NintendoWorldReport's Scores

  • Games
For 4,803 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Sektori
Lowest review score: 10 Bakugan: Champions of Vestroia
Score distribution:
4837 game reviews
    • 74 Metascore
    • 70 Critic Score
    The core gameplay is well crafted and the different kinds of challenges and customisation can be thoroughly explored alone, offering a sophisticated complement to the instant fun of racers such as Mario Kart DS. Ultimately, though, the competitive edge of multiplayer will likely be the driving force in keeping players coming back for more.
    • 83 Metascore
    • 90 Critic Score
    The game is exceptional all around. Even the instruction manual pays homage to the classics and is well worth a peek for the ardent fan. Contra fans should buy this game immediately, and action fans in general should seriously consider picking it up.
    • 73 Metascore
    • 85 Critic Score
    When a developer is able to marry the perfect controls of this game with content and gameplay that are equally polished, we'll really have something. And judging by Team Fusion's admirable first effort on Wii, they might just be the developers to do it.
    • 70 Metascore
    • 70 Critic Score
    A pretty likeable game. The presentation and gameplay are both simple and charming, and the budget price makes the shallow premise and minor faults completely forgivable.
    • 97 Metascore
    • 100 Critic Score
    A giant leap for the platforming genre. Freed from the shackles of traditional 3-D platforming, the game is much more than just "Mario 64" set in space. I never thought I’d describe a Mario game as “epic," but that’s exactly what it is.
    • 73 Metascore
    • 70 Critic Score
    Long-time fans of Mortal Kombat will want to pick up this game for its online multiplayer, but others may be turned off by its dated gameplay and presentation, and poor single-player experience. On the other hand, the DS hasn’t been graced by many fighters, making Ultimate Mortal Kombat potentially the best one available on the platform.
    • tbd Metascore
    • 20 Critic Score
    I imagine this is how an English teacher feels when he or she gets a paper that consists of one well-written sentence and nothing else. In conclusion, just watch the TV show.
    • 75 Metascore
    • 60 Critic Score
    More frustrating than fun.
    • 61 Metascore
    • 65 Critic Score
    While the stories presented in the episodes are actually quite enjoyable, the trial-and-error nature of fact-gathering coupled with the inability to skip conversations makes furthering the narrative a tedious and frustrating process.
    • 71 Metascore
    • 70 Critic Score
    Ontamarama is certainly no Elite Beat Agents, but its style of gameplay is definitely unique. Perhaps it should have been called Multitasking Training in Japan in order to gain better sales.
    • 73 Metascore
    • 70 Critic Score
    It is slightly fun for a while, but once the novelty of a Spanish-speaking DS wears off it starts to feel more like a class than a game. However, if you are learning Spanish or wish to learn Spanish, I can’t think of a better tool to have in your hip pocket.
    • 62 Metascore
    • 40 Critic Score
    Hmm. If you need to distract a rich kid for thirty seconds while you rummage through his backpack for money. If you're a nurse caring for an incontinent who is captivated by the color yellow. Maybe if you're stalking somebody on the development team. In those instances, perhaps a rental is justified. Otherwise, steer clear.
    • 75 Metascore
    • 90 Critic Score
    The game’s biggest strength is in how well it establishes the tone and feeling of the console CoD4 games. The fast pace, mission structure, and gameplay are all distinctly Call of Duty, and everything performs beautifully.
    • 61 Metascore
    • 25 Critic Score
    Build-A-Bear is a fantastic idea, but that idea best left in the real world. This virtual version of it is a wasted effort.
    • 58 Metascore
    • 40 Critic Score
    But my favorite comedian can’t save this rushed DS tie-in. I’ve heard good things about the movie, but I can’t recommend the game.
    • 62 Metascore
    • 60 Critic Score
    When you add camera issues to the mediocre graphics and unreliable controls, you end up with a final package that is somewhat disappointing.
    • 86 Metascore
    • 90 Critic Score
    It's so good, you won't care that you don't have two-channel sound. I don't, which I think is a testament to how amazing the Guitar Hero experience is.
    • 72 Metascore
    • 70 Critic Score
    The game certainly has some flaws (like the loose aiming and overly complex map), and I find it hard to forgive the "die and start over again" philosophy, but Dementium is definitely something different, and it's something I think people will generally enjoy.
