NintendoWorldReport's Scores

  • Games
For 4,825 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Sektori
Lowest review score: 10 Cake Ninja 2
Score distribution:
4860 game reviews
    • 72 Metascore
    • 75 Critic Score
    If you want to sit back and relax with your Switch, Semispheres is an enjoyable and serene puzzler that is both soothing and tough. The lack of overall meat to the game is a little disappointing, but the ride is very much worthwhile as long as you’re okay with a shorter-than-expected time.
    • 38 Metascore
    • 45 Critic Score
    R.B.I. Baseball 2017 is the sacrifice bunt of the Switch. It has a purpose in theory and might have been acceptable in its current form several years ago, but more efficient ways are on the way to get a sports fix. And with Baseball Stars 2 hopefully coming from Hamster and the fingers-crossed dream of mine that Super Mega Baseball 2 will touch 'em all including the Switch, we won't be lacking for smart baseball options. In a simulation game, I'd at least like to bring Youppi back to a baseball stadium, but that'll have to wait 'til next year.
    • tbd Metascore
    • 75 Critic Score
    I enjoyed my time with Double Dragon 4, it looks, sounds and plays exactly how I remember it back when I was a kid. The addition of new modes, being able to customize the controls and fun local multiplayer will make this one I most certainly will break out when friends are over. I mean how often do you get the chance to show somebody a green version of Abobo getting tornado kicked.
    • 85 Metascore
    • 90 Critic Score
    Everything about NeuroVoider just feels good. As a fan of the RPG genre, I love how strategy based thinking has been perfectly mixed with heart pounding action. The biggest concern with Rougelike permadeath is avoiding the feeling of staleness and there is no concern of that here. For one of the best Indie experiences on the Switch so far, the small investment into learning the complexity of the inventory system is more than worth it.
    • 85 Metascore
    • 95 Critic Score
    With their powers combined, Nintendo and MercurySteam basically struck gold with this game. Samus Returns is a dynamite entry in the fabled series and deserves to be mentioned in the same breath as Metroid: Zero Mission and Super Metroid. If you’ve been waiting for a new 2D Metroid game from Nintendo for more than a decade, you owe it to yourself to play this game.
    • 71 Metascore
    • 65 Critic Score
    When I first started Lichtspeer I was worried the gameplay wouldn’t be varied enough to keep it from getting dull. The new elements provided a nice change, but by the conclusion I couldn’t help but trust my first instincts. It tries to spice it up with some abilities, but ultimately it’s about the core mechanic of throwing the spear. While fun and satisfying to nail an enemy from across the screen, the well runs dry towards the end of your journey, especially with the spike in difficulty when dealing with bosses.
    • 79 Metascore
    • 80 Critic Score
    Monster Hunter Stories was a very enjoyable adventure, but the battle system let it down. With all the improvements made to make the game pop, the battles feel shallow during the campaign. You are asked to make a boring leap of faith in the hopes of finding rewards. Everything else about the game works. Exploring the world hasn't been better than this and the style just pops on the Nintendo 3DS. Newcomers and veterans alike will find a lot to love, but also need to go in with lowered expectations about the combat.
    • 74 Metascore
    • 70 Critic Score
    If you’re looking for a thought provoking experience, whether it’s to enjoy the artistic level design or to deduce the lore that's presented in the story, then you will enjoy The Bridge. It will take a couple of hours to complete the initial 24 puzzles of the main story and, not surprisingly, the final 24 puzzles are a more challenging mirror copy with an alternate ending. My brain got a workout plotting courses on 2-dimensional paths that don’t exist in the 3-dimensional world but the reality warping experience was worth it.
    • tbd Metascore
    • 40 Critic Score
    Super Sidekicks takes simple mechanics to the extreme, but in doing so creates an experience that’s chaotic and often frustrating. Lovers of the beautiful game are going to need to wait a bit longer for a worthwhile representation of the sport on Switch.
    • 82 Metascore
    • 70 Critic Score
    As would be expected for a pair of 3DS games, the Gunvolt titles look sharp in handheld mode. There was a bit of an adjustment period when playing on TV, as I had mostly played Blaster Master Zero in handheld mode so I wasn’t used to the pixels being enlarged for TV visibility. It’s especially notable in the first game’s credits. The music is not really noticeable until the Japanese pop idol overrides kick in, but those songs are a nice reward for the first game and serve as the DLC for the second title. Inti Creates’s first six months on Switch have been quite strong, and this package is keeping the streak alive. Some of the additional content may water down the experience, but both games at their heart are worth a look.
    • 64 Metascore
    • 65 Critic Score
    All in all League of Evil is a very hard but ultimately just simply okay platformer. Even when its tendrils sunk into me, technical hiccups like unresponsive controls and shoddy level design, accompanied with a fairly obtuse level constructor, held this back from being a true gem on the eShop. As a fan of difficult platformers, I certainly enjoyed my time, but if that's not up your alley, you might want to steer clear of this flawed (but fun) title. 

