Official U.S. Playstation Magazine's Scores

  • Games
For 1,416 reviews, this publication has graded:
  • 42% higher than the average critic
  • 2% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 9.3 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Tony Hawk's Pro Skater 2
Lowest review score: 10 DICE: DNA Integrated Cybernetic Enterprises
Score distribution:
1416 game reviews
    • 94 Metascore
    • 100 Critic Score
    With the exception of a rather throwaway plot, absolutely no part of Devil May Cry escapes the realm of coolness superior. [Nov 2001, p.152]
    • Official U.S. Playstation Magazine
    • 91 Metascore
    • 100 Critic Score
    Don't be fooled by that cutesy purple dragon - this ain't just a kiddie game. [Nov 2001, p.51]
    • Official U.S. Playstation Magazine
    • 70 Metascore
    • 100 Critic Score
    EA Sports has been gradually enhancing the presentation of F1 over the past few years, and this time, it's stunning. [Aug 2003, p.97]
    • Official U.S. Playstation Magazine
    • 94 Metascore
    • 100 Critic Score
    I can't get enough of it. Not many games are so great that they can help influence your taste, but this one really is something special. [Apr 2002, p.100]
    • Official U.S. Playstation Magazine
    • 90 Metascore
    • 100 Critic Score
    By making a few seemingly subtle but ultimately profound gameplay changes, Criterion has improved a game we didn't think needed improving. [Nov 2005, p.104]
    • Official U.S. Playstation Magazine
    • 98 Metascore
    • 100 Critic Score
    The game that redefined the game that redefined video games. [Mar 2002, p.34]
    • Official U.S. Playstation Magazine
    • 94 Metascore
    • 100 Critic Score
    The finally realized Metal Gear Online (as Kojima calls it) ranges from solid multiplayer fare to a total blast. [Apr 2006, p.76]
    • Official U.S. Playstation Magazine
    • 87 Metascore
    • 100 Critic Score
    The best superhero game ever, featuring America's favorite webhead. [Mar 2002, p.34]
    • Official U.S. Playstation Magazine
    • 92 Metascore
    • 100 Critic Score
    In case you haven't got the point by now, Guitar Hero II rocks. It rocks hard. It bests the original in nearly every way, and that's a damn hard thing to do. [Dec. 2006, p.124]
    • Official U.S. Playstation Magazine
    • 93 Metascore
    • 100 Critic Score
    Its controls are near-as-damnit perfect, and the connection you feel between yourself and your fighter makes a game like "Tekken 4" look like it's just fooling around. [Sept 2003, p.95]
    • Official U.S. Playstation Magazine
    • 85 Metascore
    • 100 Critic Score
    The most fun I've had playing a Final Fantasy... In terms of pure fun? This one rocks. [Dec 2003, p.149]
    • 80 Metascore
    • 100 Critic Score
    It's incredibly satisfying, regardless of your gaming abilities [thanks to huge explosions], and it's so well designed that the control system becomes transparent after spending very little time with it. [Jan 2003, p.118]
    • Official U.S. Playstation Magazine
    • 88 Metascore
    • 100 Critic Score
    Plenty of other platformers can boast similar features - but few have pulled them all together the way that Ratchet & Clank has. [Dec 2002, p.166]
    • Official U.S. Playstation Magazine
    • 93 Metascore
    • 100 Critic Score
    Featuring a massive quest filled with RPG elements, mind-blowing 2D backgrounds, fantastic character artwork, an astounding soundtrack and osme of the best Castlevania gameplay ever seen, SOTN is a PS one classic that can't be missed. [Nov 2001, p.40]
    • Official U.S. Playstation Magazine
    • 82 Metascore
    • 100 Critic Score
    I love this game, and I don't see myself playing anything else at home for a good three or four months. [Sept 2002, p.11]
    • Official U.S. Playstation Magazine
    • 95 Metascore
    • 100 Critic Score
    The game will twist and turn, surprise and captivate, and surpass any expectations you might have conjured up...The PS2's defining title. [Dec 2002, p.154]
    • Official U.S. Playstation Magazine
    • 94 Metascore
    • 100 Critic Score
