NintendoWorldReport's Scores

  • Games
For 4,825 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Sektori
Lowest review score: 10 Cake Ninja 2
Score distribution:
4860 game reviews
    • tbd Metascore
    • 75 Critic Score
    Despite a frustrating camera system and some minor technical issues, Steven Universe: Save the Light is still a highly enjoyable role-playing game that will appeal to both fans of the TV series, as well as fans of the genre. Thanks to some assistance from Rebecca Sugar, the show’s creator, it perfectly captures the television show’s colorful tone and optimistic spirit. Steven Universe and South Park are both examples of licensed games adding their own unique spins on the Paper Mario RPG formula – and succeeding admirably.
    • 76 Metascore
    • 80 Critic Score
    Trading heavily on its style and forced joking as if trying to paper-over its insecurity, Ms. Splosion Man is a gratifying 2D platformer with reasonably challenging gameplay. If a crazed sense of humor is appealing or at least tolerable, then you’re going to have a blast.
    • 80 Metascore
    • 90 Critic Score
    Gorgeous scenery and a thoughtful, engaging story make Abzu memorable and spectacular.
    • 86 Metascore
    • 85 Critic Score
    Some warts do show up, mostly stemming from a steep early difficulty curve and occasionally hard-to-judge hitboxes and jumps, but on the whole, Monster Boy and the Cursed Kingdom is a fabulous entry in a relatively dormant series. My future-gazing hope is that this team can have another go and make it more of a bolder, modern game than a warm, loving throwback to a series clearly near and dear to them.
    • 66 Metascore
    • 75 Critic Score
    Toki is fun and wacky, but a flawed game in many regards. While I enjoy the world and basic gameplay elements there are cheap deaths and the new graphics can make it hard to tell what’s on the same plane as the character at times. The different difficulty settings allow players to tailor the experience, which is good, but I don’t see myself often trying something other than Easy since this is an updated arcade title. Some of the general flaws can be attributed to the original game, so the developers actually did nail it when they made this updated version. That said, Toki fans will get a kick out of this remaster and if you like weird, old arcade games you probably will, too.
    • tbd Metascore
    • 60 Critic Score
    All in all The Walking Vegetables doesn’t seem to have been made with the same level of imagination and expertise as it’s closest competitors. As such it’s a tough one to recommend, particularly when it’s on the same system as the superb Enter The Gungeon.
    • 84 Metascore
    • 90 Critic Score
    All in all, Sega Ages Out Run just reminds me of how great Out Run is. The game design is still incredibly inviting, offering a nice balance between control and difficulty. That difficulty can be adjusted here, depending on the type of player you are. It is a game that anybody can understand, but pulls no punches all the same. While the game remains a short one, plenty of fun options make it one of the best rides out there. Jump in and feel the rush of my favorite arcade game ever made.
    • 69 Metascore
    • 65 Critic Score
    At its core, The Shapeshifting Detective has a good hook and a compelling enough story structure, but is marred by not feeling like your choices matter, uneven pacing, and the impression that not all the story beats were well thought out or executed. Without sticking the landing on either the story or interactivity, what had potential to be great feels more middle of the pack.
    • tbd Metascore
    • 85 Critic Score
    The stages have a lot of variety and never feel too long or short. It feels polished and plays wonderfully, and I am looking forward to its predecessor, LOVE, hitting Switch in 2019. My only critique is that it’s over too soon, but I will be diving back in to find all of the secrets, play more of the versus mode, and enjoy that sweet soundtrack. For those that know the meaning of "kuso” in Japanese, I can safely say that while that might accurately describe the visuals, the gameplay is the complete opposite.
    • 75 Metascore
    • 85 Critic Score
    Overall, Nidhogg 2 is a successful follow-up to the dynamite original, instantly making this one of the must-have local multiplayer games on Switch. Not much is there for the solo player, though the online multiplayer is nice. The ideal setup is a slew of friends passing off controllers in the tournament mode, but even in less than ideal multiplayer scenarios, it’s still a chaotic and wacky blast.
    • 56 Metascore
    • 45 Critic Score
    Rollercoaster Tycoon Adventures is somewhat of an underwhelming game. While a younger player could find potentially some fun in building attractions and coasters, it will feel absolutely flat for most.
    • 75 Metascore
    • 75 Critic Score
    Cattails lives up to the high concept elevator pitch. This is really Stardew Valley but with cats, and that’s an adorable and cute experience. It might not have the longevity of that and other farming games, but it has more heart than the majority of those games. This is a chill romp through a relaxing world that is best experienced by someone who just wants to take their time and smell the catnip.