    • 48 Metascore
    • 35 Critic Score
    Looking over the complete package there aren’t many notable features that make Boost Beast compelling, even for casual puzzle fans who are dying for a traditional match-3 to play on their Switch. The truth is, even if the game looks appealing to you in some form, if you have a smartphone of an average size you’re far better off getting the game in that space. It’s important for the Switch to have a diverse lineup that includes something for everyone. Unfortunately in the case of Boost Beast, even lacking an alternative for a simple and traditional match-3 experience, I have a hard time recommending it to anyone.
    • 85 Metascore
    • 90 Critic Score
    It’s one of those rare instances where the positive pre-release reception was totally justified and made the ultimate pay-off even better. The developers at Ubisoft Milan and Paris took their time to figure what works about strategy games and elevated it to a form that can be enjoyed by many. Add to that the pure cleverness of the adventure, and what results in an absolute must play for Nintendo Switch owners. This is the best game the Rabbids have starred in and they only needed Mario to achieve it.
    • 76 Metascore
    • 75 Critic Score
    All in all, forma.8 is a game that presents a lot of very fresh concepts that absolutely deserve to be explored further. My issues with its combat system didn’t become a real problem until late in the game, and even then it was generally relegated to short encounters that I’d have to retry a couple times. On the other hand exploration, while at times confusing, was never short on awe inspiring moments. Emerging from a challenging series of encounters in tight hallways and finding yourself in a huge room with five options of which door to go through next is what makes this type of game so fun, and forma.8 sure has a lot of those moments.
    • 76 Metascore
    • 80 Critic Score
    Besides Tetris, puzzle games have had a hard time keeping my attention. As we’re finding out with the Switch, games I wouldn't have previously enjoyed are finding new audiences with its ability to play quick snippets of games anywhere you go. Piczle Lines DX is a perfect example of a game that works great in any situation and provides so much content that only the most puzzle-obsessed fans will be able to get through them all, maybe.
    • tbd Metascore
    • 70 Critic Score
    Runners aren’t generally a genre I delve too deep into, but Kid Tripp has me rethinking why I don’t. Originally pulling me in with its art direction, the real beauty of this game is in the fun and addicting gameplay. They strike a great balance of accessibility and challenge, and even give the option for players who want more of a challenge to do so. The only glaring flaw is the limited content the package has to offer. While there are some incentives to revisit levels in the form of challenges, those dry up relatively fast which left me wanting more.
    • 76 Metascore
    • 85 Critic Score
    Overall I was really impressed with the quality of games included in Jackbox Party Pack. All but one of them are very solid experiences that can always dish up a fun time. I was literally on the floor laughing during a game of Word Spud, and every other game brought out the best (and worst) of my friends and family. Of course your mileage will vary by how many people you can play with, so make sure to invite many friends to the party if you want to truly have an event to remember.


    • 67 Metascore
    • 70 Critic Score
    To enjoy this game you’ll need to understand going in that the story is based on Minecraft, but you will not experience any of its free building or open sandbox trademarks. If we simply judge the game on its entertainment value then I can say I had a great time. The story is great, the acting is top notch and Telltale did a great job of capturing the spirit of Minecraft. If you're a fan of the Minecraft universe and enjoy kids movies with humour to satisfy adults then you will enjoy this—what I will continue to call an interactive movie.
    • 73 Metascore
    • 85 Critic Score
    Chicken Wiggle is an intuitively-designed, tightly-controlled 2D platformer that has the potential for an unlimited amount of content. 3DS owners that pick this game up are getting a great value, despite a few minor issues that I had with the game. Atooi has once again crafted a fine, challenging platformer that is easy to recommend to any fan of the genre.
    • 86 Metascore
    • 90 Critic Score
    Sonic Mania is a delightful return to the 2D platforming style that first made the hedgehog a star. The love from the development team for 16-bit Sonic is evident in every moment of the game. Fans of classic Sonic must buy this game, but the excellent level design, music, and graphics will please all people who enjoy a well-thought-out sidescroller.
    • 74 Metascore
    • 80 Critic Score
    All in all, Use Your Words executes well on what it sets out to offer: An accessible party game. Your mileage will definitely vary with the amount of people you have to play with, and three people are needed at minimum to play. But if you have enough friends at your disposal there is definitely a lot of fun to be had in this game, and it will certainly create great memories with your friends and family.
    • 61 Metascore
    • 70 Critic Score
    Phantom Trigger is one of those games that you play through once. You won't play it for the story, but the rewarding combat and flashy environments are here to entertain. These will keep you glued to your screen until the credits roll. The enemies and objectives don't really change for the most part, but at least they give you a reasonable challenge. The game is perfectly fine with those looking for something quick and flashy, but don't expect something you will remember months from now. With 6 hours on the counter, it’s over before you know it.
    • 91 Metascore
    • 100 Critic Score
    While Retro City Rampage DX’s story was somewhat short, its time on my Switch will not be. I still have plenty of side missions and collectables to grab, or I might just run down some pedestrians while riding the train. I love this game. And I think it loves me, too.
    • 80 Metascore
    • 85 Critic Score
    Depending on your skill and luck, Ironcast can be a fun 10 hour or so romp, fraught with many failures but likely numerous last-second victories and absolute dominations. The mixture of turn-based strategy and match-three puzzling is novel and for the most part, works extremely well in the rogue-like permadeath structure. The tedious and humdrum story can be tiresome, but if you focus on honing tactics to take down your rivals while building up your gear and abilities, Ironcast is a fantastic and unique game.