    With the sequel out on PS2, you don't want to fall behind, do you? [Mar 2002, p.34]
    • Official U.S. Playstation Magazine
    • 94 Metascore
    • 100 Critic Score
    Another masterpiece from Square, and one of the best RPGs of all time. [Nov 2001, p.40]
    • Official U.S. Playstation Magazine
    • 88 Metascore
    • 100 Critic Score
    The controls have been totally overhauled, and you now have an unprecedented level of influence over the ball. [Dec 2002, p.160]
    • Official U.S. Playstation Magazine
    • 94 Metascore
    • 100 Critic Score
    Our favorite PS one Final Fantasy. [Nov 2001, p.46]
    • Official U.S. Playstation Magazine
    • 80 Metascore
    • 100 Critic Score
    A grueling 81 stages of the World Rally Championship await you, all modeled using satellite topography and some of the finest graphics you'll have seen on the PS2 yet. [June 2002, p.101]
    • Official U.S. Playstation Magazine
    • 93 Metascore
    • 100 Critic Score
    One of the best 2D fighters ever made. [Nov 2001, p.52]
    • Official U.S. Playstation Magazine
    • 89 Metascore
    • 100 Critic Score
    Unlike last year's game, Tiger 2004's minor additions make more of a major difference than it would seem at first glance. [Oct 2003, p.124]
    • Official U.S. Playstation Magazine
    • 94 Metascore
    • 100 Critic Score
    People do not play games because they break new ground. People play games because they are fun. And fun is God of War's greatest strength... This is not a perfect game, but it is a great one.
    • 89 Metascore
    • 100 Critic Score
    Represents the pinnacle of the sport in videogame form with its nearly flawless gameplay and wide assortment of modes.
    • 93 Metascore
    • 100 Critic Score
    If you don't like Burnout 3: Takedown, there's something wrong with you...It has completely spoiled me, making it near impossible to enjoy other games in the genre. [Oct 2004, p.102]
    • Official U.S. Playstation Magazine
    • 88 Metascore
    • 100 Critic Score
    Being able to play as all three members further fleshes out the mission variety - I couldn't tell you the last time I've had so much unadulterated fun playing a game. [Nov 2004, p.126]
    • Official U.S. Playstation Magazine
    • 94 Metascore
    • 100 Critic Score
    Comes so close to perfection that you really have to wonder if Tiburon can top itself again next year. Somehow, though, I have faith that it will. [Aug 2003, p.100]
    • Official U.S. Playstation Magazine
    • 87 Metascore
    • 100 Critic Score
    The absolute best possible Pandora experience is when four people who know each other hook up and take turns playing as spies and mercs. It is a spectacularly rewarding experience and unnervingly addictive. [July 2004, p.84]
    • 77 Metascore
    • 100 Critic Score
    Turn-based strategy doesn't get any better than this. [May 2006, p.97]
    • Official U.S. Playstation Magazine
    • 85 Metascore
    • 100 Critic Score
    King is the best, most synergetic convergence of film and videogame I've ever seen. It turns Two Towers' wow factor into an emphatic "holy freaking crap!"
    • 92 Metascore
    • 100 Critic Score
    The first PS one installment of Final Fantasy is still one of the best ever. [Mar 2002, p.34]
    • 90 Metascore
    • 100 Critic Score
    Good lord, is this a beautiful game. [Jan 2002, p.124]
    • Official U.S. Playstation Magazine
    • 96 Metascore
    • 100 Critic Score
    I know everyone is expecting this game to be good, but I have to tell you I was shocked at how great it is. [Dec 2001, p.159]
    • Official U.S. Playstation Magazine
    • 90 Metascore
    • 100 Critic Score
    The biggest improvement - the RPG-style character growth - really and truly changes everything. I kid you not. Replaying a section isnow a reward unto itself, since you gain experience for every enemy you kill... Man, I <I>really</I> love this game. [Dec 2003, p.154]
    • 90 Metascore
    • 100 Critic Score
    But for the first time I can remember, an extreme-sports game actually has a real story, honest-to-goodness characters, and a reason to play beyond seeing the next level or beating your last high score.
