Official Xbox Magazine's Scores
- Games
For 2,495 reviews, this publication has graded:
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58% higher than the average critic
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5% same as the average critic
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37% lower than the average critic
On average, this publication grades 5 points lower than other critics.
(0-100 point scale)
Average Game review score: 70
| Highest review score: | Fallout 3 | |
|---|---|---|
| Lowest review score: | Pulse Racer |
Score distribution:
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Positive: 1,261 out of 2495
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Mixed: 940 out of 2495
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Negative: 294 out of 2495
2495
game
reviews
- By Date
- By Critic Score
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- Critic Score
Still, the writing and voice-overs match the quality of the cartoon. Is that praise? If you answer "yes," then you'll enjoy this game. [Feb 2011, p.76]- Official Xbox Magazine
- Posted Jan 10, 2011
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- Critic Score
What we really craved, though, were a little more story (beyond quick cutscenes and text) and some interesting puzzles - stuff that might've given us a better connection to the source material. As is, Scarygirl's pretty but feels a bit empty.- Official Xbox Magazine
- Posted Feb 8, 2012
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- Critic Score
This expansion’s biggest problem: the woeful lack of people with whom to play. Days and even a couple of weeks after Lost Island’s release, finding even a single match often felt like an endurance trial, which is a shame — this add-on’s neither truly spectacular nor a fantastic value, but it is worth playing.- Official Xbox Magazine
- Posted Jun 24, 2013
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- Critic Score
Even at $40, it's tough to recommend the meager additions Off the Record delivers. Diehard Dead Rising fans will like the callbacks, and series newcomers won't mind the recycling, but everyone in the middle will wish the new material was more abundant.- Official Xbox Magazine
- Posted Oct 11, 2011
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- Critic Score
Like Dawn, Contrast sometimes misses the leaps it strives to make, but when its simple, quiet story and uncomplicated platforming perform in balance, it transforms into a beautiful indie experience that manages to stand on its own. [Feb 2014, p.71]- Official Xbox Magazine
Posted Dec 31, 2013 -
- Critic Score
You still get a decent value for your $10, though, including fun (if simple) combat, a several-hour career mode, engaging character customization, and serviceable online matches. Plus, minor hiccups are easy to overlook when you're Marcus Fenix flying off the top rope.- Official Xbox Magazine
- Posted Oct 5, 2012
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- Critic Score
Now, the circle of Velveeta is complete: Jaws Unleashed is as gruesome as it is cheesy. [Aug 2006, p.81]- Official Xbox Magazine
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- Critic Score
Not being able to save during missions is a pain, as a single poorly tossed grenade or unseen enemy tank might cripple your crew. But find your sweet spot among the five difficulty levels, and suddenly ambushes and rolling heavy artillery feel like reasonably fun challenges instead of backbreakers.- Official Xbox Magazine
- Posted Nov 16, 2012
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- Critic Score
NCAA Basketball 09 is a serviceable showcase for basic hoops traits, but without a flagship feature to lead it, it fels more like a pro-flavored tilt without a few of the raw ingredients that make the collegiate sport special. [Jan 2009, p.76]- Official Xbox Magazine
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- Critic Score
Nice gameplan, poor execution. [June 2009, p.79]- Official Xbox Magazine
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- Official Xbox Magazine
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- Critic Score
Foul Play won't tempt you to heave tomatoes at its cast, but you won't find yourself crying out for an encore, either.- Official Xbox Magazine
- Posted Sep 16, 2013
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- Critic Score
For double-agent wannabes, we suggest renting a copy. Playing through Casino Royale is worth the thrill despite the game’s many flaws. But if you wanted an interactive version of the newest Bond fl ick or a game to replace the Call of Duty experience, Quantum just doesn’t make the cut.- Official Xbox Magazine
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- Critic Score
A poor framerate, bland textures, awful character models, clipping bugs, and a messy interface all suck the fun out of what should be a solid RPG. [Jan 2004, p.76]- Official Xbox Magazine
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- Critic Score
So what's missing? Replayability. Using unlimited continues (an option we do appreciate), both one- and two-player games top out at just under 30 minutes. [June 2007, p.73]- Official Xbox Magazine
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- Critic Score
Blackgate succeeds in channeling Arkham's open-world structure into a 2.5D format, but runs into pacing issues and hackneyed dialogue along the way. [July 2014, p.70]- Official Xbox Magazine
Posted May 30, 2014 -
- Critic Score
The laundry list of annoying little problems is too substantial. [Apr 2009, p.76]- Official Xbox Magazine
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- Critic Score
Rabbids loses some of its originality and innovation in its move to Xbox 360, and bafflingly, it fails to adopt many of the console's strengths. [June 2007, p.73]- Official Xbox Magazine
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- Official Xbox Magazine
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- Critic Score
The graphics tend to give it the look of a first-generation Dreamcast game, rather than a second-generation Xbox title – which may turn off those accustomed to the visual bells and whistles of, say, "Wreckless." [Apr 2002, p.84]- Official Xbox Magazine
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- Official Xbox Magazine
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- Critic Score
Narnia lovers will enjoy taking part in the classic story, but you'll likely play it once and put it away like a childhood toy. [Holiday 2005, p.83]- Official Xbox Magazine
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- Critic Score
From its leaden, cheap-shots-aplenty combat to its wild-goose chase through gray, same-y hallways filled with useless, placebo doorways to a story that takes much too long to get off the ground, its entire first half feels like a death march through a clunky hot mess. [Nov 2008, p.73]- Official Xbox Magazine
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- Critic Score
Despite clocking in at around 2.5 hours, The Redemption rushes you through the final paces of the three-part Tyranny of King Washington saga so doggedly — and with such gaping holes throughout the narrative — that we were left with a sense of nagging unfulfillment, not closure.- Official Xbox Magazine
- Posted May 6, 2013
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- Critic Score
A fascinating diversion you could spend the rest of your life pursuing, but this presentation of it is disappointingly short on frills.- Official Xbox Magazine
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- Critic Score
Both games are perfect reproductions that add Live co-op. Sadly, though, their record-scratching soundtracks and exaggerated early-'90s urban culture have aged as well as an MC Hammer lunchbox.- Official Xbox Magazine
- Posted Dec 11, 2012
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- Critic Score
But as it is, for the sequel to the forefather of online console RPG's--a game we happily sank hundreds of hours into on everything from Dreamcast to original Xbox--Phantasy Star Universe does only due dilligence without pushing the series past, say, 2003. [Jan. 2007, p.83]- Official Xbox Magazine
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- Critic Score
It's far from the best brawler on XBLA, but Saga is fun enough to warrant a look. [Feb 2011, p.78]- Official Xbox Magazine
- Posted Jan 10, 2011
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- Critic Score
Suffers from linear gameplay, ridiculously difficult challenges, bad graphics, and a lead voice actor who sounds like an utter twit. [Jan 2006, p.75]- Official Xbox Magazine
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- Critic Score
For nostalgic fans who can hang in there--or first-time players--earning "crazzzzy money" still has its mome4nts. [Feb 2011, p.81]- Official Xbox Magazine
- Posted Jan 10, 2011
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