Official Xbox Magazine's Scores
- Games
For 2,495 reviews, this publication has graded:
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58% higher than the average critic
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5% same as the average critic
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37% lower than the average critic
On average, this publication grades 5 points lower than other critics.
(0-100 point scale)
Average Game review score: 70
| Highest review score: | Fallout 3 | |
|---|---|---|
| Lowest review score: | Pulse Racer |
Score distribution:
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Positive: 1,261 out of 2495
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Mixed: 940 out of 2495
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Negative: 294 out of 2495
2495
game
reviews
- By Date
- By Critic Score
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- Critic Score
This game should appeal to any Scooby-Doo fan, as well as anyone looking for a low-rent, low-impact platforming workout. [Nov 2005, p.131]- Official Xbox Magazine
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- Critic Score
This is just the games: no extras, no goodies, and no style. [Jan 2003, p.90]- Official Xbox Magazine
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- Critic Score
It feels like you've played this game before because you have. [June 2004, p.72]- Official Xbox Magazine
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- Critic Score
Dumb fistfighting sequences from the original are back. [June 2005, p.74]- Official Xbox Magazine
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- Critic Score
Creaky and sometimes clever - yes. Fantastic - not so much. [Sept 2005, p.86]- Official Xbox Magazine
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- Critic Score
As it is, the game plays it safe with a by-the-numbers kill-fest that's fast and fun while it lasts, but ultimately, like the movie, feels more like a matinee. [Aug 2004, p.78]- Official Xbox Magazine
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- Critic Score
The entire time I was playing, I kept thinking how this cool premise should have made for a better game. Alas, it never realizes its potential. [March 2005, p.78]- Official Xbox Magazine
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- Critic Score
Much like Keanu's performance in the film, it just goes through the motions. [May 2005, p.82]- Official Xbox Magazine
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- Critic Score
It's a competent, interesting game that will usually entertain but never thrill. [Oct 2005, p.100]- Official Xbox Magazine
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- Critic Score
It certainly says something about a game's quality when the most impressive feature is the lighting. [Jan 2003, p.84]- Official Xbox Magazine
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- Critic Score
If you've played this game before, there really is absolutely no reason to play it again. [July 2002, p.80]- Official Xbox Magazine
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- Critic Score
My biggest problem with this game comes from the extremely unrealistic batting interface. [June 2002, p.78]- Official Xbox Magazine
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- Critic Score
Games are meant to be played, not watched, and this one has more cinemas than "Metal Gear Solid." [Jan 2004, p.79]- Official Xbox Magazine
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- Official Xbox Magazine
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- Critic Score
Exactly the kind of experience we were hoping to play in this game... too bad we only got to watch it. [Aug 2003, p.79]- Official Xbox Magazine
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- Critic Score
Compared to this new generation of arcade hoopsters, Jam feels unambitious and uninvolving. [Dec 2003, p.146]- Official Xbox Magazine
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- Critic Score
Button mashers will undoubtedly love it. But shouldn't the debut of a super-villain based on a master strategist be less...shallow? [Dec 2003, p.154]- Official Xbox Magazine
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- Critic Score
What hurts the game the most is the vehicle control setup. In a game where you are firing at enemies from all directions you need independent steering and weapons controls. Not so here. [Feb 2003, p.81]- Official Xbox Magazine
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- Critic Score
Blame it on bad porting if you will, but "Unreal" has yet to make a name for itself on Xbox, except as a graphics engine. And sadly, Unreal II won't do much to change that. [Apr 2004, p.73]- Official Xbox Magazine
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- Critic Score
Its fundamentals are solid enough, but too bland and redundant. [Jan 2003, p.78]- Official Xbox Magazine
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- Critic Score
Fails to measure up to Codemasters' other fine racing titles. [Aug 2004, p.84]- Official Xbox Magazine
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- Critic Score
It's a game you'll have fun with for a while...until your brain starts to hurt from the randomness of it all. [Dec 2004, p.84]- Official Xbox Magazine
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- Critic Score
Multiplayer lets you and up to three friends either break into teams of two for score battles or play cooperatively, sharing dancing and singing duties on songs. Even with four of you, though, you'll still miss the one presence that's in short supply: Michael Jackson.- Official Xbox Magazine
- Posted Apr 14, 2011
- Read full review
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- Critic Score
Despite a few fresh ideas, Lego Batman 2 is, creatively, the weakest game in the Lego franchise.- Official Xbox Magazine
- Posted Jun 19, 2012
- Read full review
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- Official Xbox Magazine
Posted Dec 21, 2010 -
- Critic Score
A brief Reaper appearance got out attention, but this DLC's climax will infuriate many Mass Effect fans. [July 2011, p.75]- Official Xbox Magazine
Posted May 26, 2011 -
- Critic Score
Aside from replacing ancient Chinese warlords with robots from the all-pervasive classic anime series' mythology, Dynasty Warriors: Gundam changes as little as possible. [Oct 2007, p.81]- Official Xbox Magazine
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- Critic Score
You might have some fun if all you care about is channeling your grade-school hacky-sack sessions, but if you're looking to actually play street soccer, you'll wonder why your soccer pitch turned into a circus act. [Apr 2006, p.77]- Official Xbox Magazine
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- Official Xbox Magazine
- Posted Nov 10, 2010
- Read full review
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- Critic Score
Brave can be endearing and diverting, particularly if a parent and child work together via local co-op. Unfortunately, the whole journey lasts only four hours or so, and the bonus Kinect archery mini-game won't keep you playing for much longer.- Official Xbox Magazine
- Posted Jun 26, 2012
- Read full review