Nintendo Power's Scores

  • Games
For 2,179 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Super Smash Bros. Brawl
Lowest review score: 20 Ant Nation
Score distribution:
2179 game reviews
    • 49 Metascore
    • 56 Critic Score
    Although the graphics are somewhat bare, the game does a great job of showing the explosive strength of the dinosaur-inspired fighters. [Dec 2004, p.146]
    • Nintendo Power
    • 62 Metascore
    • 62 Critic Score
    The racing action is similar to that of other kart games, but the Digimon influence adds a fun gameplay edge. [Oct 2004, p.124]
    • Nintendo Power
    • 56 Metascore
    • 50 Critic Score
    The controls are a tad slow to respond and some of the jumps are tricky, resulting in a frustrating play at times. If you stick with it, you'll delight in the sci-fi fun. [Nov 2004, p.132]
    • Nintendo Power
    • 65 Metascore
    • 48 Critic Score
    A nonintuitive interface combined with difficult-to-decipher puzzles will frustrate everyone but boy geniuses. [Dec 2004, p.144]
    • Nintendo Power
    • tbd Metascore
    • 46 Critic Score
    The game's colorful graphics and light difficulty are appropriate for the franchise's young fan base. [Dec 2004, p.150]
    • Nintendo Power
    • 61 Metascore
    • 72 Critic Score
    The missions, based on TV-show episodes, are loaded with laughs and kooky inventions. [Nov 2004, p.130]
    • Nintendo Power
    • 81 Metascore
    • 90 Critic Score
    The innovative connectivity features really take Pokemon to the next level of gaming and promote Pokemon community. [Oct 2004, p.123]
    • Nintendo Power
    • 81 Metascore
    • 90 Critic Score
    The innovative connectivity features really take Pokemon to the next level of gaming and promote Pokemon community. [Oct 2004, p.123]
    • Nintendo Power
    • tbd Metascore
    • 38 Critic Score
    A cursor-based hitting interface makes it too easy to put the ball into play, and the runners are impossible to control. [Dec 2004, p.150]
    • Nintendo Power
    • 71 Metascore
    • 64 Critic Score
    The environments are detailed and very active - so much so that they are sometimes a distraction. [Nov 2004, p.130]
    • Nintendo Power
    • 68 Metascore
    • 76 Critic Score
    A solid and enjoyable action title with great control and gritty graphics. [Nov 2004, p.131]
    • Nintendo Power
    • tbd Metascore
    • 46 Critic Score
    Play mechanics are lacking, making it difficult to aim and fire at the same time, and computer-controlled ememies are brutal early on. [Nov 2004, p.131]
    • Nintendo Power
    • tbd Metascore
    • 44 Critic Score
    After you cast the lure, it's almost enirely up to luck to determine whether the mindless back-and-forth-swimming fish bite - not an engaging play. [Dec 2004, p.154]
    • Nintendo Power
    • 86 Metascore
    • 80 Critic Score
    A great feeling of speed and incredible feature depth make Chase for the Cup the best NASCAR game yet. [Nov 2004, p.130]
    • Nintendo Power
    • 64 Metascore
    • 76 Critic Score
    Offers a brilliant mix of realistic physics and arcade-style gameplay that gives you a strong sense of both speed and control over your machine. [Nov 2004, p.131]
    • Nintendo Power
    • 57 Metascore
    • 68 Critic Score
    The well-construced platform adventure allows you to explore nine international locations and learn something of the history and geography of each area. [Mar 2004, p.118]
    • Nintendo Power
    • 90 Metascore
    • 98 Critic Score
    Brilliant and genius are words that are often casually tossed around, but they apply perfectly to Pikmin 2. [Oct 2004, p.122]
    • Nintendo Power
    • 79 Metascore
    • 80 Critic Score
    Production values have also improved, with graphics and sounds like those of WWE TV, though dialogue is not voiced. [Nov 2004, p.130]
    • Nintendo Power
    • 59 Metascore
    • 60 Critic Score
    Gameplay is tuned for gamers of all skill levels. [Oct 2004, p.124]
    • Nintendo Power
    • 59 Metascore
    • 58 Critic Score
    Cel-shaded in-game graphics and cut scenes give the game a cool, kitschy look. [June 2004, p.121]
    • Nintendo Power
    • 56 Metascore
    • 72 Critic Score
    The backgrounds are beautifully rendered and the action runs nonstop. [May 2003, p.138]
    • Nintendo Power
    • 85 Metascore
    • 90 Critic Score
    Play control is responsive, the weapons are powerful and an RPG-like sould-collecting system is creative and cool. [Oct 2004, p.124]
    • Nintendo Power
    • 57 Metascore
    • 56 Critic Score
    A strong GBA fighter with great control. [Dec 2004, p.150]
    • Nintendo Power
    • 47 Metascore
    • 42 Critic Score
    Flight levels between adventure sequences look cool, but an angled view throws a wrench in the vehicle-piloting works. [Dec 2004, p.156]
    • Nintendo Power
    • 79 Metascore
    • 66 Critic Score
    With more depth in graphics and gameplay than ever, the Madden NFL franchise for the GBA takes a giant leap toward realism in its 2005 edition. [Oct 2004, p.125]
    • Nintendo Power
    • 90 Metascore
    • 90 Critic Score
    A few minor AI quibbles keep it from being a five-star affair, but it's still one of the best and deepest sports titles on the market. [Oct 2004, p.123]
    • Nintendo Power
    • 52 Metascore
    • 42 Critic Score
    Advanced players may find the games to be too simple, but novices will appreciate the simplicity. [Nov 2004, p.132]
    • Nintendo Power
    • 77 Metascore
    • 74 Critic Score
    Side stories abound, and Ham Studios keeps you entertained with music and news. [Sept 2004, p.116]
    • Nintendo Power
    • 61 Metascore
    • 62 Critic Score
    Automatic aiming negates the drawback of hte game's isometric view. [Sept 2004, p.116]
    • Nintendo Power
    • 78 Metascore
    • 80 Critic Score
    The environments are richer than those of the previous title. [Sept 2004, p.116]
    • Nintendo Power

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