    • 76 Metascore
    • 75 Critic Score
    For those looking for a challenging and different take on both stealth and strategy games, Party Hard is absolutely worth a look. For those without patience or those wanting more of an action title, you might want to decline this party invite.
    • 82 Metascore
    • 90 Critic Score
    I’m not usually one for racing games, but Horizon Chase Turbo balances arcade gameplay with just enough strategery to keep me involved and at the edge of my seat most of the time. Very often, upon eeking out a first-place victory on a difficult course, I would cheer and hold my fist aloft, confusing our dog. This is not something I usually do with racing games. I kind of wish online multiplayer was in here (it does have persistent global and friend leaderboards), but it’s a small price to pay for this lovely package. Horizon Chase Turbo was a very pleasant surprise--go play it.
    • 80 Metascore
    • 80 Critic Score
    This War of Mine does a fantastic job of providing a thought-provoking experience through strategic thinking and tough decision making. As you begin to learn more about the systems with each passing day, it’s easy not to notice real-world minutes turn into hours. I found myself restarting a campaign quite often after discovering a new strategy and my enjoyment increased each time. This is definitely one of those games that if you play late at night, you might just find yourself trading in some sleep to get through just one more day.
    • tbd Metascore
    • 55 Critic Score
    Nika is a fun character and all the other characters in her world are just as lively. The visuals and characters bring the world to life and create a unique place to play the game. Unfortunately, the puzzle mechanics do not match the level of world building.
    • 86 Metascore
    • 75 Critic Score
    With the exception of the missing online play, Civ VI is - for better or worse - a faithful and complete port of the PC experience. It’s disappointing to be stuck primarily playing with AI but there’s a lot to love about Civ VI’s single player experience, and playing on Switch turns out to be a solid way to experience the rise and fall of entire civilizations.
    • 79 Metascore
    • 65 Critic Score
    Pokémon Let’s Go Pikachu justifies its own existence by trying to please every Pokémon fan. It can’t. What it does do is highlight the disparity among its bases; its fierce and loyal competitive scene, its incredibly friendly world, and its simple-to-grasp, hard-to-master systems. Going forward, the Let’s Go series would do well to let go of me. It’s okay to make a game for new and younger players, but it’s not okay to sell that game to stalwarts nearing 30. Let’s Go’s fresh ideas have me excited for the future of Pokémon, but these changes now mar the very experience that had me fall in love with this world.
    • 80 Metascore
    • 90 Critic Score
    It’s a very strange feeling singing the praises of a modernization of a classic game over its source material. I’m the guy who complained that Final Fantasy Origins went too far by showing the equipment strength values. Even an old guy like me who was the target age demographic when Pokémon made its debut can admit that Let’s Go does an exemplary job of implementing modern improvements while still maintaining its strong sense of nostalgia. Up until this point, Pokémon Yellow has perhaps been my favorite of the franchise, but now I’m not sure I’ll need to search my house for batteries anymore.
    • 64 Metascore
    • 70 Critic Score
    In the end, while I do see a number of downsides and flaws with Mercenaries Wings, it’s still an enjoyable game. It just requires some polish to go from good to great. Its easy mode is perfect for those looking to enjoy the story or use it to get into strategy RPGs and the “normal” mode is great for anyone looking for a serious challenge. So, I’d recommend at the very least consider giving it a go if strategy RPGs are right up your ally.
    • 67 Metascore
    • 70 Critic Score
    Unfortunately, it’s just less of what came before it. It shares so much with Sky Force Reloaded that I didn't mind going back into it. In some ways, it was fine to come back to and relive, albeit as a much shorter experience. But why pay the same price when there is a game identical to it in gameplay with more content?
    • 79 Metascore
    • 80 Critic Score
    World of Final Fantasy Maxima remains a rather fantastic game. Despite the story not being much to shout about, there is so much to like about the journey. The interactions between characters as well as the gameplay are incredibly well crafted. Maxima's presentation is halfway there between the higher-end versions and the PS Vita release. The textures aren't as flat as on Vita, but there is some blurriness to be seen. Overall though, this is one of the better full-blown RPGs on the system, with a no-nonsense approach that kept me coming back.
    • 62 Metascore
    • 65 Critic Score
    Trailblazers is has well defined visuals and plays great, with an interesting mechanic that unfortunately doesn’t support the weight of a full game. Had the paint mechanic been merely one element in a grander design, things may have turned out differently. As it is, Trailblazers stands as a great proof of concept for what may hopefully evolve into a deeper title in later releases down the road.