    • 73 Metascore
    • 75 Critic Score
    A mediocre game with some interesting ideas. Crash Bandicoot fans should enjoy it, but gamers looking for a decent platformer on their DS should look elsewhere.
    • 74 Metascore
    • 70 Critic Score
    Everything from the visual presentation to the core fighting system has stayed stagnant since the original GameCube game.
    • 87 Metascore
    • 80 Critic Score
    One of the best single player experiences on Wii to this point. The basic gameplay is so strong that it easily overcomes a bland story and sometimes frustrating gestures. This game is just begging for a sequel, full of the same point-and-click animal changing fun.
    • 78 Metascore
    • 75 Critic Score
    Even with a few notable annoyances, ZX Advent is a fun and addictive action game with plenty of clever level designs and fun abilities.
    • 81 Metascore
    • 90 Critic Score
    While Capcom is known for milking its franchises, Trials and Tribulations is not a mindless sequel. You'll cheer. You'll boo. You might even yell, "Objection!" The first entry is still the best, at least in English, but the final Phoenix Wright game definitely surpasses the second.
    • 57 Metascore
    • 65 Critic Score
    Naruto DS overall is a decent RPG game that keeps true to its series. The graphics and overall presentation let it down, and the story is kind of dull, since it more or less borrows the whole script from the show.
    • 72 Metascore
    • 85 Critic Score
    For fans of the strategy genre, this is your definitive game on the DS; go and pick this game up without a second thought.
    • 66 Metascore
    • 70 Critic Score
    While none of the games are quite as deep and compulsive as Wii Sports, they’re entertaining enough on their own to keep players waggling through the short single-player mode.
    • 68 Metascore
    • 50 Critic Score
    The thing that really shakes me about Table Tennis, though, is that Rockstar did virtually nothing to spice up the sport. Like I said before, there are no actual players or Career-type mode. There are no power-ups, and no stat improvements. The closest thing to "technique" you’ll find is in putting spin on the ball and using your focus meter, which actually doesn’t help very much. In all, Table Tennis is a game that just screams "lack of effort."
    • 71 Metascore
    • 65 Critic Score
    This is a classic case of a good idea with lackluster execution, making My Word Coach the kind of game that I'd like to see followed up with an expanded and improved sequel.
    • 77 Metascore
    • 85 Critic Score
    There will come a point where you'll need to overcome some big challenges to unlock the last few stages, but by that point enough content will be available to where you'll have played more than your money's worth.
    • 79 Metascore
    • 90 Critic Score
    It will appeal to both the old-school THPS fans (like me) and the newer crowd who are more familiar with the post-THPS3 games. For skating fans who like gaming on the go, Proving Ground is a worthy choice.
    • 61 Metascore
    • 70 Critic Score
    But if gin rummy and Texas Hold ‘Em constitute the bulk of your card-game playing, you should shy away from this one.
    • 59 Metascore
    • 70 Critic Score
    Although it's not very original, the content found here is compelling and fun, and the sports twist proves to be inspiration for several addictive mini-games.
    • 83 Metascore
    • 80 Critic Score
    Aside from reading the cards (there are guides available online), importers shouldn't have too much trouble. The main menu is mostly spoken in English, so navigation is just a matter of listening closely, and the submenus aren't too difficult either. [JPN Import]
    • 58 Metascore
    • 50 Critic Score
    Bleach: The Shattered Blade will only appeal to fans of the show, and barely at that. It's mediocre as an extension of the anime, and even worse as a video game. Though the Wii motion controls work like they are supposed to, they simply don't fit with the fast pace and repetitiveness of this style of fighting game.
    • 66 Metascore
    • 70 Critic Score
    As an innovative first try, Duck Amuck is a success.
    • 65 Metascore
    • 60 Critic Score
    Wii Sports demonstrated just how much depth can be wrung out of the simplest of mechanics like swinging the Remote. FIFA 08’s approach is almost the opposite, offering a huge variety of gestures that only superficially interact with the game. FIFA is a solid game, but this Wii port makes it harder than it should be to enjoy the strengths of the core design.
    • 77 Metascore
    • 70 Critic Score
    FIFA 08 is a good rendition of a game design from a couple of generations ago that has been enhanced with a few modern tweaks, like online play and touchscreen controls. The gameplay might seem a little lacking in depth and strategy when compared to the 3D sports games most players are used to, but in terms of handheld gaming it provides a fun experience.