    • 83 Metascore
    • 100 Critic Score
    Sure, "Ace 3" has better graphics, and sure, there might be a little more variety in the missions. But the laughable challenge level in "Ace 3" makes it hard to recommend it over its older brother. [Nov 2001, p.38]
    • Official U.S. Playstation Magazine
    • 91 Metascore
    • 100 Critic Score
    As some would argue, the best 2.5D platformer ever released. [Nov 2001, p.40]
    • Official U.S. Playstation Magazine
    • 88 Metascore
    • 100 Critic Score
    One of the most incredible experiences I have ever had with a game. [July 2002, p.98]
    • Official U.S. Playstation Magazine
    • 91 Metascore
    • 100 Critic Score
    NCAA 2003 comes so close to perfection that you really have to wonder if Tiburon can top itself again next year. [Sept 2002, p.114]
    • Official U.S. Playstation Magazine
    • 90 Metascore
    • 100 Critic Score
    I haven't been sleeping much, because I can't put this game down...Easily one of the best first-person shooters out there - on any system. [Dec 2002, p.176]
    • Official U.S. Playstation Magazine
    • 88 Metascore
    • 100 Critic Score
    The game that made kart racing cool. Nothing has ever matched its quality. [Mar 2002, p.34]
    • Official U.S. Playstation Magazine
    • 93 Metascore
    • 100 Critic Score
    An example of WE7's overhauled physics engine for the ball itself. It no longer glides over the pitch, but randomly bobbles off the imperfections in the turf. This leads to a slew of new control options for dealing with bouncing balls. [Mar 2004, p.101]
    • 82 Metascore
    • 100 Critic Score
    The series has maintained - or improved - its gritty realism, its immersive, nail-biting single-player campaign, and its extraordinarily engrossing online play in spite of some substantial alterations. [Dec 2005, p.102]
    • Official U.S. Playstation Magazine
    • 82 Metascore
    • 100 Critic Score
    The sound effects are without any shadow of a doubt the most amazing I've ever heard in a videogame. The rasp of the engine is so unbelievably believable that you can actually feel the reverberation of the exhaust as the ower surges through it. It will change your expectations of what a game can sound like. [Dec 2004, p.120]
    • Official U.S. Playstation Magazine
    • 89 Metascore
    • 100 Critic Score
    It's so good that it'll have hardcore hockey fans enthralled. [Jan 2003, p.134]
    • Official U.S. Playstation Magazine
    • 91 Metascore
    • 100 Critic Score
    Friendly enough for the first-time platform player, deep enough for platform veterans, and funny as hell...It's a brilliant game. [Dec 2004, p.126]
    • 87 Metascore
    • 100 Critic Score
    "Burnout 3" may beckon for the sheer thrills, but Chase is one of the best sports racing games ever released. [Oct 2004, p.108]
    • Official U.S. Playstation Magazine
    • 83 Metascore
    • 100 Critic Score
    The controls are great, it's exceptionally playable, and if you're a real gearhead you should be very excited. [June 2002, p.128]
    • Official U.S. Playstation Magazine
    • 90 Metascore
    • 100 Critic Score
    Pack[ed] with stunning FMV, well-developed characters, and a touching story that revolves round the theme of love. [Nov 2001, p.46]
    • Official U.S. Playstation Magazine
    • 85 Metascore
    • 100 Critic Score
    In all my years of playing MMORPGs, none has grabbed me as strongly as FFXI. None has made me more proud of my in-game accomplishments or more excited to see what's around the next corner. I'm addicted. [Mar 2004, p.97]