    • 87 Metascore
    • 80 Critic Score
    While I still feel the late-game battles are drawn out with palette swaps and needless complexity, Severed is such a fantastic game otherwise that even with a few warts, Severed is absolutely worth checking out, especially if you missed any of its other releases on Wii U, 3DS, and more.
    • 76 Metascore
    • 80 Critic Score
    Ultimately, Rocket Fist is another example of a Nintendo game that does it right by focusing on the experience over content. By focusing on mechanics in the same vein as Wii Sports, a group of four friends can easily play for hours without it feeling stale. My suggestion to you: try not to gloat too much during the instant replay after a glorious victory and the Rocket Fist fun will keep flying in this strong local multiplayer experience.
    • 64 Metascore
    • 75 Critic Score
    While some of its design choices may be divisive, Puzzle Adventure Blockle is an attractive and well-executed single-player puzzle experience.
    • 85 Metascore
    • 85 Critic Score
    

Overall, Cursed Castilla EX is a fantastic game that accurately recreates the brilliance of the 16 bit era. The whole time it felt like I was playing a classic SNES Virtual Console game, with a killer soundtrack and added 3D effects. If simple old-school gameplay, beautiful pixel art, and a hardcore difficulty is up your alley, then this game is a no-brainer. So take your sword and expel the curse of the land, not for the King, but for Castilla!

    • 82 Metascore
    • 85 Critic Score
    I tend to get frustrated with twitch-based platformers where you end up dying an unimaginable amount of times, but with Slime-san, it’s different. The controls feel so good that I know if I die, it’s on me and not a fault of the game. Couple that with fun and interesting level design to make a foundation for a great game. Pile on a massive amount of stages littered with extra content and it’s hard not to recommend this game to fans of the genre looking for a challenging but fair experience.
    • 73 Metascore
    • 75 Critic Score
    I’m glad to see the Layton series back. I really did miss it, but Layton’s Mystery Journey is on the lower end of the spectrum for the series. The puzzles are totally adequate, but the story isn’t compelling, not even in its new case structure. Hopefully, if the Mystery Journey series continues, the stories will get stronger and way more out there as we get more familiar with the new cast.
    • 77 Metascore
    • 80 Critic Score
    Overcooked’s success is based primarily in its varied take on a simple concept. In every stage, the goal is to just make meals, but clever, nigh-endless obstacles and twists complicate things, forcing new strategies and tactics to be tested and used. Up until the bitter end, the diversity of levels and concepts is glorious. The fast-paced cooking might get stressful, but that also makes success all the more tasty. If you can find the right team of cooks and overlook a lower framerate, Overcooked on Switch is glorious.
    • 66 Metascore
    • 65 Critic Score
    All in all, I had a fun time playing Infinite Minigolf. I ignored the power ups when I could and I have a store full of unused tickets to purchase clothing. Minigolf when properly designed is exciting enough that the missions and power-ups become a distraction, hopefully as more courses are developed by the community, the focus stays on creativity. Nothing is more satisfying in minigolf than coming up with an insane geometric plan that is pulled off with a mix of both skill and luck.
    • 69 Metascore
    • 75 Critic Score
    Overall, Fate/Extella is a fairly simplistic Warriors-style game with a visual novel component and pretty enough graphics. I was impressed that there’s never any slowdown, either in tabletop mode or on the TV. As I said, there’s already a better Warriors game on the Wii U and 3DS, but so far this is the best one on Switch. If you like anime nonsense and slaughtering robots, you could do worse than Fate/Extella.
    • 44 Metascore
    • 40 Critic Score
    Vaccine isn’t a title I’d recommend even to the most fervent survival horror fans. There just isn’t enough variation to continue playing death after death. Stay away from this one.
    • 67 Metascore
    • 60 Critic Score
    Miitopia is a mixed bag. Mii interactions off and on the battlefield are fun, but the pacing and linear scope of the game hampers an otherwise fun experience. The game doesn’t last too long for JRPG standards (around 30-35 hours) but this feels like a fun 15 hour game stretched out with long periods of boring grind. You eventually do get everyone back, making the last part of the game a better experience towards the end. But while Miitopia makes up for a lot of things with its charming appeal, its faults are still pretty evident.
    • 66 Metascore
    • 70 Critic Score
    If you’re not as weird as me about touching your screen this is a fun game to play. I had a fun time recreating classic Nintendo characters and my kids enjoyed painting animals provided in game. You’re not going to create complicated pieces of art but if you or your kids would like something fun to play with for 30 minutes or so then Qbics Paint will be a fun time waster for all ages.
    • 61 Metascore
    • 65 Critic Score
    For everything it sets out to do and accomplishes relatively well, Ultra Hyperball presents the same challenge in terms of recommending it that some of the other indie multiplayer games have had. If you and (probably more importantly in terms of long-term play) your friends buy into the hook of the game and will invest in getting the hang of the timing and controls there’s the makings of some fun local play. The problem is that having the right group of people is more key to the experience than the game itself. With simplicity can come accessibility but it doesn’t always equate to long-term challenge. At its relatively low price point, people will just need to decide whether it's something that looks appealing to eat up some hours on your own and with the other people you play with.
