Official U.S. Playstation Magazine's Scores
- Games
For 1,416 reviews, this publication has graded:
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42% higher than the average critic
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2% same as the average critic
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56% lower than the average critic
On average, this publication grades 9.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 66
| Highest review score: | Spyro: Year of the Dragon | |
|---|---|---|
| Lowest review score: | Gravity Games Bike: Street Vert Dirt |
Score distribution:
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Positive: 509 out of 1416
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Mixed: 674 out of 1416
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Negative: 233 out of 1416
1416
game
reviews
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- Critic Score
Besides a few special items, the replay factor offered more repetition even in the additional tag and trial modes. [Nov 2004, p.130]- Official U.S. Playstation Magazine
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- Critic Score
As a PS2 game, Days of the Blade might have been good. But this is next-gen country, where the expectations are high. [Jan. 2007, p.74]- Official U.S. Playstation Magazine
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- Critic Score
You never really feel like you're controlling the racers, but rather just making suggestions that they follow or ignore at their leisure. [Apr 2006, p.80]- Official U.S. Playstation Magazine
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- Critic Score
The game is very mechanical…and it’s so…painfully…slow. [Feb 2002, p.108]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
While IGPX isn't quite as shallow as previous anime offerings from Namco Bandai, only hardcore fans of the series will find themselves playing much past a few hours. [Oct. 2006, p.83]- Official U.S. Playstation Magazine
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- Critic Score
The problem is, right out of the gate, the career mode makes things way more boring than it needs to be. [March 2005, p.95]- Official U.S. Playstation Magazine
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- Critic Score
It's not worth a second look by any but the most battle-hungry war fan. [Dec 2002, p.158]- Official U.S. Playstation Magazine
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- Critic Score
Up to this point I've been recommending "Stacked" for the advanced poker player, and "World Poker Tour" for newbies. I don't see any reason to change that recommendation. [Nov. 2006, p.112]- Official U.S. Playstation Magazine
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- Critic Score
Showdown is just as bad as its two predecessors in almost every way. [Aug 2004, p.93]- Official U.S. Playstation Magazine
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- Critic Score
A fun, well-executed game for kids and fans of the series. I just won't blow anyone away. [June 2004, p.88]- Official U.S. Playstation Magazine
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- Critic Score
It's like a feeble attempt at a mission-based driving game (think "Midnight Club" or "Driver" or something, I guess - it's hard to tell since it's hard to tell since it's so half-hearted) with Mini Coopers thrown in for really obvious movie "flava." [Sept 2003, p.97]- Official U.S. Playstation Magazine
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- Critic Score
If only it weren't so friggin' hard. [Jan 2002, p.144]- Official U.S. Playstation Magazine
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- Critic Score
There's definitely 20 bucks worth of gameplay here. Just don't expect a masterpiece. [July 2003, p.95]- Official U.S. Playstation Magazine
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- Critic Score
This is a great game for kids or people who are chronically bad at racers, and it's not actually offensive to Pac-Man fans. [Sept 2006, p.79]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
There's a respectable fighting engine at the game's core, but nothing was done to really make it worth your while. [July 2004, p.96]- Official U.S. Playstation Magazine
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- Critic Score
It doesn't offer anything new to the genre, it's not cheap enough to be considered a bargain-basement alternative to anything, and it has about as much personality as cabbage. [Sept 2004, p.92]- Official U.S. Playstation Magazine
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- Critic Score
I still don't know why I have to press L and R to rotate a frog. Is he robotic or what? [Jan 2006, p.100]- Official U.S. Playstation Magazine
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- Critic Score
I'm talking about throw-your-damn-controller-clean-through-a-slab-of-drywall frustrating. [June 2001, p.97]- Official U.S. Playstation Magazine
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- Critic Score
It's f'ing hard! Really hard!... No one who's new to BMX games is going to be able to stomach the camera, the difficulty, and the level design for more than 25 minutes before realizing that surfing the Net for strippers is going to be a lot easier. [Feb 2003, p.101]- Official U.S. Playstation Magazine
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- Critic Score
Fanboys will love being Astro so much that the negatives won't be enough to deliver them; anyone else should prepare for a slow-paced, meandering ride. [Oct 2004, p.96]- Official U.S. Playstation Magazine
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- Critic Score
Make no mistake, it’s heads and shoulders above 989 Sports’ college hoops game, but that’s like saying a hamburger is more edible than rancid, worm-covered meat. [Feb 2002, p.110]- Official U.S. Playstation Magazine
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- Critic Score
It's not an awful game, just shallow and aimless. [Feb 2005, p.83]- Official U.S. Playstation Magazine
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- Critic Score
It has the most idiotic aiming scheme in any WWII game.- Official U.S. Playstation Magazine
- Read full review
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- Critic Score
The stealth is way too easy, and the exploration is too open-ended. [Aug 2006, p.76]- Official U.S. Playstation Magazine
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- Critic Score
The pace has been slowed to attract a broader audience, but the end result is combat that's sluggish and boring. Even the quickest and most agile virtuaroid drags its feed in comparison to its arcade counterparts. [Jan 2004, p.130]- Official U.S. Playstation Magazine
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- Critic Score
Sadly, great robots aren't enough to salvage this game. [Oct. 2006, p.83]- Official U.S. Playstation Magazine
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- Critic Score
While multiplayer is a nice feature, its novelty wears thin quickly since part of the fun is being in a hectic firefight with several enemies and not just a couple of people.- Official U.S. Playstation Magazine
- Read full review
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- Critic Score
It's a great-looking, fun game that only really suffers in its lack of innovation. [August 2002, p.111]- Official U.S. Playstation Magazine