NintendoWorldReport's Scores

  • Games
For 4,803 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Sektori
Lowest review score: 10 Bakugan: Champions of Vestroia
Score distribution:
4837 game reviews
    • 80 Metascore
    • 80 Critic Score
    Knights of Pen and Paper is a title where the enjoyment comes from the experience of the journey and not the destination. The quests and battle were fairly standard, the majority of my enjoyment came from the onslaught of ‘80s and ‘90s culture that blended perfectly within the game. From the ability to hire Master Splinter as the dungeon master, to purchasing Johnny 6 as a pet, there’s plenty to keep a smile on your face.
    • 70 Metascore
    • 75 Critic Score
    Die for Valhalla! can be appreciated either as a surprisingly complex action RPG or just a fantastic casual beat em’ up. Whichever way you see it, Valhalla is a welcome addition to the Switch’s growing RPG library.
    • 88 Metascore
    • 80 Critic Score
    Ikaruga is great—everyone should play it unless you’re fundamentally opposed to the genre. It can be frustrating but I found that I got a little farther almost every run. Maybe someday I’ll even try to get through Arcade Mode with the default settings (on Easy) so that I can actually post a high score!
    • 62 Metascore
    • 60 Critic Score
    Overall, I think Punch Club is a neat experiment of a game, but it needs a little more story and gameplay variety and a little less repetition. The first rule of Punch Club is obvious (right?), but the second rule is put on some headphones and your favourite podcast. You’re in for the grind of your life.
    • 81 Metascore
    • 70 Critic Score
    It’s the kind of thing that could be used in the future to explain the first decade of the series. Even if you would inevitably get thrashed taking this game online, this collection’s overall production values and ease of use make it something that can be toyed with and enjoyed even if you can barely Hadouken.
    • 82 Metascore
    • 74 Critic Score
    Yoku’s Island Express is far from bad. It has great ideas, a very good soundtrack, and competent gameplay. But while there’s not too much actively wrong with it, it doesn’t do anything exceptionally well either. It’ll do.
    • tbd Metascore
    • 75 Critic Score
    Despite Dungeon Rushers’ many, many technical flaws, the core experience is solid. I can’t recommend this game to everyone, but hardcore RPG fans looking for a simple, no-pressure RPG to play while watching TV should consider Dungeon Rushers.
    • 80 Metascore
    • 80 Critic Score
    N++
    All in all, content-wise N++ is a fantastic package. With the level editor more levels are available than you could probably play in a lifetime. And while the game’s atmosphere isn’t it’s strongest attribute, what it lacks in interesting aesthetic it makes up for with diversity in level design. If you have a buddy around, the multiplayer options are great for jumping and racing through the episodes.
    • 66 Metascore
    • 75 Critic Score
    Fallen Legion is fun, but flawed. If you have the patience to learn these systems on your own, and a willingness to put up with moments of play by instinct alone, this game is worth picking up.
    • 69 Metascore
    • 85 Critic Score
    After how much I didn’t like Dillon’s past adventures, I had low expectations for Dillon’s Dead-Heat Breakers. The final game’s quality is a revelation, as it turned out to be so much fun, with smart tweaks to the tower defense bits and a much more fleshed out overall game with an involved town segment.
    • 69 Metascore
    • 70 Critic Score
    Multiplayer is where the mileage of this game is, and if you can get into this with friends, it can be glorious. Otherwise, it’s a really funny concept that might only hang around for a night or two of laughs. That’s totally fine, especially because the name Disco Dodgeball Remix is still humorous by its very existence.
    • 70 Metascore
    • 80 Critic Score
    There is a clear sense of passion here delivered through pure fun. The developers were successful in creating a new take on concepts originally conceived decades ago. This new shoot-‘em-up not only celebrates its predecessor but delivers a colorful, energetic experience that isn’t easy to put down.
    • 83 Metascore
    • 80 Critic Score
    If you already have the Legacy Collection on 3DS and are happy with it, I don’t know how badly you need this Switch version. However, both volumes in addition to the upcoming Mega Man X collection, on a single console is awfully tempting prospect, right? It’s like the GameCube all over again.
