Official Xbox Magazine's Scores

  • Games
For 2,495 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Fallout 3
Lowest review score: 10 Pulse Racer
Score distribution:
2495 game reviews
    • 73 Metascore
    • 60 Critic Score
    Even with Kraftwerk-esque electronic tunes and adequate multiplayer, it feels too much like a mediocre Flash game--making it tough to justify dropping five bucks on the experience. [May 2007, p.77]
    • Official Xbox Magazine
    • 61 Metascore
    • 60 Critic Score
    It's a fun, exciting template; hopefully it'll return in a bigger, smoother sequel. [Feb 2012, p.747]
    • Official Xbox Magazine
    • 64 Metascore
    • 60 Critic Score
    This game’s not just bizarre, it’s downright schizophrenic. And while we’re used to — and even enjoy — some of these sorts of wild hijinks from mad-genius Suda51 and his team at Grasshopper, Killer Is Dead’s individual components never coalesce into a worthwhile experience.
    • 70 Metascore
    • 60 Critic Score
    Hopefully, we'll see more expansions like UEFA Euro 2012 in future sports games - they do have the potential to really revitalize the game. But with half-finished rosters, missing features, and a solid-but-not-amazing world tour–style mode, this add-on never fires us up the way the original game did.
    • 59 Metascore
    • 60 Critic Score
    If its presentation wasn't so poor(wooden voiceovers, bland graphics, annoying music), it's be a much better game, but at least it nudges the genre in the right direction. [May 2008, p.72]
    • Official Xbox Magazine
    • 47 Metascore
    • 60 Critic Score
    As with many simplistic racers, winning comes down to judicious use of power-ups and figuring out where the shortcuts are. [Jun 2006, p.81]
    • Official Xbox Magazine
    • 60 Metascore
    • 60 Critic Score
    "Quotation Forthcoming"
    • Official Xbox Magazine
    • tbd Metascore
    • 60 Critic Score
    Family and kid-friendly throwaway fun. [Aug 2010, p.75]
    • Official Xbox Magazine
    • 42 Metascore
    • 60 Critic Score
    It looks like a last-gen Disney reject, but Brave does a great job of showing children the basics of different genres. [Oct 2009, p.74]
    • Official Xbox Magazine
    • 47 Metascore
    • 60 Critic Score
    There's just not enough here to warrant even a $15 price. The game includes only eight fighters in two divisions, and no real career mode to encourage long-term play. With more fighters and more easily unlocked bonus video content, the game would've offered a better introduction to this relatively new fighting league.
    • 65 Metascore
    • 60 Critic Score
    Meet the Robinsons is both uneven and disjointed, hampered by an awkward third-person view and targeting-control scheme. [May 2007, p.77]
    • Official Xbox Magazine
    • 70 Metascore
    • 60 Critic Score
    If you don't know what a BunGun is already, then Were-Rabbit is best left to the big screen rather than the small. [Holiday 2005, p.68]
    • Official Xbox Magazine
    • 52 Metascore
    • 60 Critic Score
    Unless multiplayer's a must, stick with one of XBLA's older (and better) tower-defense games, like Defense Grid or Orcs Must Die.
    • 57 Metascore
    • 60 Critic Score
    While it looks like a second cousin to the Ice Age films, Freefall Racers is utterly devoid of personality, and it's also rather slight, with just eight tracks split between a handful of drab cups and no real long-lasting pull in sight. Frivolous as it may seem, however, it's still a rare bit of Kinect-enabled fun, especially for little ones.
    • 67 Metascore
    • 60 Critic Score
    All mini-game are extremely simplistic, and range in difficulty from absurdly easy to hair-pullingly frustrating. [Holiday 2004, p.80]
    • Official Xbox Magazine
    • 55 Metascore
    • 60 Critic Score
    Parents won't like this one, but the rugrats will enjoy it. [Jan 2003, p.92]
    • Official Xbox Magazine
    • 67 Metascore
    • 60 Critic Score
    The star of this show is the new Lost Mission expansion for Doom 3. You'll tear through its mild terrors and pedestrian repair and retrieval errands in under three hours, but the final 45-minute trek through a bloody, lava-strewn outpost in hell is the prettiest and most entertaining part of the package. It's not enough to make the BFG Edition feel like a true bargain.
    • 38 Metascore
    • 60 Critic Score
    Mediocre. [Nov 2009, p.78]
    • Official Xbox Magazine
    • 64 Metascore
    • 60 Critic Score
    The defensive players move at the speed of John Kruk dragging Tony Gwynn behind him. [May 2002, p.76]
    • Official Xbox Magazine
    • 62 Metascore
    • 60 Critic Score
    From its unspectacular graphics to its utterly predictable, objective-based spin on Horde mode’s wave-based skirmishes, Fuse never fully comes together.
    • 71 Metascore
    • 60 Critic Score
    Fruit Ninja's amazingly simple gameplay is strictly designed to be taken in small, party-based doses - nothing more, nothing less. And for $10, we were kind of hoping for more.
    • 59 Metascore
    • 60 Critic Score
    The target audience is gaming kiddies, and Open Season manages an attractive string of 25 short and bloodless missions for the prepubescent set, plus a few basic minigames. [Holiday 2006, p.86]
    • Official Xbox Magazine
    • 56 Metascore
    • 60 Critic Score
    But the gameplay is unnecessarily complicated, with the busy HUD being the worst example. [Nov 2008, p.75]
    • Official Xbox Magazine
    • 51 Metascore
    • 60 Critic Score
    The button-pounding boss showdowns are challenging, and cutting a gory swathe through goons with the help of a half-dozen dim Thanes is crude fun, but you're likely to regret the expense than sing Beowulf's praises at the end of its eight hours. [Jan 2008, p.65]
    • Official Xbox Magazine
    • 56 Metascore
    • 60 Critic Score
    Fifty bucks. That's a lot to pay for what's basically a movie-licensed action-platformer aimed at a younger audience, but color us surprised that this ogre-cat-donkey sim earnestly plays to the rafters with a multi-tiered carnival of goofy fun. [Aug 2007, p.73]
    • Official Xbox Magazine
    • 66 Metascore
    • 60 Critic Score
    In reality, what's here is competant, but this version just doesn't stack up to any Xbox Ghost Recon--next-gen or otherwise. [Jun 2006, p.76]
    • Official Xbox Magazine
    • 53 Metascore
    • 60 Critic Score
    It's the current best of the "Warriors" bunch, and long-time fans will eat it up, but everyone else should keep expectations in check. [Nov 2007, p.99]
    • Official Xbox Magazine
    • 44 Metascore
    • 60 Critic Score
    From its mind-bending control scheme to its smorgasbord of play types, Street Trace's learning curve hews closer to "Catan" than "Hexic". [Aug 2007, p.81]
    • Official Xbox Magazine
    • 79 Metascore
    • 60 Critic Score
    Sadly, this is the second year in a row that the Tiger series has been light on upgrades. [Sept 2010, p.79]
    • Official Xbox Magazine
    • 63 Metascore
    • 60 Critic Score
    Triggerheart Exelica is the kind of brutally difficult bullet orgy that shooter otaku love. [May 2008, p.76]
    • Official Xbox Magazine

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