Nintendo Power's Scores
- Games
For 2,179 reviews, this publication has graded:
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57% higher than the average critic
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5% same as the average critic
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38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 69
| Highest review score: | Super Smash Bros. Brawl | |
|---|---|---|
| Lowest review score: | Ant Nation |
Score distribution:
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Positive: 873 out of 2179
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Mixed: 1,099 out of 2179
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Negative: 207 out of 2179
2179
game
reviews
- By Date
- By Critic Score
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- Critic Score
A well-produced, if slightly generic RPG. [Jan 2005, p.136]- Nintendo Power
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- Critic Score
Good for short sessions, but not one that you'll spend hours playing. [Feb 2005, p.117]- Nintendo Power
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- Critic Score
The level of difficulty and play control are well-tuned, though, and the graphics have a comic-book look that fits the subject. [Dec 2004, p.150]- Nintendo Power
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- Critic Score
Each of the playable characters has such unique moves and play control that it's like playing five separate games under one unifying story. [Dec 2004, p.141]- Nintendo Power
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- Critic Score
The paths branch, giving you the freedom to explore, but some areas are more difficult to reach than they should be, making the platforming tricky at times. [Dec 2004, p.154]- Nintendo Power
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- Critic Score
SpongeBob fans and action gamers looking for a good ride will enjoy this thick slice of inspired wackiness. [Dec 2004, p.146]- Nintendo Power
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- Critic Score
The game's scope is massive, and the missions are varied and rewarding. [Dec 2004, p.148]- Nintendo Power
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- Critic Score
A fusion of board-game and trading-card-game rules that most players will not understand until they read the manual thoroughly. [Feb 2005, p.117]- Nintendo Power
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- Nintendo Power
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- Critic Score
The play control is perfect, the enemy AI is well-tuned and the graphics are top-notch for the era. [Dec 2004, p.148]- Nintendo Power
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- Critic Score
The game proved to be an entertaining and natural step in the franchise's evolution. [Dec 2004, p.150]- Nintendo Power
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- Critic Score
A perfect primer for the rest of the Metroid series. [Dec 2004, p.148]- Nintendo Power
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- Critic Score
Fun, but very similar to last year's "The Hunt for Pirate Pig's Treasure." [Feb 2004, p.153]- Nintendo Power
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- Critic Score
An isometric adventure mixes with classic Tron gameplay for loads of retro-futuristic fun. [Nov 2004, p.131]- Nintendo Power
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- Critic Score
A clever use of AI makes it possible for you to influence enemies with sight and sound. [Nov 2004, p.131]- Nintendo Power
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- Critic Score
The adventure's pace is slow, but the pak is loaded with features. [Dec 2004, p.154]- Nintendo Power
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- Critic Score
Stealth, gymnastics and puzzle-solving play a role in the fast-paced fun. [Dec 2004, p.154]- Nintendo Power
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- Critic Score
The game itself is lacking in gameplay and control. I found the GBA title to be much more enjoyable. [Dec 2004, p.141]- Nintendo Power
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- Critic Score
The game's puzzles, massive areas and new copy abilities create a Kirby-filled experience that's as fun as it is challening. [Dec 2004, p.142]- Nintendo Power
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- Critic Score
Although the controls are a little sluggish, the variety (badminton and volleyball mixed with point-A-to-point-B running and jumping levels) is impressive. [Dec 2004, p.152]- Nintendo Power
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- Critic Score
The level design isn't particularly creative, but the overall game is lightly humorous, action-packed fun. [Jan 2005, p.140]- Nintendo Power
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- Critic Score
Their actions are smooth and easy to control, making for an enjoyable experience. [Dec 2004, p.150]- Nintendo Power
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- Critic Score
It boils down to a monotonous and unsatisfying experience. [Jan 2005, p.141]- Nintendo Power
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- Critic Score
Driving sections worthy of a kart-racer also add to the madcap gameplay. [Nov 2004, p.132]- Nintendo Power
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- Critic Score
It's not a game for those who would be offended by jokes about A/V club members or for action gamers looking for a hardcore challenge. [Dec 2004, p.156]- Nintendo Power
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- Critic Score
An open environment allows you to explore at will, but the confusing layout wil have you on walkabout. [Dec 2004, p.148]- Nintendo Power
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- Critic Score
You can also start to simulate a match, then jump into the action for direct control midway through. [Dec 2004, p.144]- Nintendo Power
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- Critic Score
Hardcore RPG fans, wait for "Baten Kaitos;" everyone else, plan on following the most hee-haw-larious yarn spun in years. [Dec 2004, p.140]- Nintendo Power
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- Critic Score
Has a darker story and shows a silghtly more grown-up version of the character, but it still has plenty of light folly and moderately difficult puzzles. [Dec 2004, p.146]- Nintendo Power
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- Nintendo Power