    • 77 Metascore
    • 70 Critic Score
    As it stands, this is not a strong collection of Mega Man games compared to the first. If you want all the Mega Man games on your Switch, you’ll obviously need this volume, but if you don’t feel that need, you might skip this one.
    • 80 Metascore
    • 80 Critic Score
    A cool story with lots of narrative choices and decent tactical battles.
    • 76 Metascore
    • 80 Critic Score
    Overall, Super Chariot has so much to do. Find all the treasures, unlock different routes on each level, and do some speed runs. Adding a second player only adds to the possibilities for return playability. And with its beautiful design and soundtrack, there isn’t much else to say about Super Chariot but that it is well worth it for the platformer enthusiast.
    • 70 Metascore
    • 75 Critic Score
    Ultimately, The Fall feels like you’re playing your way through a movie. Aside from a few control hiccups, it’s a playable movie in a genuinely good way.
    • 72 Metascore
    • 65 Critic Score
    Don’t Die, Mr. Robot! is soundly made with simple enough gameplay to draw you in and provide some brief entertainment in any given run. If attempting to improve your high score with each run interests you, it may be worth a look for you. For me, while the fundamentals were there and keeps Mr. Robot from an untimely death, a lack of variety and polish keeps him from making it out unscathed.
    • 66 Metascore
    • 75 Critic Score
    The Fox n Forests developers set out to create something that both looks and feels right out of the 16-bit era and it’s safe to say they accomplished just that. Not only did they deliver a truly breathtaking rendition of the classic art style, but also introduced an interesting mechanic to the already familiar style of play.
    • 79 Metascore
    • 80 Critic Score
    The Framed Collection is a beautiful experiment in interactivity. The heist-comic book premise permeates every inch of these games from puzzles to story to art. A few puzzles didn't quite land for me, but the tight pacing and variety in complexity kept me engaged until the end that came too soon.
    • tbd Metascore
    • 75 Critic Score
    Despite some major flaws, I really enjoyed tinkering with KORG Gadget. The sheer amount of options on each gadget is staggering, and allows you to make something fun. The fact you can play locally with up to four people is mindboggling, but pretty awesome all the same. Add to this the easy to learn interface, and you got something bold on your hands.
    • 73 Metascore
    • 60 Critic Score
    I wanted to love Runner3, but it’s too frustrating of an experience to ascend to any higher commendation. I’m confused as to how the response to the eminently accessible Runner2 was to make its sequel bitterly hard with no recourse. My enjoyment was consistently interrupted by too much frustrating repetition, an aspect that soiled my affection for the overall style and excellent character selection (Dave, Shovel Knight, Charles Martinet, and Eddie Riggs!).
    • 54 Metascore
    • 50 Critic Score
    I suspect I’m not in the audience that Cast of the Seven Godsends is targeting. I think speedrunners will get a lot of mileage out of this game, and if you somehow managed to enjoy Super Ghouls and Ghosts back in the day take the Cast out for a spin.
    • 74 Metascore
    • 80 Critic Score
    While an open world adventure game with no combat is not something I’d generally jive with, I found myself enthralled with Yonder: The Cloud Catcher Chronicles. It does a fantastic job of making a captivating atmosphere that’s both fun to explore and filled with things to do. There are frame rate issues and the lack of diversity among quests is a bit disappointing, but the jaw dropping visuals and superb audio design left me pining for more.
    • 73 Metascore
    • 80 Critic Score
    There is a lot to like about Fairune Collection, and despite somewhat lacking RPG mechanics, an uninspired story, and some monotonous backtracking, the two main games offer a charming and accessible take on the top-down adventure genre. No deep challenge exists in any of the four games, but the in-game collections and achievements add replay value.
    • tbd Metascore
    • 80 Critic Score
    Neo Atlas 1469 is an unique oddity on the Nintendo Switch. While many of the key components wouldn't play well separately, the package itself is hard to overlook. I found myself constantly in good spirits exploring new routes, accepting or rejecting reports and cleaning up quests quickly. While some elements are keen to repeat a bit too much, there was something calming about every go I had.
