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87

Generally favorable reviews - based on 41 Critic Reviews What's this?

User Score
8.5

Generally favorable reviews- based on 239 Ratings

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  • Summary: [Known as "Dark Chronicle" in the UK] Live the adventure of an inventive young man, visited by a protector of the future. Rely on your creative ability to rebuild destroyed worlds, invent equipment needed for your journey and repair weaponry damaged in battle. Your efforts will determine the[Known as "Dark Chronicle" in the UK] Live the adventure of an inventive young man, visited by a protector of the future. Rely on your creative ability to rebuild destroyed worlds, invent equipment needed for your journey and repair weaponry damaged in battle. Your efforts will determine the outcome of things to come. Expand
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Score distribution:
  1. Positive: 37 out of 41
  2. Negative: 0 out of 41
  1. Dark Cloud 2 has a great story, lots of adventure, unique characters and monsters and Spehda! What's not to love? This one is a keeper!
  2. 100
    No matter how you look at it this game rocks. It offers the action-style of "Wind Waker" with light character & weapon building, world building and a handful of mini-games and quests that make it an RPG experience that PS2 owners shouldn't pass up.
  3. The most amazing thing about Dark Cloud 2 is the fact that so much can be fit into one game like this, all of which is used effectively, and still have room left over for awe-inspiring graphics.
  4. Every element of the game, from the georama system to the weapon upgrading to the interaction with a large cast of characters, displays a polish and attention to quality that you find only in real classics... DC2 could very well be the PlayStation 2's Zelda.
  5. Electronic Gaming Monthly
    85
    You can call an RPG a lot of things - compelling, cinematic, thought-provoking - but rarely addictive. Dark Cloud 2 is completely, utterly addictive. [Mar 2003, p.111]
  6. PSM Magazine
    80
    Immensely more satisfying, deep, and involving than its predecessor. [Mar 2003, p.40]
  7. 50
    Sadly, Dark Cloud 2’s shining moments are outweighed by the mediocre inclusion of the random dungeon, and the tragic design decisions the developers chose to implement.

See all 41 Critic Reviews

Score distribution:
  1. Positive: 63 out of 71
  2. Negative: 3 out of 71
  1. JasonJ.
    Mar 7, 2003
    10
    Even though the characters look a little flat what can you say for one of the only RPG's that the characters acually have voices insteadEven though the characters look a little flat what can you say for one of the only RPG's that the characters acually have voices instead of those stupid ballons only FFX was better than Dark Cloud 2. Expand
  2. Nov 20, 2010
    10
    The joy of adventure, inventing, and saving the world are every kid's dream, by playing Dark Cloud 2, it felt as if those dreams came true forThe joy of adventure, inventing, and saving the world are every kid's dream, by playing Dark Cloud 2, it felt as if those dreams came true for me. I love Dark Cloud 2's storyline and originality, not to mention the believable graphics and extras, no other game contains such a broad scope of things to do. Many games either focus on the battles or focus on the skill. Dark Cloud 2 contains a mixture of battles and skills and somehow it intertwines everything to the main plot of the story in a very easy to understand way. I was very sad when the game ended but was overjoyed to see that there was a "epilogue" chapter for Dark Cloud 1 fans =P I'm worried about Dark Cloud 3 though, it may not be able to pass up its predescessor since Dark Cloud 2 is just so good, especially after this long way all of us have become way too anxious. Nevertheless, this game is for anyone who loves adventure and the feel of actually being in the story! Expand
  3. JoeSombody
    Mar 17, 2003
    10
    IT WAS GREEEEAAAAATTTT!!!!
  4. KillerToastGuyChris
    Nov 29, 2003
    10
    Dark Cloud 2 by far the best game ever, i thought the first one was killer, but this one is 10 times better, what more could you ask for?
  5. Feb 21, 2019
    10
    First role playing game I played in my life. After finishing it I fell in love with this genre... Adventure, customizing, good quests, theFirst role playing game I played in my life. After finishing it I fell in love with this genre... Adventure, customizing, good quests, the Georama mode (which was very well implented), the amount of content the video game has... It was such an epic adventure for the little kid I was. The graphics are beautiful, the dungeon design is good, I have no words for this game, it might not be a 10/10, but it's one of those video games that will have a space in my heart. Expand
  6. Mar 25, 2021
    9
    Dark Cloud 2 is fantastically addicting, complex, long, and often very fun, though the amount of content it has to offer can be a bitDark Cloud 2 is fantastically addicting, complex, long, and often very fun, though the amount of content it has to offer can be a bit unbalanced as a whole.

