Official U.S. Playstation Magazine's Scores

  • Games
For 1,416 reviews, this publication has graded:
  • 42% higher than the average critic
  • 2% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 9.3 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Tony Hawk's Pro Skater 2
Lowest review score: 10 DICE: DNA Integrated Cybernetic Enterprises
Score distribution:
1416 game reviews
    • 81 Metascore
    • 80 Critic Score
    Puzzle and chess modes are great fun. [Dec 2004, p.119]
    • Official U.S. Playstation Magazine
    • 83 Metascore
    • 90 Critic Score
    There's a whole damn lot of game here, no matter what your tastes. [Dec 2004, p.116]
    • Official U.S. Playstation Magazine
    • 83 Metascore
    • 80 Critic Score
    If you like slower-paced, realistic hoops for less than half the price, ESPN will keep you happy. If you want amped-up gameplay with polish, "NBA Live 2005"'s got what you need. [Dec 2004, p.128]
    • Official U.S. Playstation Magazine
    • 52 Metascore
    • 70 Critic Score
    A great game for the over-30 crowd, though, which is something we don't get to say often. [Dec 2004, p.108]
    • Official U.S. Playstation Magazine
    • 64 Metascore
    • 50 Critic Score
    A bummer - it's a tragic tale of missed opportunities, as a funny, engaging platformer shines through the me-too muck. [Nov 2004, p.124]
    • Official U.S. Playstation Magazine
    • 65 Metascore
    • 50 Critic Score
    Rocky's programmed punch placement and combination systems can't help but seem slow and artificial. [Dec 2004, p.108]
    • Official U.S. Playstation Magazine
    • 73 Metascore
    • 40 Critic Score
    It has more of the same clunky controls and general lack of fun for which the series is known. [Oct 2004, p.92]
    • Official U.S. Playstation Magazine
    • 84 Metascore
    • 80 Critic Score
    It does such a great job of mimicking the flow and feel (albeit a little faster) of basketball that you really can't go wrong. [Nov 2004, p.140]
    • Official U.S. Playstation Magazine
    • 85 Metascore
    • 80 Critic Score
    Saves itself from mediocrity through sheer force of its oddity. I honestly don't know what to expect next from Nautilus. [Nov 2004, p.138]
    • Official U.S. Playstation Magazine
    • 69 Metascore
    • 50 Critic Score
    Your average uninspired kids game. [Jan 2005, p.106]
    • Official U.S. Playstation Magazine
    • 62 Metascore
    • 60 Critic Score
    Should actually be called "Headhunter: Generally Good Like the Last One But Still Pretty Flawed." [Nov 2004, p.120]
    • Official U.S. Playstation Magazine
    • 77 Metascore
    • 80 Critic Score
    It's the most feature-packed DDR yet (inlcuding ithe return of workout mode - yes!), and it holds up every bit as much as any of the series' previous releases. [Oct 2004, p.92]
    • Official U.S. Playstation Magazine
    • 68 Metascore
    • 80 Critic Score
    You can see the potential here the instant you set foot in town, but the real fun is found only online. The rest of the elements are merely so-so. [Nov 2004, p.134]
    • 69 Metascore
    • 70 Critic Score
    Anyone looking for a sweeping epic with interesting characters or unique gameplay mechanics will be sorely disappointed by what it has to offer. [Nov 2004, p.120]
    • Official U.S. Playstation Magazine
    • 79 Metascore
    • 80 Critic Score
    On its own merits, XML is a solid action-RPG, but as an X-Men game, it's a superb representation of the mythos. [Dec 2004, p.112]
    • Official U.S. Playstation Magazine
    • 86 Metascore
    • 90 Critic Score
    Original addictive gameplay, elegantly simple graphics, and an awesome soundtrack - all for $20. [Nov 2004, p.131]
    • Official U.S. Playstation Magazine
    • 77 Metascore
    • 80 Critic Score
    Offers tons of new things to see and do, but relative newcomers to the game may want to hold off...for now. [Dec 2004, p.102]
    • Official U.S. Playstation Magazine
    • 76 Metascore
    • 80 Critic Score
    If you're looking for a finely crafted, thought-provoking story to go with your psychic phenomena, look no further than Second Sight. [Nov 2004, p.128]
    • Official U.S. Playstation Magazine
    • 56 Metascore
    • 50 Critic Score
    YYH's problem is with the controls, which are shallow yet complicated. [Jan 2005, p.107]
    • Official U.S. Playstation Magazine
    • 67 Metascore
    • 80 Critic Score
    Though absurd, the story is one of Blood Will Tell's best features. [Dec 2004, p.114]
    • Official U.S. Playstation Magazine
    • 82 Metascore
    • 90 Critic Score
    When playing offline, the best time to be had is during the historical campaign, which offers a Star Wars history lesson. [Nov 2004, p.114]
    • Official U.S. Playstation Magazine
    • 83 Metascore
    • 90 Critic Score
    Whether you're a fan of hip-hop or not, Def Jam Fight for NY delvers on all fronts and simply shouldn't be missed by fans of fighting, wrestling, or brawling games. [Oct 2004, p.87]
    • Official U.S. Playstation Magazine
    • 75 Metascore
    • 70 Critic Score
    The players look great, but there's too much hitting, too much speed, and too little hockey. [Oct 2004, p.99]
    • Official U.S. Playstation Magazine
    • 88 Metascore
    • 90 Critic Score
    An unbelievable amount of gameplay, solid online play, plenty of different modes, that delicious analog swing. [Nov 2004, p.140]
    • Official U.S. Playstation Magazine
    • 68 Metascore
    • 70 Critic Score
    If you think "kick their asses" is an acceptable game objective, then drop the 15 bucks. If you desire more, save your $15. [Nov 2004, p.130]
    • Official U.S. Playstation Magazine
    • 48 Metascore
    • 30 Critic Score
    I can't help but grimace every time I think about someone dropping 40 bucks on this thing. [Jan 2005, p.118]
    • Official U.S. Playstation Magazine
    • 64 Metascore
    • 40 Critic Score
    Soon enough, though, the novelty wears off, and you start to realize the incredible tedium involved because the entire game is a fetch quest - with the ultimate goal being to free some bitch (literally) that got picked up by the dogcatchers. [Sept 2004, p.89]
    • Official U.S. Playstation Magazine
    • 82 Metascore
    • 70 Critic Score
    It's just too bad that there isn't much to it beyond the standard gameplay. [Oct 2004, p.92]
    • 58 Metascore
    • 40 Critic Score
    Beyond atmosphere, ShellShock pretty much, well, sucks. Probably the biggest irritation is the simply horrifying level design. [Oct 2004, p.88]
    • Official U.S. Playstation Magazine
    • 88 Metascore
    • 100 Critic Score
    Being able to play as all three members further fleshes out the mission variety - I couldn't tell you the last time I've had so much unadulterated fun playing a game. [Nov 2004, p.126]
    • Official U.S. Playstation Magazine

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