Official U.S. Playstation Magazine's Scores
- Games
For 1,416 reviews, this publication has graded:
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42% higher than the average critic
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2% same as the average critic
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56% lower than the average critic
On average, this publication grades 9.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 66
| Highest review score: | Spyro: Year of the Dragon | |
|---|---|---|
| Lowest review score: | Gravity Games Bike: Street Vert Dirt |
Score distribution:
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Positive: 509 out of 1416
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Mixed: 674 out of 1416
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Negative: 233 out of 1416
1416
game
reviews
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- Critic Score
The shifting camera angles almost always lead to confusion. [Dec 2002, p.174]- Official U.S. Playstation Magazine
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- Critic Score
The absurd amount of effort you'll have to spend to get any substantial results in Fighter Maker 2's Edit mode won't be worth it for 95 percent of you. [Jan 2003, p.124]- Official U.S. Playstation Magazine
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- Critic Score
A perfectly fun, surreal distraction - but only when playing with live frolfers. If you go at it alone, even the Frolf Referee's entertaining mannerisms won't make up for the frustration caused by the cheating A.I. [July 2004, p.96]- Official U.S. Playstation Magazine
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- Critic Score
This is one of the least user-friendly gameplay experiences I've had in some time. [May 2006, p.90]- Official U.S. Playstation Magazine
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- Critic Score
Lobotomized teammates, restrictive environments, and enemies with X-ray vision make it necessary to memorize entire levels. [Feb 2005, p.90]- Official U.S. Playstation Magazine
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- Critic Score
The game's still shallow, but on the PSP, ease of play becomes a virtue. It's still not fantastic, but it's a passable novelty with a great license. [Nov 2005, p.121]- Official U.S. Playstation Magazine
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- Critic Score
Suffers from one of the most useless cameras since the advent of 3D gaming. [March 2005, p.101]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
Pretty much a Diablo clone with so-so graphics, but a solid action/RPG. [Mar 2002, p.34]- Official U.S. Playstation Magazine
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- Critic Score
Monster Rancher Evo would've easily succeded in attempting to build a stronger RPG element, but as it stands, the game just falls short of offering a complete RPG experience. [July 2006, p.75]- Official U.S. Playstation Magazine
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- Critic Score
This could be the only PlayStation game I've ever played that uses almost every button except X. Not a big deal, but worth noting. [Feb 2004, p.101]- Official U.S. Playstation Magazine
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- Critic Score
Other than the stylish cel-shaded visuals, there's hardly anything new here... Seriously, I haven't seen camera problems this bad since the early days of PS1. [Nov 2003, p.138]- Official U.S. Playstation Magazine
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- Critic Score
Too much choice, not enough direction, and the characters are really creepy looking. [Dec 2005, p.118]- Official U.S. Playstation Magazine
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- Critic Score
It's just too bad that the shoot-'em up gameplay setting things up is so generic. [Nov 2002, p.188]- Official U.S. Playstation Magazine
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- Critic Score
If you want to impart the important skills of twitchily thwaking bad dudes in dungeons on to a younger sibling, SD Gundam Force: Showdown! is a good start. [Jan 2005, p.107]- Official U.S. Playstation Magazine
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- Critic Score
At its very best, Dirge of Cerberus is an average action game with RPG elements, nice ideas, and a decent fan service. [Sept 2006, p.80]- Official U.S. Playstation Magazine
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- Critic Score
The moments of inspiration are there to be found, but they're much less common than the moments of wanting to throw your controller in disgust. [Dec 2004, p.114]- Official U.S. Playstation Magazine
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- Critic Score
As a racing game, it's pretty much par for the course. You race, you win, you open stuff up...seen it before, thank you. [Jan 2002, p.140]- Official U.S. Playstation Magazine
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- Critic Score
Although its filled with flaws, this is still a very playable on-the-go b-ball game, even with the occasional bugs and an unthinkably bad free-throw system. [June 2005, p.98]- Official U.S. Playstation Magazine
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- Critic Score
Its cold, sterile presentation and crazy list of components for the armored core itself make it, in reality, a game for veteran AC gearheads. [Nov 2005, p.101]- Official U.S. Playstation Magazine
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- Critic Score
Oversimplified controls and an atrocious camera. If it were a movie, you'd leave the theater halfway through and not care about the conclusion. [Feb 2005, p.86]- Official U.S. Playstation Magazine
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- Critic Score
You're contantly shooting the same enemies over and over in rather dull environments, only to come upon completely lackluster bosses. [August 2002, p.107]- Official U.S. Playstation Magazine
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- Critic Score
Challenges are all over the place, randomly ranging from boringly easy to annoying difficult. [Apr 2003, p.90]- Official U.S. Playstation Magazine
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- Critic Score
It's not a gamer's game, it's a Corvette fan club member's game. [June 2004, p.96]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
You know the drill with anime games: They're typically a bit half-assed, and with Gundam vs. Zeta Gundam too much effort was spent on fanboy frills and not enough was spent under the hood. It's a fun ride, but this series is showing its age.- Official U.S. Playstation Magazine
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- Critic Score
Does it get frustrating? Oh my, yes...But that's Myst for you. [Dec 2002, p.164]- Official U.S. Playstation Magazine
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- Critic Score
The graphics certainly don't help any. Really, for a PS2 game, they're an embarrassment. [Dec 2001, p.161]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
A racing game packed with features that you've mostly seen before, hiding behind a veneer of graphical mediocrity. [May 2004, p.96]- Official U.S. Playstation Magazine