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48

Generally unfavorable reviews - based on 4 Critic Reviews What's this?

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  • Summary: You are alone. Are you lonely? You're lost. Or stuck? Somewhere...but where? And most importantly, who are you? Only Yesterday You Were A Man.
    Today Everything Has Changed. You Died. But your soul is still there. It’s a piece of light energy trapped in the alien space between two worlds.
    You are alone. Are you lonely? You're lost. Or stuck? Somewhere...but where? And most importantly, who are you? Only Yesterday You Were A Man.
    Today Everything Has Changed. You Died. But your soul is still there. It’s a piece of light energy trapped in the alien space between two worlds. [Nintendo]
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Score distribution:
  1. Positive: 0 out of 4
  2. Negative: 1 out of 4
  1. 50
    Alteric starts off basic and fun, but it is not for the faint of heart. The between light and dark and the colors of the two worlds do make the game visually appealing. Unfortunately, the lack of content and the game’s physics make this title a hard one to recommend. One particularly difficult stage took me over 200 tries, and almost had me break my Switch in two; maybe the Dark Souls comparison is apt after all.
  2. May 19, 2018
    50
    It is a game with a mechanical mechanics that concerns your lack of art. Those that are not harder to control have been achieved, but they are other things. Alteric is unfortunately a potentially wasted game.
  3. Jul 20, 2020
    50
    Alteric is a platform game that challenges your skills. However, its inaccurate controls and its visual and sound section are not very positive. We miss innovation.
  4. May 9, 2019
    40
    Alteric had the potential to be a good alternative to the difficult platforming genre. However, the various issues that rise up, from "sliding" off during intricate platforming sections, to respawning on top of a boss for another immediate death, can be very annoying. The skill that is normally required for traversing these difficult platformers goes out the window in Alteric, as the controls and level design work together to make things unfair instead of being challenging. The gravity - and plane - switching features are cool mechanics and it is a shame that they were hampered by the controls.
Score distribution:
  1. Positive: 0 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 1 out of 1
  1. Jun 22, 2019
    3
    Decent game, has some challengeing platforming and interesting artsy minimalistic graphics, however it also has some real issues.
    On the
    Decent game, has some challengeing platforming and interesting artsy minimalistic graphics, however it also has some real issues.
    On the switch, this games button mapping can't be changed, and the default mapping is a literal pita. Very awkward to have to change between A and Y buttons in mid-air. Plus, it doesn't help that the function to "change worlds" with the Y button has a delay. A delay in a hard-core precision platformer is a big no-no. The concept of the world-swapping in mid stride is however one of the coolest features this game has implemented. It's a by sad that it fails to apply it well.

    The entire game feels like it is played on ice, and sliding into your death is a normal occurrence. The physics in general have some issues, with levels not being reset when you die thus creating out of synch platforms and threats. In these cases luck, or obstinance, is your only saviour. Sometimes there is no other choice than to die, and this built in unfairness is one of the reasons this game isn't getting a reasonable score. For it had potential, a lot of it.

    As for the controls in general, steering left and right is kind of hard when doing precise movements. The lateral movement is too sensitive. On the other hand, the vertical movement has no sensitivity whatsoever. You can jump a certain height, and since double jumps are a thing, this makes for some interesting strategy with your jumps. However, it would be nice to be able to short-press for a shorter hop, and long-press for a higher jump. This latter part isn't really a complaint, as it creates a unique gameplay when having a set jump height, yet the ability to double jump.

    It is a fun game, and if it is on sale for under $2, I'd recommend picking it up. Be ready for some frustrating moments. However, if the developers see this, please aĺlow us to change the button mapping, or at least fix them in a way that makes sense. Also, fix the rest of your game too while you're on it. This had potential, and you screwed it up.
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