Nintendo Power's Scores

  • Games
For 2,179 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Super Smash Bros. Brawl
Lowest review score: 20 Ant Nation
Score distribution:
2179 game reviews
    • tbd Metascore
    • 44 Critic Score
    Rough hit detection, nonintuitive puzzles and small characters make the game difficult to play at times, but the payoff is a fun story and beautiful film stills that make up the cut scenes. [Mar 2004, p.120]
    • Nintendo Power
    • 49 Metascore
    • 62 Critic Score
    Despite a hokey story and marginally offensive characters, Monster 4X4 is a powerfully satisfying monster truck stunt game with 27 tracks. [Feb 2004, p.150]
    • Nintendo Power
    • 79 Metascore
    • 48 Critic Score
    Since some of the titles, such as the window-treatment simulation Venetian Blinds, have no rules or scoring systems, it would be difficult to qualify them as games. [Mar 2004, p.119]
    • Nintendo Power
    • 62 Metascore
    • 80 Critic Score
    Extends parts of the original story (a training session in Ollivanders Wand Shop) and skips over others (the Sorting Hat ceremony). [Feb 2004, p.149]
    • Nintendo Power
    • 67 Metascore
    • 82 Critic Score
    Taking a more realistic approach to driving than some adrenaline-pumping racers, Evolution may seem slow at first, but the challenge increases as the game continues. [Feb 2004, p.148]
    • Nintendo Power
    • 77 Metascore
    • 86 Critic Score
    The controls are tight, the gameplay is varied and the whole experience feels polished. [Feb 2004, p.147]
    • Nintendo Power
    • 62 Metascore
    • 70 Critic Score
    The camera has much more movement than it did in earlier games in the series, but the stiff, character-relative control remains. [Feb 2004, p.150]
    • Nintendo Power
    • 56 Metascore
    • 68 Critic Score
    Fun, but repetitive. [Feb 2004, p.68]
    • Nintendo Power
    • 42 Metascore
    • 58 Critic Score
    Rough hit detection makes some interactions more frustrating than fun, and sifting through a long list of items slows the game's pace. [Mar 2004, p.123]
    • Nintendo Power
    • 33 Metascore
    • 46 Critic Score
    A compass points to your current objective, but it's still easy to get lost in the game's complex levels. [Mar 2004, p.121]
    • Nintendo Power
    • 71 Metascore
    • 54 Critic Score
    Others will feel that the game plays like a watered-down "Madden." [Feb 2004, p.150]
    • Nintendo Power
    • 78 Metascore
    • 92 Critic Score
    The game is complete with commentary from another classic character - Mario! [Feb 2004, p.148]
    • Nintendo Power
    • 72 Metascore
    • 98 Critic Score
    Stakes its claim as one of the best free-roaming action adventures of the year...Deep and compelling. It lives up to its legacy. [Jan 2004, p.157]
    • Nintendo Power
    • 73 Metascore
    • 86 Critic Score
    As revolutionary as "SSX" was, now 1080: Avalanche is the one that hits the slopes with style and innovation. The extreme-survival angle puts the edge back in snowboarding. [Jan 2004, p.155]
    • Nintendo Power
    • 55 Metascore
    • 72 Critic Score
    Hours of fun for Pokemon fans. [Feb 2004, p.150]
    • Nintendo Power
    • 48 Metascore
    • 56 Critic Score
    Stilted action that makes the game play more like a puzzler than a platformer. [Feb 2004, p.149]
    • Nintendo Power
    • 68 Metascore
    • 72 Critic Score
    The button assignments are nonintuitive, making for hand-twisting play control, and there is little variety in the 10 large environments, but pure action fans will enjoy the game's quick pace. [Mar 2004, p.118]
    • Nintendo Power
    • 70 Metascore
    • 80 Critic Score
    Anime-style cut scenes with simple animation and written text help give Gekido a dramatic edge over other street fighters in the "Final Fight" vein. [Dec 2003, p.150]
    • Nintendo Power
    • 73 Metascore
    • 86 Critic Score
    The difficulty level is high, but not frustratingly so. [Feb 2004, p.151]
    • Nintendo Power
    • 40 Metascore
    • 46 Critic Score
    More of a button-masher than the "Street Fighter II" games, Taiketsu is a simple battler that may bore fighting-game afficionados. [Feb 2004, p.153]
    • Nintendo Power
    • 69 Metascore
    • 64 Critic Score
    The graphics are top-notch and the techno music mix goes well with the game's energy and style. [Mar 2004, p.119]
    • Nintendo Power
    • 64 Metascore
    • 60 Critic Score
    Although play control and character actions are well-tuned, some platforms are frustratingly difficult to reach. [Mar 2004, p.118]
    • Nintendo Power
    • 61 Metascore
    • 70 Critic Score
    The graphics are suitably dark and a helpful navigation system lets you know where to go and where you've been. [Feb 2004, p.151]
    • Nintendo Power
    • 50 Metascore
    • 68 Critic Score
    The play control is solid, though aiming can be difficult at times. [Mar 2004, p.121]
    • Nintendo Power
    • 39 Metascore
    • 46 Critic Score
    It's a little tricky to target enemy ships at first, and the levels are longer than they have to be, but the game has an unmistakable Star Wars flair. [Feb 2004, p.154]
    • Nintendo Power
    • tbd Metascore
    • 52 Critic Score
    Playing like a new spin on classic "Marble Madness." [Feb 2004, p.152]
    • Nintendo Power
    • 26 Metascore
    • 34 Critic Score
    Re-creates the show's fun art style but offers little in the way of engaging gameplay. [Feb 2004, p.154]
    • Nintendo Power
    • tbd Metascore
    • 64 Critic Score
    It's a challenging and entertaining play. [Feb 2004, p.152]
    • Nintendo Power
    • 67 Metascore
    • 74 Critic Score
    A laugh-out-loud funny skateboarder. [Feb 2004, p.149]
    • Nintendo Power
    • 92 Metascore
    • 90 Critic Score
    You're going to need a sling to keep your jaw from dropping to the floor. The graphics are gorgeous, the puzzles are clever and the soundtrack is beyond reproach. [Feb 2004, p.147]
    • Nintendo Power

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