    • 80 Metascore
    • 85 Critic Score
    I can wholly recommend this as a litmus test for fans of Persona 5 who haven’t yet gotten into the main Shin Megami Tensei series.
    • 66 Metascore
    • 70 Critic Score
    The Adventures of Elena Temple is a great platformer in a super-cool package of retro novelty. If what you’re looking for is a quick fix of good gameplay with some old-school flair, this is a perfect choice. However, if you are looking for extensive exploration or near-impossible platforming, this experience may be underwhelming to you.
    • 76 Metascore
    • 70 Critic Score
    At the end of the day, Wizard of Legend is a totally fine arcade-style dungeon crawling roguelite. It’s not near the top of the genre, or even near the top of the genre’s Switch representation, but with the fun two-player experience, it’s a respectable addition. If you’d rather sling spells then shoot guns, dance among the dead, or jump around, Wizard of Legend is a good game to pick up.
    • 76 Metascore
    • 80 Critic Score
    If you like arcade flight-sims, rogue-lites, or just sublime low-poly graphics, Sky Rogue is worth checking out.
    • 60 Metascore
    • 60 Critic Score
    All in all, Nihilumbra is a fun platformer, which allows for those who are new to puzzle games and those who are well versed in them to enjoy the game equally. With the creative and unique elements that are used in each puzzle, it is definitely a nice game for its price.
    • tbd Metascore
    • 40 Critic Score
    Everything about Glaive: Brick Breaker feels like a generic Breakout clone. There is just nothing here that sets this title apart from the countless variations on this formula seen in the past. If it was at least smooth it might have been a good, simple distraction. Unfortunately, this game is far from refined and feels like a rushed adaptation of something that has been great in the past.
    • 80 Metascore
    • 85 Critic Score
    Technical issues aside, Nightwar is an excellent well-crafted modern take on the classic JRPG style from a Western developer.
    • 73 Metascore
    • 70 Critic Score
    Overall, The Adventures of Bertram Fiddle plays well on the Switch and is a wonderful little entry point into the genre made popular by games like The Secret of Monkey Island and Day of the Tenticle. The Adventures of Bertram Fiddle isn’t quite as epic or hilarious as those two gems, but it has its moments.
    • 74 Metascore
    • 70 Critic Score
    If you’re looking for a solid, retro-influenced, first person shooter on Switch then this game is worth a look. Just be prepared to die and restart a lot.
    • 59 Metascore
    • 60 Critic Score
    Three Fourths Home feels like reading a short story more than playing a game, which is expected for interactive fiction. I personally wish there had been more to do, but the dialogue told the story and gave me lots to think about. If you want an interesting story about relationships and regret that will give you a few hours of entertainment, this is worth picking up.
    • 63 Metascore
    • 45 Critic Score
    Garage is a game that, to put it bluntly, feels unfinished. Everything from the less-than-tight gameplay (in a genre all about tightness and control) to its sloppily-missing Chapter 10 makes me feel Garage could have benefitted from more time in the oven. And it’s a shame the game came out this way too, because it has multiple positive aspects and the (missed) potential to be something greater.
    • 59 Metascore
    • 50 Critic Score
    The highest praise and most damning criticism I can give Devious Dungeon is that it is functional and something I could burn time with at a doctor’s office or in a plane. With the consistent stream of games coming to the Switch, you’re better off waiting to see if one of its better contemporaries gets released.
    • 79 Metascore
    • 70 Critic Score
    The wacky narrative escapades in Death Road to Canada are where it excels, but it falls apart when you actually want to progress. The brutal, random nature too often made me feel like I had little agency in my quest, which made it hard to really care about ever making it to Canada reliably. The reward for my death road was the unusual tales I created along the way, not the gameplay.
    • 62 Metascore
    • 60 Critic Score
    Raging Justice is what it is: a modern take on a classic arcade beat-’em-up. If all you want is something that reminds you of the Double Dragons of yore, this is a fine way to burn through a night with a friend. But if you’re looking for something substantive or something that doesn’t have vexing controls and frustrating moments, this doesn’t deliver that. What you see is what you get. No more no less.