    • 69 Metascore
    • 80 Critic Score
    It’s flawed but it sure is fun. A better framerate and higher difficulty would be great, especially since I feel like the different Pikmin abilities still had a lot of untapped potential. This installment ends up being a nice new creation that fits into the franchise in a different way than older Pikmin games. At its core, though, Hey! Pikmin is a fun game, and in the end, that's all that really matters.
    • 83 Metascore
    • 85 Critic Score
    This might just be a half-step forward for Splatoon, but the first step was so good that it’s not really a bad thing.
    • 69 Metascore
    • 60 Critic Score
    De Mambo is a game with some clever ideas, but is ultimately held back by it’s limited features. No online play, bland levels and not enough of a hook to keep me coming back for more is unfortunately what stands out the most. That’s not to say there isn’t a place for this game if you have access to a group of friends who can regularly meet up and want a bite sized party game. It does enough right that makes it worth checking out in the right circumstances, just don’t expect to play hours on end.
    • 62 Metascore
    • 60 Critic Score
    With all of that in mind, if you’re looking for a light puzzling experience you can just pick up and play semi-thoughtfully for a while Levels+ is better than other games of its kind that I’ve played on other devices due to the added complexity. As a budget-priced offering the question ultimately becomes whether this is the kind of game you’re looking for. If it is, and you understand that the goal isn’t to “win” but to challenge yourself to continue to try to up your score, I’d say this is a worthy purchase.
    • 63 Metascore
    • 60 Critic Score
    While I had fun with the single-player, NBA Playgrounds is mostly a mess otherwise. The basic gameplay requires specific timing that is never well articulated. Load times on the Switch version are nearly indefensibly long. For those hoping for some kind of modern-day NBA Jam-like experience from Playgrounds, look elsewhere. This is just a convoluted footnote in the modern arcade sports landscape.
    • 78 Metascore
    • 80 Critic Score
    Death Squared ends up being another great multiplayer experience for Switch. Laughs will emerge from accidental and pathetic-looking deaths and likely lead to the eventual furrowed brows of frustration and critical thinking - making for all the integral elements of a good puzzle game. Don't expect a lot of new elements and variables to appear though, the game is kept to a simple, tried-and-true formula that succeeds in boggling minds, all wrapped up in a neat and tidy package.
    • 74 Metascore
    • 90 Critic Score
    Looking at the big picture this is probably the most mainstream-friendly indie title I’ve played on the Switch that I would anticipate will appeal to a wide audience. While not as deep as something you’d see from the likes of Platinum Games, the general gameplay hook is there, combining fast-paced melee combo attacks with some gunplay and strategic combat. The fact that it is being delivered in a budget-friendly package with so much content out of the gate more than compensates for the relative age and somewhat dated visuals it brings along for the ride. If you’re looking for something to get your adrenaline pumping, whether you’re at home or on the go, Implosion delivers a challenge and excitement in a wallet-friendly package.
    • 75 Metascore
    • 80 Critic Score
    If you’re looking for a unique game experience on the Switch that isn’t terribly expensive and will provide you with a few hours of varying challenges and laughs, Bulb Boy delivers quite handsomely. Especially since, for the moment, it has nothing comparable to go up against on the console, it is a breath of fresh air as well. As long as you keep your expectations for its length in check, little holds me back from recommending Bulb Boy to people in search of a little adventuring.
    • 60 Metascore
    • 40 Critic Score
    After playing through the entire game within a couple hours I tried to determine who the target audience would be. The puzzles required minimal effort to solve, 95 of the 100 levels could be solved within 10 seconds of looking at the layout. For the remaining 5 levels, a hint is given if needed, which is a video of 90% of the level being solved. With it being such a simple game I thought it might be good for kids but my own, both below the age of 7, had lost interest after the 4th level. The best recommendation I can give you is to watch some levels on YouTube before spending any money on this game, since what you see is what you get.
    • 79 Metascore
    • 80 Critic Score
    Gonner presents a stiff challenge that might not be for everyone, but if the potential oddities of this disquieting adventure seem up your alley, it’s well worth trying to figure out; just be prepared to maybe look up a few things for clarification. It’s not quite the tops of this take on the roguelike genre, but Gonner definitely earns its spot at the table.
    • 62 Metascore
    • 50 Critic Score
    River City: Knights of Justice is a game that tries a lot of new things and succeeds at few of them. Despite some clever ideas and a bolder approach to combat, the lack of progression, difficulty, and an engaging plot prevents this River City game from reaching its potential.
    • 82 Metascore
    • 90 Critic Score
    Although the main game is short – there’s a prize for beating it in under four hours – there’s a speedrun mode and an even harder difficulty that both offer some interesting looking concept art. I did a slow run, getting everything I could that didn’t involve replaying stages for money, and want to go back and give the speedrun option a try down the road. The transformations are a blast to use, and there were a lot of “Wait a minute...” moments when I unlocked things like the crab claws and the bat form. Shantae also looks fantastic, and the music nails the atmosphere of the various stages.
    • tbd Metascore
    • 50 Critic Score
    All in all Sengoku is okay. If you like beat em’ ups, then you may like this game, if you don’t like them then it will scare you off from playing another game in the genre. Its difficulty and sluggish controls hamper the play, but if you have a buddy it makes it less frustrating.