    • Official U.S. Playstation Magazine
    • 81 Metascore
    • 100 Critic Score
    This title raises the bar for quality and polish for games on the PSP today. [Jan. 2007, p.92]
    • Official U.S. Playstation Magazine
    • 93 Metascore
    • 100 Critic Score
    Aside from the cultural tweaks, the other major improvement here is in the scale of the game. The mountain you're competing on is huge, and the better you get, the more of it you get to see. In places, it's downright beautiful. [Nov 2003, p.134]
    • Official U.S. Playstation Magazine
    • 89 Metascore
    • 100 Critic Score
    Has everything I've ever wanted from a sports car racing game: Cool rides, some of the best engine noises ever committed to a gaming sountrack and most importantly, a sense of incredible speed and power. [Nov 2002, p.186]
    • Official U.S. Playstation Magazine
    • 96 Metascore
    • 100 Critic Score
    If you want to pick a fight, why not battle with the best of 'em? [Mar 02, p.34]
    • Official U.S. Playstation Magazine
    • 92 Metascore
    • 100 Critic Score
    PaRappa will win over anyone with his hipster looks and smooth style. [Nov 2001, p.50]
    • Official U.S. Playstation Magazine
    • 92 Metascore
    • 100 Critic Score
    Never mind that it's one of the best fighters ever made - it's one of the best games ever made... Brilliant. It's one of those extremely rare games that screams perfection. [Sept 2003, p.94]
    • Official U.S. Playstation Magazine
    • 88 Metascore
    • 100 Critic Score
    In Thunder 2004, you take the track with 42 of the most vindictive drivers ever to hold a wheel. [Oct 2003, p.118]
    • Official U.S. Playstation Magazine
    • 89 Metascore
    • 100 Critic Score
    When it comes to games for sports lovers, this one leads the list. It's my early favorite [yes, over "Madden" and "NCAA 2003"] for sports game of the year. [Dec 2002, p.170]
    • Official U.S. Playstation Magazine
    • 94 Metascore
    • 100 Critic Score
    Yep, Tiburon's gotta go and give us a new greatest NFL game ever made. Again. And they'll probably do it again next year. [Sept 2003, p.99]
    • Official U.S. Playstation Magazine
    • 89 Metascore
    • 100 Critic Score
    The gaming equivalent of a religious experience. [Feb 2002, p.112]
    • Official U.S. Playstation Magazine
    • 92 Metascore
    • 100 Critic Score
    Packs in more quality gameplay than most RPGs could ever hope for, with the finest battle system yet for the series. [Feb 2002, p.104]
    • Official U.S. Playstation Magazine
    • 86 Metascore
    • 100 Critic Score
    The pacing and structure of the game means that the process of achieving goals and being rewarded is sufficiently frequent that you always feel like you're doing something new. [Nov 2002, p.182]
    • Official U.S. Playstation Magazine
    • 83 Metascore
    • 100 Critic Score
    The key to Hight Heat 2004, and the reason it already ranks high on the list of my all-time favorite games, is that it's the best bargain in games. A full 162-game season will last you about 90 hours. [Apr 2003, p.94]
    • Official U.S. Playstation Magazine
    • 84 Metascore
    • 100 Critic Score
    So say what you will about TimeSplitters being too arcadey or too cartoony or not serious enough—I'll just be over here having a hell of a time. Last I checked, that's what games were for.