    • tbd Metascore
    • 50 Critic Score
    Overall, Circle of Sumo is a simplistic and uninspired multiplayer experience. A lack of single-player content means the game is only worth your time if you know you are able to get one or more people to join in whenever you want to play, and even then I wouldn’t recommend it. There are so many other better multiplayer games on the Switch that also have a decent amount of solo content. I did like the fact that you can unlock a number of cool sumo wrestling venues, but that’s one of the only bright spots here. Circle of Sumo doesn’t last more than a few minutes in the ring.
    • 72 Metascore
    • 70 Critic Score
    Since the base game is so in-depth, I wouldn’t even feel a need to buy the DLC content if I didn’t have to. All the DLC provides is new themes and slightly varied scenarios, so I do think this game would be a better value without it. Project Highrise is here for those craving the deepest management simulator the Switch has to offer, but if you’re not already a fan of the genre, I wouldn’t recommend it.
    • 78 Metascore
    • 80 Critic Score
    The Bug Butcher is a fun Pang-style romp that works in bursts or in longer play sessions—I found it a good game to play while catching up on TV shows. If you like this arcade game style, The Bug Butcher should definitely be on your radar.
    • 75 Metascore
    • 75 Critic Score
    Based on the developer name I went in assuming the writing would include top notch humor and I wasn’t disappointed. The dialogue between Flux and Juicebox is well written and a wonderful reward for completing tasks. As long as you don’t mind the slower pace and simplistic combat, Crashlands is a fun way to help a space trucker reach retirement.
    • tbd Metascore
    • 90 Critic Score
    Mother Russia Bleeds is an unapologetically offensive but well-executed brawler that on its face, only a mother could love. If you enjoy the violent or obscene, aren’t squeamish, and are looking to bust skulls with reckless abandon, it’s one of the better playing and looking offerings on Switch today.
    • 75 Metascore
    • 75 Critic Score
    It’s not a revelation for the Lego games, but it’s not trying to be. The core is the great use of DC characters placed in a fairly traditional Lego game. It’s a safe purchase. If you’ve played other Lego games, you probably know what you’re getting yourself into. A handful of flaws hold it back from being one of the “greats,” but I walked away impressed overall. It’s over-the-top, a little wacky, and it certainly has respect for the IP.
    • 77 Metascore
    • 50 Critic Score
    Valiant Hearts is a game that I like more in theory than execution. I give Ubisoft Montpellier a lot of credit for taking a level-headed look at a period of history that usually gets overshadowed, but the gameplay didn’t get nearly as much attention as the aesthetics. If the puzzles had been more unique or interesting they could’ve propped up the story instead of dragging it down to mediocrity. Instead Valiant Heart turns one of the greatest conflicts in human history into a dull, repetitive chore.
    • 77 Metascore
    • 75 Critic Score
    When Pinstripe focuses on emotional storytelling and rich atmosphere, it presents a haunting-yet-beautiful adventure game that’s worth playing. But when it tries to artificially pad its length with backtracking, that’s when the game begins to drag itself down. With a unique setting and memorable characters, Pinstripe is an extremely short but unforgettable experience that will continue to linger in your mind long after it’s over.
    • 84 Metascore
    • 80 Critic Score
    Despite the issues I have with it, Grim Fandango is a fantastic adventure game full of the snappy, witty charm that LucasArts is known for, complete with a stellar atmosphere and great cast of characters. It could have used a couple of enhancements, but Grim Fandango Remastered is a fine port of Manny Calavera’s escapades.
    • 78 Metascore
    • 85 Critic Score
    Polished, fun and incredibly weird at times, Taiko no Tatsujin is nothing short of a blast to play on the Switch. The translation isn’t great and the motion controls don’t quite work, but everything else here is a pure delight. The core gameplay is simple yet addicting, and the party games make this a title you can enjoy with just about anyone.
    • 67 Metascore
    • 60 Critic Score
    If you really long for those days of playing Street Fighter II and Metal Slug while you wait for your Book It group’s pizza to come out, you might want to give Eternum EX a look. I feel like it needs a two-player mode to keep things fresh because otherwise it runs out of steam pretty quickly.
    • 78 Metascore
    • 75 Critic Score
    Full Metal Furies works best as a local multiplayer game, but the developer makes a solid attempt at serving more common play styles by offering up a suitable online experience and a competent single-player alternative. This game is a much harder sell if you’re only ever going to play it by yourself, but it’s easy one if you have a few friends that want to mess around in a bright and lovely world with cute characters and a solid brawler with some light RPG upgrades.
    • 73 Metascore
    • 65 Critic Score
    Road Redemption is punctuated by moments of absolute chaos: cars flying through the air and crushing bikes beneath them or using your attacks to smash one rider into another, sending them both flying off a bridge. The game finds a way to capture my attention, but it isn’t polished enough to hold it. In trying to combine a variety of genres, Road Redemption ends up simply being a master of none.
