Official Xbox Magazine's Scores
- Games
For 2,495 reviews, this publication has graded:
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58% higher than the average critic
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5% same as the average critic
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37% lower than the average critic
On average, this publication grades 5 points lower than other critics.
(0-100 point scale)
Average Game review score: 70
| Highest review score: | Fallout 3 | |
|---|---|---|
| Lowest review score: | Pulse Racer |
Score distribution:
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Positive: 1,261 out of 2495
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Mixed: 940 out of 2495
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Negative: 294 out of 2495
2495
game
reviews
- By Date
- By Critic Score
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- Critic Score
Otherwise, expect to get bored rather quickly with collecting spilled spheres and waiting for floating cube-movers. [Dec 2007, p.66]- Official Xbox Magazine
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- Critic Score
Yar's Revenge isn't bad, but all its pleasures are decidedly short-lived. [May 2011, p.71]- Official Xbox Magazine
- Posted Apr 9, 2011
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- Critic Score
Until Koei takes the time to enliven the painfully monotonous action, this is one samurai best left an honorless ronin--especially since Empires inexplicably abandoned the two-player Live action of its predecessor. [Mar 2007, p.79]- Official Xbox Magazine
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- Critic Score
Granted, the controls are easier to manage than those in this game's Wii counterpart, but the playbook is as thick as they come. [Holiday 2009, p.85]- Official Xbox Magazine
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- Critic Score
We wish THQ had squeezed more out of the formula, like offering more than two playable characters and a more gratifying campaign progression, but Surf & Skate Roadtrip remains a decent Kinect pick for a few hours of amusement, especially for young SpongeBob fans.- Official Xbox Magazine
- Posted Jan 5, 2012
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- Critic Score
The lack of jump-in play — particularly on the couch — is very disappointing considering the game’s coin-op origins. Bummer, dude.- Official Xbox Magazine
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- Critic Score
We see Defiance’s potential in the little interactions and grand moments alike, and while our first impression has been rougher than hoped, we’ll be back in six months or a year to see how the concept has been expanded and refined. It’s just unlikely that we’ll spend much of the meantime watching Defiance struggle through its growing pains.- Official Xbox Magazine
- Posted Apr 18, 2013
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- Critic Score
It all moves at such a slow pace that there's no feeling of excitement or achievement in finishing a level. [May 2009, p.84]- Official Xbox Magazine
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- Critic Score
Understone is cheap, but that's hardly enough to make it a worthy purchase. [Feb 2011, p.83]- Official Xbox Magazine
Posted Jan 10, 2011 -
- Official Xbox Magazine
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- Critic Score
Your journey quickly settles into an endless slog of interchangeable shootouts, broken up by little more than hold-the-door-for-me-bro tedium and boss battles that range from serviceable arena showdowns to infuriating cover-free patience-drainers.- Official Xbox Magazine
- Posted Jun 5, 2012
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- Critic Score
The game simply doesn't play well with a controller. It looks and feels as if it were designed for a PC. [Sept 2003, p.78]- Official Xbox Magazine
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- Critic Score
Because the co-op mode adapts the same structure for its 100 new levels, rather than implementing new ideas, this redux feels pretty out of touch. [Oct 2009, p.73]- Official Xbox Magazine
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- Critic Score
Problems — like a confusing camera (which, for whatever reason, is significantly better in mega-fun split-screen play), slippery vehicles that clip through the ground, and a mere five arenas on which to destroy opponents — make Vigilante 8 a questionable $10 purchase. But competitive smack-talk-athons and co-op multiplayer are a blast thanks to the diverse array of attacks.- Official Xbox Magazine
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- Critic Score
Its tough-love formula offers fun and challenge in the short-term, but there’s just not enough variety or depth to make a lasting impression beyond those initial thrills.- Official Xbox Magazine
- Posted Aug 9, 2013
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- Critic Score
If Pokemon had 487 fewer monsters and only one tournament, it would still be more thrilling than this movie-based game. [Jun 2010, p.82]- Official Xbox Magazine
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- Critic Score
From the initial menu screen, it’s clear that little has changed over the course of a year beyond pasting in David Price as the cover star. The interface is essentially identical, the play modes are unchanged in execution, and the on-field action is precisely where it was last season. Even the Achievements are carbon-copied.- Official Xbox Magazine
- Posted Mar 20, 2013
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Odds are, if you can stomach Two Worlds' first hour and get into the meat of the gameplay, you'll enjoy what it has to offer. [Nov 2007, p.90]- Official Xbox Magazine
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- Critic Score
Apart from some death-by-bad-camera-angle moments and a few aggravating perfection-focused “challenge” sequences, Marlow Briggs is enjoyable enough. Just don’t expect to remember any of it next week.- Official Xbox Magazine
- Posted Sep 23, 2013
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- Critic Score
It lasts just long enough to justify its humble asking price, but better online island vacations await you elsewhere.- Official Xbox Magazine
- Posted Oct 31, 2013
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- Critic Score
Its monk-like devotion to pure racing simulation is remarkable...and kind of a turn-off for the rest of us. [Feb 2009, p.80]- Official Xbox Magazine
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- Critic Score
Blades isn't bad; it's just very average and uneven. For every innovative desert level (that forces you to stick to the shadows lest you be seared by the sun), there's a lot of jungle straight out of Avatar.- Official Xbox Magazine
- Posted Mar 29, 2012
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- Critic Score
Jimmy's Vendetta packs plenty of content--six-plus hours, easily--but you'll feel like you're getting your $10 worth for only the first hours or so. [Nov 2010, p.81]- Official Xbox Magazine
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- Critic Score
You'll find some bloody good times scattered throughout the journey, but not nearly as many as we'd hoped. [April 2011, p.78]- Official Xbox Magazine
- Posted Mar 2, 2011
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- Critic Score
Overall, Dance Paradise is exactly what the game's name advertises: a respite from the sweet-inducing, mind-boggling physicality of titles like Dance Central and Dance Masters. [April 2011, p.79]- Official Xbox Magazine
- Posted Mar 2, 2011
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- Critic Score
The entire experience, however, is tarnished by a framerate that bogs down any time a ball is put in play. A simple 5-3 putout turns into a noticeable slideshow as the camera pans across the diamond — which is a shame, as fielders sport some great animations this year.- Official Xbox Magazine
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- Critic Score
Just entertaining enough to buy when it’s accumulating dust in the bargain bin. But for a richer sniper experience with more gruesome kill shots, last year’s Sniper Elite V2 is a better bet.- Official Xbox Magazine
- Posted Mar 22, 2013
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- Critic Score
Madness Returns shows substantial flashes of being equal to its predecessor, but its strongest detractions - middling gameplay mechanics, the rushed ending, and that last tier of weapon upgrades being available only as paid DLC - hold it back.- Official Xbox Magazine
- Posted Jun 14, 2011
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Joy Ride Turbo is exactly what its title promises: a fast, fun experience that unfortunately runs out of value far too quickly. Even at $10, it's hard to recommend, as you could buy Sonic & Sega's All-Stars Racing from a bargain bin for just a few bucks more.- Official Xbox Magazine
- Posted May 23, 2012
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