    • 66 Metascore
    • 70 Critic Score
    In the grand scheme of things, Runbow Pocket isn't bad. The available single-player content is quite nice and it offers something substantial for on the go. The disappointing change to multiplayer will be hard for many to look past. Where this brought the Wii U version to new heights, it feels here like an afterthought. It is hugely disappointing to see it locked behind an online section that will get barely used. Waiting hours for players to come online isn't exactly my idea of fun.
    • 66 Metascore
    • 80 Critic Score
    Oceanhorn: Monster of Uncharted Seas is solid, though, especially for anyone longing for a throwback 2D adventure game. The story isn’t terribly long, but there’s plenty to collect along the way, and the included DLC island adds just enough to push Oceanhorn to a very satisfying content level. Just remember that this is not Zelda and you’ll have a good time.
    • 76 Metascore
    • 90 Critic Score
    A truly superb experience. It’s filled with so many things to do, but in a way that feels anything but forced and overwhelmed. Instead, everything works together in harmony to make a truly deep and engaging game that's easy to recommend to anyone.
    • 64 Metascore
    • 50 Critic Score
    Ultimately, it’s hard for me to recommend RPG Maker Fes to anyone but the most hardcore of RPG fans that have always dreamed of creating their own game. You’ll certainly be limited by the tools (or lack thereof) available here, and the lack of a meaningful tutorial may hinder all but the most patient of designers. RPG Maker Fes feels like an incomplete product, like a beginner sewer’s kit that was shipped with only one color of thread and without instructions. You can definitely make an RPG if you’re patient enough, but it’s unlikely to come close to what you envisioned when you began, which is likely to leave you unsatisfied.
    • tbd Metascore
    • 75 Critic Score
    All in all, the post-patch version of Elliot Quest is a fun, but imperfect game. The challenge can be overwhelming, and occasionally the save points are spaced a bit too far apart. Still, the skill development, open exploration, and side scrolling bow-and-arrow combat is worth checking out. It’s not quite up to the level of other recent retro revivals like Shovel Knight or Blaster Master Zero, but if Zelda II is up your alley, Elliot Quest is worth a shot.
    • 76 Metascore
    • 70 Critic Score
    I think Mighty Gunvolt Burst is going to create some division among gamers. If you’re waiting for Capcom to bring back the glory days of Mega Man, this game will likely leave you angry and unsatisfied. However, if you have a few bucks to spend and you're not invested in neither the story nor characters and just want to play a decent side-scrolling action platformer, than Mighty Gunvolt Burst might be for you.
    • 77 Metascore
    • 80 Critic Score
    Aside from the griffin sequence, there’s not a lot holding Darksiders: Warmastered Edition down. It remains an excellent heavy metal homage to Zelda games that’s satisfying and quite lengthy. I enjoy it more than its sequel, although that’s also a great game. The only real downside is that this game is on the Wii U, not the Switch, so it probably won’t get the attention it deserves.
    • 84 Metascore
    • 80 Critic Score
    There’s a reason why Blazing Star is looked back upon with high esteem, as it still stands tall to this very day. While the level design is a bit uneven, it’s ultimately a minor complaint when looking at the larger whole. Fun boss fights, varied play style of each ship and an overall great presentation equate to one of the more accessible and fun shoot-em-ups out there. Whether you’re a veteran revisiting past glories or a newcomer looking to see what the fuss is about, Blazing Star is sure to offer up a great deal of enjoyment.
    • 77 Metascore
    • 80 Critic Score
    Comparing Arms to Mario Kart 8 with regards to the online experience comes out favorably, though, as Arms’ fresher gameplay style and highly polished online lobbies and infrastructure makes it a more active and engaging online affair. Even with the Grand Prix drawbacks, Arms is a fantastic start to a new franchise. Time will tell if Arms truly has legs, but it’s definitely firmly planted at launch.
    • 88 Metascore
    • 80 Critic Score
    Cave Story+ isn’t the definitive version of Cave Story—I think that crown still belongs to the WiiWare version, but then again, that version isn’t portable. I do miss the ability to switch graphical styles, but it’s really the only regrettable absentee. Having no Pro Controller support is more concerning, but I’m hoping that sees a patch fairly quickly. The bottom line, though, is Cave Story is great and you should play it.
    • 59 Metascore
    • 65 Critic Score
    This game is meant to be played with a bunch of friends talking trash and taking each other out. If you find yourself in the company of like-minded friends on a semi-regular basis, this game could provide some great laughs and fun. I absolutely can see where, especially with a bit of liquid enhancement, it could make for a great party game. Unfortunately, if you’re generally only going to be able to play the game by yourself, or the people you can play with don’t roll retro, it is hard to give it a recommendation. Correctly scoring a game with such a laser-focus on a goal that it hits but that, by design, misses so much of the general audience is a challenge. I’ve tried my best to spell out its value proposition clearly and you’ll have to judge from there.
    • tbd Metascore
    • 60 Critic Score
    Swap Blocks is very simple in its design. The blocks have enough distinction that it was easy to see the board, and I was able to keep track even at a high pace of shuffling. The audience for this game likely won’t stray outside of the hardcore puzzle fan but if you’re looking for game to expand your puzzle library, it's worth a look. Swap Blocks doesn’t reinvent the puzzle genre but does provide a satisfying daily brain exercise.