    • 53 Metascore
    • 60 Critic Score
    At a base level, what is present in Exorder is good. However, some frustrations take away from what could be an otherwise pretty good or even great game. SRPGs should be about planning out your next move and not figuring out how to fix your unit going to the wrong place because of the twitchy “snap” movement as you pressed A. If you are a fan of SRPGs and you have some patience to work around these shortcomings, then this might be a good pick-up for you, otherwise you may want to find one of the better titles on the eShop.
    • 50 Metascore
    • 60 Critic Score
    Overall, the design of Super Hyperactive Ninja is fun and engaging, but I think that more could have been done with the caffeine theme to make it feel less generic. The music is good and though the gameplay can be frustrating, people who love a challenge with find Super Hyperactive Ninja to be worth their time.
    • 70 Metascore
    • 60 Critic Score
    I had a lot of fun playing My Hero One’s Justice, but all of that fun came from the charm of seeing the characters I love on screen. I was already satisfied being able to take down opponents online with a Detroit Smash, but I probably would’ve been disappointed with it if I hadn’t spent my summer watching the the anime and eventually starting to catch up with the manga. My Hero One’s Justice is all about style over substance. If you aren’t already attached to the students of U.A., this game probably won’t be changing that any time soon.
    • 64 Metascore
    • 75 Critic Score
    I myself am guilty of looking at the box art and screenshots of Townsmen and writing it off as a mobile game unworthy of attention. The visuals are certainly generic, but it’s what’s inside that counts, and that’s a wonderfully complex city building system with a well designed UI that allows you to implement your grand vision. Veterans of city planning sims won’t find anything revolutionary in the gameplay, but what they will find is a pleasant, engaging experience.
    • 73 Metascore
    • 70 Critic Score
    If you can get used to the weird VR workaround in place, Battlezone is still a fun game, especially with friends online. However, the fact remains that this is a merely okay version of a really fun game. Enough of its core fun shines through to make it enjoyable, but a better experience awaits if you happen to own a Playstation VR.
    • 79 Metascore
    • 85 Critic Score
    Deru: The Art of cooperation is a delightfully relaxing puzzle-solving experience that leans into its tone and provides a mellow fun whether you’re sitting alone or with a friend on the couch. The levels are challenging without being aggravating and it’s clear just as much thought was put into its presentation. I just don’t expect you’ll be playing this at a rooftop party with Karen anytime soon.
    • 82 Metascore
    • 75 Critic Score
    The Sega Ages version of Phantasy Star continues to prove that the Ages polish to old classics works wonderfully and should be emulated by other developers. The parts that made Phantasy Star feel archaic are gone, and while it still shows its age this version of the title is the strongest you’ll come across anywhere.
    • 80 Metascore
    • 80 Critic Score
    Rogue Legacy is fundamentally sound but the stringent play pattern where you very slowly incrementally improve can make parts of this novel and fun platformer too slow for its own good. Thankfully the sheer polish of the platforming helps to transcend the issues more often than not. Even if you wind up slowing down and not saving the day, Rogue Legacy is a family trip worth taking thanks to cool ideas and a killer hook.
    • 75 Metascore
    • 50 Critic Score
    Sure, the game isn't quite the innovative title it was in 2012, but the puzzles are still challenging enough to leave the player feeling like they've accomplished something once they finish the epilogue. It's a worthwhile addition to the Switch's library, and fans of other escape-the-room titles will get a real kick out of it for the few hours it lasts.
    • tbd Metascore
    • 70 Critic Score
    If you enjoy beat-‘em-ups and are looking for a unique take on the genre, give Speed Brawl a look. Otherwise, I can’t recommend the game for more casual players as trying to clear screens as fast as possible is often easier said than done. Without a doubt, speed kills, but in this case, it would be nice to slow down a little.
    • 78 Metascore
    • 90 Critic Score
    This celebration might only be focused on the first dozen or so years, but it’s a lovingly crafted and curated virtual exhibit that sets the standard for retro collections for the future.
    • tbd Metascore
    • 70 Critic Score
    As a wacky idea, I love Heavy Burger. It’s such a goofy way to use old games in a new way. In execution, it’s woefully scattershot. My fun with it lasted as long as the joke was still funny. Once that wore off, the multiplayer matches dried up fast. I wish this was a little better because I would love to see more things like it, but as it stands, Heavy Burger works better as a gag than a game.