    • 64 Metascore
    • 50 Critic Score
    While Another Lost Phone: Laura’s Story has noble intentions, it doesn’t have a heart. The first game was about leaning on others and drawing strength from a community; this one is just about reading someone’s texts.
    • 70 Metascore
    • 75 Critic Score
    Agatha Knife is insanely intelligent and strives through its unique narrative. The art direction and music compliment the theme, making it a solid package overall. This brings well-deserved diversity to the point-and-click genre. The developers brought something very new to the table and proved the vast amount of potential in a game focused solely on a fun, weird story.
    • 71 Metascore
    • 70 Critic Score
    A Robot Named Fight is an interesting roguelike, combining that genre’s pros and cons with what’s essentially a Super Metroid framework. While I suspect your mileage may vary, I can’t deny that it’s a fun, if imperfect, experience.
    • 68 Metascore
    • 80 Critic Score
    Saturday Morning RPG has a lot to like. The presentation is top notch, the gameplay is excellent, and the vast amount of ‘80s references sprinkled throughout the episodes are fun, promoting a positive vibe. I wish the world had a bit more depth, and the difficulty spikes get annoying fast. But with Saturday Morning RPG, the positives end up outweighing the negatives.
    • 86 Metascore
    • 90 Critic Score
    The levels inspire me to push harder to master them. Now combine that with a fun cast of characters and a terrific presentation, and you have the funkiest of the bunch. If you are playing it for the game, please do yourself a favor and play it in original mode first. The challenge may be harsh, but you get a real idea of what this game oh so special.
    • 77 Metascore
    • 75 Critic Score
    The Labo Variety Kit contains five different builds, each with their own intricacies and eccentricities. While the introductory RC Car is a quick 10-minute build, the other four (Motorbike, Piano, Fishing Rod, and House) are much more involved.
    • 74 Metascore
    • 75 Critic Score
    The included content in Lode Runner Legacy is fairly straightforward, but the online level sharing gives new life to the series. If you enjoy the Lode Runner series, this entry is well worth it just for the user-generated content.
    • 77 Metascore
    • 70 Critic Score
    This game was clearly designed for a mouse interface, and the options here leave a lot to be desired. And while the depth on offer here can be staggering at times, someone who’s really looking for this kind of experience will be disappointed by the features from the PC original that this lacks. Those who get past that will find a very competent sports sim here.
    • 63 Metascore
    • 70 Critic Score
    I found The Way Remastered’s presentation to be the most enjoyable aspect of the whole experience. The artwork, music, sound effects, and environments are fantastic. I was shocked at how immersive the experience was, from the beginning’s intense stealth mission to exploring the dark ruins of an alien planet.
    • 74 Metascore
    • 70 Critic Score
    Even though some parts were dull and barren, I did enjoy the beautiful setting of the mythological regions created before me. Fighting and defeating the Jotun really helped keep the spirit of the game alive until the very end, and in the end - I was glad to have played and journeyed through Jotun: Valhalla Edition.
    • 73 Metascore
    • 80 Critic Score
    The Late Shift is an experience definitely worth checking out, as the FMV style makes the wide variety of decisions and dilemmas more fun and interesting to sift through. If you’re seeking to blend the world of live-action film and video games, this is a great game to watch and play.
    • 72 Metascore
    • 85 Critic Score
    Apart from the onerous loading times that could alienate a few, the chemistry of blending time management with a complex and engaging battle system while tying it altogether with an engaging story and brilliant voice acting is an achievement that has eluded large development teams with years of game creation experience. I wholly recommend Regalia to fans who enjoy RPGs and I will be the first to put my hand up for the review of the next game this developer comes up with.
    • 72 Metascore
    • 75 Critic Score
    Even in its brevity, Light Fall is a great 2D platformer that succeeds by just feeling right. Your hero feels fluid and in the moments where it all clicks, you essentially dance across the screen. It’s just all over rather quickly. I like Light Fall a whole lot and I could have stood for some more of it, maybe with some less spaced-out checkpoints and a less disappointing finale. As it stands, it’s good game that ends a little too soon.