    • 70 Metascore
    • 55 Critic Score
    Unfortunately, if you're outside the targeted demographic, the game will most likely make you feel old, or at least bored, or probably both.
    • 59 Metascore
    • 50 Critic Score
    Unfortunately, fans of the genre are going to find nothing to enjoy here. The dumbed-down simulation gameplay, simple missions and tedious mini-games all bog the game down.
    • 46 Metascore
    • 55 Critic Score
    A strange beast full of half-baked ideas and poor controls, yet it contains deceptively clever level designs.
    • 69 Metascore
    • 70 Critic Score
    A satisfying platform brawler that should easily please younger gamers while providing enough action and humor to keep older gamers interested.
    • 76 Metascore
    • 80 Critic Score
    Seldom do you see so thorough an effort put forth by a third-party developer, and on the Nintendo DS at that. It isn't a perfect racing game, but its sheer variety of vehicles, tracks, and game modes, as well as the ability create custom tracks and cars for online use, make it a great gaming value.
    • 59 Metascore
    • 40 Critic Score
    Almost every aspect of Spider-Man: Friend or Foe falls flat on its face. As a fan of the sandbox style Spider-Man games, I must say I am deeply disappointed that Activision chose to go the easy route instead of giving fans another high quality game. Avoid this game at all costs; it's not even worth a rental.
    • 55 Metascore
    • 35 Critic Score
    Spider-Man: Friend or Foe's levels can be played cooperatively in multi-card mode, but with such boring gameplay I cannot recommend one, let alone two, purchases.
    • 80 Metascore
    • 75 Critic Score
    Spyro fans (I know you're out there) shouldn't hesitate to pick the game up. Additionally, the game would be good for younger action-gamers, as the easy mode is well thought out; enemies have less endurance and punch, and even fewer techniques.
    • 90 Metascore
    • 75 Critic Score
    It becomes difficult to fully enjoy Phantom Hourglass if you are a Zelda vet. The lack of even an option for D-pad control tells me that Nintendo did not have their Zelda fan base in mind when they were creating Phantom Hourglass. And that’s okay, I guess. It’s still a decent game, but it’s also a game apart from the rest of the series. It just feels different, and I think it demonstrates that Nintendo is reluctant to sail into the murky waters beyond Wind Waker.
    • 73 Metascore
    • 85 Critic Score
    Not only is Dance Dance Revolution: Hottest Party the first traditional DDR game to hit a Nintendo platform, it also may be the best version on any platform yet. It's incredibly refreshing to see a new incarnation of this game have such a great set of new modes to go along with the tried and true.
    • 51 Metascore
    • 70 Critic Score
    Despite the obviously low-budget development, there are some great ideas and a lot of classic gameplay here, and I would love to see a sequel with much better production values.
    • 67 Metascore
    • 65 Critic Score
    Those willing to put the time in to grasp the game’s frustrating controls (Monkey Ball maniacs perhaps) will most likely squeeze a lot of fun out of the game. The rest of us, however, are better off steering clear.
    • 78 Metascore
    • 90 Critic Score
    Most surprising of all? This magnificent game, cream of the DS crop, is only available at Wal-Mart. If not for this sad lack of faith, I would expect Chibi-Robo to become one of Nintendo's brightest new mascots, transitioning between genres and systems while retaining a core gameplay structure.
    • 78 Metascore
    • 85 Critic Score
    The main mode of the game is a little short, and some poor game structure choices dampen the playability a bit, but that doesn’t erase the fact that the game includes some of the best platforming experiences available.
    • 58 Metascore
    • 35 Critic Score
    This game is worth ten bucks at the most. If you pay any more than that, you're doing a disservice to developers striving to provide above-average experiences to gamers.
    • 64 Metascore
    • 70 Critic Score
    It's amazingly accessible for young players, features a proactive character for girls, and is a great way to introduce children to the adventure genre. And although long-time gamers will find the game to almost run on automatic, it also features a fast-paced crime story with surprise twists, and some smooth art.
    • 33 Metascore
    • 20 Critic Score
    This game may entertain your kid for about ten minutes, but the slow pace and lack of any real reward system means that Little Billy will put it down and be off chasing a butterfly before you know it.
    • 77 Metascore
    • 80 Critic Score
    The unique control scheme makes for an interesting change and a lot of fun, while the extra challenge modes provide incentive for much replay.