    • tbd Metascore
    • 85 Critic Score
    Madorica Real Estate is a puzzle game that stands on its own. While the English translation isn't perfect and time limit is unnecessary, there is so much good to be found here. The puzzles challenge you to find solutions inside and outside the game world. Using PDFs or a dedicated app, the player has to search for the tiniest clues. In every scenario, logic is what helps to bring you closer to the next mission. Every puzzle becomes harsher and forces you to figure out more on your own. It might be unrelenting for the average player, but puzzle lovers will absolutely get a kick out of it.
    • 49 Metascore
    • 30 Critic Score
    I’m aware that Carnival Games doesn’t need my approval, but even with an open mind, I came away disappointed. I will always think fondly of my time with Wii-era party games and mini-game collections, but the Carnival Games revival will not be my preferred method of reliving that charming and gimmicky time period. Maybe this was a series worth leaving buried.
    • 59 Metascore
    • 60 Critic Score
    All and all, this is just a simple puzzle game for some younger player to dive into and get an experience for the genre themselves. If you’re more of a puzzle veteran, I’d suggest possibly meeting up with a local archaeologist to discuss puzzles and leave this title to the youngsters.
    • 52 Metascore
    • 40 Critic Score
    If you’re in the market for a fun and engaging co-op game to share and have a great time with your friends and family, I’d suggest you go looking elsewhere as the novelty of being attached to each other wears off quick without variety and challenge keeping the game interesting. I truly do love the ideas it has, but it’s sad to see that these ideas were not strongly supported by a mechanism that would allow it to flourish.
    • tbd Metascore
    • 60 Critic Score
    The gameplay is fun, but really only if you can get some multiplayer going. There is a light story mode and the ability to customize your avatar with characters and clothing you unlock from playing the game. With over 10 stages, many of which also need to be unlocked through gameplay, there is a decent amount of variety and reason to return to the game, but I wouldn’t recommend it for solo players.
    • 83 Metascore
    • 85 Critic Score
    The beauty of Moonlighter is how seamlessly it bends dungeon-crawling with a store simulator. Every action you take, whether it be in the dungeons collecting materials or in your shop earning gold to spend on upgrades, helps to move you further along towards your end goal. There were a few technical hiccups that cropped up from time to time and the last few upgrades needed a bit of grinding to unlock. But despite that, I constantly found myself falling victim to the classic 'just one more run'.
    • tbd Metascore
    • 65 Critic Score
    Dungeon Village is a perfectly pleasant mobile building sim with a quirky premise, but the problems with this township may make you reconsider growing roots here.
    • 61 Metascore
    • 75 Critic Score
    Gal Metal is a game with bold choices. The Joy-Con motion controls are interesting, and tightly fit the ideas of the title. In addition, the idea to create your own jams upon existing layers works surprisingly well. That being said, for most, this will be a one-and-done deal. You will play through it and be done after an hour or five. Beyond this, there isn't much to the package, though I do find myself replaying tracks a tiny bit. It really depends on what you're searching for, but as a music game, it certainly knows how to entertain.
    • 59 Metascore
    • 65 Critic Score
    GRIP is a racing game filled with issues of give and take. The combat races and Arena matches are fun, but the straight-on racing is subpar. The courses are detailed and varied, but they’re hard to make sense of when going fast. While it’s certainly nice to see a throwback to old racing games, especially one with local split-screen, I wish it could have been a game I’d want to break out with friends more often.
    • 73 Metascore
    • 85 Critic Score
    After all is said and done, the LEGO Harry Potter Collection really is a fun game and with this being the definitive collection, it is the best way to play. Of course, you can get this on Xbox One or PS4, but you can only take the Switch version with you when you go see the next Fantastic Beasts film.
    • 66 Metascore
    • 75 Critic Score
    Don’t be fooled: seeing Tako’s quest through to the very end will test your platforming skills, patience, and perseverance to their absolute limits. I am thrilled to have completed what I can safely say is one of the most challenging video games I have ever played.
    • 86 Metascore
    • 90 Critic Score
    Red’s epic lasts just a few hours. New Game + promises to carry over my progress and beef up the Process accordingly, and the Sandbox still hides challenges, so there’s replayability here. Still, I want more time with Red and her endearing sword. Transistor is too good to end so soon.
    • 88 Metascore
    • 90 Critic Score
    You might not want to play more than 20 hours of Diablo III: Eternal Collection, but the time you do put in will be unbelievably entertaining.
    • tbd Metascore
    • 60 Critic Score
    The design of I Hate Running Backwards is funny and it definitely has a lot of potential, but it didn’t really hit home for me. Co-op mode makes it an easier sell, because it is definitely fun to face challenges with friends, but it is still pretty difficult. Die-hard fans of the genre might enjoy the challenge of making it through this game, but for the casual player there are probably more casual options.
