Official Xbox Magazine's Scores
- Games
For 2,495 reviews, this publication has graded:
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58% higher than the average critic
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5% same as the average critic
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37% lower than the average critic
On average, this publication grades 5 points lower than other critics.
(0-100 point scale)
Average Game review score: 70
| Highest review score: | Fallout 3 | |
|---|---|---|
| Lowest review score: | Pulse Racer |
Score distribution:
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Positive: 1,261 out of 2495
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Mixed: 940 out of 2495
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Negative: 294 out of 2495
2495
game
reviews
- By Date
- By Critic Score
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- Critic Score
If Midway's goal was to make a first-person shooter that was as deep as the lightgun blast-'em-up arcade game of the same moniker, it's succeeded admirably. The problem is, this is 2005, and the simple run-and-gun FPS went the way of the crop circle about six years ago. [Apr 2005, p.78]- Official Xbox Magazine
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- Critic Score
Even though none of the missions are worthy of the term "challenging," Ty 2 is a vanilla alternative to bazooka-toting commandos and is good fun for kids. [Dec 2004, p.74]- Official Xbox Magazine
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- Critic Score
The phrase "style over substance" comes to mind, which is a shame...Men of Valor adds up to not much more than a run-of-the-mill police action. [Dec 2004, p.68]- Official Xbox Magazine
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- Critic Score
This won't be a welcome addition for newbies, but if you've breezed through "Bemani," the aggressively challenging Pump It Up: Exceed will reward you. Just be prepared to earn it when you step up. [Oct 2005, p.102]- Official Xbox Magazine
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- Critic Score
Bunny + Weasel is a whip-smart idea. Too bad the joke gets old fast. [Jan 2004, p.74]- Official Xbox Magazine
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- Critic Score
This Frankenstein-like "FF meets LOTR" formula ends up satisfying no one. [Holiday 2004, p.70]- Official Xbox Magazine
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- Critic Score
Tetris will always be fun. The question is whether you're willing to shell out $30 for the privilege. [Oct 2002, p.109]- Official Xbox Magazine
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- Critic Score
The franchise is clearly in need of an overhaul to address those core gameplay frustrations. [June 2005, p.76]- Official Xbox Magazine
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- Critic Score
Don't expect the flair of the cartoon series to survive the transition into game form - 'cause it sadly doesn't. [May 2004, p.84]- Official Xbox Magazine
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- Critic Score
Just because you can cut a worm in half to get two new ones doesn't mean you actually should. [Apr 2005, p.81]- Official Xbox Magazine
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- Official Xbox Magazine
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- Critic Score
Just try getting Rhama to climb up a wall, and watch the camera flail around behind you. Puzzles are clever, but that doesn't mean they're fun. Boss battles are repetitive, and at times, insanely drawn out. [Sept 2004, p.74]- Official Xbox Magazine
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- Critic Score
The heart of Crime's problems: the driving is OK, but the shooting interface manages to be worse than "GTA's"... You'll spend more time in L.A. frustrated than having fun. [Jan 2004, p.64]- Official Xbox Magazine
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- Critic Score
Casting and reeling are both saddled with overly sensitive controls and there's little instruction as to how to work each lure type. With an unimpresive graphics engine, this one is a candidate to be tossed back. [Oct 2004, p.74]- Official Xbox Magazine
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- Critic Score
If Syberia II has a serious flaw, it's that controlling Kate requires finesse. [Dec 2004, p.98]- Official Xbox Magazine
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- Critic Score
Despite its cleverly conceived features and options, the actual execution is missing something. [Dec 2002, p.98]- Official Xbox Magazine
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- Critic Score
There's a strange delay as characters to from one move to another, and matches with more than two AI opponents can take as much as half an hour because of constant interference. [Dec 2003, p.120]- Official Xbox Magazine
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- Critic Score
It's no "Mario 64," and an occasionally irksome camera frustrates, but Scaler is an enjoyable $20 game. [Jan 2005, p.74]- Official Xbox Magazine
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- Critic Score
A mediocre installment in a series where the bar - and our expectations - have been raised very high. [Nov 2005, p.128]- Official Xbox Magazine
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- Critic Score
It's the lack of real depth that will definitely bore serious gamers, but for the under-six set, Spyro is very easy to get into and understand. [Holiday 2004, p.87]- Official Xbox Magazine
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- Critic Score
The trouble starts as soon as you hit the ice - skating is downright abysmal. Players feel floaty, like they're just gliding effortlessly on the frozen surface. [Oct 2005, p.109]- Official Xbox Magazine
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- Critic Score
It's straight arcade action all the way, and it lets you re-create some of your favorite fights from all five of the Stallone films. [Holiday 2004, p.78]- Official Xbox Magazine
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- Critic Score
The story and mission objectives are great, but the game isn't polished enough to let the good points shine. [Nov 2002, p.136]- Official Xbox Magazine
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- Critic Score
And while the game is generally fun, it's strictly for casual, arcade racing-style fans. [Jan 2008, p.69]- Official Xbox Magazine
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- Critic Score
So-so graphics and straightforward action never tap the 360's potential, but what you get is 10-or-so hours of middling superhero beat-'em-up fun. [Jan. 2007, p.76]- Official Xbox Magazine
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- Critic Score
It's disappointing to get a same old game on a fresh new platform. [Holiday 2005, p.80]- Official Xbox Magazine
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- Critic Score
A pleasant, solidly entertaining, and kid-friendly option. [Dec 2009, p.77]- Official Xbox Magazine
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- Critic Score
But overall, the affair is a tad bit low-rent on the production values. [Dec 2007, p.75]- Official Xbox Magazine
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- Critic Score
It does feel more than a little cheesy when you're probably expecting it to be one of the early stars on Microsoft's wunderkind console. [Jan 2006, p.74]- Official Xbox Magazine
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- Critic Score
The routines here are fun when you know them, but getting there is more of a struggle than it should be - and unfortunately, that slows this dancer's roll.- Official Xbox Magazine
- Posted Nov 27, 2012
- Read full review