    • tbd Metascore
    • 45 Critic Score
    Deep down, Eternal Edge has a lot of interesting and fun ideas. Its presentation is appealing and its gameplay is not actively bad. However, its progression is an uninteresting grind, its save system is just downright awful, and its technical issues made it hard to stay interested. Every time I loaded it up I thought to myself, maybe I’ll find something really fun this time that will make it all worth it. I wanted to like it. Unfortunately two minutes later when the game finally loaded, I’d generally lost this feeling of optimism.
    • 80 Metascore
    • 80 Critic Score
    If roguelike elements are continuing to be the hot independent gaming trend, I’ll tend toward games that make the process more fun. Rogue Aces does a fine job of balancing randomness and giving agency over the flights, and it definitely doesn’t deserve to be buried by the wave of eShop releases every week.
    • 80 Metascore
    • 75 Critic Score
    The battle system, while relatively slow paced, was engaging and I never found myself avoiding a chance to beat up some sixth graders or cops. And while the slowdown is noticeable and certainly distracting, I only experienced it in some areas while exploring and never while engaged in combat. There are other areas that could use polishing, but putting up with the little annoyances was worth it to see the game through.
    • tbd Metascore
    • 65 Critic Score
    DragoDino is an amazing 2D platformer held back by a broken health system and unacceptable load times. Besides these problems, the game is a pleasure to explore or run through. The visuals are charming and there is lots of opportunity to try different power-ups and items to see how they impact how you play. Plus, you can play through split-screen with a friend, which is a nice addition. This is a unique game that is definitely worth sinking some hours into to completely enjoy all that it has to offer.
    • 68 Metascore
    • 70 Critic Score
    While it may be more substantial than the majority of the existing Labo experiences, ultimately this is more an educational craft project than a game. As such, much of the enjoyment of Labo hinges on the participants enjoyment of making the Toy-Con itself. As for myself, I had a lot of fun building the Robot Kit, but I question whether it felt like $79.99 worth of fun. With only one project the Robot Kit might be best saved for Labo enthusiasts.
    • 64 Metascore
    • 60 Critic Score
    If the game was ever-slightly-more polished it would be a solid recommendation. Instead, this game’s a shrug. It doesn’t earn the credit it gets and instead just perpetuates a good idea that’s been at the core of this franchise for two decades. This series needs a lot of improvements before the next entry; hopefully series’ developer Gust will put in the work. If they do, I’ll be there to play it myself.
    • 80 Metascore
    • 70 Critic Score
    In general, I think the Bethesda tables will appeal largely to Bethesda fans. However, the Doom table should be enjoyable to most pinball aficionados, and I daresay it alone is worth the price of admission.
    • 79 Metascore
    • 90 Critic Score
    Skies of Fury DX is a beautiful and fun flight simulator. With its historic story and stunning visuals style, this is a must play on the Switch. After seeing the word victory across the screen once you finish a mission, it’s hard not to play just one more
    • tbd Metascore
    • 60 Critic Score
    In general, I found 12 orbits to be just okay. The multiplayer options and modifiers were pretty impressive, and the developer deserves to be praised here. That being said, its lasting appeal is very limited and I fell out of it after a while. The simple look and similarities between the different modes caused my friends to get bored quickly. I really can't see this being the creator's true intentions.
    • 69 Metascore
    • 80 Critic Score
    Manticore - Galaxy on Fire is a simple but very satisfying romp through 3D space. For those like me who were waiting eagerly for this genre to arrive on Switch, Manticore makes a great premiere showing. While its origins on smart phones show through in spots, it still holds up remarkably well on console. Manticore is an easy pick for fans of the genre, and a great premier space shooter on Switch.
    • 63 Metascore
    • 75 Critic Score
    Brakes Are For Losers is an addicting and fun challenge. You’ll need to react quickly and master the wacky physics to maneuver thru the wide variety of tracks. The top-down style is something not used very often so it is refreshing to see here. Between unlocking more tracks, beating your high scores and showing off against your friends, you’ll keep coming back for more.
    • 74 Metascore
    • 70 Critic Score
    If you are looking for a puzzle game to spend a couple hours enjoying, Warp Shift is a great choice. Its design is unique and pleasing to the eye, and the puzzles themselves are a challenging yet relaxing way to spend some downtime.