    • 93 Metascore
    • 100 Critic Score
    The best racing game you'll find on the PS one, hands down. [Mar 2002, p.34]
    • Official U.S. Playstation Magazine
    • 92 Metascore
    • 100 Critic Score
    One of my favorite games, ever...It's got story, it's got action, it's got amazing graphics and some of the best animation you'll see anywhere. [Dec 2003, p.166]
    • 87 Metascore
    • 100 Critic Score
    Truly an FPS masterpiece. [Dec 2001, p.166]
    • Official U.S. Playstation Magazine
    • 87 Metascore
    • 100 Critic Score
    In short, SOCOM II has addressed nearly every complaint I had about the first game, and added a bunch of new features on top of that. If you like the first game at all, run - don't walk, run - to get this game. [Dec 2003, p.160]
    • 90 Metascore
    • 100 Critic Score
    ICO
    It's hard to express how stunning this game looks and sounds. [Nov 2001, p.158]
    • Official U.S. Playstation Magazine
    • 96 Metascore
    • 100 Critic Score
    Quite simply, the ideal sequel: The developers have managed to not only bolster and dramatically improve the good qualities of an RE title, but also completely drain out the bad aspects of the RE franchise. It's a perfectly executed reinvention of a stagnating franchise. [Dec 2005, p.128]
    • 90 Metascore
    • 100 Critic Score
    This awesome platformer makes use of the Dual Shock in creative ways. [Mar 02, p.34]
    • Official U.S. Playstation Magazine
    • 73 Metascore
    • 100 Critic Score
    It's the first must-own PS one game for the PS2-only chaps. And that's a real coup. [June 2002, p.102]
    • Official U.S. Playstation Magazine
    • 86 Metascore
    • 100 Critic Score
    Namco went all-out and put forth a tremendous effort, showing onece again why the series continues to remain at the top of the genre. [Nov 2005, p.80]
    • 87 Metascore
    • 100 Critic Score
    Given that Snake is the ultimate videogame stud, it's great to work through some new objectives with his gritty new perspective. [Apr 2003, p.87]
    • Official U.S. Playstation Magazine
    • 97 Metascore
    • 100 Critic Score
    The most innovative, outlandish, brilliant video game I've ever seen. [Jan 2002, p.126]
    • Official U.S. Playstation Magazine
    • 95 Metascore
    • 100 Critic Score
    Madden has added so many goodies that Madden fans will be smiling ear to ear, and newcomers'll love it. [Sept 2002, p.116]
    • Official U.S. Playstation Magazine
    • 91 Metascore
    • 100 Critic Score
    The most noteworthy part of the game is easily the end sequence. Without spoiling it, it's a chase that combines elements of MGS, "Indiana Jones and the Last Crusade", "Return of the Jedi", "The Legend of Zelda: The Wind Waker", and "Ico" into an utterly engrossing and visceral ride.
    • 89 Metascore
    • 100 Critic Score
    Better graphics, imroved story, and the same basic look-out-for-the-zombies gameplay. [Nov 2001, p.51]
    • Official U.S. Playstation Magazine
    • 85 Metascore
    • 100 Critic Score
    The first PS2 game to really get my heart racing. If you really get into this, your adrenal gland will start juicing out its stuff so much that you'll actually feel that buzz. [Apr 2003, p.82]
    • Official U.S. Playstation Magazine
    • 85 Metascore
    • 100 Critic Score
    An eminently satisfying game in its own right, and a more than worthy sequel--already it's going head-to-head with "God of War" in game-of-the-year debates around the office. Regardless, to my mind it's the best Prince of Persia yet. If you play just this one, you'll think it's excellent. But if you've played the last two, you'll think it's a masterpiece.
    • 93 Metascore
    • 100 Critic Score
    It's so well-balanced, you're not limited to a video game strategy. You can play it any way you like. It's real soccer, and that why we love it. [Apr 2003, p.100]
    • Official U.S. Playstation Magazine
    • 84 Metascore
    • 100 Critic Score
    The sensation of FIFA "playing itself" is pretty much gone, and it's clear that the A.I. has been seriously overhauled... If you want to fully immerse yourself in soccer culture, FIFA is pretty incredible. [Dec 2003, p.156]
    • Official U.S. Playstation Magazine
    • 81 Metascore
    • 100 Critic Score
    For my money, I think I actually like this one better than "Winning Eleven 7." FIFA is packed with more features than you could possibly explore unless you play nothing but this for the next six months. [Nov 2004, p.138]
    • Official U.S. Playstation Magazine
    • 90 Metascore
    • 100 Critic Score
    Multiplayer is a hoot, rebounding is spot-on, the Career mode lets you unlock legends, and the new defensive counters add loads of strategy. But most important, the first game's rubber-band logic that kept every game close has been abandoned. [May 2003, p.94]
    • Official U.S. Playstation Magazine
    • 90 Metascore
    • 100 Critic Score
    Infinite playability and attention to the he-men details make this a treat. [Mar 2002, p.34]
    • Official U.S. Playstation Magazine
    • 95 Metascore
    • 100 Critic Score
    San Andreas is shocking, not necessarily because of its typically contentious subject matter (though there's plenty in it to rub those of a conservative disposition the wrong way) but because of the sheer scale of the experience...Is it really the best game ever made? Quite possibly, yes.