    • 77 Metascore
    • 85 Critic Score
    Just like Human Resource Machine before it, 7 Billion Humans is one of the finest puzzle games I’ve ever played. A game based around programming logic runs the risk of being too complicated for its own good, but Tomorrow Corporation has fine-tuned the difficulty curve perfectly. Scrolling through a program and finding the exact command that needs to changed to carry out the exact right action is as fun as it can possibly be and with over 60 unique puzzles I doubt I’ll be putting it down anytime soon.
    • tbd Metascore
    • 75 Critic Score
    Party Crashers earns its keep with its simple, self-confident gameplay, variety of choices given on how you want to play, and concise match play that encourages passing the controller. For those not extra sensitive to framerate hiccups or occasionally cheap AI and have some buddies to play with, Party Crashers has enough tread on the tires to warrant several runs around the track.
    • 81 Metascore
    • 85 Critic Score
    At its core, Windjammers is an addictive, colorful, and vibrant experience that is worth investing time and effort in. The online could be better, but this is a great, faithful port of the 1994 original updated to today’s standards. It’s definitely worth a look for both local multiplayer and retro enthusiasts alike.
    • 76 Metascore
    • 80 Critic Score
    I enjoyed playing more of the horror movie-tinged puzzles I loved from Slayaway Camp, but Friday the 13th: Killer Puzzle wasn’t quite as enjoyable as its predecessor. Maybe it’s because my affection for horror movies is more broad and not specific, but whatever the case, I wish there was more than just Jason present in the sequences and puzzles. That being said, Killer Puzzle has staying power and longevity, mostly thanks to the daily puzzles. I might prefer Slayaway Camp in a direct comparison, but both games are well made and fun.
    • tbd Metascore
    • 90 Critic Score
    All in all, I can say that without a doubt this is one of the best co-op puzzle platformers to hit the eShop’s digital shelves. If you’re looking for a good game to spend playing with your sibling, cousin, friend, or family member, definitely add this one to your Switch’s library and prepare for the laughs and challenges to come.
    • 84 Metascore
    • 90 Critic Score
    Since Into the Breach hit at the end of August, there has been a barrage of quality strategy games on the Switch, so it can be tempting to skip Valkyria Chronicles. But don’t do it. It’s a brisk game, and there are some things like the graveyard for fallen troops that I wish were carried into future titles. War may be hell, but Valkyria Chronicles is a little slice of heaven.
    • 69 Metascore
    • 75 Critic Score
    If you liked NBA Playgrounds then this game will surely be a solid improvement you enjoy. If the first game was too buggy, or there were too many issues, then Playgrounds 2 fixes many problems. There are still reasons to be cautious with things like roster unlocks and limitations in the game modes, but it is overall a solid package.
    • 41 Metascore
    • 60 Critic Score
    Nickelodeon Kart Racers has no online function, and its unlockable Grand Prix cups are just different combinations of tracks from the base cups. There is a decent progression and cart customization system here, but bland visuals and uninspired gameplay mean you can probably sit this race out.
    • 73 Metascore
    • 75 Critic Score
    They say never to judge a book by its cover and with Yomawari: The Long Night Collection that’s certainly the case. At first glance you might expect something much more family friendly, but will instantly be welcomed by a sinister set of events. Behind the cuteness of the main protagonists are a pair of creepy games filled with grotesque and downright strange monsters. With the focal point of exploration in lieu of combat, the pace of each game is on the slower side, but it helps to build the feeling of isolation and helplessness as you wander the dark streets aiming to uncover their mysteries.
    • 74 Metascore
    • 80 Critic Score
    In many ways, The Missing feels like an experiment in what kind of stories a game can tell, and it can be tough to get into. If the graphic subject matter doesn’t turn you away, then the rigid controls and poor performance on Switch might. But despite the rough edges I loved journeying across the eponymous island of memories to learn J.J.’s story while solving puzzles and crossing obstacles in ways I’ve rarely had to think about before. It’s a game that touched me on a personal level and one I’ll be thinking of for a long time to come.
    • 60 Metascore
    • 60 Critic Score
    The gameplay is neat and the flow from battle to battle is rather solid, but the problems drag the experience down harshly. The story is take it or leave it and Warriors Orochi 4 isn't too welcoming to newcomers in general. If you are a fan of the Orochi games and have a need for this on the go, I guess the Nintendo Switch is the only way you can go. However, in every other instance, there would be other versions of the same game I would recommend more.
