critic Score
    New World's engaging crafting and faction rivalries are held back by abysmal PvE and a boring world.
    • 70 Metascore
    • 70 Critic Score
    Super Meat Boy Forever remains as vibrantly revolting as you remember the original being, but the platforming design doesn't live up to the established pedigree. The studio deserves credit for trying something different. If only Meat Boy's simple joys weren't diminished in the transition.
    • 70 Metascore
    • 79 Critic Score
    A slow-burning but compelling universe in which to indulge your trading, mining and mercenary fantasies. [Sept 2012, p.74]
    • PC Gamer
    • 70 Metascore
    • 68 Critic Score
    A prickly 2D Metroidvania with a curious twist, Dandara admirably finds something new to do with the genre, but it's tough work to get onboard.
    • 70 Metascore
    • 40 Critic Score
    Where it falls apart is in the game design. [Jan 2003, p.114]
    • PC Gamer
    • 70 Metascore
    • 61 Critic Score
    A game about breaking free from monotony that gets, perhaps inevitably, a little monotonous.
    • 70 Metascore
    • 78 Critic Score
    If you like your tactical action with a fat slice of strategy, this sequel's a winner. [Jun 2006, p.76]
    • PC Gamer
    • 70 Metascore
    • 54 Critic Score
    This savage brawler has its moments, but swiftly moves from brutal to boring.
    • 70 Metascore
    • 68 Critic Score
    Fascinating, fast, and friendly but far too forgiving. Wait for the patches and iron man/lady mods.
    • 70 Metascore
    • 77 Critic Score
    It takes too long to grow beyond its predecessor, but once it does Knights in Tight Spaces is an engaging and tactical roguelike deckbuilder.
    • 70 Metascore
    • 74 Critic Score
    Burial at Sea, Episode One is good but not essential - the only piece of BioShock story content you could say that about.
    • 70 Metascore
    • 74 Critic Score
    It's old fashioned, but I find it quite compelling that it's a game that knows exactly what it wants to be. Sniper Elite has felt like the heir apparent to the stealth genre for a while now, and Resistance further solidifies that, a generous helping of sneaky action that's only slightly less impressive because it's retreading the same path Sniper Elite 5 already took in 2022.

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