NZGamer's Scores

  • Games
For 2,085 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 1.9 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Gears of War 4
Lowest review score: 20 Smash 'N' Survive
Score distribution:
2085 game reviews
    • 33 Metascore
    • 40 Critic Score
    Ultimately, it's about as disappointing as a game could be. It's less "Call of Duty" and more "cynical cash grab," attempting to con Vita owners out of their hard-earned. At a budget price, with the bugs fixed and a name that better suits the experience, things might be different; as it is, this game is less Declassified and more Disgusting. Avoid, and tell your friends to do likewise.
    • 41 Metascore
    • 40 Critic Score
    The only thing being scared away by the Wayward Manor’s ghost is this reviewer’s patience.
    • 58 Metascore
    • 40 Critic Score
    Woefully inadequate AI makes boring combat frustrating.
    • 50 Metascore
    • 40 Critic Score
    Something that will be eagerly demanded by the children of your household, only for that eagerness to be replaced by boredom and irritation.
    • 52 Metascore
    • 39 Critic Score
    I have had to concede it a good score in terms of value. Although it has much of the polish of a $100+ title, Xotic can be yours for only 800 Microsoft Points. I'm genuinely impressed by the production values for a game in this league. I just don't want to play it again.
    • 38 Metascore
    • 38 Critic Score
    Turbo: Super Stunt Squad will have a limited shelf-life that can be perfectly mapped to the cinema release of the movie and possibly the follow-up DVD sales window. It will entertain fans of the movie over a wet weekend or two, but ultimately the sub-par graphics, limited gameplay, and clunky controls make this game about as flawed as Ryan Reynolds' acting.
    • 60 Metascore
    • 35 Critic Score
    Derivative setting, dull NPCs, and clunky combat make The Technomancer an exemplar of lost potential.
    • 38 Metascore
    • 35 Critic Score
    Maybe EA Games could rename Part 2 "Harry Potter and the Multiple Revenue Streams". Because if we are going to be honest, that's all this title really is.
    • tbd Metascore
    • 35 Critic Score
    I suppose the biggest kick in the nuts from this game was that it took 4GB off my data cap.
    • 40 Metascore
    • 35 Critic Score
    Everything about this game is either bog-standard and forgettable (audio and graphics fall under this heading) or broken and un-enjoyable (nearly all of the actual gameplay).
    • 33 Metascore
    • 35 Critic Score
    Slightly better than being run over by a tractor.
    • 42 Metascore
    • 33 Critic Score
    The gunplay is unimaginative and outwardly unfun.
    • 38 Metascore
    • 30 Critic Score
    Bumbling combat, laughable visuals, and terribly overpriced.
    • 39 Metascore
    • 30 Critic Score
    It's frustrating. More so because the easy bits are so repetitive and simple, while the tricky bits are random and insane.
    • 52 Metascore
    • 30 Critic Score
    If you’re considering this game, stay away. There are better Yu-Gi-Oh! games out there, and there are better digital card games out there. The only reason I can think of to buy this - and there’s no hyperbole here - is for the three exclusive physical cards it comes with.
    • 36 Metascore
    • 30 Critic Score
    he Move hardware is great - software like this is drivel.
    • 62 Metascore
    • 30 Critic Score
    Zombie Army Trilogy feels exactly like what you think it is – a collection of DLC packages. With a bare-bones frame propping it up, the game is an emaciated experience with an overly ambitious price tag attempting to tie it all together.
    • 30 Metascore
    • 30 Critic Score
    I can't quite say that this is the worst Kinect launch game, but it's right up (read: down) there.
    • 46 Metascore
    • 30 Critic Score
    Graphically the game would have been very impressive, if it was a launch game for the GameCube.
    • 45 Metascore
    • 30 Critic Score
    With workable controls, this could have been a half-decent, low-priced download game. As it stands, however, it's one of the worst games on the platform and one of the worst launch games on any system, ever. Avoid.
    • 77 Metascore
    • 30 Critic Score
    While there is some basic fun in blowing things up, random explosions make this game feel like it's trying really hard to get Michael Bay to notice it. The only time I was happy playing the game was when I recognised a cover of The Primatives' Crash was playing in the background.
    • 35 Metascore
    • 30 Critic Score
    Overall, Girl Fight feels like a cheap, less fluid (motion-wise), knock off of Dead or Alive. The arcade mode demands you play through at least seven times, which wouldn’t necessarily be a bad thing if this were a better game.
    • 51 Metascore
    • 30 Critic Score
    Daylight’s claim to fame is its reported replay value; that no scare will ever be the same twice. While it is technically true that the level geometry does change from playthrough-to-playthrough, the scares certainly see some overlap, and the writing isn’t worth a return visit. There are no nascent ideas in Daylight – just the desperate, flailing attempts to throw every horror cliché at the wall.
    • 40 Metascore
    • 30 Critic Score
    Now perhaps I’m just getting too old for this stuff, but it seemed to me that these guys aren’t as funny as they once were.
    • 58 Metascore
    • 30 Critic Score
    A game that suffers from its fundamentals. The act of moving your troops around the battlefield, and engaging in combat, is too far removed from the player’s input – leading to frustration rather than gratification.
    • 61 Metascore
    • 30 Critic Score
    It's hard to recommend a game like Ecolibrium to anyone but the most bored.
    • 36 Metascore
    • 30 Critic Score
    Perhaps I shouldn’t have been surprised that ORION: Dino Horde was such a disappointment. The gaming industry has been rife with rumors about scurrilous behaviour concerning a very similar title, Dino Beatdown. ORION: Dino Horde's rough edges suggest that it has been quickly brought to market and cynically shoveled out to gamers in the vain hope that its over the top premise will bring in a few bucks.
    • tbd Metascore
    • 30 Critic Score
    Iffy physics, shoddy control, and poor camera direction means that while no compromises were made on the graphics side, the other aspects of the game was not given the same amount of love and care.
    • 33 Metascore
    • 28 Critic Score
    Patches may stop the glitches, but I think this space sim is far beyond repair.
    • 53 Metascore
    • 25 Critic Score
    This feels like a waste of time, let alone money.

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