    • tbd Metascore
    • 80 Critic Score
    Overall, the game doesn’t really do anything that its mobile version didn’t already do, but nevertheless, it is still a fun game that I believe any BlazBlue fans or rhythm game fanatics should check out. Eat Beat: Dead Spike-san will remain in my heart as the quirky and cute rhythm game that left me smiling as it kicked my butt.
    • 67 Metascore
    • 75 Critic Score
    Word Search by POWGI is a great choice for anyone looking for a laid back solo gameplay experience or a game that can be played multiplayer with anyone, regardless of their skill with gaming. Although, the majority of the fun to be had lies within multiplayer. If you are looking for a go to game for travel with family or friends, Word Search by POWGI is worth taking a look at.
    • 80 Metascore
    • 75 Critic Score
    The game might be dated in some respects, with a punishing difficulty and steep initial difficulty curve, but it’s worth powering through to learn the intricacies. Aside from that, since it does have an arcade background, it’s a tiny bit on the short side with the only carrot on the end of the stick being online leaderboards. Wild Guns Reloaded might still sidle into cult classic status on Switch, but at least if you do dive into it now, it’ll be with the novel new characters, stages, and polish.
    • 44 Metascore
    • 60 Critic Score
    Animated Jigsaws: Beautiful Japanese Scenery is fine for jigsaw puzzle enthusiasts on the go, but its few puzzles and thoughtless controls detract more than this game has to offer.
    • 60 Metascore
    • 60 Critic Score
    Overall, Shelter Generations is engaging aesthetically and has the ability to evoke nature and human emotion; there is also a spiritual leaning to the game that may appeal to some people. Ultimately, however, the minute-to-minute gameplay, especially in Shelter 2, is a little boring and repetitive. As a cat might when stalking its prey, tread carefully with this one.
    • tbd Metascore
    • 90 Critic Score
    Sumer is spectacular, a unique digital board game promises to enter my personal board game rotation. It’s approachable whether you’ve played many in-depth tabletop games or if this is your first foray into the deeper board game world. The only snag is that it is at its best with other players. If you have the friends to play with, Sumer is a slam-dunk addition to your Switch collection.
    • tbd Metascore
    • 80 Critic Score
    Despite following a standard, #Breakforcist Battle is fun in all the right areas. With a lovely style and entertaining gameplay elements, Lucid Sheep Games has so much to keep me engaged. I love to put this game on during commute, finish up a run or two and continue at a later point. The title is also grand for tabletop mode as you can work together or battle it out for the best results. I do wish that there were online leaderboards, but it is something I can overlook just a bit.
    • 48 Metascore
    • 50 Critic Score
    Alteric starts off basic and fun, but it is not for the faint of heart. The between light and dark and the colors of the two worlds do make the game visually appealing. Unfortunately, the lack of content and the game’s physics make this title a hard one to recommend. One particularly difficult stage took me over 200 tries, and almost had me break my Switch in two; maybe the Dark Souls comparison is apt after all.
    • 72 Metascore
    • 60 Critic Score
    All in all, Opus: Rocket of Whispers offers a long game that has a lot of mindless fetch quests, but it has an interesting story that might reel some folks in. If you're looking for a calming, easy game to pass the time, give it a shot. Otherwise, maybe let this one go.
    • 68 Metascore
    • 75 Critic Score
    As a complete package Clusterpuck 99 relies heavily on your access to as many other people as possible to maximize the fun. If you regularly have some friends over and everyone enjoys some light competition that’s easy to pick up and understand it very well may be a big hit. If, on the other hand, you’re normally playing by yourself if will no doubt run out of steam quickly. Thus, results and enjoyment are likely to vary wildly with this one.
    • 82 Metascore
    • 85 Critic Score
    Toki Tori is a fun, engaging puzzler that is sure to enthuse anyone who is a fan of the genre. It can be tough at times, but it’s the good kind of tough, a challenge that feels rewarding once you complete it. It also requires perfection in some levels, which can be a bit frustrating, but no level is ever too tough and there are ways to help alleviate frustration. With its clever puzzles and fun aesthetic, Toki Tori is definitely worth the challenge.