    • 53 Metascore
    • 60 Critic Score
    Battle Sports Mekuru has the heart of a good multiplayer game, but the variety isn't there yet. With three simple stages and many incomplete modes, it is a really hard sell at the moment. My suggestion is to wait until after the game has gotten some updated. At that point, I am more than willing to give the game a second chance and see how the package stands. As of right now, I can only recommend Battle Sports Mekuru to those who play a lot in tabletop and TV modes with other people. It is where the game shined brightest for me.
    • 85 Metascore
    • 85 Critic Score
    As has been the case with quite a number of games I’ve enjoyed on the Switch to date I would gladly recommend Thumper to anyone, but would throw out two caveats as well. First, while I don’t think being good at rhythm games is necessarily essential to you being successful in the game, there’s no getting around the fact that being able to feel and anticipate the beats will help you immensely. The second is that this game gets to be extremely challenging, playing it has maxed out my personal intensity to the point that my thumb hurts from me mashing down the A button with apparently all of the force my hand can exert. I would expect that it is a game many people who decide to buy it won’t ever finish just because at some point the bar feels just a bit too high. Regardless, if you like its aesthetics, its pounding beats, and a stiff challenge, there’s really nothing holding me back from recommending it whole-heartedly.
    • 53 Metascore
    • 75 Critic Score
    The game does have its charms, and presents a formidable challenge depending on what you choose to take on. The question will be how many people are seeking out this specific combination of elements, and the game simply isn’t going to be for everyone.
    • 56 Metascore
    • 60 Critic Score
    Cooking Mama: Sweet Shop was my first foray into the series and it left me with a middling feeling. The game is extremely charming, but ultimately, the gameplay is paper thin. That’s only compounded by the fact you’ll be replaying many of the mini games multiple times or similar versions with small tweaks. The game does offer a ton of recipes, easily offering up hours of content for those willing to grind through the mini games, but with little incentive outside of an arbitrary score and medal, it quickly becomes a daunting task.
    • 81 Metascore
    • 90 Critic Score
    The sheer amount of quality is impressive and delightful. You can see it in how the story, presentation and scenarios are set up which are on the top of their game. I flew through the game in 18 hours and am already ready for another playthrough. That being said, there are two knocks I have against the experience. The game felt somewhat on the easier side and the dungeons could've had a little more to do. Those are minor things in a journey that doesn't slow down from start to finish. If you’re here to be enchanted, Fire Emblem Echoes delivers in spades.
    • 86 Metascore
    • 90 Critic Score
    For fans of Minecraft, this absolutely seems like the version you’ve been waiting for if you wanted to get as close to a full-fledged experience as you could realistically want on a handheld device. For people who aren’t among the already-converted, it is still the same game it has always been, and it has its merits, but aside from portability there’s nothing more compelling about this version than there has ever been. It’s been well-established there’s a ton of game to be had here if you enjoy it, the Switch is just making it more easily accessible than it has ever been.
    • 64 Metascore
    • 60 Critic Score
    Alpha Mission II is an interesting look back at gaming in the early 90s. It introduced some unique and interesting ideas while leaving other areas unpolished, resulting in a middling game. It’s hard to ignore how awesome the Armor system is, but it’s a shame that uninspired level design and some weird design decisions ultimately hold it back from being great. If you’re a fan of shoot-em-up games, you’ll likely be able to find enjoyment in here, but if you're a casual fan just looking to jump in and play, it might be best to think twice.
    • 78 Metascore
    • 90 Critic Score
    TumbleSeed is the perfect combination of addicting gameplay, with a plethora of varied elements that solidifies itself among the pantheon of great roguelikes. Each run has its own unique feel that continues to keep the game incredibly fresh, whether it’s your tenth or hundredth run. While it’s a shame there’s no way to submit a score offline, the rest of the game shines so bright it’s easy to overlook. If you’re looking for a challenging, but insanely satisfying roguelike, look no further.
    • 74 Metascore
    • 80 Critic Score
    If you are looking for a quick game, KAMIKO will absolutely serve will you well. It has all the markings of a great game with entertaining gameplay, sharp visuals and a solid flow. I had fun replaying the four stages and seeing how I could improve over time. That being said, I can easily admit that the game is super short and the levels won't change on future playthroughs. If you have seen the content once, you will know the game inside out. That might a sticking point for some, but the various characters do make it worth your while.
    • 81 Metascore
    • 90 Critic Score
    Puyo Puyo Tetris makes its way to Nintendo Switch in spectacular fashion. With the best multiplayer options out of the box, this puzzler can't be missed for anyone in the need of fun. The solid amount of modes make that quick go enticing, intriguing and above all entertaining. Back when I reviewed it on the Nintendo 3DS, my complaint of the solo modes did hamper my experience somewhat. The Switch alleviates those concerns since the multiplayer is so easy to get running. It helps that it is a colorful and bright adventure that triggers the senses and just makes you smile. Puyo Puyo Tetris is, without a doubt, one of the best games currently available on the Switch.