    • 87 Metascore
    • 100 Critic Score
    Pure fun... With so much variety, the game has more than enough absurdly addictive elements to keep you busy for untold hours. [Mar 2003, p.108]
    • Official U.S. Playstation Magazine
    • 89 Metascore
    • 100 Critic Score
    After sinking nearly 20 hours into GT4, I'm still nowhere near seeing everything it has to offer. [Apr 2005, p.98]
    • Official U.S. Playstation Magazine
    • 80 Metascore
    • 100 Critic Score
    There's also a ton more to this game than the original. More tracks, more modes, more riders, more everything. [Sept 2003, p.101]
    • Official U.S. Playstation Magazine
    • 94 Metascore
    • 100 Critic Score
    Makes a mockery of "Hawk 3" - you'll see. Funny, smart, richly entertaining and superbly crafted, Hawk 4 is more in the same class as "Grand Theft Auto III." [Dec 2002, p.178]
    • Official U.S. Playstation Magazine
    • 92 Metascore
    • 100 Critic Score
    I can't begin to explain how addictive I found this. [Jan 2002, p.140]
    • Official U.S. Playstation Magazine
    • 87 Metascore
    • 100 Critic Score
    Patience, careful planning, and a certain tolerance for trial and error are far more important than quick reflexes and an itchy trigger finger, which means it's not really for everyone. But if you're willing to put forth the effort, you're in for a supremely satisfying time.
    • 81 Metascore
    • 100 Critic Score
    I haven't even talked about the nonlinear gameplay, the spectacular graphics, the rock-solid controls, the amazing physics (especially the rag-doll death animations - wow), the great variety of missions and settings, the solid voice acting, the awesome orchestral soundtrack, or the exceptional multiplayer. [Oct 2003, p.122]
    • Official U.S. Playstation Magazine
    • 86 Metascore
    • 100 Critic Score
    The game IS gorgeous. The graphics are beautiful the sound effects are spectacular, and the overall presentation is extremely stylish. [May 2003, p.92]
    • Official U.S. Playstation Magazine
    • 92 Metascore
    • 100 Critic Score
    Either way, Final Fantasy XII is a fitting send-off for the series on the PS2, and it justifiably has a chance to proclaim itself the best Final Fantasy on the Playstation. [Nov. 2006, p.106]
    • Official U.S. Playstation Magazine
    • 97 Metascore
    • 100 Critic Score
    The replayability is off the charts. [Dec 2001, p.168]
    • Official U.S. Playstation Magazine
    • 85 Metascore
    • 90 Critic Score
    Though not the never-ending chain of quests found in a "real" EverQuest game, Champions certainly stands as the longest, deepest title in the "Baldur's Gate: Dark Alliance' vein yet seen on a console. [Mar 2004, p.102]
    • Official U.S. Playstation Magazine
    • 83 Metascore
    • 90 Critic Score
    Though on this, the third time around, the game's template is starting to feel a tad formulaic, it's stil a formula that works well, and fans of the series should be well pleased. [Nov 2005, p.92]
    • Official U.S. Playstation Magazine
    • 84 Metascore
    • 90 Critic Score
    The signature piece of Battlefront II is the ship-to-ship combat... This element makes Battlefront II feel much more like the complete Star Wars experience. [Dec 2005, p.108]

Top Trailers