NZGamer's Scores

  • Games
For 2,085 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 1.9 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Gears of War 4
Lowest review score: 20 Smash 'N' Survive
Score distribution:
2085 game reviews
    • 79 Metascore
    • 65 Critic Score
    On the surface, there doesn't seem to be too much different between Rock of Ages and its sequel. Rock of Ages II plays very much the same and fills the same niche. However, it is a much nicer game with better defense items and a lot more polish. Sadly, I found that Rock of Ages II couldn't keep my attention unless I had someone else to play with.
    • 74 Metascore
    • 65 Critic Score
    Definitely worth the time to play it, but probably only once.
    • 77 Metascore
    • 65 Critic Score
    There's good in here, but too much mediocre or just plain bad moments to recommend paying full retail price for the game.
    • 70 Metascore
    • 65 Critic Score
    Design missteps and combat randomness don’t defeat this sombre tale.
    • 75 Metascore
    • 65 Critic Score
    Same lovable formula, but not much else.
    • 48 Metascore
    • 64 Critic Score
    It’s a shame that a title seven years in the making could result in something so lackluster. Aliens: Colonial Marines had the foundations of a solid game, involving writers (David Weddle and Bradley Thompson from Battlestar Galactica fame) and a talented artist (Syd Mead from Blade Runner, Aliens and Tron). It even had the right voice talent bringing back Lance Henriksen as a Bishop-model clone...But it appears that the elongated, ‘stop-start’ development ultimately resulted in an inconsistent and disappointing final result.
    • 57 Metascore
    • 64 Critic Score
    I can't help but feel that perhaps this game should have been left as downloadable track packs for Van Halen fans and not a full-fledged release with a high price-tag.
    • 52 Metascore
    • 64 Critic Score
    Mighty No. 9 began life as one of the most anticipated concepts in recent memory. While there is fun to be had – especially where boss fights are concerned – there is an overall lack of fresh ideas to bring it all to life.
    • 57 Metascore
    • 64 Critic Score
    Irritating dialogue overshadows a unique blend of gameplay elements.
    • 63 Metascore
    • 64 Critic Score
    FUSE could have been awesome, but it's not. Graphics and sound are fine. Firefights are intense and you can take out enemies with stealth and melee kills. At times the story tries to give the characters some emotion and depth, but fails, and generally ends up half baked and confused.
    • 60 Metascore
    • 63 Critic Score
    It’ll make a great rental for when you have friends over, but it’s hard to recommend for anything beyond that.
    • 78 Metascore
    • 63 Critic Score
    If you’ve played the real thing, you’ve all but played Hasbro Family Game Night’s version. Aside from a few differing modes and an online portion it is an extremely authentic replication of the game many of us have played at some point in our lives.
    • 54 Metascore
    • 63 Critic Score
    While being the first brain training title for the 360, it does little to enhance the genre, or make itself stand out from the portable brain training crowd. However, it does provide a solid test of your mettle, and for the paltry price you could do much, much worse.
    • 58 Metascore
    • 62 Critic Score
    Unfortunately, while on paper it might have sounded like a Fast and Furious calibre idea, in reality Wheelman is barely a Pacifier.
    • 55 Metascore
    • 62 Critic Score
    Feels like a PS2 game. It lacks that level of polish that the Vita deserves and the game blatantly recycles the same character models and maps over and over.
    • 71 Metascore
    • 62 Critic Score
    While the new flying sections are fine and the characters and cutscenes are good, the game is beset with targeting and camera angle problems, which simply make it feel old. The problems detract greatly from what might have been an engaging addition to Daxter and Jak's adventures.
    • 72 Metascore
    • 62 Critic Score
    So, WWE 2K16, at least in Career Mode, is horribly frustrating. Everywhere else, it’s just mildly frustrating. You can play single matches, tag team matches, fatal 4-ways, and triple threat matches online, but just remember all fights are extended QTEs, so if you experience any lag, you’re in big trouble.
    • 64 Metascore
    • 62 Critic Score
    Unfortunately, while on paper it might have sounded like a Fast and Furious calibre idea, in reality Wheelman is barely a Pacifier.
    • 53 Metascore
    • 62 Critic Score
    Your thumbs will ache in the morning and you may need to fork out a hundred dollars on a new controller but sometimes we all need a bit of cartoonish mayhem in our lives.
    • 66 Metascore
    • 62 Critic Score
    Unfortunately, while on paper it might have sounded like a Fast and Furious calibre idea, in reality Wheelman is barely a Pacifier.
    • 65 Metascore
    • 61 Critic Score
    A pretty average affair. Fun can be had if you’re really into your hockey, but there are better games to choose from.
    • 83 Metascore
    • 60 Critic Score
    Crisis Core has an addictive quality about it because you really need to know what happens next, and you’ll most certainly want to see the next glorious cutscene.
    • 73 Metascore
    • 60 Critic Score
    Sort of like that dream you had once about being a bird, but with more feather collecting and fish.
    • 54 Metascore
    • 60 Critic Score
    Explorers of Sky is a bizarre mix of child-like presentation with hardcore gameplay mechanics which have long since been abandoned by most other hardcore games. It's simultaneously simple and obtuse, easy and challenging.
    • 89 Metascore
    • 60 Critic Score
    Its relative ease makes redoing the challenges very pedestrian, and worse yet, replaying the same dungeon also means reliving all the pre-faffing-about to get there. You have to endure many of the same conversations, cutscenes and menial tasks you already know of and know how to do. Regardless of what decade you played it in, that is not fun.
    • 56 Metascore
    • 60 Critic Score
    So while Hardware Rivals is fun for a while it still has a lot of annoyances to overcome.
    • 50 Metascore
    • 60 Critic Score
    Flashback isn’t a particularly long game, clocking in at around 4-5 hours with limited replayability beyond collectibles for completionists. For $12.95 though, that’s a decent amount of playtime; it’s just a shame that it runs out of steam so early and leaves you wanting flashbacks of the first few levels.
    • 60 Metascore
    • 60 Critic Score
    James Noir's Convoluted Title 3D makes for a largely disappointing experience. If you're a hardened puzzle nut and want to progress through a game by way of your intellectual capacity alone, it's not a total waste of your time. But if you've been thinking about dipping your toes into narrative-driven puzzle gaming and are wondering if this is the title to try, it's not.
    • 65 Metascore
    • 60 Critic Score
    In the end, what you can count on is two to three hours of the same Dragon Age II. It looks the same, plays the same, and depending who you pick in your party, the chatter, while entertaining enough, is the same.
    • 72 Metascore
    • 60 Critic Score
    For fans of the Dragon Ball franchise I can see this game having some appeal. For everyone else, there are just far too many problems to put up with, and some parts feel unfinished or ill-considered. If you’re curious about this game and the promise of fusion-fury with your favourite Dragon Ball Characters, it could be worth a try. If you’re a franchise newbie that wants a good RPG, look elsewhere.

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