    • tbd Metascore
    • 70 Critic Score
    NAM-1975 is a fun game while it lasts. The game itself is short, but the gameplay is fun and the presentation is pretty sophisticated for a game from 1990, which I like. Picking up NAM isn’t absolutely necessary, but it can be a fun diversion while also taking note of what SNK had in mind for the NEO-GEO hardware.
    • 92 Metascore
    • 85 Critic Score
    Mario Kart 8 Deluxe makes for a great representation of the multiplayer potential of the Switch, but it still doesn’t add too much content to be a simple, slam-dunk purchase for owners of the Wii U version. The content it adds is strong, especially the revamped Battle Mode, though. And even aside from the new, the old stuff is abundant.
    • 81 Metascore
    • 80 Critic Score
    Disgaea 5 Complete is the first full edition of these games on a Nintendo platform. With its fun gameplay and goofy storylines, I sometimes played the game for six hours straight. The various systems offer depth as well as accessibility for anyone who dares to touch it. Still, there are things that should be addressed. The gameplay is more built around placement than actual strategy, and the music loops way beyond any acceptable margain. None of these problems break the experience overall, but I imagine that they are good to keep in mind. If you need a game to sink all of the hours into, Disgaea 5 is one of your better bets on the Switch.
    • 78 Metascore
    • 80 Critic Score
    From the hundreds of trinkets to the passersby's stupid comments, LEGO City has me smitten. I’ve finished the story and gathered a handful of collectibles, but LEGO City Undercover will stay in my Switch for a good long while.
    • 81 Metascore
    • 80 Critic Score
    Overall The Jackbox Party Pack 3 is a nice little collection of party games to enjoy as long as you have a solid internet connection and 2+ friends with their own web browser of choice. With the portability of the Switch, playing with friends has never been easier. The unique controller scheme takes some getting used to, and some of the games are better than others, but if you are a party game fan then The Jackbox Party Pack 3 would be a great addition to your Switch library.
    • 79 Metascore
    • 80 Critic Score
    Through all those old-school problems, The Dragon’s Trap is still a strong and engaging Metroid-esque platformer that features a pleasant interconnected world filled with areas packed with secrets and grand old-fashioned platforming. It’s well worth overcoming the outmoded aspects to experience a fresher take on a great game.
    • 80 Metascore
    • 80 Critic Score
    King of Fighters ‘98 is one of the better fighters you’ll find on the Switch right now. It’s large roster and vibrant graphics brought me into the game, and its simple, intuitive gameplay gives you a lot to work with. There will probably be better fighting experiences for the Switch in the future, but right now King of Fighters can take its throne as one of the top fighters on the console..
    • 66 Metascore
    • 75 Critic Score
    Mr. Shifty is a straightforward, focused caper with little fluff that will last you a few hours as you climb through 18 stages. What it lacks in length its makes up for with a dynamite gameplay hook. Teleporting is incredibly neat and opens up a lot of daring and rewarding circumstances where you can mow down foes. As long as you can overlook the handful of moments where the combat isn’t the focus, Mr. Shifty is a great addition to the young Switch eShop.
    • 77 Metascore
    • 85 Critic Score
    Graceful Explosion Machine is an intelligently designed 2D shooter for the Switch. The developers obviously put a lot of thought into the weapon and high score systems and made a title that you’ll want to replay over and over. The Nintendo Switch may still have a low number of retail releases, but Graceful Explosion Machine is another indie title that will keep you enthralled on both the go and at home.
    • 74 Metascore
    • 75 Critic Score
    I think Neo Turf Masters is a really neat game, but it doesn’t have the content to last longer than a weekend. Unless you get wrapped up in the high-score chase, it doesn’t have depth. However, this is a faithful reproduction of a cool ‘90s arcade game, so if you just want to have access to that at home and on the go, this version is a veritable hole-in-one. I’m sorry. I waited the whole review until unleashing a dumb golf pun.
    • 72 Metascore
    • 85 Critic Score
    Just Dance 2017 is, simply put, fun. It's fun with others. It's challenging both mentally (to learn the choreography) and physically. And it has a lot of music to offer. Just Dance 2017 gets that way not by being a technical program obsessing about judging the details of your physical movements, but by doing everything in its power to make you forget everything but the music, the choreography, how they intertwine, and how you're ever going to be able to catch your breath in time to keep up with it.
    • 72 Metascore
    • 80 Critic Score
    Snake Pass sets out to bring a familiar feeling with a unique twist that sets it apart from its predecessors. While it does exactly that, it isn’t without fault, as overcoming the challenge of platforming without a jump might scare off the faint of heart. If you can overcome the early struggles and the occasional moments of frustration, the game offers a beautiful world to explore and plenty of collectables to keep you busy.
    • 52 Metascore
    • 75 Critic Score
    New Frontier Days offers a very different experience from anything else in the early Switch lineup, and I think it’s a valuable one for people who enjoy this type of game. While the game can be overwhelming at times, it’s very rewarding to see your little settlement grow and thrive. Unlike some similar games, it always feels like you’re playing an integral role in what’s going on, but that also means you always have to give it your full attention.
    • 85 Metascore
    • 85 Critic Score
    I think the game is supremely enjoyable, but it’s not for everybody. Now if you’ll excuse me, I have to travel through Mom’s Scarred Womb and destroy what appears to be a giant fetus before taking on Satan. Toodles!