    • tbd Metascore
    • 70 Critic Score
    I’m excited to see more Williams tables, as they are consistently praised, but of these four initial releases, I only fell in love with Medieval Madness. Hilariously, you cannot escape Fish Tales, because it will be distributed for free to anyone who already has Pinball FX3. Perhaps they knew nobody would actually buy it?
    • tbd Metascore
    • 60 Critic Score
    Hot Springs Story is thoroughly average for 2018. On one had, it’s an easygoing, simple game that kept me entertained for a while. But it’s not particularly difficult, and there were plenty of moments during gameplay where I just people watched instead of playing or really doing anything of note. I think this is good for people who want something to do and enjoy while being occupied with other matters, but otherwise there really isn’t much to say here other than it was a nice looking game that was fun for a while.
    • tbd Metascore
    • 85 Critic Score
    A lot of the recent releases have been in genres that have been oversaturated in recent months so it’s nice to get something fresh and fun. Pizza Titan Ultra is a fun and colorful break when you’ve got the blues from playing too many dark and serious titles in a row.
    • 78 Metascore
    • 80 Critic Score
    Although Debris Infinity lacks originality and creativity, it’s still a competently made game with solid controls, addicting gameplay and high replay value. If you’re currently seeking a game that can be played in short bursts, or if you need something to scratch that Geometry Wars itch, then Debris Infinity is one of the best arcade-style shooting titles on the Nintendo Switch. It’s also worth noting that the game’s programming, art and design was all done by one person. While it may not be the most ambitious game on the eShop, it’s definitely an admirable effort.
    • 65 Metascore
    • 60 Critic Score
    The main thing to be said about Oh My Godheads: Party Edition is that it is a party game to the core and those who are looking for a mix of both single and multiplayer fun will be sorely disappointed by this game. While I did get a kick out of it when playing with some of my friends, it’s best to look elsewhere for a party game that will please you and the crowd.
    • tbd Metascore
    • 80 Critic Score
    Overall, Passpartout: The Starving Artist is a title to unwind with. While the presentation is fun, the real star is the artwork you create. I found it hilarious to make some silly art, and see how the inhabitants of Paris would react. The situations that came of that are enjoyable, and it kept me engaged. I do think it is a shame that the story built around this tool set doesn't go any deeper. The game really guides from point A to B without you having a say in the matter. That isn't the worst thing, but I do reckon it will put those looking for something deep off.
    • 89 Metascore
    • 90 Critic Score
    Aside from some small control issues mostly stemming from the fact that multiple functions are tied to the same button, Mark of the Ninja Remastered is excellent. It’s a smartly-made stealth game that oozes style while being packed with gameplay variety and depth. Playing this 2012 release today made me wary that it might show its age, but the amazing thing is that in 2018, this game feels extremely fresh. This ninja has been hiding in the shadows, waiting to strike on Switch, and the results are fantastic.
    • 67 Metascore
    • 70 Critic Score
    Overall, this is a classic puzzle and strategy game with a wealth of content to keep the prison escapes interesting. While it does need some improvements to make it truly great, I’d still recommend fans of the genre to give it a spin and see if they have what it takes to be an escapist.
    • 72 Metascore
    • 85 Critic Score
    While the arena segments and shooting remind me of arcade classics like Smash TV or Robotron, I have never played a game like that with such heartfelt characters and story, pieces that didn’t just feel like an afterthought. I won’t go so far as to say Zarvot has the wit and soul of a poet, but the writing gives the game life, and it’s a title that will stand out this year as having the types of genuinely touching moments we don’t often see in video games. I can’t give anymore, so check out Zarvot and fall in love with these cubes.
    • 73 Metascore
    • 70 Critic Score
    What I’ve played of Black Bird I’ve enjoyed; it’s just somewhat disappointing and primarily a high score chase with some hard-to-obtain bonuses. I wish there was more to it, or at the very least that it was a little more forgiving. The style of Black Bird is masterful as the mixture of the peculiar soundtrack, dour pixel art, and elegantly simple gameplay makes for a fun yet fleeting experience. It’s just over too soon for everyone except shoot-’em-up savants.
    • 73 Metascore
    • 65 Critic Score
    WILL: A Wonderful World has some effective, albeit dark, storytelling and a neat hook, but the gameplay is severely lacking. It also randomly crashed on more than one occasion, but fortunately there is frequent auto-saving. I did enjoy how the stories intertwined with one another, but there were also times when I wouldn’t get a letter from one character for hours and it would be hard to pick up where his or her story left off. Before picking this one up, be aware that it’s essentially a novel with multiple characters and various endings to discover to move the overall story forward. I’m thinking to myself: it is a wonderful world, but not necessarily a wonderful game.
