Nintendo Power's Scores

  • Games
For 2,179 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Super Smash Bros. Brawl
Lowest review score: 20 Ant Nation
Score distribution:
2179 game reviews
    • 85 Metascore
    • 76 Critic Score
    The basic game play and graphics are similar to those of the franchise's 2003 edition, but they were already top-notch. [Dec 2003, p.146]
    • Nintendo Power
    • 67 Metascore
    • 60 Critic Score
    The play control is stiff and nonresponsive, making it difficult to succeed in challenging situations. [Nov 2003, p.152]
    • Nintendo Power
    • 58 Metascore
    • 82 Critic Score
    The graphics are sparse, and long attack animations make control slow to respond, but RPG elements mix well with the action to make a satisfying adventure. [Nov 2003, p.156]
    • Nintendo Power
    • 83 Metascore
    • 88 Critic Score
    The most impressive thing is the quality of the sound. The voice-overs are clear and rich, and the music leaps out of the speaker. [Oct 2003, p.139]
    • Nintendo Power
    • tbd Metascore
    • 44 Critic Score
    The games are simple and suitable for very young players. [Dec 2003, p.148]
    • Nintendo Power
    • 79 Metascore
    • 76 Critic Score
    The control is great, the missions are creative and the dialogue is hilarious. [Oct 2003, p.138]
    • Nintendo Power
    • 39 Metascore
    • 50 Critic Score
    The minigames are fun, but someof them are quite confusing and more challening than most party game minigames. [Apr 2003, p.134]
    • Nintendo Power
    • 60 Metascore
    • 64 Critic Score
    A solid play for Jimmy Neutron fans or anyone looking for lighthearted fun. [Dec 2003, p.144]
    • Nintendo Power
    • 54 Metascore
    • 62 Critic Score
    A real racing rush. [May 2003, p.139]
    • Nintendo Power
    • tbd Metascore
    • 48 Critic Score
    The game has a kitschy classic-television atmosphere that will nevertheless appeal to fans of the show. [June 2004, p.121]
    • Nintendo Power
    • 70 Metascore
    • 60 Critic Score
    The control is tight. [Dec 2003, p.144]
    • Nintendo Power
    • 78 Metascore
    • 84 Critic Score
    The game opens with short segments from the new film. [Dec 2002, p.224]
    • Nintendo Power
    • 69 Metascore
    • 72 Critic Score
    Although the straight-on overhead view makes it difficult to judge the height of platforms, the overall game play is fast-paced and enjoyable. [Dec 2003, p.148]
    • Nintendo Power
    • 53 Metascore
    • 60 Critic Score
    Scooby-Doo enthusiasts will enjoy the game's humor and colorful art style. [Nov 2003, p.154]
    • Nintendo Power
    • tbd Metascore
    • 34 Critic Score
    While the variety of playable characters is a welcome addition to the genre, there is little else to recommend this action game. [Dec 2003, p.148]
    • Nintendo Power
    • 63 Metascore
    • 82 Critic Score
    Although the stilted play control makes it frustratingly difficult to move at times, the overall playing experience is very engaging. [Oct 2003, p.137]
    • Nintendo Power
    • 87 Metascore
    • 98 Critic Score
    There are easily 150 hours of game play here, and instead of the game becoming old and monotonous, it actually becomes more addictive as you play. I've never played a more in-depth GBA title. [Oct 2003, p.139]
    • Nintendo Power
    • 76 Metascore
    • 80 Critic Score
    The game play and control are much-improved over last year's "WrestleMania X8," making the game easy to pick up and play, yet complex enough to keep you entertained for long stretches. [Nov 2003, p.148]
    • Nintendo Power
    • 55 Metascore
    • 58 Critic Score
    Turn-based Megazord battles add variety between the side-scrolling missions. [Nov 2003, p.154]
    • Nintendo Power
    • 70 Metascore
    • 68 Critic Score
    The graphics and animation are top-notch. [Sept 2003, p.138]
    • Nintendo Power
    • 76 Metascore
    • 76 Critic Score
    An extreme sports free-for-all that features movie-themed playable characters in nine environments. [Nov 2003, p.151]
    • Nintendo Power
    • tbd Metascore
    • 46 Critic Score
    Control is sometimes cumbersome, depending on the bot design. [Nov 2003, p.152]
    • Nintendo Power
    • 65 Metascore
    • 64 Critic Score
    Eight great racers, tons of ripping bikes and the rocking tunes, complete with vocal tracks, give the game a cool edge. [Sept 2003, p.138]
    • Nintendo Power
    • 75 Metascore
    • 66 Critic Score
    The animation is a little choppy and the graphics are often pixelated, but the action is nonstop and the play control is tight and responsive. [Sept 2003, p.139]
    • Nintendo Power
    • 93 Metascore
    • 100 Critic Score
    I say this without hyperbole: Soul Calibur II is the best fighting game ever created. The game's beautiful graphics and fantastic control are exceeded only by its incredible character balance. [Oct 2003, p.136]
    • Nintendo Power
    • 81 Metascore
    • 90 Critic Score
    More than just a GBA makeover, the new Pokemon Pinball is an evolution in game play, offering livelier Pokemon to catch and Pokemon ecosystems clevery built into table designs. Pokemaniacs will be mesmerized. [Nov 2003, p.150]
    • Nintendo Power
    • 89 Metascore
    • 98 Critic Score
    No other racing game even compares to F-Zero GX - it's a next-next-gen cyberrace before its time. [Oct 2003, p.137]
    • Nintendo Power
    • 75 Metascore
    • 82 Critic Score
    The puzzles are basic lock-and-key challenges, but the action is lots of fun and the dialogue is spot-on Buffy. [Nov 2003, p.149]
    • Nintendo Power
    • 63 Metascore
    • 50 Critic Score
    Mixes wacky action and T-rated crude humor with trading economics for an uneven playing experience. [Nov 2003, p.151]
    • Nintendo Power
    • 70 Metascore
    • 72 Critic Score
    It's a good football game that, except for the updated rosters, is virtually identical to the series' 2003 iteration. [Oct 2003, p.141]
    • Nintendo Power

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