    • 81 Metascore
    • 95 Critic Score
    There are no sacrifices, no compromises, and no settling for second best here. Two Tribes has gone above and beyond the call of duty and have created an instant classic. This is truly the best Worms game ever made.
    • 72 Metascore
    • 80 Critic Score
    Seriously, EA, don't invite that "GET IN THE HOLE" guy back again.
    • 81 Metascore
    • 90 Critic Score
    This game is outstanding. I would even recommend it above some of the console versions of Tiger Woods PGA Tour Golf, for the simple fact that it's tailored so perfectly for a handheld system.
    • 90 Metascore
    • 95 Critic Score
    A true gamer's game, a lovingly crafted science-fiction magnum opus, a showcase title not only for excellent motion controls but also stunning artwork that rivals anything in gaming.
    • 77 Metascore
    • 70 Critic Score
    Those hoping for an overhaul will have to wait for the inevitable Brain Age 3.
    • 66 Metascore
    • 75 Critic Score
    To have this style of game on a handheld like the DS is unexplored territory and is quite remarkable. However, those looking for an RPG are left out in the dark.
    • 76 Metascore
    • 65 Critic Score
    The problem is that they haven’t invested nearly as much time in the game that exists underneath the control scheme. The AI, the playbooks, and the presentation are still inexorably rooted in the PS2 design that might have been compelling four years ago but which is now really starting to show its age.
    • 71 Metascore
    • 75 Critic Score
    Assuming you've got the patience to work through these infrequent but recurring gameplay issues, Madden 08 DS is a tough deal to ignore.
    • 60 Metascore
    • 50 Critic Score
    Mega Man Star Force, despite all the changes they have made to the Battle Network formula, still feels, plays, and looks like its ancestor.
    • 58 Metascore
    • 50 Critic Score
    Mega Man Star Force, despite all the changes they have made to the Battle Network formula, still feels, plays, and looks like its ancestor.
    • 60 Metascore
    • 50 Critic Score
    Mega Man Star Force, despite all the changes they have made to the Battle Network formula, still feels, plays, and looks like its ancestor.
    • 57 Metascore
    • 30 Critic Score
    Boogie should be a lesson learned for EA's Casual Entertainment division. Simplifying the controls of a game for new players is a good idea, but the gameplay shouldn't be simplified with them.
    • 83 Metascore
    • 80 Critic Score
    A good little package. Competitive play just doesn't work as well as it does for some other puzzle games, but it can still be fun in short spurts.
    • 79 Metascore
    • 85 Critic Score
    The game never allows a dull moment, and it will keep players engaged with its fast-paced antics.
    • 43 Metascore
    • 75 Critic Score
    A surprisingly robust game. While it probably won’t interest hardcore DS owners who are awaiting more 1st party efforts, casual gamers and kid gamers can really get into it.
    • 37 Metascore
    • 40 Critic Score
    A hollow experience that can’t even deliver on its admittedly hokey premise with some mindless bug-bashing fun. The controls are awkward, methodical, and frustrating, while the visuals are a big step back, even by the standards of last generation’s hardware.
    • 48 Metascore
    • 35 Critic Score
    A thoroughly disappointing and discouraging game.
    • 53 Metascore
    • 40 Critic Score
    There are a few good ideas sent to die here, and the overall premise of the game is great, but it's all mired in technical problems and awful mission design.
    • 62 Metascore
    • 40 Critic Score
    Ratatouille is not really much different in gameplay than most other movie-licensed games; in fact, it may be a bit better since it mooches off an obscure and great source material, Chibi-Robo.
    • 64 Metascore
    • 70 Critic Score
    It manages to stick to the source material and present a decent amount of enjoyment, and it does so with a good amount of style.
    • 53 Metascore
    • 50 Critic Score
    Pokemon Battle Revolution would have been perfect as a $10-20 WiiWare game. $50 at retail just doesn't make any sense.
    • 69 Metascore
    • 70 Critic Score
    As you may have heard, this is the best Harry Potter videogame yet. But that's like saying "Bloodrayne" is the best Uwe Boll movie yet -- it might be true, but it doesn't mean much.