    • 73 Metascore
    • 60 Critic Score
    Without its own original or unique hook, Earthlock just feels bland and dated. For a independent developer to be able to carve out a piece of the RPG market dominated by big players like Atlus and Square Enix you need to bring something new and unique to the table and unfortunately this is something that Earthlock doesn’t accomplish.
    • tbd Metascore
    • 20 Critic Score
    It’s no longer than two hours and left me unsatisfied as I felt there was so much potential for it and it could have done so much more to make a creative and interesting game and story, but in the end, it was an absolute disaster, marred by bad movement, bad platforming, and a jumble of ideas.
    • 72 Metascore
    • 80 Critic Score
    Super Daryl Deluxe is fantastic despite the minor inconveniences. The story becomes increasingly strange, the locations increasingly surreal, and the dialogue increasingly funny. I can’t say I’ve played too many games like this, and I’m very happy to have had the opportunity.
    • 79 Metascore
    • 85 Critic Score
    Whether your throughline with Streets of Red is roguelike beat-’em-up or throwback to arcade brawlers, it’s a great time. While it works best in co-op, overall this is a game with easy-to-grasp controls that builds out a wealth of variety with numerous characters and upgrades. The journey might not be that long, but everything about it is polished and enjoyable.
    • 62 Metascore
    • 60 Critic Score
    If you can get past the underage ogling thing, Gal*Gun 2 is a fun, if short, game. Once you beat it, you can start a New Game+, which keeps all your phone contacts and goggle/gun upgrades, but the only real motivation for replaying Gal*Gun 2 is to pick different responses and see where the story winds up. Otherwise there’s not much meat on these underage bones. I don’t know if I can recommend Gal*Gun 2.
    • 72 Metascore
    • 60 Critic Score
    The game seems to be going for a the journey is the reward theme, but watching the same two endings again and again quickly grows tedious and diminishes what came before it. Finding an untrodden path isn’t exciting anymore when you know exactly where it leads. The story, however charmingly presented, lost its grip on me once I became aware each new situation I found myself in would have no payoff.
    • 71 Metascore
    • 70 Critic Score
    This kind of game is perfect to kill some time with friends without worrying about spending hours on mastering different techniques. Overall, Super Rocket Shootout offers a frantic and fun fighting experience that anyone can pick up and play. With captivating visuals and simple yet fun gameplay, this is not one to glance over.
    • 76 Metascore
    • 85 Critic Score
    Masters of Anima feels like a fun new take on several more traditional ideas. These concepts combine beautifully, and gameplay is held back only by the limitations of the camera. The story, though somewhat predictable, is still fun and well executed. It's an attractive game with a solid hook, that plays well regardless of your Switch playstyle preferences. It's an easy recommendation for anyone who loves dungeon crawlers, or fast-paced strategic combat.
    • 76 Metascore
    • 90 Critic Score
    With the combination of the easy-to-learn upgrade system, charming aesthetic, and simple tried and true gameplay, Bombslinger completely hooked me in every way. When I started it up for the first time, I had no idea that this seemingly simple Bomberman-like game would have such well implemented depth and addicting gameplay to keep me coming back for more.
    • tbd Metascore
    • 80 Critic Score
    Punch-Out!! can be really fun and addictive, but will likely be way too challenging for some looking for a simpler arcade experience. There is a bit of a learning curve that has to be overcome to really start appreciating it, but if you can rise to the challenge there is a great arcade high score game to be enjoyed.
    • 60 Metascore
    • 65 Critic Score
    All in all, The Bunker was a fun ride. It grabbed me in the beginning with it’s presentation. The great cast, and direction of the movie shown showcased a lot of effort that paid off. There wasn’t a moment I ever cringed, or raised an eyebrow. It’s short, and replayability is pushed for because of the insertion of collectibles and a branching path ending. But I didn’t find these enticing enough to come back. Once in the Bunker, was enough for me.
