Official Xbox Magazine's Scores
- Games
For 2,495 reviews, this publication has graded:
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58% higher than the average critic
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5% same as the average critic
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37% lower than the average critic
On average, this publication grades 5 points lower than other critics.
(0-100 point scale)
Average Game review score: 70
| Highest review score: | Fallout 3 | |
|---|---|---|
| Lowest review score: | Pulse Racer |
Score distribution:
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Positive: 1,261 out of 2495
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Mixed: 940 out of 2495
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Negative: 294 out of 2495
2495
game
reviews
- By Date
- By Critic Score
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- Critic Score
The main problem with Spawn is that it's simply dull... The entire game feels as though it was just phoned in. [Jan 2004, p.82]- Official Xbox Magazine
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- Official Xbox Magazine
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- Critic Score
As with other Namco Live Arcade games, the coin-op's alternating-turns two-player mode is gone(update the emulator already, Namco!), so you New Rally-X replay value depends entirely on how much nostalgia you've got in the tank. [Mar 2007, p.81]- Official Xbox Magazine
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- Critic Score
If you still have Pac-Man Fever, this game is a must-own. Otherwise, just sample the remix with the free demo. [Sept 2007, p.76]- Official Xbox Magazine
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- Critic Score
Warrior isn't nearly as deep as other Arcade fighting games, but when buddies and beers are near, it's a decent choice. [Oct 2010, p.81]- Official Xbox Magazine
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- Critic Score
Most adults will want to look for more sophisticated fare. [Oct 2009, p.82]- Official Xbox Magazine
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- Critic Score
When it works, Fable: The Journey is one of the best Kinect games to date. But far too often, it doesn't work correctly. We recommend moving your couch aside so you can play sitting in a high-back chair, but that's hardly an ideal solution. As fun as it is at times, The Journey feels like a trip that's gone on too long, eventually growing irritating and annoying.- Official Xbox Magazine
- Posted Oct 9, 2012
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- Critic Score
It's intriguing to see the evolution of Agent 47's murderous tactics across these seminal entries, but much as Silent Assassin was lauded upon release for its many kill options, it's a startlingly clunky experience nowadays.- Official Xbox Magazine
- Posted Jan 29, 2013
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- Critic Score
If you're looking for tactical depth, environmental variety, or anything resembling a story, you'll be left wanting. But if you're in the mood for a blissfully mindless fire-and-forget shooting gallery, you could do a whole lot worse.- Official Xbox Magazine
- Posted Jul 5, 2011
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- Critic Score
For that reason alone, we'd say this game makes a great distraction for younger kids(especially since you can share the mini-game fun with any friend who wants to jump in), but the young at heart will likely need something more. [June 2011, p.85]- Official Xbox Magazine
- Posted Apr 28, 2011
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- Critic Score
If you can get some pals together, have a stable connection, and don’t mind interrupting your game for a level-up session, you’ll have some fun here, but Battle Grounds still falls short of being the sleeper hit it could have been.- Official Xbox Magazine
- Posted Mar 7, 2013
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- Critic Score
We're getting a little tired of playing essentially the same game that was in arcades years ago. [Oct 2002, p.99]- Official Xbox Magazine
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- Critic Score
Tedious ground combat makes up the majority of the game, and the cool cover concept and sci-fi story are strong, but blown opportunities. [Feb 2010, p.86]- Official Xbox Magazine
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- Critic Score
An entertaining experience in short bursts - assuming you can overlook the occasional misstep.- Official Xbox Magazine
- Posted Jun 29, 2011
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- Critic Score
While its gameplay and visuals are better than they were in 1992, what was groundbreaking back then feels merely average 20 years later.- Official Xbox Magazine
- Posted Aug 21, 2013
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- Critic Score
This game is anything but polished, but it's also solid enough that you get more than what you paid for. [May 2010, p.77]- Official Xbox Magazine
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- Critic Score
Playing alone is a tepid affair(even with create-a-clip Director Mode), and we would've liked meatier mini-games and more interactivity in general(waiting and watching are your primary actions), but this $70 package offers enough amusing antics and cheesy clips in it's four-player mode to warrant an audition at your next party or family gathering. [Jan 2009, p.75[- Official Xbox Magazine
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- Critic Score
Omega has little narrative impact on the main game. Omega has snatches of rich backstory, but it's a limited, pricey thrill aimed only at the series' most devoted fans.- Official Xbox Magazine
- Posted Dec 5, 2012
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- Critic Score
A merely adequate, uninspired, but occasionally funny soccer game. [Oct 2002, p.108]- Official Xbox Magazine
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- Critic Score
We enjoyed Special Forces’ team-focused tweaks, even with the game’s dull maps and balance inconsistencies, but this multiplayer-only shooter doesn’t make a very strong impression. It’s a couple of ranks below the genre's best — and that’s something a $15 price can’t fix.- Official Xbox Magazine
- Posted Feb 14, 2013
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- Critic Score
Unfortunately, in the few areas where this version aims for freshness, it comes up flat. [Holiday 2008, p.83]- Official Xbox Magazine
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- Critic Score
In short, there's little to distinguish Green Lantern besides its top-notch production values (polished combat, vivid graphics, good voiceovers), two-player co-op where a buddy plays as fellow GL Thaal Sinestro, and support for both stereoscopic and anaglyph 3D.- Official Xbox Magazine
- Posted Jul 2, 2011
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- Critic Score
High Moon clearly did all they could, but ultimately, Dark of the Moon is a small package with too much filler to be worth more than a rental. Though we're betting it's still better than the film it's based on.- Official Xbox Magazine
- Posted Jul 2, 2011
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- Critic Score
This one's strictly for import-puzzle otaku who enjoy relentlessly super-happy fun times yes! [Sept 2009, p.85]- Official Xbox Magazine
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- Critic Score
If it were a meal, Spider-Man 3 would be a very filling sweet-and-sour dish--often too tough, sometimes uneven, but ultimately very tasty for Spidey fans. [July 2007, p.80]- Official Xbox Magazine
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A seriously clunky interface, on-demand advice from Negreanu that alternates between canny and staggeringly bad, and unimpressive graphics provide no saving graces. [Aug 2006, p.77]- Official Xbox Magazine
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A letdown, but there is a bright side - it may just be the Ultimate weekend rental. [Dec 2005, p.100]- Official Xbox Magazine
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Even with the grisly and serious subject matter, Shellshock doesn't add up to anything more than a by-the-book shooter that completely relies on trigger elements to keep each action sequence fresh. [Oct 2004, p.84]- Official Xbox Magazine
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- Critic Score
The fighting engine is too simple, too easy to exploit, and just, well...you know, average.[Holiday 2004, p.78]- Official Xbox Magazine
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- Critic Score
Or at least if it were more wildly satirical. Instead, it falls somewhere in between: the middle of the road where nothing really interesting happens except the same repetitive and boring tasks. [Holiday 2004, p.70]- Official Xbox Magazine