    • 66 Metascore
    • 75 Critic Score
    This game has so many features. It gives you over 30 vehicles to unlock, sub-missions, the Allspark Wars on Wi-Fi, and a solid multiplayer mode. However, the game is extremely short, seemingly rushed, not that nice to look at, and finding a glitch or five is not hard in the least.
    • 91 Metascore
    • 95 Critic Score
    I had a ton of fun playing through RE4 again, and I’d never go back to the GameCube version now that I’ve used the Wii remote and nunchuk. RE4 was already an exemplary game it was first released, and now it’s even better.
    • 67 Metascore
    • 75 Critic Score
    This game has so many features. It gives you over 30 vehicles to unlock, sub-missions, the Allspark Wars on Wi-Fi, and a solid multiplayer mode. However, the game is extremely short, seemingly rushed, not that nice to look at, and finding a glitch or five is not hard in the least.
    • 68 Metascore
    • 65 Critic Score
    A great concept that is very entertaining on the surface falls on its face extremely quickly due to lack of content.
    • 86 Metascore
    • 95 Critic Score
    The new touch-controls alone make Planet Puzzle League far superior to its predecessors. A wealth of single and multiplayer options simply push it over the top.
    • 40 Metascore
    • 70 Critic Score
    It's a cleverly designed game that could use a bit more polish.
    • 62 Metascore
    • 60 Critic Score
    The series is screaming for reinvention, and even the introduction of Wii control was not enough to invigorate it.
    • 71 Metascore
    • 70 Critic Score
    The problem with the game is that it doesn't have as much support to the one-on-one fighting that previous games in the series has had.
    • 79 Metascore
    • 90 Critic Score
    There is probably room for more features, but as a simple record of crossword history, the game works well. For crossword junkies it's a no brainer.
    • 56 Metascore
    • 65 Critic Score
    I really wish the missions were more meaningful, because the roots of a great 2D brawler are here – it just needs more time to mature.
    • 75 Metascore
    • 85 Critic Score
    Etrian Odyssey definitely isn't for everyone, but that's due to its genre rather than lack of quality. If you have a taste for brutal difficulty and don't mind a touch of level grinding now and then, you'll want to savor this game like a fine wine.
    • 57 Metascore
    • 45 Critic Score
    The only group I can recommend this game to would be extreme fans of the movie, and judging from the movie's reviews, there won’t be too many of those.
    • 57 Metascore
    • 60 Critic Score
    Kids who are fans of the movies will probably enjoy every minute of it, but parents may want to find a longer game to invest their money in.
    • 53 Metascore
    • 60 Critic Score
    It's truly a mess, and in many ways it is a step backwards from the excellent Spider-Man 2 game released a few years ago. However, I do think the web-swinging mechanic is big enough and fun enough to make this game worth renting.
    • 79 Metascore
    • 80 Critic Score
    Partially wasted license aside, Spider-Man 3 is a fluid, fun, refined handheld game that clearly benefits from being the developer's fourth Spidey game on the system in less than three years.
    • 85 Metascore
    • 90 Critic Score
    An extremely well conceived game. While some may complain that it is too much like past titles, it's hard not to get drawn into the charm and depth of the universe.
    • 85 Metascore
    • 90 Critic Score
    An extremely well conceived game. While some may complain that it is too much like past titles, it's hard not to get drawn into the charm and depth of the universe.
    • 53 Metascore
    • 35 Critic Score
    Based on a thirteen-year-old puzzle game, Bash lacks depth, has very little content, and presents a seriously flawed multiplayer mode.
    • 39 Metascore
    • 25 Critic Score
    An ill-conceived variation on a popular formula.
    • 85 Metascore
    • 90 Critic Score
    An experience not to be missed. Personality drips from the television screen - personality you do not want to miss.
    • 55 Metascore
    • 65 Critic Score
    Jill's outlook looks bright, however. I can say it was a pleasure to study here, even if it seems that her rote-memorized daily life seems shallow and simple.
    • 75 Metascore
    • 75 Critic Score
    The game design for each mini-game is very solid, and the card game is also strategic without the need for an encyclopedic knowledge of the rules.
    • 61 Metascore
    • 65 Critic Score
    Ultimately, Honeycomb Beat’s greatest asset and biggest shortfall is its inherent simplicity. The game is great to pick up and play anytime, but players may bore quickly depending on how much time they want to spend contemplating the puzzles. While its shiny presentation helps pass the time, its lack of interesting game modes does not.

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