    • 83 Metascore
    • 90 Critic Score
    Not everyone is going to find the soul-crushing difficulty as therapeutic, but amidst the rollercoaster of rage, frustration and depression, I learned the importance of perseverance and patience, and just how good it feels to accomplish something that you once thought impossible.
    • tbd Metascore
    • 70 Critic Score
    Playing Game Dev Story is a very passive experience, and that can be disappointing for many people. It won’t challenge you, and it doesn’t give rewarding feedback based on your skill. What it will do is let you chill out, sit back, and watch passionate pixel people work hard on games that get more polished, more beloved, and more successful. It’s a good reminder that sometimes you just need something simple and cute to pass the time.
    • tbd Metascore
    • 55 Critic Score
    I’m all for a good challenge, but sometimes enough is enough. Unfortunately oOo: Ascension falls into the category of ramping it up to the point that it drains the fun out of some clever level design. Early stages hit a nice balance of tough but rewarding, however later stages stack too many different ideas to the point of being downright infuriating. I’m sure there are some masochists out there that will find enjoyment in the brutal difficulty, but those looking for a more approachable challenge, you may want to look elsewhere.
    • 86 Metascore
    • 85 Critic Score
    While it’s a short journey, it’s one very worth playing. Oh, and did I mention the game is littered with pop culture (especially video game) references? I won’t spoil them for you, but never thought I’d see a Super Mario RPG reference ever again.
    • 78 Metascore
    • 85 Critic Score
    If you’re looking for something better for lighter concentration, Jackbox 5 doesn’t have the variety of some of the earlier bundles. I came away impressed by the five games here; I don’t think any of them are even close to being a dud. You just need to make sure everyone’s up for the long haul with these games.
    • 58 Metascore
    • 60 Critic Score
    Trying to fight both the bosses of SINNER as well as the controls of the warrior is just an overwhelmingly painful experience. I can only recommend SINNER to those looking for an almost insurmountable challenge, and even then, you’re probably better off just sinking those hours into further exploration of Lordran.
    • 74 Metascore
    • 75 Critic Score
    Crayola Scoot is a totally fine kid-centric extreme sports video game peppered with some nice touches, like the Splatoon-esque combo system or the gentle progression nestled within a harder series of challenges.
    • 56 Metascore
    • 65 Critic Score
    Valtherian Arc is an enjoyable experience that simply needed a bit more polish to be really effective. Unlocking new classes and skills is fun and offers a fresh change in the combat. While there are some frustrating features and gameplay mechanics, Valtherian Arc can still be fun for many players.
    • 54 Metascore
    • 50 Critic Score
    It would be nice if FullBlast had made some bold choices in its design to help it stand out in a very saturated genre filled with similar titles. That said, the base game is fun. It’s easy and approachable for newcomers. But it doesn’t go all that far in any particular aspect.
    • 63 Metascore
    • 50 Critic Score
    t’s a huge shame that The Swindle misses the mark so hard on its execution. The tools, upgrades, and challenges are all really fun to experiment with. There’s a great game somewhere within the mess, but you’ll probably stop having fun way before you manage to pull off the heist of a lifetime.
    • tbd Metascore
    • 55 Critic Score
    Toby: The Secret Mine doesn’t really leave a strong impression either way. It isn't awful, nor is it good, with two halves feeling very different from each other. The presentation and story are fun, but the rest really doesn't stand out much. All in all, there are better offerings out there that give you more consistent quality. The puzzle-platformer genre is deep, but Toby is nowhere close to that.
    • 83 Metascore
    • 80 Critic Score
    I’m happy that Overcooked 2 got the DLC it deserved. Even though it’s just 12 levels, they present quite a bit of challenge. I still consider Overcooked 2 one of the best local multiplayer games on the Switch, so more of it is definitely not a bad thing.
    • 74 Metascore
    • 80 Critic Score
    One surprising but welcome feature is an option for split-screen, local cooperative play. At any point another player can hop in and play right alongside you.
    • 74 Metascore
    • 75 Critic Score
    Tricky Towers is an incredibly creative and unique take on the puzzle genre. I just wish there was more to unlock and explore as it does have incredible potential. Nevertheless, I do recommend this brick-stacker to anyone looking for a fun local and online multiplayer experience.
    • 70 Metascore
    • 80 Critic Score
    Joggernauts can be viewed a couple of different ways, with its best side being the party multiplayer. It’s deliriously silly in a way that matches Lovers in a Dangerous Spacetime in tone and style. This is built for four friends messing around and trolling each other trying to progress through difficult platforming challenges together. It falters a little bit in longevity and as a solo experience, but those elements are more secondary to the raucous fun in multiplayer.

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