    This game has many layers to it. Of these layers are:
    - A story based on time travelling to reunite the main characters with their parents while saving the planet from chaos. I honestly played this game because my girlfriend had recommended it, and she originally played it just after she lost her mom, which kind of made it really sad, tbh.
    - Randomized dungeons with specific sets of objectives and enemies; This helps keep gameplay fresh.
    - There's an invention system that's impressively elaborate, involving taking potentially hundreds of pictures and combining these picture ideas to give the main character(s) the capacity to create important items and equipment, which can then be accomplished by combining materials. A good few pictures are miss-able, like pictures of bosses doing special attacks.
    - There's a very intricate leveling system to the weaponry with multiple paths that's a lot of fun to plan out. You can also transmute weapons into other weapons in order to maximize stats on your main weapons. (I had no clue about that for a while.)
    - There's a dynamic that lets you turn into creatures from dungeons after you effectively use the right lure on them to unlock the ability. Sadly, this is the most under-utilized aspect of the game, as most of these creatures become pointless to use towards the latter half of the game. Contrasting that, the roughly built mech you can use maintains significance as it becomes the fastest way to move in dungeons. If you're looking for a good retro game where you can transform into other creatures, Threads of Fate for PS1 was pretty interesting.
    - You can play an alternate version of golf in dungeons called Spheda, which is a combination of game mechanics I don't think I've ever seen anywhere else. This is actually really fun, as unexpected as it is in this type of game. Although! The randomization of levels may make it a total pain to complete this objective in certain areas, making the game feel severely unbalanced to complete 100%. Particularly, playing golf in the canyon area was daunting, since you have to clear out the area every time before you try again.
    - There's a town-building dynamic; You learn what objects you need to build by completing dungeons. Building these objects and having specific people move in to these locations then causes changes when travelling to the future that allow the main character to progress and acquire rare items.
    - You can fish. It's not my favorite part of the game, but it works.
    Overall there are a lot of optional tasks.
    - Many unique, unforgettable characters.
    - A quirky and endearing style, in terms of art, graphics, characters, voices, and plot choices.

    All of these elements come together to do an excellent job of pulling you into an alternate world.
    Strong recommendation.
    Expand
  7. Nov 8, 2020
    0
    I love the first Dark Cloud, and I am absolutely baffled at how much more popular the second game is by comparison. The is the mostI love the first Dark Cloud, and I am absolutely baffled at how much more popular the second game is by comparison. The is the most I’ll-designed game I’ve ever played. The combat system is entirely imbalanced—to level up my weapons, I basically just used the RidePod to kill everything and then switched characters to absorb the ABs. So what’s the point of having a variety of different weapons at all? The monster-transformation feature was phoned in—leveling was a grind, and they didn’t adapt the combat mechanics to the monsters you could fight as. For instance, to unlock a target, you have to press back+O, but when you do this with a monster, it just turns the character around (whereas the main characters stay facing the target), so it basically is impossible to unlock a target when using the monster transformation. There are a number of other oversights with the combat controls that should have been fixed before release (the changing camera orientation, for example, also screws up the combat direction-dependent combat controls). Overall, the big boast of the game is that it take like 300 hours for completionist runs, but this is only because the entire game is a numbingly tedious grind. I’m not sure why so many people like this game more than the first, but their opinions are bad and they should feel bad. Expand

See all 71 User Reviews

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Awards & Rankings

21
14
#14 Most Discussed PS2 Game of 2003
5
#5 Most Shared PS2 Game of 2003