    • tbd Metascore
    • 85 Critic Score
    Despite Sally's Law being much shorter than I would've liked, I can't deny my enjoyment while playing. The underlying message is quite a nice one, and certainly stays with you. From a gameplay perspective, it is also rather fun to nail down puzzles the best that you can. It doesn't matter if that is alone or with a friend, because the game tweaks it enough to serve both audiences well. If you are in the need of a brisk yet engaging puzzle platformer, Sally's Law deserves a spot on your Nintendo Switch.
    • 67 Metascore
    • 85 Critic Score
    Overall, this game left me in shambles as I would feel a sense of extreme dread as I made progress throughout each world as I never fully knew what reaction any of my decisions could cause. However, it gave me a sense of relief and wonder when I would solve the puzzle given to me and continue forward to see what challenges awaited me next.
    • 55 Metascore
    • 50 Critic Score
    Coffin Dodgers is more frustrating than fun. If you can suffer long enough through the game's short single-player campaign, the local multiplayer is worth considering. This doesn't excuse rough controls, aggressive AI, and the massive grind mind you. There is so much you need to take for granted, which makes it really hard to recommend. That is a shame, considering the premise behind it is super goofy.
    • 74 Metascore
    • 90 Critic Score
    Shadow Bug is an easy recommendation to make for Switch owners looking for a challenging 2D platformer and are open to something less traditional than the eShop’s plethora of retro inspired platformers. Even players that are weary of touch/motion controlled games will likely enjoy using them in Shadow Bug.
    • 77 Metascore
    • 85 Critic Score
    Regardless of the overall simplicity or the uncomplicated design, The Adventure Pals is a really charming platformer that is a joy to play whether by yourself or with a friend in co-op. It’s a lighthearted, jokey journey filled with a plethora of fun ideas that is eminently enjoyable, especially with a younger gamer.
    • 78 Metascore
    • 85 Critic Score
    The game sucked hours away without me even noticing, which is the best outcome I could've hoped for. While I wish that the co-op's problems were fully ironed out by now, you can't help but feel that you're getting a lot of good in return.
    • 67 Metascore
    • 55 Critic Score
    Urban Trial Playground does a few interesting things, but they’re overshadowed and ultimately held back by a number of factors. While I found the scored-based levels that relied on tricks to be more fun than the racing sections, gameplay is just not deep enough to be engaging for more than a short period of time. Couple that with the somewhat frequent software crashes and it’s easy to see how this ends up becoming a forgettable experience.
    • 71 Metascore
    • 75 Critic Score
    Detective Pikachu is a solid, unique spinoff in the Pokemon series that stands out from other spinoffs. It’s a relatively easy point-and-click adventure game that won’t take much to complete in a few sittings. But some aspects of the gameplay do get clever, and the story does resonate. It’s nothing revolutionary, but I can always appreciate a fun with a fun feel and colorful aesthetic.
    • 74 Metascore
    • 85 Critic Score
    Tesla vs Lovecraft is a solid and fun twin-stick shooter. A wide variety of weapons, gadgets, and perks keep things fresh and interesting. Other than a lack of mission variety and no online co-op, this is a game that will keep me wreaking havoc on Lovecraft’s monsters for a while.
    • 72 Metascore
    • 60 Critic Score
    Attack on Titan 2 is a generally decent Attack on Titan game. The mechanics and cutscenes capture the essence of the show quite well, making it one of the less-one-note Omega Force games I’ve played. Unfortunately, the story moves at a plodding pace, and the game falls into more unfortunate strides of repetition than I’d hoped for. It could be better, but as 3DS’s Humanity in Chains taught us in 2015, it could also be much worse.
    • 54 Metascore
    • 40 Critic Score
    If they decided to address the some of the issues like calibration and the music, it would really help, but the main issue with the Joy-Con significantly hinder the experience. I do hope they fix these issues as it has a lot of potential to be a better game, but in the meantime, best to just turn the lights off on this game.
    • 63 Metascore
    • 70 Critic Score
    Penny-Punching Princess might have its issues, but it’s a nice lightweight brawler that mixes together quick levels and a focus on grinding for items to make for a good home and portable experience on Switch, even if sometimes that expedient pace can be thwarted by some choke points. The issues might drag it down overall, but enough clever ideas make this a game worth checking out, as long as you’re not that much in debt to the Dragoloans.

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