NZGamer's Scores

  • Games
For 2,085 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 1.9 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Gears of War 4
Lowest review score: 20 Smash 'N' Survive
Score distribution:
2085 game reviews
    • 43 Metascore
    • 60 Critic Score
    A very atmospheric, but unfortunately mediocre rinse-repeat horror title.
    • 62 Metascore
    • 58 Critic Score
    Not something we can recommend - to anyone. Obviously built on a too-small budget or by a B-team, it's slow and unrewarding to play. The graphics are ugly and nothing from the puzzling itself through to the meta RPG or even the narrative have anything significantly valuable enough to suggest tolerating any other part of it to experience.
    • 67 Metascore
    • 58 Critic Score
    Feels generic, controls poorly, but is probably the best you can hope for for an iPad shooter.
    • 49 Metascore
    • 58 Critic Score
    If you're looking for a decent multi-purpose joystick, buying one with this game isn't an entirely bad idea. The game's not as good as, well, any other flight sim on the platform, but it does have its own charm.
    • 64 Metascore
    • 58 Critic Score
    Regardless of game mechanics and how many genres you could lump on top of it, Ghost Hunters is trying to deliver on story. But how well does it do that? With relative competence you could say. I would judge it solely on narrative if the situation allowed, but the developers have chosen to include something else - something that certainly makes sense in its context, but the strategy component is easily the weaker link. Sadly that’s not something I can ignore.
    • 62 Metascore
    • 58 Critic Score
    There isn't a huge amount to keep you coming back, so this game is going to be most popular among kids who go straight for the box, collectors who have to have everything with Pikachu's face on it, and video game journalists who give it 5.8 out of 10 and almost feel bad about it.
    • 53 Metascore
    • 58 Critic Score
    Frustratingly, there is a perfectly good game lost in there somewhere. It should be a polished, sleek and enjoyable ride. But, the whole things plays like such a rusty old clunker that if you found it on the side of the road, wouldn't even be worth breaking up and selling for spare parts.
    • 71 Metascore
    • 58 Critic Score
    It will leave you wondering how cool a Prince of Persia that was designed around the capabilities of the platform might have been, though.
    • 69 Metascore
    • 57 Critic Score
    Interesting concept, and fun with friends, but a lack of online competition makes it rather dull.
    • 53 Metascore
    • 57 Critic Score
    It’s been more than 30 years since the Friday the 13th franchise launched, and nearly 30 since the last game was released. While graphically and technically superior to the 1989 NES game, gamers now have higher standards, and unfortunately Friday the 13th hasn’t lived up to those. A myriad of bugs, server issues, and gameplay glitches plague the summer camp, and at times it feels like Jason isn't the only problem you need to worry about.
    • 39 Metascore
    • 56 Critic Score
    While it's not broken, Back to the Multiverse, is very limited and uninspired.
    • 47 Metascore
    • 55 Critic Score
    Fans of the films will like the quotes and the general "Jigsaw-ness" of the aural experience but it's so perfunctory even they will have a tough time getting too excited about it.
    • 70 Metascore
    • 55 Critic Score
    I personally couldn't shake the weird exploitation feel of the game that was sexist in the worst kind of way: trying to be funny but failing. Juliet could have been an amazing character (even as a hot, 18 year old cheerleader) but is too air-headed and makes too many cheap jokes fall flat and just come across as flippant. She is not a hero on a quest, she's just a girl with some amazing skills who keeps stumbling along until she wins.
    • 61 Metascore
    • 55 Critic Score
    Given it completely fails to use any of the 3DS functionality in any meaningful way, chances are good you'd get a better experience with a DS game, too.
    • 52 Metascore
    • 55 Critic Score
    Ultimately Hustle Kings VR lacks a lot of polish. The fact that there’s a banner advert for LittleBigPlanet 3 in the background of one of the levels is a perfect example of how this title looks like a rushed effort to be in the VR line-up. Once the novelty of being able to look around wears off, you’re stuck with essentially the exact same experience that the franchise delivered back on the PS3.
    • 62 Metascore
    • 55 Critic Score
    Should you buy it? Almost certainly not. It's dull and has been done a thousand times before - and most of those attempts are superior.
    • 51 Metascore
    • 55 Critic Score
    Once you've had your fun with a few nifty control mechanisms, various weapons and other pieces of movieland technology, and seen enough explosions, I'm gonna hazard a guess at you looking around for something else to play.
    • 45 Metascore
    • 55 Critic Score
    Madagascar 3: Europe's Most Wanted is definitely more engaging as a team effort, and we're not ashamed to admit that a couple of the mini games had us giggling with childish glee.
    • 59 Metascore
    • 55 Critic Score
    An alright platformer with charming looks and characters, but nothing revolutionary.
    • 75 Metascore
    • 55 Critic Score
    Atelier Sophie isn’t at its best when doing particularly anything. It may only appeal to an alcove of anime fans, being so jovial you can practically hear it wishing you a merry Christmas. The broad stroke of the content can be experienced with any other JRPG, and better so. But if the home-bound, alchemic twist appeals, you may have a game worth persisting for.
    • 64 Metascore
    • 55 Critic Score
    The game would have been better suited as an Easter egg in the next NHL franchise title, as its enjoyable enough gameplay would have provided great relief for a long season or playoff campaign.
    • 64 Metascore
    • 55 Critic Score
    Kind of fun in short bursts.
    • 67 Metascore
    • 55 Critic Score
    Fuel feels like one giant exercise in proving a point, a huge technical achievement that manages to eschew the fundamental rules of a good racer and drive itself, tragically, into mediocrity.
    • 41 Metascore
    • 55 Critic Score
    Perhaps one of the game’s biggest failings is its price - at US$29.99, you can twice buy Mount & Blade, which does everything Aethereus does but in a much more polished way.
    • 57 Metascore
    • 55 Critic Score
    You could say that Shadow Puppeteer is the quintessential indie game - with a compelling gameplay hook and captivating story. It has potential coming out its ears, but the lack of budget means a lack of polish, especially in the control department.
    • 60 Metascore
    • 55 Critic Score
    It promised a lot, however the more we played it the more disappointed we became.
    • 46 Metascore
    • 55 Critic Score
    Uninspiring, unpolished, and unnecessary.
    • 48 Metascore
    • 55 Critic Score
    If shooting your balls into the mouths of clowns is your thing then go for it. Otherwise you'd be better off waiting until it's half price, if only to play the addictive Frog Leap.
    • 60 Metascore
    • 55 Critic Score
    Buku Sudoku isn’t bad; it’s just that the Xbox 360 doesn’t really seem the platform for such an experience.
    • 67 Metascore
    • 55 Critic Score
    An interesting premise squandered on poor storytelling and unremarkable play.

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