    • 53 Metascore
    • 70 Critic Score
    I wish I would have gotten an opportunity to meet more of the Has-Been Heroes, like the anthropologist who became a luchador, and someday I will get there. Most roguelikes cause me to give up in frustration, but Has-Been Heroes is fun enough that I want to keep playing and someday have “teh urn”.
    • 83 Metascore
    • 85 Critic Score
    Bye-Bye BoxBoy! is a fitting farewell to Qbby's journey. The final story bits were more impactful than I hoped and there’s still plenty of clever puzzles to solve. Naturally, the game doesn't feel as fresh as the previous two, but the charm is there in spades. Bye-Bye BoxBoy! succeeded in keeping me entertained for over ten hours, which is what I truly want from another BoxBoy! entry. If you want more BoxBoy puzzles, you've come to the right place.
    • 71 Metascore
    • 85 Critic Score
    While no co-op mode exists as of this writing, the Switch version will be adding one in the next week. Even still, I’ve played through Little Inferno with multiple people as the communal fun of trying to figure out combos still works even when only one controller does anything. I don’t think Little Inferno is for everyone, but it sure as hell is for me.
    • 84 Metascore
    • 80 Critic Score
    World of Goo is a fun puzzle game and a great addition to the Switch eShop. It has addicting gameplay, great artistic production, and is a title that showcases how versatile the Switch really is. Multiplayer is a blast, and the various control options make it easy to play in different situations. If you are a fan of physics-based puzzle games, this is a game you won't want to miss
    • 77 Metascore
    • 80 Critic Score
    There is a lot to like about the Switch version of Human Resource Machine. If you’ve never played it before, there is no better place to play it. The control options are sublime with the added benefit of taking it anywhere. The biggest issue of this game remains what it is as a game. There isn't a ton of variety, but the puzzles themselves are quite clever and keep you entertained for quite while. If you ever wanted to be a programmer in a strange abstract world, your craziest wish has been granted.
    • 81 Metascore
    • 85 Critic Score
    Between bouts of Zelda, Voez has become a welcome musical break from Hyrule. The music charts in the game are very well designed leading to frantic, musical fun. Voez is a wonderful option for those desiring some rhythm action on the Switch.
    • 17 Metascore
    • 20 Critic Score
    Vroom in the Night Sky is the epitome of a rushed launch title, a game that offers so little content that after just a few minutes you’ll have seen just about everything it has to offer. If you’re willing to take the time, you can dive into the game, but it comes at the cost of grinding the same few levels to unlock bikes with better stats that simply serve to make the boring stages end even quicker. If it isn’t abundantly clear yet, this is a game that every Switch owner should pass on.
    • 70 Metascore
    • 80 Critic Score
    As a co-op game with single Joy-Con support, Shock Troopers is a winner. It may be simple and silly, but I’ll probably find myself breaking this game out on plane rides for years to come. Shock Troopers was totally worth creating a European Nintendo Account for.
    • 73 Metascore
    • 65 Critic Score
    Waku Waku 7 doesn’t really stand out from the crowd in my mind, but the only other game with anywhere near as strange a character roster is probably Darkstalkers, so fighting game or SNK aficionados will probably get a kick of this oddball. For everyone else, though, there are better fighting games out there.
    • 58 Metascore
    • 50 Critic Score
    Ultimately World Heroes Perfect is a pretty mediocre fighter, wrapped up in a mix of good and bad emulation. While it may be fun with friends as a way to show off the Joy-Con controllers, it offers very little in the way of a satisfying single player arcade experience. Let us hope that Nintendo’s official Virtual Console fares better.
    • 78 Metascore
    • 90 Critic Score
    Blaster Master Zero is the Blaster Master follow-up we’ve been waiting for since 1988. Is it a revolutionary game? Probably not. But it is a dang fine video game that completely (blaster) masters what it sets out to do. With an amazing progression, fun co-op multiplayer, and absolutely gorgeous retro style, Inti Creates has created a new classic and must-buy for the Nintendo Switch.
    • 58 Metascore
    • 65 Critic Score
    I did enjoy my time with 1-2-Switch. Its quirky minigames have put smiles on our collective faces and we had a solid time every time we picked it up. Sure, it could have been so much more, but it causes interaction between its players. That is why it is a fine showcase for what the Joy-Con controllers can do. Their array of options are being checked off a list, but never over-emphasizes one aspect of the controllers. If you have an active group of friends who like it wacky, 1-2-Switch will serve you well. Anybody else is probably out of luck here.
    • 75 Metascore
    • 65 Critic Score
    A strong base game is at the core of I Am Setsuna, but it’s surrounded by some very depressing environments that make getting the best of the battle system difficult. Bundle up and get ready for a short story with a lot of snow.
    • 80 Metascore
    • 90 Critic Score
    No matter how you cut it, Snipperclips is a gem of the Switch eShop, presenting a fresh puzzle experience that is daring and delightfully peculiar. If we’re all lucky, Snipperclips will take off and become the next Pushmo or BoxBoy from Nintendo, showing up every year or so with new puzzles and wrinkles. If you’re looking for a game to compliment Breath of the Wild, this is a grand one.

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