Official U.S. Playstation Magazine's Scores
- Games
For 1,416 reviews, this publication has graded:
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42% higher than the average critic
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2% same as the average critic
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56% lower than the average critic
On average, this publication grades 9.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 66
| Highest review score: | Tony Hawk's Pro Skater 2 | |
|---|---|---|
| Lowest review score: | DICE: DNA Integrated Cybernetic Enterprises |
Score distribution:
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Positive: 509 out of 1416
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Mixed: 674 out of 1416
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Negative: 233 out of 1416
1416
game
reviews
- By Date
- By Critic Score
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- Critic Score
Don't be surprised if you find yourself revisiting certain engagements just to perfectly fulfill each of its objectives. [June 2004, p.91]- Official U.S. Playstation Magazine
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- Critic Score
Surprisingly inoffensive and actually decent. If you don't have lofty expectations and just want some interactive B-movie thrills, this game certainly fits the bill.- Official U.S. Playstation Magazine
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- Critic Score
The story is prime Syphon goodness, with twists and turns aplenty and several very poignant moments. [June 2004, p.94]- Official U.S. Playstation Magazine
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I like the fielding. It's the best for baserunning. But where's the crowd noise? [May 2004, p.99]- Official U.S. Playstation Magazine
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- Critic Score
Your key characters do much more duing battle than just attack the enemy. [June 2004, p.84]- Official U.S. Playstation Magazine
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- Critic Score
EA has tweaked the right analog stick moves, so now more than 10 skill moves exist, including stepovers and drag backs. [July 2004, p.97]- Official U.S. Playstation Magazine
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- Critic Score
It may not be the deepest (or longest) PS2 shooter, but it's definitely one of the most entertaining. [July 2004, p.98]- Official U.S. Playstation Magazine
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- Critic Score
If you have even the slightest love for a warped look at the fairy tales we all grew up with (all based around the new film, of course), you won't want to miss Shrek 2.- Official U.S. Playstation Magazine
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- Critic Score
It <I>may</I> capture your attention for about one game of 9-ball or doing some trick shots, but career mode will bore the balls out of you. [Jan 2004, p.133]- Official U.S. Playstation Magazine
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Even if the story doesn't do much for you, Demon Siege's production values still might win you over. [June 2004, p.97]- Official U.S. Playstation Magazine
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- Critic Score
Sam has some of the craziest yet most ingenious enemies in a shooter - I dare you to come up with a better enemy than the headless screaming kamikaze bomber. [June 2004, p.96]- Official U.S. Playstation Magazine
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- Critic Score
There's a respectable fighting engine at the game's core, but nothing was done to really make it worth your while. [July 2004, p.96]- Official U.S. Playstation Magazine
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The story is so fragmented, the missions so pointless, and the action so sparse that there's no drive to progress. [June 2004, p.90]- Official U.S. Playstation Magazine
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An excellent refinement of the previous Hitman game. For newbies, a spectacular assassination sim with few flaws, but for veterans, perhaps a little underwhelming. [June 2004, p.85]- Official U.S. Playstation Magazine
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Like "EyeToy: Play," you might wonder how often you'd play this alone, but it's fun enough (and has enough multiplayer modes) that it's absolutely worth owning. [May 2004, p.97]- Official U.S. Playstation Magazine
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- Critic Score
To put it succinctly, World Tour Soccer 2005 doesn't match the quality of a certain other soccer game named "Winning Eleven." Yet on its own, it's actually a solid game with no serious problems - but it's also nothing spectacular. [May 2004, p.102]- Official U.S. Playstation Magazine
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- Critic Score
The grandaddy of all PS2 baseball sims needs a big face-lift. [May 2004, p.99]- Official U.S. Playstation Magazine
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- Critic Score
While the show features remarkably choreographed fight scenes (certainly by television standards, much less so in general), the game's fights are stilted and spastic.- Official U.S. Playstation Magazine
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- Critic Score
It's really good. Midway conjured up some surprisingly deep gameplay mechanics that take the idea of 1-on-1 basketball to another level. [May 2004, p.101]- Official U.S. Playstation Magazine
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If you can deal with the slight learning curve for the controls, Fight Night won't disappoint any boxing fan. [May 2004, p.97]- Official U.S. Playstation Magazine
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- Critic Score
A racing game packed with features that you've mostly seen before, hiding behind a veneer of graphical mediocrity. [May 2004, p.96]- Official U.S. Playstation Magazine
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- Critic Score
Beyond the online component, Outbreak essentially plays like any other Resident Evil, only with a lesser story, better (though still imperfect) controls, and improved voice acting.- Official U.S. Playstation Magazine
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- Critic Score
An eminently playable actionfest in which you play what seems to be a descendant of Dante—a thousand or so years in the future.- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
Though flawed, Rainbow Six 3 is simply the finest simulation of Close-Quarters-Battle (CQB) on PS2. [May 2004, p.94]- Official U.S. Playstation Magazine
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- Critic Score
Unhinged's ultimate downfall, however, is that there is no digital opponent when you play alone - apparently, it was decided that offering online play was enough. Since half the fun of games like these is actually beating someone, the lack of A.I. is disappointing. [June 2004, p.88]- Official U.S. Playstation Magazine
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When you have something that's this cool to start with, even a fairly average gameplay experience is enough to hold the torch.- Official U.S. Playstation Magazine
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In all my years of playing MMORPGs, none has grabbed me as strongly as FFXI. None has made me more proud of my in-game accomplishments or more excited to see what's around the next corner. I'm addicted. [Mar 2004, p.97]- Official U.S. Playstation Magazine
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The puzzle aspects of Cy Girls is about as fun as watching the cheese-creation process. [Apr 2004, p.99]- Official U.S. Playstation Magazine
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- Critic Score
The control flat-out sucks. I had a rough time moving my fielders, and I can't imagine a chid who has yet to add a second digit to his age faring any better. [June 2004, p.95]- Official U.S. Playstation Magazine