Mission: Impossible: Operation Surma
Game Boy Advance- Publisher: Atari
- Release Date: Dec 2, 2003
- Also On: PlayStation 2
- Summary:
Buy Now
- Developer: M4 Limited
- Genre(s): Action, Platformer, 2D
- # of players: 1 Player
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 0 out of 16
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Mixed: 8 out of 16
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Negative: 8 out of 16
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Game InformerFor sneaky spy maneuvers, go to "Splinter Cell" for the same over-the-top fun and much better example of gadgetry, espionage, storytelling, control, and graphics. [Mar 2004, p.114]
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A mild diversion rather than the full-blown, stealth, spy-thriller it could have been. At times I had fun, but most of the time I was turned off by the frustrating gameplay and slow pacing of the action.
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AceGamezThe frustrating and sluggish gameplay is only marred further by some completely uninspiring visuals.
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It would be cool to have a Splinter Cell or Metal Gear type game on the GBA, but Mission: Impossible - Operation Surma isn't it. Decline the mission and disavow any knowledge of this game's existence.
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Since the controls are so clunky, you'll be wobbling to align properly with the criminal in question; so while he's nailing you with bullets, your sole concern is landing one shot.
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Cheat Code CentralI would have had more fun gluing spray-painted macaroni to my ass than playing Mission Impossible: Operation Surma on the GBA.
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An aggravating save system makes the game almost completely unsuitable for taking on the go, and popping Surma in your Game Boy only amplifies the game's audiovisual ugliness.
Score distribution:
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Positive: 0 out of 1
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Mixed: 1 out of 1
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Negative: 0 out of 1
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Sep 25, 2022Terrible save system ruins what could've been a fairly underrated GBA game.
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